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This is gdb.info, produced by makeinfo version 4.8 from../.././gdb/doc/gdb.texinfo.INFO-DIR-SECTION Software developmentSTART-INFO-DIR-ENTRY* Gdb: (gdb). The GNU debugger.END-INFO-DIR-ENTRYThis file documents the GNU debugger GDB.This is the Ninth Edition, of `Debugging with GDB: the GNUSource-Level Debugger' for GDB Version 6.8.Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, 1996,1998,1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006Free Software Foundation, Inc.Permission is granted to copy, distribute and/or modify this documentunder the terms of the GNU Free Documentation License, Version 1.1 orany later version published by the Free Software Foundation; with theInvariant Sections being "Free Software" and "Free Software Needs FreeDocumentation", with the Front-Cover Texts being "A GNU Manual," andwith the Back-Cover Texts as in (a) below.(a) The FSF's Back-Cover Text is: "You are free to copy and modifythis GNU Manual. Buying copies from GNU Press supports the FSF indeveloping GNU and promoting software freedom."File: gdb.info, Node: Top, Next: Summary, Prev: (dir), Up: (dir)Debugging with GDB******************This file describes GDB, the GNU symbolic debugger.This is the Ninth Edition, for GDB Version 6.8.Copyright (C) 1988-2006 Free Software Foundation, Inc.This edition of the GDB manual is dedicated to the memory of FredFish. Fred was a long-standing contributor to GDB and to Free softwarein general. We will miss him.* Menu:* Summary:: Summary of GDB* Sample Session:: A sample GDB session* Invocation:: Getting in and out of GDB* Commands:: GDB commands* Running:: Running programs under GDB* Stopping:: Stopping and continuing* Stack:: Examining the stack* Source:: Examining source files* Data:: Examining data* Macros:: Preprocessor Macros* Tracepoints:: Debugging remote targets non-intrusively* Overlays:: Debugging programs that use overlays* Languages:: Using GDB with different languages* Symbols:: Examining the symbol table* Altering:: Altering execution* GDB Files:: GDB files* Targets:: Specifying a debugging target* Remote Debugging:: Debugging remote programs* Configurations:: Configuration-specific information* Controlling GDB:: Controlling GDB* Sequences:: Canned sequences of commands* Interpreters:: Command Interpreters* TUI:: GDB Text User Interface* Emacs:: Using GDB under GNU Emacs* GDB/MI:: GDB's Machine Interface.* Annotations:: GDB's annotation interface.* GDB Bugs:: Reporting bugs in GDB* Command Line Editing:: Command Line Editing* Using History Interactively:: Using History Interactively* Formatting Documentation:: How to format and print GDB documentation* Installing GDB:: Installing GDB* Maintenance Commands:: Maintenance Commands* Remote Protocol:: GDB Remote Serial Protocol* Agent Expressions:: The GDB Agent Expression Mechanism* Target Descriptions:: How targets can describe themselves toGDB* Copying:: GNU General Public License sayshow you can copy and share GDB* GNU Free Documentation License:: The license for this documentation* Index:: IndexFile: gdb.info, Node: Summary, Next: Sample Session, Prev: Top, Up: TopSummary of GDB**************The purpose of a debugger such as GDB is to allow you to see what isgoing on "inside" another program while it executes--or what anotherprogram was doing at the moment it crashed.GDB can do four main kinds of things (plus other things in support ofthese) to help you catch bugs in the act:* Start your program, specifying anything that might affect itsbehavior.* Make your program stop on specified conditions.* Examine what has happened, when your program has stopped.* Change things in your program, so you can experiment withcorrecting the effects of one bug and go on to learn about another.You can use GDB to debug programs written in C and C++. For moreinformation, see *Note Supported Languages: Supported Languages. Formore information, see *Note C and C++: C.Support for Modula-2 is partial. For information on Modula-2, see*Note Modula-2: Modula-2.Debugging Pascal programs which use sets, subranges, file variables,or nested functions does not currently work. GDB does not supportentering expressions, printing values, or similar features using Pascalsyntax.GDB can be used to debug programs written in Fortran, although itmay be necessary to refer to some variables with a trailing underscore.GDB can be used to debug programs written in Objective-C, usingeither the Apple/NeXT or the GNU Objective-C runtime.* Menu:* Free Software:: Freely redistributable software* Contributors:: Contributors to GDBFile: gdb.info, Node: Free Software, Next: Contributors, Up: SummaryFree Software=============GDB is "free software", protected by the GNU General Public License(GPL). The GPL gives you the freedom to copy or adapt a licensedprogram--but every person getting a copy also gets with it the freedomto modify that copy (which means that they must get access to thesource code), and the freedom to distribute further copies. Typicalsoftware companies use copyrights to limit your freedoms; the FreeSoftware Foundation uses the GPL to preserve these freedoms.Fundamentally, the General Public License is a license which saysthat you have these freedoms and that you cannot take these freedomsaway from anyone else.Free Software Needs Free Documentation======================================The biggest deficiency in the free software community today is not inthe software--it is the lack of good free documentation that we caninclude with the free software. Many of our most important programs donot come with free reference manuals and free introductory texts.Documentation is an essential part of any software package; when animportant free software package does not come with a free manual and afree tutorial, that is a major gap. We have many such gaps today.Consider Perl, for instance. The tutorial manuals that peoplenormally use are non-free. How did this come about? Because theauthors of those manuals published them with restrictive terms--nocopying, no modification, source files not available--which excludethem from the free software world.That wasn't the first time this sort of thing happened, and it wasfar from the last. Many times we have heard a GNU user eagerlydescribe a manual that he is writing, his intended contribution to thecommunity, only to learn that he had ruined everything by signing apublication contract to make it non-free.Free documentation, like free software, is a matter of freedom, notprice. The problem with the non-free manual is not that publisherscharge a price for printed copies--that in itself is fine. (The FreeSoftware Foundation sells printed copies of manuals, too.) The problemis the restrictions on the use of the manual. Free manuals areavailable in source code form, and give you permission to copy andmodify. Non-free manuals do not allow this.The criteria of freedom for a free manual are roughly the same as forfree software. Redistribution (including the normal kinds ofcommercial redistribution) must be permitted, so that the manual canaccompany every copy of the program, both on-line and on paper.Permission for modification of the technical content is crucial too.When people modify the software, adding or changing features, if theyare conscientious they will change the manual too--so they can provideaccurate and clear documentation for the modified program. A manualthat leaves you no choice but to write a new manual to document achanged version of the program is not really available to our community.Some kinds of limits on the way modification is handled areacceptable. For example, requirements to preserve the originalauthor's copyright notice, the distribution terms, or the list ofauthors, are ok. It is also no problem to require modified versions toinclude notice that they were modified. Even entire sections that maynot be deleted or changed are acceptable, as long as they deal withnontechnical topics (like this one). These kinds of restrictions areacceptable because they don't obstruct the community's normal use ofthe manual.However, it must be possible to modify all the _technical_ contentof the manual, and then distribute the result in all the usual media,through all the usual channels. Otherwise, the restrictions obstructthe use of the manual, it is not free, and we need another manual toreplace it.Please spread the word about this issue. Our community continues tolose manuals to proprietary publishing. If we spread the word thatfree software needs free reference manuals and free tutorials, perhapsthe next person who wants to contribute by writing documentation willrealize, before it is too late, that only free manuals contribute tothe free software community.If you are writing documentation, please insist on publishing itunder the GNU Free Documentation License or another free documentationlicense. Remember that this decision requires your approval--you don'thave to let the publisher decide. Some commercial publishers will usea free license if you insist, but they will not propose the option; itis up to you to raise the issue and say firmly that this is what youwant. If the publisher you are dealing with refuses, please try otherpublishers. If you're not sure whether a proposed license is free,write to <licensing@gnu.org>.You can encourage commercial publishers to sell more free, copyleftedmanuals and tutorials by buying them, and particularly by buying copiesfrom the publishers that paid for their writing or for majorimprovements. Meanwhile, try to avoid buying non-free documentation atall. Check the distribution terms of a manual before you buy it, andinsist that whoever seeks your business must respect your freedom.Check the history of the book, and try to reward the publishers thathave paid or pay the authors to work on it.The Free Software Foundation maintains a list of free documentationpublished by other publishers, at`http://www.fsf.org/doc/other-free-books.html'.File: gdb.info, Node: Contributors, Prev: Free Software, Up: SummaryContributors to GDB===================Richard Stallman was the original author of GDB, and of many other GNUprograms. Many others have contributed to its development. Thissection attempts to credit major contributors. One of the virtues offree software is that everyone is free to contribute to it; withregret, we cannot actually acknowledge everyone here. The file`ChangeLog' in the GDB distribution approximates a blow-by-blow account.Changes much prior to version 2.0 are lost in the mists of time._Plea:_ Additions to this section are particularly welcome. If youor your friends (or enemies, to be evenhanded) have been unfairlyomitted from this list, we would like to add your names!So that they may not regard their many labors as thankless, weparticularly thank those who shepherded GDB through major releases:Andrew Cagney (releases 6.3, 6.2, 6.1, 6.0, 5.3, 5.2, 5.1 and 5.0); JimBlandy (release 4.18); Jason Molenda (release 4.17); Stan Shebs(release 4.14); Fred Fish (releases 4.16, 4.15, 4.13, 4.12, 4.11, 4.10,and 4.9); Stu Grossman and John Gilmore (releases 4.8, 4.7, 4.6, 4.5,and 4.4); John Gilmore (releases 4.3, 4.2, 4.1, 4.0, and 3.9); JimKingdon (releases 3.5, 3.4, and 3.3); and Randy Smith (releases 3.2,3.1, and 3.0).Richard Stallman, assisted at various times by Peter TerMaat, ChrisHanson, and Richard Mlynarik, handled releases through 2.8.Michael Tiemann is the author of most of the GNU C++ support in GDB,with significant additional contributions from Per Bothner and DanielBerlin. James Clark wrote the GNU C++ demangler. Early work on C++was by Peter TerMaat (who also did much general update work leading torelease 3.0).GDB uses the BFD subroutine library to examine multiple object-fileformats; BFD was a joint project of David V. Henkel-Wallace, RichPixley, Steve Chamberlain, and John Gilmore.David Johnson wrote the original COFF support; Pace Willison did theoriginal support for encapsulated COFF.Brent Benson of Harris Computer Systems contributed DWARF 2 support.Adam de Boor and Bradley Davis contributed the ISI Optimum V support.Per Bothner, Noboyuki Hikichi, and Alessandro Forin contributed MIPSsupport. Jean-Daniel Fekete contributed Sun 386i support. ChrisHanson improved the HP9000 support. Noboyuki Hikichi and TomoyukiHasei contributed Sony/News OS 3 support. David Johnson contributedEncore Umax support. Jyrki Kuoppala contributed Altos 3068 support.Jeff Law contributed HP PA and SOM support. Keith Packard contributedNS32K support. Doug Rabson contributed Acorn Risc Machine support.Bob Rusk contributed Harris Nighthawk CX-UX support. Chris Smithcontributed Convex support (and Fortran debugging). Jonathan Stonecontributed Pyramid support. Michael Tiemann contributed SPARC support.Tim Tucker contributed support for the Gould NP1 and Gould Powernode.Pace Willison contributed Intel 386 support. Jay Vosburgh contributedSymmetry support. Marko Mlinar contributed OpenRISC 1000 support.Andreas Schwab contributed M68K GNU/Linux support.Rich Schaefer and Peter Schauer helped with support of SunOS sharedlibraries.Jay Fenlason and Roland McGrath ensured that GDB and GAS agree aboutseveral machine instruction sets.Patrick Duval, Ted Goldstein, Vikram Koka and Glenn Engel helpeddevelop remote debugging. Intel Corporation, Wind River Systems, AMD,and ARM contributed remote debugging modules for the i960, VxWorks,A29K UDI, and RDI targets, respectively.Brian Fox is the author of the readline libraries providingcommand-line editing and command history.Andrew Beers of SUNY Buffalo wrote the language-switching code, theModula-2 support, and contributed the Languages chapter of this manual.Fred Fish wrote most of the support for Unix System Vr4. He alsoenhanced the command-completion support to cover C++ overloaded symbols.Hitachi America (now Renesas America), Ltd. sponsored the support forH8/300, H8/500, and Super-H processors.NEC sponsored the support for the v850, Vr4xxx, and Vr5xxxprocessors.Mitsubishi (now Renesas) sponsored the support for D10V, D30V, andM32R/D processors.Toshiba sponsored the support for the TX39 Mips processor.Matsushita sponsored the support for the MN10200 and MN10300processors.Fujitsu sponsored the support for SPARClite and FR30 processors.Kung Hsu, Jeff Law, and Rick Sladkey added support for hardwarewatchpoints.Michael Snyder added support for tracepoints.Stu Grossman wrote gdbserver.Jim Kingdon, Peter Schauer, Ian Taylor, and Stu Grossman made nearlyinnumerable bug fixes and cleanups throughout GDB.The following people at the Hewlett-Packard Company contributedsupport for the PA-RISC 2.0 architecture, HP-UX 10.20, 10.30, and 11.0(narrow mode), HP's implementation of kernel threads, HP's aC++compiler, and the Text User Interface (nee Terminal User Interface):Ben Krepp, Richard Title, John Bishop, Susan Macchia, Kathy Mann,Satish Pai, India Paul, Steve Rehrauer, and Elena Zannoni. Kim Haaseprovided HP-specific information in this manual.DJ Delorie ported GDB to MS-DOS, for the DJGPP project. RobertHoehne made significant contributions to the DJGPP port.Cygnus Solutions has sponsored GDB maintenance and much of itsdevelopment since 1991. Cygnus engineers who have worked on GDBfulltime include Mark Alexander, Jim Blandy, Per Bothner, KevinBuettner, Edith Epstein, Chris Faylor, Fred Fish, Martin Hunt, JimIngham, John Gilmore, Stu Grossman, Kung Hsu, Jim Kingdon, John Metzler,Fernando Nasser, Geoffrey Noer, Dawn Perchik, Rich Pixley, ZdenekRadouch, Keith Seitz, Stan Shebs, David Taylor, and Elena Zannoni. Inaddition, Dave Brolley, Ian Carmichael, Steve Chamberlain, Nick Clifton,JT Conklin, Stan Cox, DJ Delorie, Ulrich Drepper, Frank Eigler, DougEvans, Sean Fagan, David Henkel-Wallace, Richard Henderson, JeffHolcomb, Jeff Law, Jim Lemke, Tom Lord, Bob Manson, Michael Meissner,Jason Merrill, Catherine Moore, Drew Moseley, Ken Raeburn, GavinRomig-Koch, Rob Savoye, Jamie Smith, Mike Stump, Ian Taylor, AngelaThomas, Michael Tiemann, Tom Tromey, Ron Unrau, Jim Wilson, and DavidZuhn have made contributions both large and small.Andrew Cagney, Fernando Nasser, and Elena Zannoni, while working forCygnus Solutions, implemented the original GDB/MI interface.Jim Blandy added support for preprocessor macros, while working forRed Hat.Andrew Cagney designed GDB's architecture vector. Many peopleincluding Andrew Cagney, Stephane Carrez, Randolph Chung, Nick Duffek,Richard Henderson, Mark Kettenis, Grace Sainsbury, Kei Sakamoto,Yoshinori Sato, Michael Snyder, Andreas Schwab, Jason Thorpe, CorinnaVinschen, Ulrich Weigand, and Elena Zannoni, helped with the migrationof old architectures to this new framework.Andrew Cagney completely re-designed and re-implemented GDB'sunwinder framework, this consisting of a fresh new design featuringframe IDs, independent frame sniffers, and the sentinel frame. MarkKettenis implemented the DWARF 2 unwinder, Jeff Johnston the libunwindunwinder, and Andrew Cagney the dummy, sentinel, tramp, and tradunwinders. The architecture-specific changes, each involving acomplete rewrite of the architecture's frame code, were carried out byJim Blandy, Joel Brobecker, Kevin Buettner, Andrew Cagney, StephaneCarrez, Randolph Chung, Orjan Friberg, Richard Henderson, DanielJacobowitz, Jeff Johnston, Mark Kettenis, Theodore A. Roth, KeiSakamoto, Yoshinori Sato, Michael Snyder, Corinna Vinschen, and UlrichWeigand.Christian Zankel, Ross Morley, Bob Wilson, and Maxim Grigoriev fromTensilica, Inc. contributed support for Xtensa processors. Others whohave worked on the Xtensa port of GDB in the past include Steve Tjiang,John Newlin, and Scott Foehner.File: gdb.info, Node: Sample Session, Next: Invocation, Prev: Summary, Up: Top1 A Sample GDB Session**********************You can use this manual at your leisure to read all about GDB.However, a handful of commands are enough to get started using thedebugger. This chapter illustrates those commands.One of the preliminary versions of GNU `m4' (a generic macroprocessor) exhibits the following bug: sometimes, when we change itsquote strings from the default, the commands used to capture one macrodefinition within another stop working. In the following short `m4'session, we define a macro `foo' which expands to `0000'; we then usethe `m4' built-in `defn' to define `bar' as the same thing. However,when we change the open quote string to `<QUOTE>' and the close quotestring to `<UNQUOTE>', the same procedure fails to define a new synonym`baz':$ cd gnu/m4$ ./m4define(foo,0000)foo0000define(bar,defn(`foo'))bar0000changequote(<QUOTE>,<UNQUOTE>)define(baz,defn(<QUOTE>foo<UNQUOTE>))bazCtrl-dm4: End of input: 0: fatal error: EOF in stringLet us use GDB to try to see what is going on.$ gdb m4GDB is free software and you are welcome to distribute copiesof it under certain conditions; type "show copying" to seethe conditions.There is absolutely no warranty for GDB; type "show warranty"for details.GDB 6.8, Copyright 1999 Free Software Foundation, Inc...(gdb)GDB reads only enough symbol data to know where to find the rest whenneeded; as a result, the first prompt comes up very quickly. We nowtell GDB to use a narrower display width than usual, so that examplesfit in this manual.