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[/] [a-z80/] [trunk/] [host/] [zxspectrum_de1/] [ula/] [zx_kbd.sv] - Rev 9
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//============================================================================
// Implementation of the ZX Spectrum keyboard input generator
// This module takes scan-codes from the PS/2 keyboard input and sets
// corresponding ZX key bitfields which are read by IN (FE) instructions.
//
// PS/2 | ZX Spectrum
// ----------+-----------------
// CTRL | CAPS SHIFT
// ALT | SYMBOL SHIFT
//
// In addition to regular alpha-numeric keys, this code simulates many standard
// symbols on the PS/2 keyboard for convenience.
//
// PS/2 | ZX Spectrum
// ----------+-----------------
// BACKSPACE | DELETE
// Arrows Left, Right, Up, Down
// ESC | BREAK (CAPS+SPACE)
// SHIFT => PS/2 shift for these separate additional keys: -_ += ;: "' <, >. ?/
//
// Copyright (C) 2014-2016 Goran Devic
//
// This program is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the Free
// Software Foundation; either version 2 of the License, or (at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//============================================================================
module zx_keyboard
(
input wire clk,
input wire reset, // Reset (negative logic)
// Output ZX-specific keyboard codes when requested by the ULA access
input wire [15:0] A, // Address bus
output wire [4:0] key_row, // Output the state of a requested row of keys
// Input key scan codes from the PS/2 keyboard
input wire [7:0] scan_code, // PS/2 scan-code
input wire scan_code_ready, // Active for 1 clock: a scan code is ready
input wire scan_code_error, // Error receiving PS/2 keyboard data
output wire pressed // Signal that a key is pressed
);
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
reg [4:0] keys [0:7]; // 8 rows of 5 bits each
reg released; // Tracks "released" scan code (F0)
reg extended; // Tracks "extended" scan code (E0)
reg shifted; // Tracks local "shifted" state
// Calculate a "key is pressed" signal
assign pressed = ~(&keys[7] & &keys[6] & &keys[5] & &keys[4] & &keys[3] & &keys[2] & &keys[1] & &keys[0]);
// Output requested row of keys continously
always @(*) // always_comb
begin
case (A[15:8])
8'b11111110: key_row = keys[0];
8'b11111101: key_row = keys[1];
8'b11111011: key_row = keys[2];
8'b11110111: key_row = keys[3];
8'b11101111: key_row = keys[4];
8'b11011111: key_row = keys[5];
8'b10111111: key_row = keys[6];
8'b01111111: key_row = keys[7];
default:
key_row = 5'b11111;
endcase
end
always @(posedge clk or negedge reset)
begin
if (!reset) begin
released <= 0;
extended <= 0;
shifted <= 0;
keys[0] <= '1;
keys[1] <= '1;
keys[2] <= '1;
keys[3] <= '1;
keys[4] <= '1;
keys[5] <= '1;
keys[6] <= '1;
keys[7] <= '1;
end else
if (scan_code_ready) begin
if (scan_code==8'hE0)
extended <= 1;
else if (scan_code==8'hF0)
released <= 1;
else begin
// Cancel release/extended flags for the next clock
extended <= 0;
released <= 0;
if (extended) begin
// Extended keys
case (scan_code)
8'h6B: begin // LEFT
keys[0][0] <= released; // CAPS SHIFT
keys[3][4] <= released; // 5
end
8'h72: begin // DOWN
keys[0][0] <= released; // CAPS SHIFT
keys[4][4] <= released; // 6
end
8'h75: begin // UP
keys[0][0] <= released; // CAPS SHIFT
keys[4][3] <= released; // 7
end
8'h74: begin // RIGHT
keys[0][0] <= released; // CAPS SHIFT
keys[4][2] <= released; // 8
end
endcase
end
else begin
// For each PS/2 scan-code, set the ZX keyboard matrix state
