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# Kernel Object Display Window for Insight.
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# Copyright (C) 1998, 1999, 2001 Red Hat, Inc.
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#
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# This program is free software; you can redistribute it and/or modify it
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# under the terms of the GNU General Public License (GPL) as published by
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# the Free Software Foundation; either version 2 of the License, or (at
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# your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# AUTHOR: Fernando Nasser
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#
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# ------------------------------------------------------------------
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# CONSTRUCTOR - create new process window
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# ------------------------------------------------------------------
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body KodWin::constructor {args} {
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#
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# Create a window with the same name as this object
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#
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global gdb_kod_cmd
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# initialize local variables
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set LevelCmd(0) "info $gdb_kod_cmd "
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debug "Level 0 kod command is $LevelCmd(0)"
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gdbtk_busy
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build_win
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gdbtk_idle
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}
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# ------------------------------------------------------------------
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# METHOD: build_win - build the main KOD window
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# ------------------------------------------------------------------
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body KodWin::build_win {} {
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# FIXME: rename this variable.
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global kodActivePane
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debug "Will build KOD window"
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cyg::PanedWindow $itk_interior.pw -orient horizontal
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$itk_interior.pw add titlepane
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# We would like to use a fixed pane for the buttons. However,
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# this feature of PanedWindow doesn't work.
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# $itk_interior.pw add buttonpane -resizable 0
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$itk_interior.pw add pane1
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$itk_interior.pw add pane2
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# Now a frame for what is being listed, headers and list
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set tp [$itk_interior.pw childsite titlepane]
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Labelledframe $tp.tf -text "No Kernel Objects Known" \
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-anchor nw
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set titl $tp.tf
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set lf [$tp.tf get_frame]
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set p1 [$itk_interior.pw childsite pane1]
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set p2 [$itk_interior.pw childsite pane2]
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$p1 configure -height 120 -bd 2
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$p2 configure -height 120 -bd 2
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Labelledframe $p1.d1 -text "Details" -anchor nw
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Labelledframe $p2.d2 -text "Details" -anchor nw
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set d1 [$p1.d1 get_frame]
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set d2 [$p2.d2 get_frame]
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pack $p1.d1 $p2.d2 -side top -expand yes -fill both -padx 5 -pady 5
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set pl1 $p1.d1
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set pl2 $p2.d2
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# Setup the button box
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set bf [frame $tp.bf]
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set BTop [button $bf.top -height 1 -text Top -command [code $this top]]
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set BUp [button $bf.up -height 1 -text Up -command [code $this up]]
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set BClear [button $bf.clear -height 1 -text Clear \
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-command [code $this clear]]
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set BDisplay [button $bf.display -height 1 -text Display \
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-command [code $this display]]
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set kodActivePane pane1
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set BPane1 [radiobutton $bf.pane1 -variable kodActivePane \
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-height 1 -text "Pane 1" -value pane1]
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set BPane2 [radiobutton $bf.pane2 -variable kodActivePane \
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-height 1 -text "Pane 2" -value pane2]
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balloon register $bf.top "Return to List of Kernel Objects"
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balloon register $bf.up "Return to previous List of Objects"
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balloon register $bf.clear "Clear Object Detail Panes\nand Active setting"
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balloon register $bf.display \
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"Display Object or\nList of Objects of this type"
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balloon register $bf.pane1 "Make Pane 1 Active"
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balloon register $bf.pane2 "Make Pane 2 Active"
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pack $bf.top $bf.up -side left -padx 5
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pack $bf.display $bf.clear -side right -padx 5
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pack $bf.pane2 $bf.pane1 -side bottom -padx 5 -fill both
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# The list of objects
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table $lf.s -titlerows 1 \
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-colstretch last -rowstretch last -selectmode single \
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-selecttype row -variable $this \
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-yscrollcommand "$lf.sb set" -resizeborders none \
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-state disabled
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scrollbar $lf.sb -orient vertical -command "$lf.s yview"
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bind $lf.s [code $this display]
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$lf.s tag configure coltag -anchor nw
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grid $lf.s -row 0 -column 0 -sticky nsew
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grid $lf.sb -row 0 -column 1 -sticky nsw
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grid columnconfigure $lf 0 -weight 1
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grid rowconfigure $lf 0 -weight 1
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# Areas to display object details
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set t1 [table $d1.t1 -titlerows 1 -colstretch last -rowstretch last \
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-selectmode single -selecttype row -variable $this-pane1 \
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-yscrollcommand "$d1.s1 set" -resizeborders none \
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-rows 1 -cols 1 -state disabled]
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scrollbar $d1.s1 -orient vertical -command "$d1.t1 yview"
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set t2 [table $d2.t2 -titlerows 1 -colstretch last -rowstretch last \
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-selectmode single -selecttype row -variable $this-pane2 \
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-yscrollcommand "$d2.s2 set" -resizeborders none \
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-rows 1 -cols 1 -state disabled]
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scrollbar $d2.s2 -orient vertical -command "$d2.t2 yview"
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grid $d1.t1 -row 0 -column 0 -sticky nsew
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grid $d1.s1 -row 0 -column 1 -sticky nsw
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grid columnconfigure $d1 0 -weight 1
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grid rowconfigure $d1 0 -weight 1
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grid $d2.t2 -row 0 -column 0 -sticky nsew
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grid $d2.s2 -row 0 -column 1 -sticky nsw
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grid columnconfigure $d2 0 -weight 1
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grid rowconfigure $d2 0 -weight 1
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debug "Will pack KOD window"
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pack $tp.tf -side top -expand yes -fill both -padx 5 -pady 5