(gdb) set width 70We need to see how the `m4' built-in `changequote' works. Havinglooked at the source, we know the relevant subroutine is`m4_changequote', so we set a breakpoint there with the GDB `break'command.(gdb) break m4_changequoteBreakpoint 1 at 0x62f4: file builtin.c, line 879.Using the `run' command, we start `m4' running under GDB control; aslong as control does not reach the `m4_changequote' subroutine, theprogram runs as usual:(gdb) runStarting program: /work/Editorial/gdb/gnu/m4/m4define(foo,0000)foo0000To trigger the breakpoint, we call `changequote'. GDB suspendsexecution of `m4', displaying information about the context where itstops.changequote(<QUOTE>,<UNQUOTE>)Breakpoint 1, m4_changequote (argc=3, argv=0x33c70)at builtin.c:879879 if (bad_argc(TOKEN_DATA_TEXT(argv[0]),argc,1,3))Now we use the command `n' (`next') to advance execution to the nextline of the current function.(gdb) n882 set_quotes((argc >= 2) ? TOKEN_DATA_TEXT(argv[1])\: nil,`set_quotes' looks like a promising subroutine. We can go into it byusing the command `s' (`step') instead of `next'. `step' goes to thenext line to be executed in _any_ subroutine, so it steps into`set_quotes'.(gdb) sset_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "<UNQUOTE>")at input.c:530530 if (lquote != def_lquote)The display that shows the subroutine where `m4' is now suspended (andits arguments) is called a stack frame display. It shows a summary ofthe stack. We can use the `backtrace' command (which can also bespelled `bt'), to see where we are in the stack as a whole: the`backtrace' command displays a stack frame for each active subroutine.(gdb) bt#0 set_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "<UNQUOTE>")at input.c:530#1 0x6344 in m4_changequote (argc=3, argv=0x33c70)at builtin.c:882#2 0x8174 in expand_macro (sym=0x33320) at macro.c:242#3 0x7a88 in expand_token (obs=0x0, t=209696, td=0xf7fffa30)at macro.c:71#4 0x79dc in expand_input () at macro.c:40#5 0x2930 in main (argc=0, argv=0xf7fffb20) at m4.c:195We step through a few more lines to see what happens. The first twotimes, we can use `s'; the next two times we use `n' to avoid fallinginto the `xstrdup' subroutine.(gdb) s0x3b5c 532 if (rquote != def_rquote)(gdb) s0x3b80 535 lquote = (lq == nil || *lq == '\0') ? \def_lquote : xstrdup(lq);(gdb) n536 rquote = (rq == nil || *rq == '\0') ? def_rquote\: xstrdup(rq);(gdb) n538 len_lquote = strlen(rquote);The last line displayed looks a little odd; we can examine the variables`lquote' and `rquote' to see if they are in fact the new left and rightquotes we specified. We use the command `p' (`print') to see theirvalues.(gdb) p lquote$1 = 0x35d40 "<QUOTE>"(gdb) p rquote$2 = 0x35d50 "<UNQUOTE>"`lquote' and `rquote' are indeed the new left and right quotes. Tolook at some context, we can display ten lines of source surroundingthe current line with the `l' (`list') command.(gdb) l533 xfree(rquote);534535 lquote = (lq == nil || *lq == '\0') ? def_lquote\: xstrdup (lq);536 rquote = (rq == nil || *rq == '\0') ? def_rquote\: xstrdup (rq);537538 len_lquote = strlen(rquote);539 len_rquote = strlen(lquote);540 }541542 voidLet us step past the two lines that set `len_lquote' and `len_rquote',and then examine the values of those variables.(gdb) n539 len_rquote = strlen(lquote);(gdb) n540 }(gdb) p len_lquote$3 = 9(gdb) p len_rquote$4 = 7That certainly looks wrong, assuming `len_lquote' and `len_rquote' aremeant to be the lengths of `lquote' and `rquote' respectively. We canset them to better values using the `p' command, since it can print thevalue of any expression--and that expression can include subroutinecalls and assignments.(gdb) p len_lquote=strlen(lquote)$5 = 7(gdb) p len_rquote=strlen(rquote)$6 = 9Is that enough to fix the problem of using the new quotes with the `m4'built-in `defn'? We can allow `m4' to continue executing with the `c'(`continue') command, and then try the example that caused troubleinitially:(gdb) cContinuing.define(baz,defn(<QUOTE>foo<UNQUOTE>))baz0000Success! The new quotes now work just as well as the default ones. Theproblem seems to have been just the two typos defining the wronglengths. We allow `m4' exit by giving it an EOF as input:Ctrl-dProgram exited normally.The message `Program exited normally.' is from GDB; it indicates `m4'has finished executing. We can end our GDB session with the GDB `quit'command.(gdb) quitFile: gdb.info, Node: Invocation, Next: Commands, Prev: Sample Session, Up: Top2 Getting In and Out of GDB***************************This chapter discusses how to start GDB, and how to get out of it. Theessentials are:* type `gdb' to start GDB.* type `quit' or `Ctrl-d' to exit.* Menu:* Invoking GDB:: How to start GDB* Quitting GDB:: How to quit GDB* Shell Commands:: How to use shell commands inside GDB* Logging Output:: How to log GDB's output to a fileFile: gdb.info, Node: Invoking GDB, Next: Quitting GDB, Up: Invocation2.1 Invoking GDB================Invoke GDB by running the program `gdb'. Once started, GDB readscommands from the terminal until you tell it to exit.You can also run `gdb' with a variety of arguments and options, tospecify more of your debugging environment at the outset.The command-line options described here are designed to cover avariety of situations; in some environments, some of these options mayeffectively be unavailable.The most usual way to start GDB is with one argument, specifying anexecutable program:gdb PROGRAMYou can also start with both an executable program and a core filespecified:gdb PROGRAM COREYou can, instead, specify a process ID as a second argument, if youwant to debug a running process:gdb PROGRAM 1234would attach GDB to process `1234' (unless you also have a file named`1234'; GDB does check for a core file first).Taking advantage of the second command-line argument requires afairly complete operating system; when you use GDB as a remote debuggerattached to a bare board, there may not be any notion of "process", andthere is often no way to get a core dump. GDB will warn you if it isunable to attach or to read core dumps.You can optionally have `gdb' pass any arguments after theexecutable file to the inferior using `--args'. This option stopsoption processing.gdb --args gcc -O2 -c foo.cThis will cause `gdb' to debug `gcc', and to set `gcc''scommand-line arguments (*note Arguments::) to `-O2 -c foo.c'.You can run `gdb' without printing the front material, whichdescribes GDB's non-warranty, by specifying `-silent':gdb -silentYou can further control how GDB starts up by using command-lineoptions. GDB itself can remind you of the options available.Typegdb -helpto display all available options and briefly describe their use (`gdb-h' is a shorter equivalent).All options and command line arguments you give are processed insequential order. The order makes a difference when the `-x' option isused.* Menu:* File Options:: Choosing files* Mode Options:: Choosing modes* Startup:: What GDB does during startupFile: gdb.info, Node: File Options, Next: Mode Options, Up: Invoking GDB2.1.1 Choosing Files--------------------When GDB starts, it reads any arguments other than options asspecifying an executable file and core file (or process ID). This isthe same as if the arguments were specified by the `-se' and `-c' (or`-p') options respectively. (GDB reads the first argument that doesnot have an associated option flag as equivalent to the `-se' optionfollowed by that argument; and the second argument that does not havean associated option flag, if any, as equivalent to the `-c'/`-p'option followed by that argument.) If the second argument begins witha decimal digit, GDB will first attempt to attach to it as a process,and if that fails, attempt to open it as a corefile. If you have acorefile whose name begins with a digit, you can prevent GDB fromtreating it as a pid by prefixing it with `./', e.g. `./12345'.If GDB has not been configured to included core file support, suchas for most embedded targets, then it will complain about a secondargument and ignore it.Many options have both long and short forms; both are shown in thefollowing list. GDB also recognizes the long forms if you truncatethem, so long as enough of the option is present to be unambiguous.(If you prefer, you can flag option arguments with `--' rather than`-', though we illustrate the more usual convention.)`-symbols FILE'`-s FILE'Read symbol table from file FILE.`-exec FILE'`-e FILE'Use file FILE as the executable file to execute when appropriate,and for examining pure data in conjunction with a core dump.`-se FILE'Read symbol table from file FILE and use it as the executable file.`-core FILE'`-c FILE'Use file FILE as a core dump to examine.`-pid NUMBER'`-p NUMBER'Connect to process ID NUMBER, as with the `attach' command.`-command FILE'`-x FILE'Execute GDB commands from file FILE. *Note Command files: CommandFiles.`-eval-command COMMAND'`-ex COMMAND'Execute a single GDB command.This option may be used multiple times to call multiple commands.It may also be interleaved with `-command' as required.gdb -ex 'target sim' -ex 'load' \-x setbreakpoints -ex 'run' a.out`-directory DIRECTORY'`-d DIRECTORY'Add DIRECTORY to the path to search for source and script files.`-r'`-readnow'Read each symbol file's entire symbol table immediately, ratherthan the default, which is to read it incrementally as it isneeded. This makes startup slower, but makes future operationsfaster.File: gdb.info, Node: Mode Options, Next: Startup, Prev: File Options, Up: Invoking GDB2.1.2 Choosing Modes--------------------You can run GDB in various alternative modes--for example, in batchmode or quiet mode.`-nx'`-n'Do not execute commands found in any initialization files.Normally, GDB executes the commands in these files after all thecommand options and arguments have been processed. *Note CommandFiles: Command Files.`-quiet'`-silent'`-q'"Quiet". Do not print the introductory and copyright messages.These messages are also suppressed in batch mode.`-batch'Run in batch mode. Exit with status `0' after processing all thecommand files specified with `-x' (and all commands frominitialization files, if not inhibited with `-n'). Exit withnonzero status if an error occurs in executing the GDB commands inthe command files.Batch mode may be useful for running GDB as a filter, for exampleto download and run a program on another computer; in order tomake this more useful, the messageProgram exited normally.(which is ordinarily issued whenever a program running under GDBcontrol terminates) is not issued when running in batch mode.`-batch-silent'Run in batch mode exactly like `-batch', but totally silently. AllGDB output to `stdout' is prevented (`stderr' is unaffected).This is much quieter than `-silent' and would be useless for aninteractive session.This is particularly useful when using targets that give `Loadingsection' messages, for example.Note that targets that give their output via GDB, as opposed towriting directly to `stdout', will also be made silent.`-return-child-result'The return code from GDB will be the return code from the childprocess (the process being debugged), with the followingexceptions:* GDB exits abnormally. E.g., due to an incorrect argument oran internal error. In this case the exit code is the same asit would have been without `-return-child-result'.* The user quits with an explicit value. E.g., `quit 1'.* The child process never runs, or is not allowed to terminate,in which case the exit code will be -1.This option is useful in conjunction with `-batch' or`-batch-silent', when GDB is being used as a remote program loaderor simulator interface.`-nowindows'`-nw'"No windows". If GDB comes with a graphical user interface (GUI)built in, then this option tells GDB to only use the command-lineinterface. If no GUI is available, this option has no effect.`-windows'`-w'If GDB includes a GUI, then this option requires it to be used ifpossible.`-cd DIRECTORY'Run GDB using DIRECTORY as its working directory, instead of thecurrent directory.`-fullname'`-f'GNU Emacs sets this option when it runs GDB as a subprocess. Ittells GDB to output the full file name and line number in astandard, recognizable fashion each time a stack frame isdisplayed (which includes each time your program stops). Thisrecognizable format looks like two `\032' characters, followed bythe file name, line number and character position separated bycolons, and a newline. The Emacs-to-GDB interface program usesthe two `\032' characters as a signal to display the source codefor the frame.`-epoch'The Epoch Emacs-GDB interface sets this option when it runs GDB asa subprocess. It tells GDB to modify its print routines so as toallow Epoch to display values of expressions in a separate window.`-annotate LEVEL'This option sets the "annotation level" inside GDB. Its effect isidentical to using `set annotate LEVEL' (*note Annotations::).The annotation LEVEL controls how much information GDB printstogether with its prompt, values of expressions, source lines, andother types of output. Level 0 is the normal, level 1 is for usewhen GDB is run as a subprocess of GNU Emacs, level 3 is themaximum annotation suitable for programs that control GDB, andlevel 2 has been deprecated.The annotation mechanism has largely been superseded by GDB/MI(*note GDB/MI::).`--args'Change interpretation of command line so that arguments followingthe executable file are passed as command line arguments to theinferior. This option stops option processing.`-baud BPS'`-b BPS'Set the line speed (baud rate or bits per second) of any serialinterface used by GDB for remote debugging.`-l TIMEOUT'Set the timeout (in seconds) of any communication used by GDB forremote debugging.`-tty DEVICE'`-t DEVICE'Run using DEVICE for your program's standard input and output.`-tui'Activate the "Text User Interface" when starting. The Text UserInterface manages several text windows on the terminal, showingsource, assembly, registers and GDB command outputs (*note GDBText User Interface: TUI.). Alternatively, the Text UserInterface can be enabled by invoking the program `gdbtui'. Do notuse this option if you run GDB from Emacs (*note Using GDB underGNU Emacs: Emacs.).`-interpreter INTERP'Use the interpreter INTERP for interface with the controllingprogram or device. This option is meant to be set by programswhich communicate with GDB using it as a back end. *Note CommandInterpreters: Interpreters.`--interpreter=mi' (or `--interpreter=mi2') causes GDB to use the"GDB/MI interface" (*note The GDB/MI Interface: GDB/MI.) includedsince GDB version 6.0. The previous GDB/MI interface, included inGDB version 5.3 and selected with `--interpreter=mi1', isdeprecated. Earlier GDB/MI interfaces are no longer supported.`-write'Open the executable and core files for both reading and writing.This is equivalent to the `set write on' command inside GDB (*notePatching::).`-statistics'This option causes GDB to print statistics about time and memoryusage after it completes each command and returns to the prompt.`-version'This option causes GDB to print its version number and no-warrantyblurb, and exit.File: gdb.info, Node: Startup, Prev: Mode Options, Up: Invoking GDB2.1.3 What GDB Does During Startup----------------------------------Here's the description of what GDB does during session startup:1. Sets up the command interpreter as specified by the command line(*note interpreter: Mode Options.).2. Reads the "init file" (if any) in your home directory(1) andexecutes all the commands in that file.3. Processes command line options and operands.4. Reads and executes the commands from init file (if any) in thecurrent working directory. This is only done if the currentdirectory is different from your home directory. Thus, you canhave more than one init file, one generic in your home directory,and another, specific to the program you are debugging, in thedirectory where you invoke GDB.5. Reads command files specified by the `-x' option. *Note CommandFiles::, for more details about GDB command files.6. Reads the command history recorded in the "history file". *NoteCommand History::, for more details about the command history andthe files where GDB records it.Init files use the same syntax as "command files" (*note CommandFiles::) and are processed by GDB in the same way. The init file inyour home directory can set options (such as `set complaints') thataffect subsequent processing of command line options and operands.Init files are not executed if you use the `-nx' option (*note ChoosingModes: Mode Options.).The GDB init files are normally called `.gdbinit'. The DJGPP portof GDB uses the name `gdb.ini', due to the limitations of file namesimposed by DOS filesystems. The Windows ports of GDB use the standardname, but if they find a `gdb.ini' file, they warn you about that andsuggest to rename the file to the standard name.---------- Footnotes ----------(1) On DOS/Windows systems, the home directory is the one pointed toby the `HOME' environment variable.File: gdb.info, Node: Quitting GDB, Next: Shell Commands, Prev: Invoking GDB, Up: Invocation2.2 Quitting GDB================`quit [EXPRESSION]'`q'To exit GDB, use the `quit' command (abbreviated `q'), or type anend-of-file character (usually `Ctrl-d'). If you do not supplyEXPRESSION, GDB will terminate normally; otherwise it willterminate using the result of EXPRESSION as the error code.An interrupt (often `Ctrl-c') does not exit from GDB, but ratherterminates the action of any GDB command that is in progress andreturns to GDB command level. It is safe to type the interruptcharacter at any time because GDB does not allow it to take effectuntil a time when it is safe.If you have been using GDB to control an attached process or device,you can release it with the `detach' command (*note Debugging anAlready-running Process: Attach.).File: gdb.info, Node: Shell Commands, Next: Logging Output, Prev: Quitting GDB, Up: Invocation2.3 Shell Commands==================If you need to execute occasional shell commands during your debuggingsession, there is no need to leave or suspend GDB; you can just use the`shell' command.`shell COMMAND STRING'Invoke a standard shell to execute COMMAND STRING. If it exists,the environment variable `SHELL' determines which shell to run.Otherwise GDB uses the default shell (`/bin/sh' on Unix systems,`COMMAND.COM' on MS-DOS, etc.).The utility `make' is often needed in development environments. Youdo not have to use the `shell' command for this purpose in GDB:`make MAKE-ARGS'Execute the `make' program with the specified arguments. This isequivalent to `shell make MAKE-ARGS'.File: gdb.info, Node: Logging Output, Prev: Shell Commands, Up: Invocation2.4 Logging Output==================You may want to save the output of GDB commands to a file. There areseveral commands to control GDB's logging.`set logging on'Enable logging.`set logging off'Disable logging.`set logging file FILE'Change the name of the current logfile. The default logfile is`gdb.txt'.`set logging overwrite [on|off]'By default, GDB will append to the logfile. Set `overwrite' ifyou want `set logging on' to overwrite the logfile instead.