// 'released' contains 0 when a key is pressed; 1 otherwise
case (scan_code)
8'h12: shifted <= !released; // Local SHIFT key (left)
8'h59: shifted <= !released; // Local SHIFT key (right)
8'h14: keys[0][0] <= released; // CAPS SHIFT = Left or right Ctrl
8'h1A: keys[0][1] <= released; // Z
8'h22: keys[0][2] <= released; // X
8'h21: keys[0][3] <= released; // C
8'h2A: keys[0][4] <= released; // V
8'h1C: keys[1][0] <= released; // A
8'h1B: keys[1][1] <= released; // S
8'h23: keys[1][2] <= released; // D
8'h2B: keys[1][3] <= released; // F
8'h34: keys[1][4] <= released; // G
8'h15: keys[2][0] <= released; // Q
8'h1D: keys[2][1] <= released; // W
8'h24: keys[2][2] <= released; // E
8'h2D: keys[2][3] <= released; // R
8'h2C: keys[2][4] <= released; // T
8'h16: keys[3][0] <= released; // 1
8'h1E: keys[3][1] <= released; // 2
8'h26: keys[3][2] <= released; // 3
8'h25: keys[3][3] <= released; // 4
8'h2E: keys[3][4] <= released; // 5
8'h45: keys[4][0] <= released; // 0
8'h46: keys[4][1] <= released; // 9
8'h3E: keys[4][2] <= released; // 8
8'h3D: keys[4][3] <= released; // 7
8'h36: keys[4][4] <= released; // 6
8'h4D: keys[5][0] <= released; // P
8'h44: keys[5][1] <= released; // O
8'h43: keys[5][2] <= released; // I
8'h3C: keys[5][3] <= released; // U
8'h35: keys[5][4] <= released; // Y
8'h5A: keys[6][0] <= released; // ENTER
8'h4B: keys[6][1] <= released; // L
8'h42: keys[6][2] <= released; // K
8'h3B: keys[6][3] <= released; // J
8'h33: keys[6][4] <= released; // H
8'h29: keys[7][0] <= released; // SPACE
8'h11: keys[7][1] <= released; // SYMBOL SHIFT (Red) = Left and right Alt
8'h3A: keys[7][2] <= released; // M
8'h31: keys[7][3] <= released; // N
8'h32: keys[7][4] <= released; // B
8'h66: begin // BACKSPACE
keys[0][0] <= released;
keys[4][0] <= released;
end
8'h76: begin // ESC -> BREAK
keys[0][0] <= released; // CAPS SHIFT
keys[7][0] <= released; // SPACE
end
8'h4E: begin // - or (shifted) _
if (!shifted) begin
keys[7][1] <= released; // SYMBOL SHIFT (Red)
keys[6][3] <= released; // J
end
else begin
keys[7][1] <= released; // SYMBOL SHIFT (Red)
keys[4][0] <= released; // 0
end
end
8'h55: begin // = or (shifted) +
if (!shifted) begin
keys[7][1] <= released; // SYMBOL SHIFT (Red)
keys[6][1] <= released; // L
end
else begin
keys[7][1] <= released; // SYMBOL SHIFT (Red)
keys[6][2] <= released; // K
end
end
8'h52: begin // ' or (shifted) "
if (!shifted) begin
keys[7][1] <= released; // SYMBOL SHIFT (Red)
keys[4][3] <= released; // 7
end
else begin
keys[7][1] <= released; // SYMBOL SHIFT (Red)
keys[5][0] <= released; // P
end
end
8'h4C: begin // ; or (shifted) :
if (!shifted) begin
keys[7][1] <= released; // SYMBOL SHIFT (Red)
keys[5][1] <= released; // O
end
else begin
keys[7][1] <= released; // SYMBOL SHIFT (Red)
keys[0][1] <= released; // Z
end
end
8'h41: begin // , or (shifted) <
if (!shifted) begin
keys[7][1] <= released; // SYMBOL SHIFT (Red)
keys[7][3] <= released; // N
end
else begin
keys[7][1] <= released; // SYMBOL SHIFT (Red)
keys[2][3] <= released; // R
end
end
8'h49: begin // . or (shifted) >
if (!shifted) begin
keys[7][1] <= released; // SYMBOL SHIFT (Red)
keys[7][2] <= released; // M
end
else begin
keys[7][1] <= released; // SYMBOL SHIFT (Red)
keys[2][4] <= released; // T
end
end
8'h4A: begin // / or (shifted) ?
if (!shifted) begin
keys[7][1] <= released; // SYMBOL SHIFT (Red)
keys[0][4] <= released; // V
end
else begin
keys[7][1] <= released; // SYMBOL SHIFT (Red)
keys[0][3] <= released; // C
end
end
endcase
end
end
end
end
endmodule
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