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pack $tp.bf -side top -expand no -fill x -padx 5 -pady 5
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pack $itk_interior.pw -side bottom -expand yes -fill both
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wm minsize $_top 450 500
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# Initialize button state variables for idle (called before update)
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set BState(BDisplay) disabled
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set BState(BClear) disabled
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set BState(BTop) disabled
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set BState(BUp) disabled
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# window_name "Kernel Objects"
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update dummy
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}
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# ------------------------------------------------------------------
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# METHOD: update - update widget when something changes
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# ------------------------------------------------------------------
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body KodWin::update {event} {
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debug "updating kod window"
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_disable_buttons
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display_list
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display_object
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_restore_buttons
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}
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# ------------------------------------------------------------------
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# METHOD: display - update the display based on the selection
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# it can be a list or an actual object
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# We get here from a press on the Display button or
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# from a on a line of the list of objects
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# ------------------------------------------------------------------
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body KodWin::display {} {
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upvar \#0 $this table_vals
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if {!$Running && [$lf.s cget -rows] > 1} {
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gdbtk_busy
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set linenum [$lf.s index active row]
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set object $table_vals($linenum,0)
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debug "display selection on line $linenum $object"
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incr level
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set LevelCmd($level) $LevelCmd([expr $level-1])
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append LevelCmd($level) $object
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debug "kod command for level $level is now: $LevelCmd($level)"
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update dummy
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# Run idle hooks and cause all other widgets to update
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gdbtk_idle
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}
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}
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# ------------------------------------------------------------------
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# METHOD: display_list - display list of objects
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# ------------------------------------------------------------------
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body KodWin::display_list {} {
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upvar \#0 $this table_vals
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debug "displaying list of objects"
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$lf.s configure -state normal
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set cmd $LevelCmd($level)
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debug "new kod command is $cmd"
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if {[catch "gdb_cmd \"$cmd\"" objects]} {
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# failed. leave window blank
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$titl configure -text "Kernel Object Display Failed"
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$lf.s delete rows 0 [$lf.s index end row]
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$lf.s configure -state disabled
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set BState(BDisplay) disabled
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return
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}
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debug "KodWin update: \n$objects"
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if {[llength $objects] == 0} {
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$titl configure -text "No Kernel Objects Known"
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# no objects listed.
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$lf.s delete rows 0 [$lf.s index end row]
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$lf.s configure -state disabled
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set BState(BDisplay) disabled
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return
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}
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# insert each line one at a time
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set num_lines -1
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foreach line [split $objects \n] {
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if {$num_lines == -1} {
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if {![string match List* $line]} {
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if {($level > 0)} {
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display_object $cmd objects
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incr level -1
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$lf.s configure -state disabled
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return
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} else {
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# if level 0 first line does not start with List ignore it
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$titl configure -text "List of Kernel Objects"
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}
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} else {
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$titl configure -text $line
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}
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# Clear listbox and headers to get new stuff.
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$lf.s delete rows 0 [$lf.s index end row]
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} elseif {$line == ""} {
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break
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} else {
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set col 0
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set list [split [string trim $line] \t]
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if {$num_lines == 0} {
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$lf.s configure -cols [llength $list] -titlerows 1
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}
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foreach item $list {
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debug "inserting $item at $num_lines,$col"
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set table_vals($num_lines,$col) $item
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incr col
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}
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}
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incr num_lines
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}
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$lf.s configure -rows [expr {$num_lines + 1}]
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if {$num_lines > 0} {
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set BState(BDisplay) active
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}
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if {$level == 0} {
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set BState(BTop) disabled
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set BState(BUp) disabled
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} else {
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set BState(BTop) active
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set BState(BUp) active
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}
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$lf.s configure -state disabled
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$lf.s see 0,0
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$lf.s activate 1,0
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_restore_buttons
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}
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# ------------------------------------------------------------------
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# METHOD: display_object - display information about an object
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# When called from update we have to reissue the gdb
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# command to get fresh data
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# ------------------------------------------------------------------
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body KodWin::display_object {{cmd ""} {obj ""}} {
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debug "Displaying object details..."