`set logging redirect [on|off]'By default, GDB output will go to both the terminal and thelogfile. Set `redirect' if you want output to go only to the logfile.`show logging'Show the current values of the logging settings.File: gdb.info, Node: Commands, Next: Running, Prev: Invocation, Up: Top3 GDB Commands**************You can abbreviate a GDB command to the first few letters of the commandname, if that abbreviation is unambiguous; and you can repeat certainGDB commands by typing just <RET>. You can also use the <TAB> key toget GDB to fill out the rest of a word in a command (or to show you thealternatives available, if there is more than one possibility).* Menu:* Command Syntax:: How to give commands to GDB* Completion:: Command completion* Help:: How to ask GDB for helpFile: gdb.info, Node: Command Syntax, Next: Completion, Up: Commands3.1 Command Syntax==================A GDB command is a single line of input. There is no limit on how longit can be. It starts with a command name, which is followed byarguments whose meaning depends on the command name. For example, thecommand `step' accepts an argument which is the number of times tostep, as in `step 5'. You can also use the `step' command with noarguments. Some commands do not allow any arguments.GDB command names may always be truncated if that abbreviation isunambiguous. Other possible command abbreviations are listed in thedocumentation for individual commands. In some cases, even ambiguousabbreviations are allowed; for example, `s' is specially defined asequivalent to `step' even though there are other commands whose namesstart with `s'. You can test abbreviations by using them as argumentsto the `help' command.A blank line as input to GDB (typing just <RET>) means to repeat theprevious command. Certain commands (for example, `run') will notrepeat this way; these are commands whose unintentional repetitionmight cause trouble and which you are unlikely to want to repeat.User-defined commands can disable this feature; see *Note dont-repeat:Define.The `list' and `x' commands, when you repeat them with <RET>,construct new arguments rather than repeating exactly as typed. Thispermits easy scanning of source or memory.GDB can also use <RET> in another way: to partition lengthy output,in a way similar to the common utility `more' (*note Screen Size:Screen Size.). Since it is easy to press one <RET> too many in thissituation, GDB disables command repetition after any command thatgenerates this sort of display.Any text from a `#' to the end of the line is a comment; it doesnothing. This is useful mainly in command files (*note Command Files:Command Files.).The `Ctrl-o' binding is useful for repeating a complex sequence ofcommands. This command accepts the current line, like <RET>, and thenfetches the next line relative to the current line from the history forediting.File: gdb.info, Node: Completion, Next: Help, Prev: Command Syntax, Up: Commands3.2 Command Completion======================GDB can fill in the rest of a word in a command for you, if there isonly one possibility; it can also show you what the valid possibilitiesare for the next word in a command, at any time. This works for GDBcommands, GDB subcommands, and the names of symbols in your program.Press the <TAB> key whenever you want GDB to fill out the rest of aword. If there is only one possibility, GDB fills in the word, andwaits for you to finish the command (or press <RET> to enter it). Forexample, if you type(gdb) info bre <TAB>GDB fills in the rest of the word `breakpoints', since that is the only`info' subcommand beginning with `bre':(gdb) info breakpointsYou can either press <RET> at this point, to run the `info breakpoints'command, or backspace and enter something else, if `breakpoints' doesnot look like the command you expected. (If you were sure you wanted`info breakpoints' in the first place, you might as well just type<RET> immediately after `info bre', to exploit command abbreviationsrather than command completion).If there is more than one possibility for the next word when youpress <TAB>, GDB sounds a bell. You can either supply more charactersand try again, or just press <TAB> a second time; GDB displays all thepossible completions for that word. For example, you might want to seta breakpoint on a subroutine whose name begins with `make_', but whenyou type `b make_<TAB>' GDB just sounds the bell. Typing <TAB> againdisplays all the function names in your program that begin with thosecharacters, for example:(gdb) b make_ <TAB>GDB sounds bell; press <TAB> again, to see:make_a_section_from_file make_environmake_abs_section make_function_typemake_blockvector make_pointer_typemake_cleanup make_reference_typemake_command make_symbol_completion_list(gdb) b make_After displaying the available possibilities, GDB copies your partialinput (`b make_' in the example) so you can finish the command.If you just want to see the list of alternatives in the first place,you can press `M-?' rather than pressing <TAB> twice. `M-?' means`<META> ?'. You can type this either by holding down a key designatedas the <META> shift on your keyboard (if there is one) while typing`?', or as <ESC> followed by `?'.Sometimes the string you need, while logically a "word", may containparentheses or other characters that GDB normally excludes from itsnotion of a word. To permit word completion to work in this situation,you may enclose words in `'' (single quote marks) in GDB commands.The most likely situation where you might need this is in typing thename of a C++ function. This is because C++ allows functionoverloading (multiple definitions of the same function, distinguishedby argument type). For example, when you want to set a breakpoint youmay need to distinguish whether you mean the version of `name' thattakes an `int' parameter, `name(int)', or the version that takes a`float' parameter, `name(float)'. To use the word-completionfacilities in this situation, type a single quote `'' at the beginningof the function name. This alerts GDB that it may need to considermore information than usual when you press <TAB> or `M-?' to requestword completion:(gdb) b 'bubble( M-?bubble(double,double) bubble(int,int)(gdb) b 'bubble(In some cases, GDB can tell that completing a name requires usingquotes. When this happens, GDB inserts the quote for you (whilecompleting as much as it can) if you do not type the quote in the firstplace:(gdb) b bub <TAB>GDB alters your input line to the following, and rings a bell:(gdb) b 'bubble(In general, GDB can tell that a quote is needed (and inserts it) if youhave not yet started typing the argument list when you ask forcompletion on an overloaded symbol.For more information about overloaded functions, see *Note C++Expressions: C Plus Plus Expressions. You can use the command `setoverload-resolution off' to disable overload resolution; see *Note GDBFeatures for C++: Debugging C Plus Plus.File: gdb.info, Node: Help, Prev: Completion, Up: Commands3.3 Getting Help================You can always ask GDB itself for information on its commands, usingthe command `help'.`help'`h'You can use `help' (abbreviated `h') with no arguments to displaya short list of named classes of commands:(gdb) helpList of classes of commands:aliases -- Aliases of other commandsbreakpoints -- Making program stop at certain pointsdata -- Examining datafiles -- Specifying and examining filesinternals -- Maintenance commandsobscure -- Obscure featuresrunning -- Running the programstack -- Examining the stackstatus -- Status inquiriessupport -- Support facilitiestracepoints -- Tracing of program execution withoutstopping the programuser-defined -- User-defined commandsType "help" followed by a class name for a list ofcommands in that class.Type "help" followed by command name for fulldocumentation.Command name abbreviations are allowed if unambiguous.(gdb)`help CLASS'Using one of the general help classes as an argument, you can get alist of the individual commands in that class. For example, hereis the help display for the class `status':(gdb) help statusStatus inquiries.List of commands:info -- Generic command for showing thingsabout the program being debuggedshow -- Generic command for showing thingsabout the debuggerType "help" followed by command name for fulldocumentation.Command name abbreviations are allowed if unambiguous.(gdb)`help COMMAND'With a command name as `help' argument, GDB displays a shortparagraph on how to use that command.`apropos ARGS'The `apropos' command searches through all of the GDB commands,and their documentation, for the regular expression specified inARGS. It prints out all matches found. For example:apropos reloadresults in:set symbol-reloading -- Set dynamic symbol table reloadingmultiple times in one runshow symbol-reloading -- Show dynamic symbol table reloadingmultiple times in one run`complete ARGS'The `complete ARGS' command lists all the possible completions forthe beginning of a command. Use ARGS to specify the beginning ofthe command you want completed. For example:complete iresults in:ifignoreinfoinspectThis is intended for use by GNU Emacs.In addition to `help', you can use the GDB commands `info' and`show' to inquire about the state of your program, or the state of GDBitself. Each command supports many topics of inquiry; this manualintroduces each of them in the appropriate context. The listings under`info' and under `show' in the Index point to all the sub-commands.*Note Index::.`info'This command (abbreviated `i') is for describing the state of yourprogram. For example, you can show the arguments passed to afunction with `info args', list the registers currently in usewith `info registers', or list the breakpoints you have set with`info breakpoints'. You can get a complete list of the `info'sub-commands with `help info'.`set'You can assign the result of an expression to an environmentvariable with `set'. For example, you can set the GDB prompt to a$-sign with `set prompt $'.`show'In contrast to `info', `show' is for describing the state of GDBitself. You can change most of the things you can `show', byusing the related command `set'; for example, you can control whatnumber system is used for displays with `set radix', or simplyinquire which is currently in use with `show radix'.To display all the settable parameters and their current values,you can use `show' with no arguments; you may also use `info set'.Both commands produce the same display.Here are three miscellaneous `show' subcommands, all of which areexceptional in lacking corresponding `set' commands:`show version'Show what version of GDB is running. You should include thisinformation in GDB bug-reports. If multiple versions of GDB arein use at your site, you may need to determine which version ofGDB you are running; as GDB evolves, new commands are introduced,and old ones may wither away. Also, many system vendors shipvariant versions of GDB, and there are variant versions of GDB inGNU/Linux distributions as well. The version number is the sameas the one announced when you start GDB.`show copying'`info copying'Display information about permission for copying GDB.`show warranty'`info warranty'Display the GNU "NO WARRANTY" statement, or a warranty, if yourversion of GDB comes with one.File: gdb.info, Node: Running, Next: Stopping, Prev: Commands, Up: Top4 Running Programs Under GDB****************************When you run a program under GDB, you must first generate debugginginformation when you compile it.You may start GDB with its arguments, if any, in an environment ofyour choice. If you are doing native debugging, you may redirect yourprogram's input and output, debug an already running process, or kill achild process.* Menu:* Compilation:: Compiling for debugging* Starting:: Starting your program* Arguments:: Your program's arguments* Environment:: Your program's environment* Working Directory:: Your program's working directory* Input/Output:: Your program's input and output* Attach:: Debugging an already-running process* Kill Process:: Killing the child process* Threads:: Debugging programs with multiple threads* Processes:: Debugging programs with multiple processes* Checkpoint/Restart:: Setting a _bookmark_ to return to laterFile: gdb.info, Node: Compilation, Next: Starting, Up: Running4.1 Compiling for Debugging===========================In order to debug a program effectively, you need to generate debugginginformation when you compile it. This debugging information is storedin the object file; it describes the data type of each variable orfunction and the correspondence between source line numbers andaddresses in the executable code.To request debugging information, specify the `-g' option when yourun the compiler.Programs that are to be shipped to your customers are compiled withoptimizations, using the `-O' compiler option. However, many compilersare unable to handle the `-g' and `-O' options together. Using thosecompilers, you cannot generate optimized executables containingdebugging information.GCC, the GNU C/C++ compiler, supports `-g' with or without `-O',making it possible to debug optimized code. We recommend that you_always_ use `-g' whenever you compile a program. You may think yourprogram is correct, but there is no sense in pushing your luck.When you debug a program compiled with `-g -O', remember that theoptimizer is rearranging your code; the debugger shows you what isreally there. Do not be too surprised when the execution path does notexactly match your source file! An extreme example: if you define avariable, but never use it, GDB never sees that variable--because thecompiler optimizes it out of existence.Some things do not work as well with `-g -O' as with just `-g',particularly on machines with instruction scheduling. If in doubt,recompile with `-g' alone, and if this fixes the problem, please reportit to us as a bug (including a test case!). *Note Variables::, formore information about debugging optimized code.Older versions of the GNU C compiler permitted a variant option`-gg' for debugging information. GDB no longer supports this format;if your GNU C compiler has this option, do not use it.GDB knows about preprocessor macros and can show you their expansion(*note Macros::). Most compilers do not include information aboutpreprocessor macros in the debugging information if you specify the`-g' flag alone, because this information is rather large. Version 3.1and later of GCC, the GNU C compiler, provides macro information if youspecify the options `-gdwarf-2' and `-g3'; the former option requestsdebugging information in the Dwarf 2 format, and the latter requests"extra information". In the future, we hope to find more compact waysto represent macro information, so that it can be included with `-g'alone.File: gdb.info, Node: Starting, Next: Arguments, Prev: Compilation, Up: Running4.2 Starting your Program=========================`run'`r'Use the `run' command to start your program under GDB. You mustfirst specify the program name (except on VxWorks) with anargument to GDB (*note Getting In and Out of GDB: Invocation.), orby using the `file' or `exec-file' command (*note Commands toSpecify Files: Files.).If you are running your program in an execution environment thatsupports processes, `run' creates an inferior process and makes thatprocess run your program. (In environments without processes, `run'jumps to the start of your program.)The execution of a program is affected by certain information itreceives from its superior. GDB provides ways to specify thisinformation, which you must do _before_ starting your program. (Youcan change it after starting your program, but such changes only affectyour program the next time you start it.) This information may bedivided into four categories:The _arguments._Specify the arguments to give your program as the arguments of the`run' command. If a shell is available on your target, the shellis used to pass the arguments, so that you may use normalconventions (such as wildcard expansion or variable substitution)in describing the arguments. In Unix systems, you can controlwhich shell is used with the `SHELL' environment variable. *NoteYour Program's Arguments: Arguments.The _environment._Your program normally inherits its environment from GDB, but youcan use the GDB commands `set environment' and `unset environment'to change parts of the environment that affect your program.*Note Your Program's Environment: Environment.The _working directory._Your program inherits its working directory from GDB. You can setthe GDB working directory with the `cd' command in GDB. *NoteYour Program's Working Directory: Working Directory.The _standard input and output._Your program normally uses the same device for standard input andstandard output as GDB is using. You can redirect input and outputin the `run' command line, or you can use the `tty' command to seta different device for your program. *Note Your Program's Inputand Output: Input/Output._Warning:_ While input and output redirection work, you cannot usepipes to pass the output of the program you are debugging toanother program; if you attempt this, GDB is likely to wind updebugging the wrong program.When you issue the `run' command, your program begins to executeimmediately. *Note Stopping and Continuing: Stopping, for discussionof how to arrange for your program to stop. Once your program hasstopped, you may call functions in your program, using the `print' or`call' commands. *Note Examining Data: Data.If the modification time of your symbol file has changed since thelast time GDB read its symbols, GDB discards its symbol table, andreads it again. When it does this, GDB tries to retain your currentbreakpoints.`start'The name of the main procedure can vary from language to language.With C or C++, the main procedure name is always `main', but otherlanguages such as Ada do not require a specific name for theirmain procedure. The debugger provides a convenient way to startthe execution of the program and to stop at the beginning of themain procedure, depending on the language used.The `start' command does the equivalent of setting a temporarybreakpoint at the beginning of the main procedure and then invokingthe `run' command.Some programs contain an "elaboration" phase where some startupcode is executed before the main procedure is called. Thisdepends on the languages used to write your program. In C++, forinstance, constructors for static and global objects are executedbefore `main' is called. It is therefore possible that thedebugger stops before reaching the main procedure. However, thetemporary breakpoint will remain to halt execution.Specify the arguments to give to your program as arguments to the`start' command. These arguments will be given verbatim to theunderlying `run' command. Note that the same arguments will bereused if no argument is provided during subsequent calls to`start' or `run'.It is sometimes necessary to debug the program during elaboration.In these cases, using the `start' command would stop theexecution of your program too late, as the program would havealready completed the elaboration phase. Under thesecircumstances, insert breakpoints in your elaboration code beforerunning your program.File: gdb.info, Node: Arguments, Next: Environment, Prev: Starting, Up: Running4.3 Your Program's Arguments============================The arguments to your program can be specified by the arguments of the`run' command. They are passed to a shell, which expands wildcardcharacters and performs redirection of I/O, and thence to your program.Your `SHELL' environment variable (if it exists) specifies what shellGDB uses. If you do not define `SHELL', GDB uses the default shell(`/bin/sh' on Unix).On non-Unix systems, the program is usually invoked directly by GDB,which emulates I/O redirection via the appropriate system calls, andthe wildcard characters are expanded by the startup code of theprogram, not by the shell.`run' with no arguments uses the same arguments used by the previous`run', or those set by the `set args' command.`set args'Specify the arguments to be used the next time your program isrun. If `set args' has no arguments, `run' executes your programwith no arguments. Once you have run your program with arguments,using `set args' before the next `run' is the only way to run itagain without arguments.`show args'Show the arguments to give your program when it is started.File: gdb.info, Node: Environment, Next: Working Directory, Prev: Arguments, Up: Running4.4 Your Program's Environment==============================The "environment" consists of a set of environment variables and theirvalues. Environment variables conventionally record such things asyour user name, your home directory, your terminal type, and your searchpath for programs to run. Usually you set up environment variables withthe shell and they are inherited by all the other programs you run.When debugging, it can be useful to try running your program with amodified environment without having to start GDB over again.`path DIRECTORY'Add DIRECTORY to the front of the `PATH' environment variable (thesearch path for executables) that will be passed to your program.The value of `PATH' used by GDB does not change. You may specifyseveral directory names, separated by whitespace or by asystem-dependent separator character (`:' on Unix, `;' on MS-DOSand MS-Windows). If DIRECTORY is already in the path, it is movedto the front, so it is searched sooner.You can use the string `$cwd' to refer to whatever is the currentworking directory at the time GDB searches the path. If you use`.' instead, it refers to the directory where you executed the`path' command. GDB replaces `.' in the DIRECTORY argument (withthe current path) before adding DIRECTORY to the search path.`show paths'Display the list of search paths for executables (the `PATH'environment variable).`show environment [VARNAME]'Print the value of environment variable VARNAME to be given toyour program when it starts. If you do not supply VARNAME, printthe names and values of all environment variables to be given toyour program. You can abbreviate `environment' as `env'.`set environment VARNAME [=VALUE]'Set environment variable VARNAME to VALUE. The value changes foryour program only, not for GDB itself. VALUE may be any string;the values of environment variables are just strings, and anyinterpretation is supplied by your program itself. The VALUEparameter is optional; if it is eliminated, the variable is set toa null value.For example, this command:set env USER = footells the debugged program, when subsequently run, that its useris named `foo'. (The spaces around `=' are used for clarity here;they are not actually required.)`unset environment VARNAME'Remove variable VARNAME from the environment to be passed to yourprogram. This is different from `set env VARNAME ='; `unsetenvironment' removes the variable from the environment, ratherthan assigning it an empty value._Warning:_ On Unix systems, GDB runs your program using the shellindicated by your `SHELL' environment variable if it exists (or`/bin/sh' if not). If your `SHELL' variable names a shell that runs aninitialization file--such as `.cshrc' for C-shell, or `.bashrc' forBASH--any variables you set in that file affect your program. You maywish to move setting of environment variables to files that are onlyrun when you sign on, such as `.login' or `.profile'.File: gdb.info, Node: Working Directory, Next: Input/Output, Prev: Environment, Up: Running4.5 Your Program's Working Directory====================================Each time you start your program with `run', it inherits its workingdirectory from the current working directory of GDB. The GDB workingdirectory is initially whatever it inherited from its parent process(typically the shell), but you can specify a new working directory inGDB with the `cd' command.The GDB working directory also serves as a default for the commandsthat specify files for GDB to operate on. *Note Commands to SpecifyFiles: Files.`cd DIRECTORY'Set the GDB working directory to DIRECTORY.`pwd'Print the GDB working directory.It is generally impossible to find the current working directory ofthe process being debugged (since a program can change its directoryduring its run). If you work on a system where GDB is configured withthe `/proc' support, you can use the `info proc' command (*note SVR4Process Information::) to find out the current working directory of thedebuggee.File: gdb.info, Node: Input/Output, Next: Attach, Prev: Working Directory, Up: Running4.6 Your Program's Input and Output===================================By default, the program you run under GDB does input and output to thesame terminal that GDB uses. GDB switches the terminal to its ownterminal modes to interact with you, but it records the terminal modesyour program was using and switches back to them when you continuerunning your program.`info terminal'Displays information recorded by GDB about the terminal modes yourprogram is using.You can redirect your program's input and/or output using shellredirection with the `run' command. For example,run > outfilestarts your program, diverting its output to the file `outfile'.Another way to specify where your program should do input and outputis with the `tty' command. This command accepts a file name asargument, and causes this file to be the default for future `run'commands. It also resets the controlling terminal for the childprocess, for future `run' commands. For example,tty /dev/ttybdirects that processes started with subsequent `run' commands defaultto do input and output on the terminal `/dev/ttyb' and have that astheir controlling terminal.An explicit redirection in `run' overrides the `tty' command'seffect on the input/output device, but not its effect on the controllingterminal.When you use the `tty' command or redirect input in the `run'command, only the input _for your program_ is affected. The input forGDB still comes from your terminal. `tty' is an alias for `setinferior-tty'.You can use the `show inferior-tty' command to tell GDB to displaythe name of the terminal that will be used for future runs of yourprogram.`set inferior-tty /dev/ttyb'Set the tty for the program being debugged to /dev/ttyb.`show inferior-tty'Show the current tty for the program being debugged.File: gdb.info, Node: Attach, Next: Kill Process, Prev: Input/Output, Up: Running4.7 Debugging an Already-running Process========================================`attach PROCESS-ID'This command attaches to a running process--one that was startedoutside GDB. (`info files' shows your active targets.) Thecommand takes as argument a process ID. The usual way to find outthe PROCESS-ID of a Unix process is with the `ps' utility, or withthe `jobs -l' shell command.`attach' does not repeat if you press <RET> a second time afterexecuting the command.To use `attach', your program must be running in an environmentwhich supports processes; for example, `attach' does not work forprograms on bare-board targets that lack an operating system. You mustalso have permission to send the process a signal.When you use `attach', the debugger finds the program running in theprocess first by looking in the current working directory, then (if theprogram is not found) by using the source file search path (*noteSpecifying Source Directories: Source Path.). You can also use the`file' command to load the program. *Note Commands to Specify Files:Files.The first thing GDB does after arranging to debug the specifiedprocess is to stop it. You can examine and modify an attached processwith all the GDB commands that are ordinarily available when you startprocesses with `run'. You can insert breakpoints; you can step andcontinue; you can modify storage. If you would rather the processcontinue running, you may use the `continue' command after attachingGDB to the process.`detach'When you have finished debugging the attached process, you can usethe `detach' command to release it from GDB control. Detachingthe process continues its execution. After the `detach' command,that process and GDB become completely independent once more, andyou are ready to `attach' another process or start one with `run'.`detach' does not repeat if you press <RET> again after executingthe command.If you exit GDB while you have an attached process, you detach thatprocess. If you use the `run' command, you kill that process. Bydefault, GDB asks for confirmation if you try to do either of thesethings; you can control whether or not you need to confirm by using the`set confirm' command (*note Optional Warnings and Messages:Messages/Warnings.).File: gdb.info, Node: Kill Process, Next: Threads, Prev: Attach, Up: Running4.8 Killing the Child Process=============================`kill'Kill the child process in which your program is running under GDB.This command is useful if you wish to debug a core dump instead of arunning process. GDB ignores any core dump file while your program isrunning.On some operating systems, a program cannot be executed outside GDBwhile you have breakpoints set on it inside GDB. You can use the`kill' command in this situation to permit running your program outsidethe debugger.The `kill' command is also useful if you wish to recompile andrelink your program, since on many systems it is impossible to modify anexecutable file while it is running in a process. In this case, whenyou next type `run', GDB notices that the file has changed, and readsthe symbol table again (while trying to preserve your currentbreakpoint settings).File: gdb.info, Node: Threads, Next: Processes, Prev: Kill Process, Up: Running4.9 Debugging Programs with Multiple Threads============================================In some operating systems, such as HP-UX and Solaris, a single programmay have more than one "thread" of execution. The precise semantics ofthreads differ from one operating system to another, but in general thethreads of a single program are akin to multiple processes--except thatthey share one address space (that is, they can all examine and modifythe same variables). On the other hand, each thread has its ownregisters and execution stack, and perhaps private memory.GDB provides these facilities for debugging multi-thread programs:* automatic notification of new threads* `thread THREADNO', a command to switch among threads* `info threads', a command to inquire about existing threads* `thread apply [THREADNO] [ALL] ARGS', a command to apply a commandto a list of threads* thread-specific breakpoints* `set print thread-events', which controls printing of messages onthread start and exit._Warning:_ These facilities are not yet available on every GDBconfiguration where the operating system supports threads. Ifyour GDB does not support threads, these commands have no effect.For example, a system without thread support shows no output from`info threads', and always rejects the `thread' command, like this:(gdb) info threads(gdb) thread 1Thread ID 1 not known. Use the "info threads" command tosee the IDs of currently known threads.The GDB thread debugging facility allows you to observe all threadswhile your program runs--but whenever GDB takes control, one thread inparticular is always the focus of debugging. This thread is called the"current thread". Debugging commands show program information from theperspective of the current thread.Whenever GDB detects a new thread in your program, it displays thetarget system's identification for the thread with a message in theform `[New SYSTAG]'. SYSTAG is a thread identifier whose form variesdepending on the particular system. For example, on GNU/Linux, youmight see[New Thread 46912507313328 (LWP 25582)]when GDB notices a new thread. In contrast, on an SGI system, theSYSTAG is simply something like `process 368', with no furtherqualifier.For debugging purposes, GDB associates its own thread number--alwaysa single integer--with each thread in your program.`info threads'Display a summary of all threads currently in your program. GDBdisplays for each thread (in this order):1. the thread number assigned by GDB2. the target system's thread identifier (SYSTAG)3. the current stack frame summary for that threadAn asterisk `*' to the left of the GDB thread number indicates thecurrent thread.For example,(gdb) info threads3 process 35 thread 27 0x34e5 in sigpause ()2 process 35 thread 23 0x34e5 in sigpause ()* 1 process 35 thread 13 main (argc=1, argv=0x7ffffff8)at threadtest.c:68On HP-UX systems:For debugging purposes, GDB associates its own thread number--asmall integer assigned in thread-creation order--with each thread inyour program.Whenever GDB detects a new thread in your program, it displays bothGDB's thread number and the target system's identification for thethread with a message in the form `[New SYSTAG]'. SYSTAG is a threadidentifier whose form varies depending on the particular system. Forexample, on HP-UX, you see[New thread 2 (system thread 26594)]when GDB notices a new thread.`info threads'Display a summary of all threads currently in your program. GDBdisplays for each thread (in this order):1. the thread number assigned by GDB2. the target system's thread identifier (SYSTAG)3. the current stack frame summary for that threadAn asterisk `*' to the left of the GDB thread number indicates thecurrent thread.For example,(gdb) info threads* 3 system thread 26607 worker (wptr=0x7b09c318 "@") \at quicksort.c:1372 system thread 26606 0x7b0030d8 in __ksleep () \from /usr/lib/libc.21 system thread 27905 0x7b003498 in _brk () \from /usr/lib/libc.2On Solaris, you can display more information about user threads witha Solaris-specific command:`maint info sol-threads'Display info on Solaris user threads.`thread THREADNO'Make thread number THREADNO the current thread. The commandargument THREADNO is the internal GDB thread number, as shown inthe first field of the `info threads' display. GDB responds bydisplaying the system identifier of the thread you selected, andits current stack frame summary:(gdb) thread 2[Switching to process 35 thread 23]0x34e5 in sigpause ()As with the `[New ...]' message, the form of the text after`Switching to' depends on your system's conventions for identifyingthreads.`thread apply [THREADNO] [ALL] COMMAND'The `thread apply' command allows you to apply the named COMMANDto one or more threads. Specify the numbers of the threads thatyou want affected with the command argument THREADNO. It can be asingle thread number, one of the numbers shown in the first fieldof the `info threads' display; or it could be a range of threadnumbers, as in `2-4'. To apply a command to all threads, type`thread apply all COMMAND'.`set print thread-events'`set print thread-events on'`set print thread-events off'The `set print thread-events' command allows you to enable ordisable printing of messages when GDB notices that new threads havestarted or that threads have exited. By default, these messageswill be printed if detection of these events is supported by thetarget. Note that these messages cannot be disabled on alltargets.`show print thread-events'Show whether messages will be printed when GDB detects that threadshave started and exited.Whenever GDB stops your program, due to a breakpoint or a signal, itautomatically selects the thread where that breakpoint or signalhappened. GDB alerts you to the context switch with a message of theform `[Switching to SYSTAG]' to identify the thread.*Note Stopping and Starting Multi-thread Programs: Thread Stops, formore information about how GDB behaves when you stop and start programswith multiple threads.*Note Setting Watchpoints: Set Watchpoints, for information aboutwatchpoints in programs with multiple threads.File: gdb.info, Node: Processes, Next: Checkpoint/Restart, Prev: Threads, Up: Running4.10 Debugging Programs with Multiple Processes===============================================On most systems, GDB has no special support for debugging programswhich create additional processes using the `fork' function. When aprogram forks, GDB will continue to debug the parent process and thechild process will run unimpeded. If you have set a breakpoint in anycode which the child then executes, the child will get a `SIGTRAP'signal which (unless it catches the signal) will cause it to terminate.However, if you want to debug the child process there is a workaroundwhich isn't too painful. Put a call to `sleep' in the code which thechild process executes after the fork. It may be useful to sleep onlyif a certain environment variable is set, or a certain file exists, sothat the delay need not occur when you don't want to run GDB on thechild. While the child is sleeping, use the `ps' program to get itsprocess ID. Then tell GDB (a new invocation of GDB if you are alsodebugging the parent process) to attach to the child process (*noteAttach::). From that point on you can debug the child process justlike any other process which you attached to.On some systems, GDB provides support for debugging programs thatcreate additional processes using the `fork' or `vfork' functions.Currently, the only platforms with this feature are HP-UX (11.x andlater only?) and GNU/Linux (kernel version 2.5.60 and later).By default, when a program forks, GDB will continue to debug theparent process and the child process will run unimpeded.If you want to follow the child process instead of the parentprocess, use the command `set follow-fork-mode'.`set follow-fork-mode MODE'Set the debugger response to a program call of `fork' or `vfork'.A call to `fork' or `vfork' creates a new process. The MODEargument can be:`parent'The original process is debugged after a fork. The childprocess runs unimpeded. This is the default.`child'The new process is debugged after a fork. The parent processruns unimpeded.`show follow-fork-mode'Display the current debugger response to a `fork' or `vfork' call.On Linux, if you want to debug both the parent and child processes,use the command `set detach-on-fork'.`set detach-on-fork MODE'Tells gdb whether to detach one of the processes after a fork, orretain debugger control over them both.`on'The child process (or parent process, depending on the valueof `follow-fork-mode') will be detached and allowed to runindependently. This is the default.