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upvar $obj objects
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global kodActivePane
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debug "Active Pane is $kodActivePane"
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# Determine which frame to use
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if {$kodActivePane == "pane2"} {
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set curpan $t2
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upvar \#0 $this-pane2 pane_values
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if {$cmd != ""} {
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# save command for update
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set pane2command $cmd
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} else {
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# reuse saved command
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set cmd $pane2command
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}
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} else {
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set curpan $t1
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upvar \#0 $this-pane1 pane_values
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if {$cmd != ""} {
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# save command for update
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set pane1command $cmd
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} else {
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# reuse saved command
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set cmd $pane1command
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}
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}
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debug "curpan $curpan"
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# here we must take care of the case where the user has activated a window
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# but it does not have been filled yet. We just return.
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if {$cmd == ""} {
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return
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}
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$curpan configure -state normal
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$curpan delete rows 0 [$curpan index end row]
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if {$obj == ""} {
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debug "pane kod command is $cmd"
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if {[catch "gdb_cmd \"$cmd\"" objects]
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|| $objects == ""} {
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# Failed. Tell user object no longer there.
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$curpan configure -state disabled
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return
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}
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}
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set num_lin 0
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foreach line [split $objects \n] {
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set col 0
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set list [split [string trim $line] \t]
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if {$num_lin == 0} {
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$curpan configure -cols [llength $list]
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}
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foreach item $list {
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set pane_values($num_lin,$col) $item
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incr col
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}
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incr num_lin
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}
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$curpan configure -rows $num_lin -state disabled
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}
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# ------------------------------------------------------------------
|
| 344 |
|
|
# METHOD: clear - clear detail panes and reset pane selection
|
| 345 |
|
|
# ------------------------------------------------------------------
|
| 346 |
|
|
body KodWin::clear {} {
|
| 347 |
|
|
debug "going to clear detail panes and pane selection"
|
| 348 |
|
|
$t1 configure -state normal
|
| 349 |
|
|
$t2 configure -state normal
|
| 350 |
|
|
$t1 delete rows 0 [$t1 index end row]
|
| 351 |
|
|
$t2 delete rows 0 [$t2 index end row]
|
| 352 |
|
|
$t1 configure -state disabled
|
| 353 |
|
|
$t2 configure -state disabled
|
| 354 |
|
|
# Default to pane 1 again.
|
| 355 |
|
|
global kodActivePane
|
| 356 |
|
|
set kodActivePane pane1
|
| 357 |
|
|
set pane1command ""
|
| 358 |
|
|
set pane2command ""
|
| 359 |
|
|
}
|
| 360 |
|
|
|
| 361 |
|
|
# ------------------------------------------------------------------
|
| 362 |
|
|
# METHOD: top - go to the list of types of objects (top level)
|
| 363 |
|
|
# ------------------------------------------------------------------
|
| 364 |
|
|
body KodWin::top {} {
|
| 365 |
|
|
debug "going to top from level $level"
|
| 366 |
|
|
if {$level > 0} {
|
| 367 |
|
|
set level 0
|
| 368 |
|
|
update dummy
|
| 369 |
|
|
}
|
| 370 |
|
|
}
|
| 371 |
|
|
|
| 372 |
|
|
# ------------------------------------------------------------------
|
| 373 |
|
|
# METHOD: up - go to the list of objects which led to the current one
|
| 374 |
|
|
# ------------------------------------------------------------------
|
| 375 |
|
|
body KodWin::up {} {
|
| 376 |
|
|
debug "going up from level $level..."