`off'Both processes will be held under the control of GDB. Oneprocess (child or parent, depending on the value of`follow-fork-mode') is debugged as usual, while the other isheld suspended.`show detach-on-fork'Show whether detach-on-fork mode is on/off.If you choose to set `detach-on-fork' mode off, then GDB will retaincontrol of all forked processes (including nested forks). You can listthe forked processes under the control of GDB by using the `info forks'command, and switch from one fork to another by using the `fork'command.`info forks'Print a list of all forked processes under the control of GDB.The listing will include a fork id, a process id, and the currentposition (program counter) of the process.`fork FORK-ID'Make fork number FORK-ID the current process. The argumentFORK-ID is the internal fork number assigned by GDB, as shown inthe first field of the `info forks' display.`process PROCESS-ID'Make process number PROCESS-ID the current process. The argumentPROCESS-ID must be one that is listed in the output of `infoforks'.To quit debugging one of the forked processes, you can either detachfrom it by using the `detach fork' command (allowing it to runindependently), or delete (and kill) it using the `delete fork' command.`detach fork FORK-ID'Detach from the process identified by GDB fork number FORK-ID, andremove it from the fork list. The process will be allowed to runindependently.`delete fork FORK-ID'Kill the process identified by GDB fork number FORK-ID, and removeit from the fork list.If you ask to debug a child process and a `vfork' is followed by an`exec', GDB executes the new target up to the first breakpoint in thenew target. If you have a breakpoint set on `main' in your originalprogram, the breakpoint will also be set on the child process's `main'.When a child process is spawned by `vfork', you cannot debug thechild or parent until an `exec' call completes.If you issue a `run' command to GDB after an `exec' call executes,the new target restarts. To restart the parent process, use the `file'command with the parent executable name as its argument.You can use the `catch' command to make GDB stop whenever a `fork',`vfork', or `exec' call is made. *Note Setting Catchpoints: SetCatchpoints.File: gdb.info, Node: Checkpoint/Restart, Prev: Processes, Up: Running4.11 Setting a _Bookmark_ to Return to Later============================================On certain operating systems(1), GDB is able to save a "snapshot" of aprogram's state, called a "checkpoint", and come back to it later.Returning to a checkpoint effectively undoes everything that hashappened in the program since the `checkpoint' was saved. Thisincludes changes in memory, registers, and even (within some limits)system state. Effectively, it is like going back in time to the momentwhen the checkpoint was saved.Thus, if you're stepping thru a program and you think you're gettingclose to the point where things go wrong, you can save a checkpoint.Then, if you accidentally go too far and miss the critical statement,instead of having to restart your program from the beginning, you canjust go back to the checkpoint and start again from there.This can be especially useful if it takes a lot of time or steps toreach the point where you think the bug occurs.To use the `checkpoint'/`restart' method of debugging:`checkpoint'Save a snapshot of the debugged program's current execution state.The `checkpoint' command takes no arguments, but each checkpointis assigned a small integer id, similar to a breakpoint id.`info checkpoints'List the checkpoints that have been saved in the current debuggingsession. For each checkpoint, the following information will belisted:`Checkpoint ID'`Process ID'`Code Address'`Source line, or label'`restart CHECKPOINT-ID'Restore the program state that was saved as checkpoint numberCHECKPOINT-ID. All program variables, registers, stack framesetc. will be returned to the values that they had when thecheckpoint was saved. In essence, gdb will "wind back the clock"to the point in time when the checkpoint was saved.Note that breakpoints, GDB variables, command history etc. arenot affected by restoring a checkpoint. In general, a checkpointonly restores things that reside in the program being debugged,not in the debugger.`delete checkpoint CHECKPOINT-ID'Delete the previously-saved checkpoint identified by CHECKPOINT-ID.Returning to a previously saved checkpoint will restore the userstate of the program being debugged, plus a significant subset of thesystem (OS) state, including file pointers. It won't "un-write" datafrom a file, but it will rewind the file pointer to the previouslocation, so that the previously written data can be overwritten. Forfiles opened in read mode, the pointer will also be restored so that thepreviously read data can be read again.Of course, characters that have been sent to a printer (or otherexternal device) cannot be "snatched back", and characters receivedfrom eg. a serial device can be removed from internal program buffers,but they cannot be "pushed back" into the serial pipeline, ready to bereceived again. Similarly, the actual contents of files that have beenchanged cannot be restored (at this time).However, within those constraints, you actually can "rewind" yourprogram to a previously saved point in time, and begin debugging itagain -- and you can change the course of events so as to debug adifferent execution path this time.Finally, there is one bit of internal program state that will bedifferent when you return to a checkpoint -- the program's process id.Each checkpoint will have a unique process id (or PID), and each willbe different from the program's original PID. If your program hassaved a local copy of its process id, this could potentially pose aproblem.4.11.1 A Non-obvious Benefit of Using Checkpoints-------------------------------------------------On some systems such as GNU/Linux, address space randomization isperformed on new processes for security reasons. This makes itdifficult or impossible to set a breakpoint, or watchpoint, on anabsolute address if you have to restart the program, since the absolutelocation of a symbol will change from one execution to the next.A checkpoint, however, is an _identical_ copy of a process.Therefore if you create a checkpoint at (eg.) the start of main, andsimply return to that checkpoint instead of restarting the process, youcan avoid the effects of address randomization and your symbols willall stay in the same place.---------- Footnotes ----------(1) Currently, only GNU/Linux.File: gdb.info, Node: Stopping, Next: Stack, Prev: Running, Up: Top5 Stopping and Continuing*************************The principal purposes of using a debugger are so that you can stop yourprogram before it terminates; or so that, if your program runs intotrouble, you can investigate and find out why.Inside GDB, your program may stop for any of several reasons, suchas a signal, a breakpoint, or reaching a new line after a GDB commandsuch as `step'. You may then examine and change variables, set newbreakpoints or remove old ones, and then continue execution. Usually,the messages shown by GDB provide ample explanation of the status ofyour program--but you can also explicitly request this information atany time.`info program'Display information about the status of your program: whether it isrunning or not, what process it is, and why it stopped.* Menu:* Breakpoints:: Breakpoints, watchpoints, and catchpoints* Continuing and Stepping:: Resuming execution* Signals:: Signals* Thread Stops:: Stopping and starting multi-thread programsFile: gdb.info, Node: Breakpoints, Next: Continuing and Stepping, Up: Stopping5.1 Breakpoints, Watchpoints, and Catchpoints=============================================A "breakpoint" makes your program stop whenever a certain point in theprogram is reached. For each breakpoint, you can add conditions tocontrol in finer detail whether your program stops. You can setbreakpoints with the `break' command and its variants (*note SettingBreakpoints: Set Breaks.), to specify the place where your programshould stop by line number, function name or exact address in theprogram.On some systems, you can set breakpoints in shared libraries beforethe executable is run. There is a minor limitation on HP-UX systems:you must wait until the executable is run in order to set breakpointsin shared library routines that are not called directly by the program(for example, routines that are arguments in a `pthread_create' call).A "watchpoint" is a special breakpoint that stops your program whenthe value of an expression changes. The expression may be a value of avariable, or it could involve values of one or more variables combinedby operators, such as `a + b'. This is sometimes called "databreakpoints". You must use a different command to set watchpoints(*note Setting Watchpoints: Set Watchpoints.), but aside from that, youcan manage a watchpoint like any other breakpoint: you enable, disable,and delete both breakpoints and watchpoints using the same commands.You can arrange to have values from your program displayedautomatically whenever GDB stops at a breakpoint. *Note AutomaticDisplay: Auto Display.A "catchpoint" is another special breakpoint that stops your programwhen a certain kind of event occurs, such as the throwing of a C++exception or the loading of a library. As with watchpoints, you use adifferent command to set a catchpoint (*note Setting Catchpoints: SetCatchpoints.), but aside from that, you can manage a catchpoint like anyother breakpoint. (To stop when your program receives a signal, use the`handle' command; see *Note Signals: Signals.)GDB assigns a number to each breakpoint, watchpoint, or catchpointwhen you create it; these numbers are successive integers starting withone. In many of the commands for controlling various features ofbreakpoints you use the breakpoint number to say which breakpoint youwant to change. Each breakpoint may be "enabled" or "disabled"; ifdisabled, it has no effect on your program until you enable it again.Some GDB commands accept a range of breakpoints on which to operate.A breakpoint range is either a single breakpoint number, like `5', ortwo such numbers, in increasing order, separated by a hyphen, like`5-7'. When a breakpoint range is given to a command, all breakpointsin that range are operated on.* Menu:* Set Breaks:: Setting breakpoints* Set Watchpoints:: Setting watchpoints* Set Catchpoints:: Setting catchpoints* Delete Breaks:: Deleting breakpoints* Disabling:: Disabling breakpoints* Conditions:: Break conditions* Break Commands:: Breakpoint command lists* Breakpoint Menus:: Breakpoint menus* Error in Breakpoints:: ``Cannot insert breakpoints''* Breakpoint-related Warnings:: ``Breakpoint address adjusted...''File: gdb.info, Node: Set Breaks, Next: Set Watchpoints, Up: Breakpoints5.1.1 Setting Breakpoints-------------------------Breakpoints are set with the `break' command (abbreviated `b'). Thedebugger convenience variable `$bpnum' records the number of thebreakpoint you've set most recently; see *Note Convenience Variables:Convenience Vars, for a discussion of what you can do with conveniencevariables.`break LOCATION'Set a breakpoint at the given LOCATION, which can specify afunction name, a line number, or an address of an instruction.(*Note Specify Location::, for a list of all the possible ways tospecify a LOCATION.) The breakpoint will stop your program justbefore it executes any of the code in the specified LOCATION.When using source languages that permit overloading of symbols,such as C++, a function name may refer to more than one possibleplace to break. *Note Breakpoint Menus: Breakpoint Menus, for adiscussion of that situation.`break'When called without any arguments, `break' sets a breakpoint atthe next instruction to be executed in the selected stack frame(*note Examining the Stack: Stack.). In any selected frame but theinnermost, this makes your program stop as soon as control returnsto that frame. This is similar to the effect of a `finish'command in the frame inside the selected frame--except that`finish' does not leave an active breakpoint. If you use `break'without an argument in the innermost frame, GDB stops the nexttime it reaches the current location; this may be useful insideloops.GDB normally ignores breakpoints when it resumes execution, untilat least one instruction has been executed. If it did not dothis, you would be unable to proceed past a breakpoint withoutfirst disabling the breakpoint. This rule applies whether or notthe breakpoint already existed when your program stopped.`break ... if COND'Set a breakpoint with condition COND; evaluate the expression CONDeach time the breakpoint is reached, and stop only if the value isnonzero--that is, if COND evaluates as true. `...' stands for oneof the possible arguments described above (or no argument)specifying where to break. *Note Break Conditions: Conditions,for more information on breakpoint conditions.`tbreak ARGS'Set a breakpoint enabled only for one stop. ARGS are the same asfor the `break' command, and the breakpoint is set in the sameway, but the breakpoint is automatically deleted after the firsttime your program stops there. *Note Disabling Breakpoints:Disabling.`hbreak ARGS'Set a hardware-assisted breakpoint. ARGS are the same as for the`break' command and the breakpoint is set in the same way, but thebreakpoint requires hardware support and some target hardware maynot have this support. The main purpose of this is EPROM/ROM codedebugging, so you can set a breakpoint at an instruction withoutchanging the instruction. This can be used with the newtrap-generation provided by SPARClite DSU and most x86-basedtargets. These targets will generate traps when a programaccesses some data or instruction address that is assigned to thedebug registers. However the hardware breakpoint registers cantake a limited number of breakpoints. For example, on the DSU,only two data breakpoints can be set at a time, and GDB willreject this command if more than two are used. Delete or disableunused hardware breakpoints before setting new ones (*noteDisabling Breakpoints: Disabling.). *Note Break Conditions:Conditions. For remote targets, you can restrict the number ofhardware breakpoints GDB will use, see *Note set remotehardware-breakpoint-limit::.`thbreak ARGS'Set a hardware-assisted breakpoint enabled only for one stop. ARGSare the same as for the `hbreak' command and the breakpoint is setin the same way. However, like the `tbreak' command, thebreakpoint is automatically deleted after the first time yourprogram stops there. Also, like the `hbreak' command, thebreakpoint requires hardware support and some target hardware maynot have this support. *Note Disabling Breakpoints: Disabling.See also *Note Break Conditions: Conditions.`rbreak REGEX'Set breakpoints on all functions matching the regular expressionREGEX. This command sets an unconditional breakpoint on allmatches, printing a list of all breakpoints it set. Once thesebreakpoints are set, they are treated just like the breakpointsset with the `break' command. You can delete them, disable them,or make them conditional the same way as any other breakpoint.The syntax of the regular expression is the standard one used withtools like `grep'. Note that this is different from the syntaxused by shells, so for instance `foo*' matches all functions thatinclude an `fo' followed by zero or more `o's. There is animplicit `.*' leading and trailing the regular expression yousupply, so to match only functions that begin with `foo', use`^foo'.When debugging C++ programs, `rbreak' is useful for settingbreakpoints on overloaded functions that are not members of anyspecial classes.The `rbreak' command can be used to set breakpoints in *all* thefunctions in a program, like this:(gdb) rbreak .`info breakpoints [N]'`info break [N]'`info watchpoints [N]'Print a table of all breakpoints, watchpoints, and catchpoints setand not deleted. Optional argument N means print information onlyabout the specified breakpoint (or watchpoint or catchpoint). Foreach breakpoint, following columns are printed:_Breakpoint Numbers__Type_Breakpoint, watchpoint, or catchpoint._Disposition_Whether the breakpoint is marked to be disabled or deletedwhen hit._Enabled or Disabled_Enabled breakpoints are marked with `y'. `n' marksbreakpoints that are not enabled._Address_Where the breakpoint is in your program, as a memory address.For a pending breakpoint whose address is not yet known,this field will contain `<PENDING>'. Such breakpoint won'tfire until a shared library that has the symbol or linereferred by breakpoint is loaded. See below for details. Abreakpoint with several locations will have `<MULTIPLE>' inthis field--see below for details._What_Where the breakpoint is in the source for your program, as afile and line number. For a pending breakpoint, the originalstring passed to the breakpoint command will be listed as itcannot be resolved until the appropriate shared library isloaded in the future.If a breakpoint is conditional, `info break' shows the condition onthe line following the affected breakpoint; breakpoint commands,if any, are listed after that. A pending breakpoint is allowed tohave a condition specified for it. The condition is not parsedfor validity until a shared library is loaded that allows thepending breakpoint to resolve to a valid location.`info break' with a breakpoint number N as argument lists onlythat breakpoint. The convenience variable `$_' and the defaultexamining-address for the `x' command are set to the address ofthe last breakpoint listed (*note Examining Memory: Memory.).`info break' displays a count of the number of times the breakpointhas been hit. This is especially useful in conjunction with the`ignore' command. You can ignore a large number of breakpointhits, look at the breakpoint info to see how many times thebreakpoint was hit, and then run again, ignoring one less thanthat number. This will get you quickly to the last hit of thatbreakpoint.GDB allows you to set any number of breakpoints at the same place inyour program. There is nothing silly or meaningless about this. Whenthe breakpoints are conditional, this is even useful (*note BreakConditions: Conditions.).It is possible that a breakpoint corresponds to several locations inyour program. Examples of this situation are:* For a C++ constructor, the GCC compiler generates severalinstances of the function body, used in different cases.* For a C++ template function, a given line in the function cancorrespond to any number of instantiations.* For an inlined function, a given source line can correspond toseveral places where that function is inlined.In all those cases, GDB will insert a breakpoint at all the relevantlocations.A breakpoint with multiple locations is displayed in the breakpointtable using several rows--one header row, followed by one row for eachbreakpoint location. The header row has `<MULTIPLE>' in the addresscolumn. The rows for individual locations contain the actual addressesfor locations, and show the functions to which those locations belong.The number column for a location is of the formBREAKPOINT-NUMBER.LOCATION-NUMBER.For example:Num Type Disp Enb Address What1 breakpoint keep y <MULTIPLE>stop only if i==1breakpoint already hit 1 time1.1 y 0x080486a2 in void foo<int>() at t.cc:81.2 y 0x080486ca in void foo<double>() at t.cc:8Each location can be individually enabled or disabled by passingBREAKPOINT-NUMBER.LOCATION-NUMBER as argument to the `enable' and`disable' commands. Note that you cannot delete the individuallocations from the list, you can only delete the entire list oflocations that belong to their parent breakpoint (with the `delete NUM'command, where NUM is the number of the parent breakpoint, 1 in theabove example). Disabling or enabling the parent breakpoint (*noteDisabling::) affects all of the locations that belong to thatbreakpoint.It's quite common to have a breakpoint inside a shared library.Shared libraries can be loaded and unloaded explicitly, and possiblyrepeatedly, as the program is executed. To support this use case, GDBupdates breakpoint locations whenever any shared library is loaded orunloaded. Typically, you would set a breakpoint in a shared library atthe beginning of your debugging session, when the library is notloaded, and when the symbols from the library are not available. Whenyou try to set breakpoint, GDB will ask you if you want to set a socalled "pending breakpoint"--breakpoint whose address is not yetresolved.After the program is run, whenever a new shared library is loaded,GDB reevaluates all the breakpoints. When a newly loaded sharedlibrary contains the symbol or line referred to by some pendingbreakpoint, that breakpoint is resolved and becomes an ordinarybreakpoint. When a library is unloaded, all breakpoints that refer toits symbols or source lines become pending again.This logic works for breakpoints with multiple locations, too. Forexample, if you have a breakpoint in a C++ template function, and anewly loaded shared library has an instantiation of that template, anew location is added to the list of locations for the breakpoint.Except for having unresolved address, pending breakpoints do notdiffer from regular breakpoints. You can set conditions or commands,enable and disable them and perform other breakpoint operations.GDB provides some additional commands for controlling what happenswhen the `break' command cannot resolve breakpoint addressspecification to an address:`set breakpoint pending auto'This is the default behavior. When GDB cannot find the breakpointlocation, it queries you whether a pending breakpoint should becreated.`set breakpoint pending on'This indicates that an unrecognized breakpoint location shouldautomatically result in a pending breakpoint being created.`set breakpoint pending off'This indicates that pending breakpoints are not to be created. Anyunrecognized breakpoint location results in an error. Thissetting does not affect any pending breakpoints previously created.`show breakpoint pending'Show the current behavior setting for creating pending breakpoints.The settings above only affect the `break' command and its variants.Once breakpoint is set, it will be automatically updated as sharedlibraries are loaded and unloaded.For some targets, GDB can automatically decide if hardware orsoftware breakpoints should be used, depending on whether thebreakpoint address is read-only or read-write. This applies tobreakpoints set with the `break' command as well as to internalbreakpoints set by commands like `next' and `finish'. For breakpointsset with `hbreak', GDB will always use hardware breakpoints.You can control this automatic behaviour with the followingcommands::`set breakpoint auto-hw on'This is the default behavior. When GDB sets a breakpoint, it willtry to use the target memory map to decide if software or hardwarebreakpoint must be used.`set breakpoint auto-hw off'This indicates GDB should not automatically select breakpointtype. If the target provides a memory map, GDB will warn whentrying to set software breakpoint at a read-only address.GDB itself sometimes sets breakpoints in your program for specialpurposes, such as proper handling of `longjmp' (in C programs). Theseinternal breakpoints are assigned negative numbers, starting with `-1';`info breakpoints' does not display them. You can see thesebreakpoints with the GDB maintenance command `maint info breakpoints'(*note maint info breakpoints::).File: gdb.info, Node: Set Watchpoints, Next: Set Catchpoints, Prev: Set Breaks, Up: Breakpoints5.1.2 Setting Watchpoints-------------------------You can use a watchpoint to stop execution whenever the value of anexpression changes, without having to predict a particular place wherethis may happen. (This is sometimes called a "data breakpoint".) Theexpression may be as simple as the value of a single variable, or ascomplex as many variables combined by operators. Examples include:* A reference to the value of a single variable.* An address cast to an appropriate data type. For example, `*(int*)0x12345678' will watch a 4-byte region at the specified address(assuming an `int' occupies 4 bytes).* An arbitrarily complex expression, such as `a*b + c/d'. Theexpression can use any operators valid in the program's nativelanguage (*note Languages::).Depending on your system, watchpoints may be implemented in softwareor hardware. GDB does software watchpointing by single-stepping yourprogram and testing the variable's value each time, which is hundreds oftimes slower than normal execution. (But this may still be worth it, tocatch errors where you have no clue what part of your program is theculprit.)On some systems, such as HP-UX, PowerPC, GNU/Linux and most otherx86-based targets, GDB includes support for hardware watchpoints, whichdo not slow down the running of your program.`watch EXPR [thread THREADNUM]'Set a watchpoint for an expression. GDB will break when theexpression EXPR is written into by the program and its valuechanges. The simplest (and the most popular) use of this commandis to watch the value of a single variable:(gdb) watch fooIf the command includes a `[thread THREADNUM]' clause, GDB breaksonly when the thread identified by THREADNUM changes the value ofEXPR. If any other threads change the value of EXPR, GDB will notbreak. Note that watchpoints restricted to a single thread inthis way only work with Hardware Watchpoints.`rwatch EXPR [thread THREADNUM]'Set a watchpoint that will break when the value of EXPR is read bythe program.`awatch EXPR [thread THREADNUM]'Set a watchpoint that will break when EXPR is either read from orwritten into by the program.`info watchpoints'This command prints a list of watchpoints, breakpoints, andcatchpoints; it is the same as `info break' (*note Set Breaks::).GDB sets a "hardware watchpoint" if possible. Hardware watchpointsexecute very quickly, and the debugger reports a change in value at theexact instruction where the change occurs. If GDB cannot set ahardware watchpoint, it sets a software watchpoint, which executes moreslowly and reports the change in value at the next _statement_, not theinstruction, after the change occurs.You can force GDB to use only software watchpoints with the `setcan-use-hw-watchpoints 0' command. With this variable set to zero, GDBwill never try to use hardware watchpoints, even if the underlyingsystem supports them. (Note that hardware-assisted watchpoints thatwere set _before_ setting `can-use-hw-watchpoints' to zero will stilluse the hardware mechanism of watching expression values.)`set can-use-hw-watchpoints'Set whether or not to use hardware watchpoints.`show can-use-hw-watchpoints'Show the current mode of using hardware watchpoints.For remote targets, you can restrict the number of hardwarewatchpoints GDB will use, see *Note set remotehardware-breakpoint-limit::.When you issue the `watch' command, GDB reportsHardware watchpoint NUM: EXPRif it was able to set a hardware watchpoint.Currently, the `awatch' and `rwatch' commands can only set hardwarewatchpoints, because accesses to data that don't change the value ofthe watched expression cannot be detected without examining everyinstruction as it is being executed, and GDB does not do thatcurrently. If GDB finds that it is unable to set a hardware breakpointwith the `awatch' or `rwatch' command, it will print a message likethis:Expression cannot be implemented with read/access watchpoint.Sometimes, GDB cannot set a hardware watchpoint because the datatype of the watched expression is wider than what a hardware watchpointon the target machine can handle. For example, some systems can onlywatch regions that are up to 4 bytes wide; on such systems you cannotset hardware watchpoints for an expression that yields adouble-precision floating-point number (which is typically 8 byteswide). As a work-around, it might be possible to break the large regioninto a series of smaller ones and watch them with separate watchpoints.If you set too many hardware watchpoints, GDB might be unable toinsert all of them when you resume the execution of your program.Since the precise number of active watchpoints is unknown until suchtime as the program is about to be resumed, GDB might not be able towarn you about this when you set the watchpoints, and the warning willbe printed only when the program is resumed:Hardware watchpoint NUM: Could not insert watchpointIf this happens, delete or disable some of the watchpoints.Watching complex expressions that reference many variables can alsoexhaust the resources available for hardware-assisted watchpoints.That's because GDB needs to watch every variable in the expression withseparately allocated resources.The SPARClite DSU will generate traps when a program accesses somedata or instruction address that is assigned to the debug registers.For the data addresses, DSU facilitates the `watch' command. Howeverthe hardware breakpoint registers can only take two data watchpoints,and both watchpoints must be the same kind. For example, you can settwo watchpoints with `watch' commands, two with `rwatch' commands, *or*two with `awatch' commands, but you cannot set one watchpoint with onecommand and the other with a different command. GDB will reject thecommand if you try to mix watchpoints. Delete or disable unusedwatchpoint commands before setting new ones.If you call a function interactively using `print' or `call', anywatchpoints you have set will be inactive until GDB reaches anotherkind of breakpoint or the call completes.GDB automatically deletes watchpoints that watch local (automatic)variables, or expressions that involve such variables, when they go outof scope, that is, when the execution leaves the block in which thesevariables were defined. In particular, when the program being debuggedterminates, _all_ local variables go out of scope, and so onlywatchpoints that watch global variables remain set. If you rerun theprogram, you will need to set all such watchpoints again. One way ofdoing that would be to set a code breakpoint at the entry to the `main'function and when it breaks, set all the watchpoints.In multi-threaded programs, watchpoints will detect changes to thewatched expression from every thread._Warning:_ In multi-threaded programs, software watchpoints haveonly limited usefulness. If GDB creates a software watchpoint, itcan only watch the value of an expression _in a single thread_.If you are confident that the expression can only change due tothe current thread's activity (and if you are also confident thatno other thread can become current), then you can use softwarewatchpoints as usual. However, GDB may not notice when anon-current thread's activity changes the expression. (Hardwarewatchpoints, in contrast, watch an expression in all threads.)*Note set remote hardware-watchpoint-limit::.File: gdb.info, Node: Set Catchpoints, Next: Delete Breaks, Prev: Set Watchpoints, Up: Breakpoints5.1.3 Setting Catchpoints-------------------------You can use "catchpoints" to cause the debugger to stop for certainkinds of program events, such as C++ exceptions or the loading of ashared library. Use the `catch' command to set a catchpoint.`catch EVENT'Stop when EVENT occurs. EVENT can be any of the following:`throw'The throwing of a C++ exception.`catch'The catching of a C++ exception.`exception'An Ada exception being raised. If an exception name isspecified at the end of the command (eg `catch exceptionProgram_Error'), the debugger will stop only when thisspecific exception is raised. Otherwise, the debugger stopsexecution when any Ada exception is raised.`exception unhandled'An exception that was raised but is not handled by theprogram.`assert'A failed Ada assertion.`exec'A call to `exec'. This is currently only available for HP-UXand GNU/Linux.`fork'A call to `fork'. This is currently only available for HP-UXand GNU/Linux.`vfork'A call to `vfork'. This is currently only available for HP-UXand GNU/Linux.`load'`load LIBNAME'The dynamic loading of any shared library, or the loading ofthe library LIBNAME. This is currently only available forHP-UX.`unload'`unload LIBNAME'The unloading of any dynamically loaded shared library, orthe unloading of the library LIBNAME. This is currently onlyavailable for HP-UX.`tcatch EVENT'Set a catchpoint that is enabled only for one stop. Thecatchpoint is automatically deleted after the first time the eventis caught.Use the `info break' command to list the current catchpoints.There are currently some limitations to C++ exception handling(`catch throw' and `catch catch') in GDB:* If you call a function interactively, GDB normally returns controlto you when the function has finished executing. If the callraises an exception, however, the call may bypass the mechanismthat returns control to you and cause your program either to abortor to simply continue running until it hits a breakpoint, catchesa signal that GDB is listening for, or exits. This is the caseeven if you set a catchpoint for the exception; catchpoints onexceptions are disabled within interactive calls.* You cannot raise an exception interactively.* You cannot install an exception handler interactively.Sometimes `catch' is not the best way to debug exception handling:if you need to know exactly where an exception is raised, it is betterto stop _before_ the exception handler is called, since that way youcan see the stack before any unwinding takes place. If you set abreakpoint in an exception handler instead, it may not be easy to findout where the exception was raised.To stop just before an exception handler is called, you need someknowledge of the implementation. In the case of GNU C++, exceptions areraised by calling a library function named `__raise_exception' whichhas the following ANSI C interface:/* ADDR is where the exception identifier is stored.ID is the exception identifier. */void __raise_exception (void **addr, void *id);To make the debugger catch all exceptions before any stack unwindingtakes place, set a breakpoint on `__raise_exception' (*noteBreakpoints; Watchpoints; and Exceptions: Breakpoints.).With a conditional breakpoint (*note Break Conditions: Conditions.)that depends on the value of ID, you can stop your program when aspecific exception is raised. You can use multiple conditionalbreakpoints to stop your program when any of a number of exceptions areraised.File: gdb.info, Node: Delete Breaks, Next: Disabling, Prev: Set Catchpoints, Up: Breakpoints5.1.4 Deleting Breakpoints--------------------------It is often necessary to eliminate a breakpoint, watchpoint, orcatchpoint once it has done its job and you no longer want your programto stop there. This is called "deleting" the breakpoint. A breakpointthat has been deleted no longer exists; it is forgotten.With the `clear' command you can delete breakpoints according towhere they are in your program. With the `delete' command you candelete individual breakpoints, watchpoints, or catchpoints by specifyingtheir breakpoint numbers.It is not necessary to delete a breakpoint to proceed past it. GDBautomatically ignores breakpoints on the first instruction to beexecuted when you continue execution without changing the executionaddress.`clear'Delete any breakpoints at the next instruction to be executed inthe selected stack frame (*note Selecting a Frame: Selection.).When the innermost frame is selected, this is a good way to deletea breakpoint where your program just stopped.`clear LOCATION'Delete any breakpoints set at the specified LOCATION. *NoteSpecify Location::, for the various forms of LOCATION; the mostuseful ones are listed below:`clear FUNCTION'`clear FILENAME:FUNCTION'Delete any breakpoints set at entry to the named FUNCTION.`clear LINENUM'`clear FILENAME:LINENUM'Delete any breakpoints set at or within the code of thespecified LINENUM of the specified FILENAME.`delete [breakpoints] [RANGE...]'Delete the breakpoints, watchpoints, or catchpoints of thebreakpoint ranges specified as arguments. If no argument isspecified, delete all breakpoints (GDB asks confirmation, unlessyou have `set confirm off'). You can abbreviate this command as`d'.File: gdb.info, Node: Disabling, Next: Conditions, Prev: Delete Breaks, Up: Breakpoints5.1.5 Disabling Breakpoints---------------------------Rather than deleting a breakpoint, watchpoint, or catchpoint, you mightprefer to "disable" it. This makes the breakpoint inoperative as if ithad been deleted, but remembers the information on the breakpoint sothat you can "enable" it again later.You disable and enable breakpoints, watchpoints, and catchpoints withthe `enable' and `disable' commands, optionally specifying one or morebreakpoint numbers as arguments. Use `info break' or `info watch' toprint a list of breakpoints, watchpoints, and catchpoints if you do notknow which numbers to use.Disabling and enabling a breakpoint that has multiple locationsaffects all of its locations.A breakpoint, watchpoint, or catchpoint can have any of fourdifferent states of enablement:* Enabled. The breakpoint stops your program. A breakpoint setwith the `break' command starts out in this state.* Disabled. The breakpoint has no effect on your program.* Enabled once. The breakpoint stops your program, but then becomesdisabled.* Enabled for deletion. The breakpoint stops your program, butimmediately after it does so it is deleted permanently. Abreakpoint set with the `tbreak' command starts out in this state.You can use the following commands to enable or disable breakpoints,watchpoints, and catchpoints:`disable [breakpoints] [RANGE...]'Disable the specified breakpoints--or all breakpoints, if none arelisted. A disabled breakpoint has no effect but is not forgotten.All options such as ignore-counts, conditions and commands areremembered in case the breakpoint is enabled again later. You mayabbreviate `disable' as `dis'.`enable [breakpoints] [RANGE...]'Enable the specified breakpoints (or all defined breakpoints).They become effective once again in stopping your program.`enable [breakpoints] once RANGE...'Enable the specified breakpoints temporarily. GDB disables any ofthese breakpoints immediately after stopping your program.