|
| 377 |
|
|
if {$level > 0} {
|
| 378 |
|
|
incr level -1
|
| 379 |
|
|
debug "...to level $level"
|
| 380 |
|
|
update dummy
|
| 381 |
|
|
}
|
| 382 |
|
|
}
|
| 383 |
|
|
|
| 384 |
|
|
# ------------------------------------------------------------------
|
| 385 |
|
|
# DESTRUCTOR - destroy window containing widget
|
| 386 |
|
|
# ------------------------------------------------------------------
|
| 387 |
|
|
body KodWin::destructor {} {
|
| 388 |
|
|
upvar \#0 $this table_vals $this-pane1 pane1_vals $this-pane2 pane2_vals
|
| 389 |
|
|
global kodActivePane
|
| 390 |
|
|
|
| 391 |
|
|
catch {unset table_vals}
|
| 392 |
|
|
catch {unset pane1_vals}
|
| 393 |
|
|
catch {unset pane2_vals}
|
| 394 |
|
|
catch {unset kodActivePane}
|
| 395 |
|
|
}
|
| 396 |
|
|
|
| 397 |
|
|
# ------------------------------------------------------------------
|
| 398 |
|
|
# PUBLIC METHOD: set_variable - called when user runs `set os'
|
| 399 |
|
|
# command
|
| 400 |
|
|
# ------------------------------------------------------------------
|
| 401 |
|
|
body KodWin::set_variable {event} {
|
| 402 |
|
|
|
| 403 |
|
|
set value [$event get value]
|
| 404 |
|
|
if {[$event get variable] == "os" && $value != ""} {
|
| 405 |
|
|
set LevelCmd(0) "info $value "
|
| 406 |
|
|
set level 0
|
| 407 |
|
|
update dummy
|
| 408 |
|
|
}
|
| 409 |
|
|
}
|
| 410 |
|
|
|
| 411 |
|
|
# ------------------------------------------------------------------
|
| 412 |
|
|
# METHOD: reconfig - used when preferences change
|
| 413 |
|
|
# ------------------------------------------------------------------
|
| 414 |
|
|
body KodWin::reconfig {} {
|
| 415 |
|
|
destroy $itk_interior.bf
|
| 416 |
|
|
destroy $titl
|
| 417 |
|
|
build_win
|
| 418 |
|
|
}
|
| 419 |
|
|
|
| 420 |
|
|
# ------------------------------------------------------------------
|
| 421 |
|
|
# METHOD: busy - BusyEvent handler
|
| 422 |
|
|
#
|
| 423 |
|
|
# This method should accomplish blocking
|
| 424 |
|
|
# - clicks in the window
|
| 425 |
|
|
# - change mouse pointer
|
| 426 |
|
|
# ------------------------------------------------------------------
|
| 427 |
|
|
body KodWin::busy {event} {
|
| 428 |
|
|
set Running 1
|
| 429 |
|
|
_disable_buttons
|
| 430 |
|
|
cursor watch
|
| 431 |
|
|
}
|
| 432 |
|
|
|
| 433 |
|
|
# ------------------------------------------------------------------
|
| 434 |
|
|
# METHOD: idle - idle event handler. Run when the target is not
|
| 435 |
|
|
# running
|
| 436 |
|
|
# ------------------------------------------------------------------
|
| 437 |
|
|
body KodWin::idle {event} {
|
| 438 |
|
|
set Running 0
|
| 439 |
|
|
_restore_buttons
|
| 440 |
|
|
cursor {}
|
| 441 |
|
|
}
|
| 442 |
|
|
|
| 443 |
|
|
# ------------------------------------------------------------------
|
| 444 |
|
|
# METHOD: cursor - set the window cursor
|
| 445 |
|
|
# This is a convenience method which simply sets the mouse
|
| 446 |
|
|
# pointer to the given glyph.
|
| 447 |
|
|
# ------------------------------------------------------------------
|
| 448 |
|
|
body KodWin::cursor {glyph} {
|
| 449 |
|
|
$_top configure -cursor $glyph
|
| 450 |
|
|
}
|
| 451 |
|
|
|
| 452 |
|
|
# ------------------------------------------------------------------
|
| 453 |
|
|
# PRIVATE METHOD: _disable_buttons - disable all buttons
|
| 454 |
|
|
# Used when we are busy and can't take another event
|
| 455 |
|
|
# ------------------------------------------------------------------
|
| 456 |
|
|
body KodWin::_disable_buttons {} {
|
| 457 |
|
|
$BTop configure -state disabled
|
| 458 |
|
|
$BUp configure -state disabled
|
| 459 |
|
|
$BDisplay configure -state disabled
|
| 460 |
|
|
$BClear configure -state disabled
|
| 461 |
|
|
}
|
| 462 |
|
|
|
| 463 |
|
|
# ------------------------------------------------------------------
|
| 464 |
|
|
# PRIVATE METHOD: _restore_buttons - restore all buttons to their
|
| 465 |
|
|
# previous states.
|
| 466 |
|
|
# Used when we are busy and can't take another event
|
| 467 |
|
|
# ------------------------------------------------------------------
|
| 468 |
|
|
body KodWin::_restore_buttons {} {
|
| 469 |
|
|
$BTop configure -state $BState(BTop)
|
| 470 |
|
|
$BUp configure -state $BState(BUp)
|
| 471 |
|
|
$BDisplay configure -state $BState(BDisplay)
|
| 472 |
|
|
# CLEAR is always active, except when busy
|
| 473 |
|
|
$BClear configure -state active
|
| 474 |
|
|
}
|