`enable [breakpoints] delete RANGE...'Enable the specified breakpoints to work once, then die. GDBdeletes any of these breakpoints as soon as your program stopsthere. Breakpoints set by the `tbreak' command start out in thisstate.Except for a breakpoint set with `tbreak' (*note SettingBreakpoints: Set Breaks.), breakpoints that you set are initiallyenabled; subsequently, they become disabled or enabled only when youuse one of the commands above. (The command `until' can set and deletea breakpoint of its own, but it does not change the state of your otherbreakpoints; see *Note Continuing and Stepping: Continuing andStepping.)File: gdb.info, Node: Conditions, Next: Break Commands, Prev: Disabling, Up: Breakpoints5.1.6 Break Conditions----------------------The simplest sort of breakpoint breaks every time your program reaches aspecified place. You can also specify a "condition" for a breakpoint.A condition is just a Boolean expression in your programming language(*note Expressions: Expressions.). A breakpoint with a conditionevaluates the expression each time your program reaches it, and yourprogram stops only if the condition is _true_.This is the converse of using assertions for program validation; inthat situation, you want to stop when the assertion is violated--thatis, when the condition is false. In C, if you want to test anassertion expressed by the condition ASSERT, you should set thecondition `! ASSERT' on the appropriate breakpoint.Conditions are also accepted for watchpoints; you may not need them,since a watchpoint is inspecting the value of an expression anyhow--butit might be simpler, say, to just set a watchpoint on a variable name,and specify a condition that tests whether the new value is aninteresting one.Break conditions can have side effects, and may even call functionsin your program. This can be useful, for example, to activate functionsthat log program progress, or to use your own print functions to formatspecial data structures. The effects are completely predictable unlessthere is another enabled breakpoint at the same address. (In thatcase, GDB might see the other breakpoint first and stop your programwithout checking the condition of this one.) Note that breakpointcommands are usually more convenient and flexible than break conditionsfor the purpose of performing side effects when a breakpoint is reached(*note Breakpoint Command Lists: Break Commands.).Break conditions can be specified when a breakpoint is set, by using`if' in the arguments to the `break' command. *Note SettingBreakpoints: Set Breaks. They can also be changed at any time with the`condition' command.You can also use the `if' keyword with the `watch' command. The`catch' command does not recognize the `if' keyword; `condition' is theonly way to impose a further condition on a catchpoint.`condition BNUM EXPRESSION'Specify EXPRESSION as the break condition for breakpoint,watchpoint, or catchpoint number BNUM. After you set a condition,breakpoint BNUM stops your program only if the value of EXPRESSIONis true (nonzero, in C). When you use `condition', GDB checksEXPRESSION immediately for syntactic correctness, and to determinewhether symbols in it have referents in the context of yourbreakpoint. If EXPRESSION uses symbols not referenced in thecontext of the breakpoint, GDB prints an error message:No symbol "foo" in current context.GDB does not actually evaluate EXPRESSION at the time the`condition' command (or a command that sets a breakpoint with acondition, like `break if ...') is given, however. *NoteExpressions: Expressions.`condition BNUM'Remove the condition from breakpoint number BNUM. It becomes anordinary unconditional breakpoint.A special case of a breakpoint condition is to stop only when thebreakpoint has been reached a certain number of times. This is souseful that there is a special way to do it, using the "ignore count"of the breakpoint. Every breakpoint has an ignore count, which is aninteger. Most of the time, the ignore count is zero, and therefore hasno effect. But if your program reaches a breakpoint whose ignore countis positive, then instead of stopping, it just decrements the ignorecount by one and continues. As a result, if the ignore count value isN, the breakpoint does not stop the next N times your program reachesit.`ignore BNUM COUNT'Set the ignore count of breakpoint number BNUM to COUNT. The nextCOUNT times the breakpoint is reached, your program's executiondoes not stop; other than to decrement the ignore count, GDB takesno action.To make the breakpoint stop the next time it is reached, specify acount of zero.When you use `continue' to resume execution of your program from abreakpoint, you can specify an ignore count directly as anargument to `continue', rather than using `ignore'. *NoteContinuing and Stepping: Continuing and Stepping.If a breakpoint has a positive ignore count and a condition, thecondition is not checked. Once the ignore count reaches zero, GDBresumes checking the condition.You could achieve the effect of the ignore count with a conditionsuch as `$foo-- <= 0' using a debugger convenience variable thatis decremented each time. *Note Convenience Variables:Convenience Vars.Ignore counts apply to breakpoints, watchpoints, and catchpoints.File: gdb.info, Node: Break Commands, Next: Breakpoint Menus, Prev: Conditions, Up: Breakpoints5.1.7 Breakpoint Command Lists------------------------------You can give any breakpoint (or watchpoint or catchpoint) a series ofcommands to execute when your program stops due to that breakpoint. Forexample, you might want to print the values of certain expressions, orenable other breakpoints.`commands [BNUM]'`... COMMAND-LIST ...'`end'Specify a list of commands for breakpoint number BNUM. Thecommands themselves appear on the following lines. Type a linecontaining just `end' to terminate the commands.To remove all commands from a breakpoint, type `commands' andfollow it immediately with `end'; that is, give no commands.With no BNUM argument, `commands' refers to the last breakpoint,watchpoint, or catchpoint set (not to the breakpoint most recentlyencountered).Pressing <RET> as a means of repeating the last GDB command isdisabled within a COMMAND-LIST.You can use breakpoint commands to start your program up again.Simply use the `continue' command, or `step', or any other command thatresumes execution.Any other commands in the command list, after a command that resumesexecution, are ignored. This is because any time you resume execution(even with a simple `next' or `step'), you may encounter anotherbreakpoint--which could have its own command list, leading toambiguities about which list to execute.If the first command you specify in a command list is `silent', theusual message about stopping at a breakpoint is not printed. This maybe desirable for breakpoints that are to print a specific message andthen continue. If none of the remaining commands print anything, yousee no sign that the breakpoint was reached. `silent' is meaningfulonly at the beginning of a breakpoint command list.The commands `echo', `output', and `printf' allow you to printprecisely controlled output, and are often useful in silentbreakpoints. *Note Commands for Controlled Output: Output.For example, here is how you could use breakpoint commands to printthe value of `x' at entry to `foo' whenever `x' is positive.break foo if x>0commandssilentprintf "x is %d\n",xcontendOne application for breakpoint commands is to compensate for one bugso you can test for another. Put a breakpoint just after the erroneousline of code, give it a condition to detect the case in which somethingerroneous has been done, and give it commands to assign correct valuesto any variables that need them. End with the `continue' command sothat your program does not stop, and start with the `silent' command sothat no output is produced. Here is an example:break 403commandssilentset x = y + 4contendFile: gdb.info, Node: Breakpoint Menus, Next: Error in Breakpoints, Prev: Break Commands, Up: Breakpoints5.1.8 Breakpoint Menus----------------------Some programming languages (notably C++ and Objective-C) permit asingle function name to be defined several times, for application indifferent contexts. This is called "overloading". When a functionname is overloaded, `break FUNCTION' is not enough to tell GDB whereyou want a breakpoint. You can use explicit signature of the function,as in `break FUNCTION(TYPES)', to specify which particular version ofthe function you want. Otherwise, GDB offers you a menu of numberedchoices for different possible breakpoints, and waits for yourselection with the prompt `>'. The first two options are always `[0]cancel' and `[1] all'. Typing `1' sets a breakpoint at each definitionof FUNCTION, and typing `0' aborts the `break' command without settingany new breakpoints.For example, the following session excerpt shows an attempt to set abreakpoint at the overloaded symbol `String::after'. We choose threeparticular definitions of that function name:(gdb) b String::after[0] cancel[1] all[2] file:String.cc; line number:867[3] file:String.cc; line number:860[4] file:String.cc; line number:875[5] file:String.cc; line number:853[6] file:String.cc; line number:846[7] file:String.cc; line number:735> 2 4 6Breakpoint 1 at 0xb26c: file String.cc, line 867.Breakpoint 2 at 0xb344: file String.cc, line 875.Breakpoint 3 at 0xafcc: file String.cc, line 846.Multiple breakpoints were set.Use the "delete" command to delete unwantedbreakpoints.(gdb)File: gdb.info, Node: Error in Breakpoints, Next: Breakpoint-related Warnings, Prev: Breakpoint Menus, Up: Breakpoints5.1.9 "Cannot insert breakpoints"---------------------------------Under some operating systems, breakpoints cannot be used in a program ifany other process is running that program. In this situation,attempting to run or continue a program with a breakpoint causes GDB toprint an error message:Cannot insert breakpoints.The same program may be running in another process.When this happens, you have three ways to proceed:1. Remove or disable the breakpoints, then continue.2. Suspend GDB, and copy the file containing your program to a newname. Resume GDB and use the `exec-file' command to specify thatGDB should run your program under that name. Then start yourprogram again.3. Relink your program so that the text segment is nonsharable, usingthe linker option `-N'. The operating system limitation may notapply to nonsharable executables.A similar message can be printed if you request too many activehardware-assisted breakpoints and watchpoints:Stopped; cannot insert breakpoints.You may have requested too many hardware breakpoints and watchpoints.This message is printed when you attempt to resume the program, sinceonly then GDB knows exactly how many hardware breakpoints andwatchpoints it needs to insert.When this message is printed, you need to disable or remove some ofthe hardware-assisted breakpoints and watchpoints, and then continue.File: gdb.info, Node: Breakpoint-related Warnings, Prev: Error in Breakpoints, Up: Breakpoints5.1.10 "Breakpoint address adjusted..."---------------------------------------Some processor architectures place constraints on the addresses atwhich breakpoints may be placed. For architectures thus constrained,GDB will attempt to adjust the breakpoint's address to comply with theconstraints dictated by the architecture.One example of such an architecture is the Fujitsu FR-V. The FR-V isa VLIW architecture in which a number of RISC-like instructions may bebundled together for parallel execution. The FR-V architectureconstrains the location of a breakpoint instruction within such abundle to the instruction with the lowest address. GDB honors thisconstraint by adjusting a breakpoint's address to the first in thebundle.It is not uncommon for optimized code to have bundles which containinstructions from different source statements, thus it may happen thata breakpoint's address will be adjusted from one source statement toanother. Since this adjustment may significantly alter GDB'sbreakpoint related behavior from what the user expects, a warning isprinted when the breakpoint is first set and also when the breakpointis hit.A warning like the one below is printed when setting a breakpointthat's been subject to address adjustment:warning: Breakpoint address adjusted from 0x00010414 to 0x00010410.Such warnings are printed both for user settable and GDB's internalbreakpoints. If you see one of these warnings, you should verify thata breakpoint set at the adjusted address will have the desired affect.If not, the breakpoint in question may be removed and other breakpointsmay be set which will have the desired behavior. E.g., it may besufficient to place the breakpoint at a later instruction. Aconditional breakpoint may also be useful in some cases to prevent thebreakpoint from triggering too often.GDB will also issue a warning when stopping at one of these adjustedbreakpoints:warning: Breakpoint 1 address previously adjusted from 0x00010414to 0x00010410.When this warning is encountered, it may be too late to take remedialaction except in cases where the breakpoint is hit earlier or morefrequently than expected.File: gdb.info, Node: Continuing and Stepping, Next: Signals, Prev: Breakpoints, Up: Stopping5.2 Continuing and Stepping==========================="Continuing" means resuming program execution until your programcompletes normally. In contrast, "stepping" means executing just onemore "step" of your program, where "step" may mean either one line ofsource code, or one machine instruction (depending on what particularcommand you use). Either when continuing or when stepping, yourprogram may stop even sooner, due to a breakpoint or a signal. (If itstops due to a signal, you may want to use `handle', or use `signal 0'to resume execution. *Note Signals: Signals.)`continue [IGNORE-COUNT]'`c [IGNORE-COUNT]'`fg [IGNORE-COUNT]'Resume program execution, at the address where your program laststopped; any breakpoints set at that address are bypassed. Theoptional argument IGNORE-COUNT allows you to specify a furthernumber of times to ignore a breakpoint at this location; itseffect is like that of `ignore' (*note Break Conditions:Conditions.).The argument IGNORE-COUNT is meaningful only when your programstopped due to a breakpoint. At other times, the argument to`continue' is ignored.The synonyms `c' and `fg' (for "foreground", as the debuggedprogram is deemed to be the foreground program) are providedpurely for convenience, and have exactly the same behavior as`continue'.To resume execution at a different place, you can use `return'(*note Returning from a Function: Returning.) to go back to the callingfunction; or `jump' (*note Continuing at a Different Address: Jumping.)to go to an arbitrary location in your program.A typical technique for using stepping is to set a breakpoint (*noteBreakpoints; Watchpoints; and Catchpoints: Breakpoints.) at thebeginning of the function or the section of your program where a problemis believed to lie, run your program until it stops at that breakpoint,and then step through the suspect area, examining the variables that areinteresting, until you see the problem happen.`step'Continue running your program until control reaches a differentsource line, then stop it and return control to GDB. This commandis abbreviated `s'._Warning:_ If you use the `step' command while control iswithin a function that was compiled without debugginginformation, execution proceeds until control reaches afunction that does have debugging information. Likewise, itwill not step into a function which is compiled withoutdebugging information. To step through functions withoutdebugging information, use the `stepi' command, describedbelow.The `step' command only stops at the first instruction of a sourceline. This prevents the multiple stops that could otherwise occurin `switch' statements, `for' loops, etc. `step' continues tostop if a function that has debugging information is called withinthe line. In other words, `step' _steps inside_ any functionscalled within the line.Also, the `step' command only enters a function if there is linenumber information for the function. Otherwise it acts like the`next' command. This avoids problems when using `cc -gl' on MIPSmachines. Previously, `step' entered subroutines if there was anydebugging information about the routine.`step COUNT'Continue running as in `step', but do so COUNT times. If abreakpoint is reached, or a signal not related to stepping occursbefore COUNT steps, stepping stops right away.`next [COUNT]'Continue to the next source line in the current (innermost) stackframe. This is similar to `step', but function calls that appearwithin the line of code are executed without stopping. Executionstops when control reaches a different line of code at theoriginal stack level that was executing when you gave the `next'command. This command is abbreviated `n'.An argument COUNT is a repeat count, as for `step'.The `next' command only stops at the first instruction of a sourceline. This prevents multiple stops that could otherwise occur in`switch' statements, `for' loops, etc.`set step-mode'`set step-mode on'The `set step-mode on' command causes the `step' command to stopat the first instruction of a function which contains no debug lineinformation rather than stepping over it.This is useful in cases where you may be interested in inspectingthe machine instructions of a function which has no symbolic infoand do not want GDB to automatically skip over this function.`set step-mode off'Causes the `step' command to step over any functions whichcontains no debug information. This is the default.`show step-mode'Show whether GDB will stop in or step over functions withoutsource line debug information.`finish'Continue running until just after function in the selected stackframe returns. Print the returned value (if any).Contrast this with the `return' command (*note Returning from aFunction: Returning.).`until'`u'Continue running until a source line past the current line, in thecurrent stack frame, is reached. This command is used to avoidsingle stepping through a loop more than once. It is like the`next' command, except that when `until' encounters a jump, itautomatically continues execution until the program counter isgreater than the address of the jump.This means that when you reach the end of a loop after singlestepping though it, `until' makes your program continue executionuntil it exits the loop. In contrast, a `next' command at the endof a loop simply steps back to the beginning of the loop, whichforces you to step through the next iteration.`until' always stops your program if it attempts to exit thecurrent stack frame.`until' may produce somewhat counterintuitive results if the orderof machine code does not match the order of the source lines. Forexample, in the following excerpt from a debugging session, the `f'(`frame') command shows that execution is stopped at line `206';yet when we use `until', we get to line `195':(gdb) f#0 main (argc=4, argv=0xf7fffae8) at m4.c:206206 expand_input();(gdb) until195 for ( ; argc > 0; NEXTARG) {This happened because, for execution efficiency, the compiler hadgenerated code for the loop closure test at the end, rather thanthe start, of the loop--even though the test in a C `for'-loop iswritten before the body of the loop. The `until' command appearedto step back to the beginning of the loop when it advanced to thisexpression; however, it has not really gone to an earlierstatement--not in terms of the actual machine code.`until' with no argument works by means of single instructionstepping, and hence is slower than `until' with an argument.`until LOCATION'`u LOCATION'Continue running your program until either the specified locationis reached, or the current stack frame returns. LOCATION is any ofthe forms described in *Note Specify Location::. This form of thecommand uses temporary breakpoints, and hence is quicker than`until' without an argument. The specified location is actuallyreached only if it is in the current frame. This implies that`until' can be used to skip over recursive function invocations.For instance in the code below, if the current location is line`96', issuing `until 99' will execute the program up to line `99'in the same invocation of factorial, i.e., after the innerinvocations have returned.94 int factorial (int value)95 {96 if (value > 1) {97 value *= factorial (value - 1);98 }99 return (value);100 }`advance LOCATION'Continue running the program up to the given LOCATION. Anargument is required, which should be of one of the formsdescribed in *Note Specify Location::. Execution will also stopupon exit from the current stack frame. This command is similarto `until', but `advance' will not skip over recursive functioncalls, and the target location doesn't have to be in the sameframe as the current one.`stepi'`stepi ARG'`si'Execute one machine instruction, then stop and return to thedebugger.It is often useful to do `display/i $pc' when stepping by machineinstructions. This makes GDB automatically display the nextinstruction to be executed, each time your program stops. *NoteAutomatic Display: Auto Display.An argument is a repeat count, as in `step'.`nexti'`nexti ARG'`ni'Execute one machine instruction, but if it is a function call,proceed until the function returns.An argument is a repeat count, as in `next'.File: gdb.info, Node: Signals, Next: Thread Stops, Prev: Continuing and Stepping, Up: Stopping5.3 Signals===========A signal is an asynchronous event that can happen in a program. Theoperating system defines the possible kinds of signals, and gives eachkind a name and a number. For example, in Unix `SIGINT' is the signala program gets when you type an interrupt character (often `Ctrl-c');`SIGSEGV' is the signal a program gets from referencing a place inmemory far away from all the areas in use; `SIGALRM' occurs when thealarm clock timer goes off (which happens only if your program hasrequested an alarm).Some signals, including `SIGALRM', are a normal part of thefunctioning of your program. Others, such as `SIGSEGV', indicateerrors; these signals are "fatal" (they kill your program immediately)if the program has not specified in advance some other way to handlethe signal. `SIGINT' does not indicate an error in your program, butit is normally fatal so it can carry out the purpose of the interrupt:to kill the program.GDB has the ability to detect any occurrence of a signal in yourprogram. You can tell GDB in advance what to do for each kind ofsignal.Normally, GDB is set up to let the non-erroneous signals like`SIGALRM' be silently passed to your program (so as not to interferewith their role in the program's functioning) but to stop your programimmediately whenever an error signal happens. You can change thesesettings with the `handle' command.`info signals'`info handle'Print a table of all the kinds of signals and how GDB has beentold to handle each one. You can use this to see the signalnumbers of all the defined types of signals.`info signals SIG'Similar, but print information only about the specified signalnumber.`info handle' is an alias for `info signals'.`handle SIGNAL [KEYWORDS...]'Change the way GDB handles signal SIGNAL. SIGNAL can be thenumber of a signal or its name (with or without the `SIG' at thebeginning); a list of signal numbers of the form `LOW-HIGH'; orthe word `all', meaning all the known signals. Optional argumentsKEYWORDS, described below, say what change to make.The keywords allowed by the `handle' command can be abbreviated.Their full names are:`nostop'GDB should not stop your program when this signal happens. It maystill print a message telling you that the signal has come in.`stop'GDB should stop your program when this signal happens. Thisimplies the `print' keyword as well.`print'GDB should print a message when this signal happens.`noprint'GDB should not mention the occurrence of the signal at all. Thisimplies the `nostop' keyword as well.`pass'`noignore'GDB should allow your program to see this signal; your program canhandle the signal, or else it may terminate if the signal is fataland not handled. `pass' and `noignore' are synonyms.`nopass'`ignore'GDB should not allow your program to see this signal. `nopass'and `ignore' are synonyms.When a signal stops your program, the signal is not visible to theprogram until you continue. Your program sees the signal then, if`pass' is in effect for the signal in question _at that time_. Inother words, after GDB reports a signal, you can use the `handle'command with `pass' or `nopass' to control whether your program seesthat signal when you continue.The default is set to `nostop', `noprint', `pass' for non-erroneoussignals such as `SIGALRM', `SIGWINCH' and `SIGCHLD', and to `stop',`print', `pass' for the erroneous signals.You can also use the `signal' command to prevent your program fromseeing a signal, or cause it to see a signal it normally would not see,or to give it any signal at any time. For example, if your programstopped due to some sort of memory reference error, you might storecorrect values into the erroneous variables and continue, hoping to seemore execution; but your program would probably terminate immediately asa result of the fatal signal once it saw the signal. To prevent this,you can continue with `signal 0'. *Note Giving your Program a Signal:Signaling.File: gdb.info, Node: Thread Stops, Prev: Signals, Up: Stopping5.4 Stopping and Starting Multi-thread Programs===============================================When your program has multiple threads (*note Debugging Programs withMultiple Threads: Threads.), you can choose whether to set breakpointson all threads, or on a particular thread.`break LINESPEC thread THREADNO'`break LINESPEC thread THREADNO if ...'LINESPEC specifies source lines; there are several ways of writingthem (*note Specify Location::), but the effect is always tospecify some source line.Use the qualifier `thread THREADNO' with a breakpoint command tospecify that you only want GDB to stop the program when aparticular thread reaches this breakpoint. THREADNO is one of thenumeric thread identifiers assigned by GDB, shown in the firstcolumn of the `info threads' display.If you do not specify `thread THREADNO' when you set a breakpoint,the breakpoint applies to _all_ threads of your program.You can use the `thread' qualifier on conditional breakpoints aswell; in this case, place `thread THREADNO' before the breakpointcondition, like this:(gdb) break frik.c:13 thread 28 if bartab > limWhenever your program stops under GDB for any reason, _all_ threadsof execution stop, not just the current thread. This allows you toexamine the overall state of the program, including switching betweenthreads, without worrying that things may change underfoot.There is an unfortunate side effect. If one thread stops for abreakpoint, or for some other reason, and another thread is blocked in asystem call, then the system call may return prematurely. This is aconsequence of the interaction between multiple threads and the signalsthat GDB uses to implement breakpoints and other events that stopexecution.To handle this problem, your program should check the return value ofeach system call and react appropriately. This is good programmingstyle anyways.For example, do not write code like this:sleep (10);The call to `sleep' will return early if a different thread stops ata breakpoint or for some other reason.Instead, write this:int unslept = 10;while (unslept > 0)unslept = sleep (unslept);A system call is allowed to return early, so the system is stillconforming to its specification. But GDB does cause yourmulti-threaded program to behave differently than it would without GDB.Also, GDB uses internal breakpoints in the thread library to monitorcertain events such as thread creation and thread destruction. Whensuch an event happens, a system call in another thread may returnprematurely, even though your program does not appear to stop.Conversely, whenever you restart the program, _all_ threads startexecuting. _This is true even when single-stepping_ with commands like`step' or `next'.In particular, GDB cannot single-step all threads in lockstep.Since thread scheduling is up to your debugging target's operatingsystem (not controlled by GDB), other threads may execute more than onestatement while the current thread completes a single step. Moreover,in general other threads stop in the middle of a statement, rather thanat a clean statement boundary, when the program stops.You might even find your program stopped in another thread aftercontinuing or even single-stepping. This happens whenever some otherthread runs into a breakpoint, a signal, or an exception before thefirst thread completes whatever you requested.On some OSes, you can lock the OS scheduler and thus allow only asingle thread to run.`set scheduler-locking MODE'Set the scheduler locking mode. If it is `off', then there is nolocking and any thread may run at any time. If `on', then only thecurrent thread may run when the inferior is resumed. The `step'mode optimizes for single-stepping. It stops other threads from"seizing the prompt" by preempting the current thread while you arestepping. Other threads will only rarely (or never) get a chanceto run when you step. They are more likely to run when you `next'over a function call, and they are completely free to run when youuse commands like `continue', `until', or `finish'. However,unless another thread hits a breakpoint during its timeslice, theywill never steal the GDB prompt away from the thread that you aredebugging.`show scheduler-locking'Display the current scheduler locking mode.File: gdb.info, Node: Stack, Next: Source, Prev: Stopping, Up: Top6 Examining the Stack*********************When your program has stopped, the first thing you need to know iswhere it stopped and how it got there.Each time your program performs a function call, information aboutthe call is generated. That information includes the location of thecall in your program, the arguments of the call, and the localvariables of the function being called. The information is saved in ablock of data called a "stack frame". The stack frames are allocatedin a region of memory called the "call stack".When your program stops, the GDB commands for examining the stackallow you to see all of this information.One of the stack frames is "selected" by GDB and many GDB commandsrefer implicitly to the selected frame. In particular, whenever youask GDB for the value of a variable in your program, the value is foundin the selected frame. There are special GDB commands to selectwhichever frame you are interested in. *Note Selecting a Frame:Selection.When your program stops, GDB automatically selects the currentlyexecuting frame and describes it briefly, similar to the `frame'command (*note Information about a Frame: Frame Info.).* Menu:* Frames:: Stack frames* Backtrace:: Backtraces* Selection:: Selecting a frame* Frame Info:: Information on a frameFile: gdb.info, Node: Frames, Next: Backtrace, Up: Stack6.1 Stack Frames================The call stack is divided up into contiguous pieces called "stackframes", or "frames" for short; each frame is the data associated withone call to one function. The frame contains the arguments given tothe function, the function's local variables, and the address at whichthe function is executing.When your program is started, the stack has only one frame, that ofthe function `main'. This is called the "initial" frame or the"outermost" frame. Each time a function is called, a new frame ismade. Each time a function returns, the frame for that functioninvocation is eliminated. If a function is recursive, there can bemany frames for the same function. The frame for the function in whichexecution is actually occurring is called the "innermost" frame. Thisis the most recently created of all the stack frames that still exist.Inside your program, stack frames are identified by their addresses.A stack frame consists of many bytes, each of which has its ownaddress; each kind of computer has a convention for choosing one bytewhose address serves as the address of the frame. Usually this addressis kept in a register called the "frame pointer register" (*note $fp:Registers.) while execution is going on in that frame.GDB assigns numbers to all existing stack frames, starting with zerofor the innermost frame, one for the frame that called it, and so onupward. These numbers do not really exist in your program; they areassigned by GDB to give you a way of designating stack frames in GDBcommands.Some compilers provide a way to compile functions so that theyoperate without stack frames. (For example, the GCC option`-fomit-frame-pointer'generates functions without a frame.) This is occasionally donewith heavily used library functions to save the frame setup time. GDBhas limited facilities for dealing with these function invocations. Ifthe innermost function invocation has no stack frame, GDB neverthelessregards it as though it had a separate frame, which is numbered zero asusual, allowing correct tracing of the function call chain. However,GDB has no provision for frameless functions elsewhere in the stack.`frame ARGS'The `frame' command allows you to move from one stack frame toanother, and to print the stack frame you select. ARGS may beeither the address of the frame or the stack frame number.Without an argument, `frame' prints the current stack frame.`select-frame'The `select-frame' command allows you to move from one stack frameto another without printing the frame. This is the silent versionof `frame'.File: gdb.info, Node: Backtrace, Next: Selection, Prev: Frames, Up: Stack6.2 Backtraces==============A backtrace is a summary of how your program got where it is. It showsone line per frame, for many frames, starting with the currentlyexecuting frame (frame zero), followed by its caller (frame one), andon up the stack.`backtrace'`bt'Print a backtrace of the entire stack: one line per frame for allframes in the stack.You can stop the backtrace at any time by typing the systeminterrupt character, normally `Ctrl-c'.`backtrace N'`bt N'Similar, but print only the innermost N frames.`backtrace -N'`bt -N'Similar, but print only the outermost N frames.`backtrace full'`bt full'`bt full N'`bt full -N'Print the values of the local variables also. N specifies thenumber of frames to print, as described above.The names `where' and `info stack' (abbreviated `info s') areadditional aliases for `backtrace'.In a multi-threaded program, GDB by default shows the backtrace onlyfor the current thread. To display the backtrace for several or all ofthe threads, use the command `thread apply' (*note thread apply:Threads.). For example, if you type `thread apply all backtrace', GDBwill display the backtrace for all the threads; this is handy when youdebug a core dump of a multi-threaded program.Each line in the backtrace shows the frame number and the functionname. The program counter value is also shown--unless you use `setprint address off'. The backtrace also shows the source file name andline number, as well as the arguments to the function. The programcounter value is omitted if it is at the beginning of the code for thatline number.Here is an example of a backtrace. It was made with the command `bt3', so it shows the innermost three frames.#0 m4_traceon (obs=0x24eb0, argc=1, argv=0x2b8c8)at builtin.c:993#1 0x6e38 in expand_macro (sym=0x2b600) at macro.c:242#2 0x6840 in expand_token (obs=0x0, t=177664, td=0xf7fffb08)at macro.c:71(More stack frames follow...)The display for frame zero does not begin with a program counter value,indicating that your program has stopped at the beginning of the codefor line `993' of `builtin.c'.If your program was compiled with optimizations, some compilers willoptimize away arguments passed to functions if those arguments arenever used after the call. Such optimizations generate code thatpasses arguments through registers, but doesn't store those argumentsin the stack frame. GDB has no way of displaying such arguments instack frames other than the innermost one. Here's what such abacktrace might look like:#0 m4_traceon (obs=0x24eb0, argc=1, argv=0x2b8c8)at builtin.c:993#1 0x6e38 in expand_macro (sym=<value optimized out>) at macro.c:242#2 0x6840 in expand_token (obs=0x0, t=<value optimized out>, td=0xf7fffb08)at macro.c:71(More stack frames follow...)The values of arguments that were not saved in their stack frames areshown as `<value optimized out>'.If you need to display the values of such optimized-out arguments,either deduce that from other variables whose values depend on the oneyou are interested in, or recompile without optimizations.Most programs have a standard user entry point--a place where systemlibraries and startup code transition into user code. For C this is`main'(1). When GDB finds the entry function in a backtrace it willterminate the backtrace, to avoid tracing into highly system-specific(and generally uninteresting) code.If you need to examine the startup code, or limit the number oflevels in a backtrace, you can change this behavior:`set backtrace past-main'`set backtrace past-main on'Backtraces will continue past the user entry point.`set backtrace past-main off'Backtraces will stop when they encounter the user entry point.This is the default.`show backtrace past-main'Display the current user entry point backtrace policy.`set backtrace past-entry'`set backtrace past-entry on'Backtraces will continue past the internal entry point of anapplication. This entry point is encoded by the linker when theapplication is built, and is likely before the user entry point`main' (or equivalent) is called.`set backtrace past-entry off'Backtraces will stop when they encounter the internal entry pointof an application. This is the default.`show backtrace past-entry'Display the current internal entry point backtrace policy.`set backtrace limit N'`set backtrace limit 0'Limit the backtrace to N levels. A value of zero means unlimited.`show backtrace limit'Display the current limit on backtrace levels.---------- Footnotes ----------(1) Note that embedded programs (the so-called "free-standing"environment) are not required to have a `main' function as the entrypoint. They could even have multiple entry points.File: gdb.info, Node: Selection, Next: Frame Info, Prev: Backtrace, Up: Stack6.3 Selecting a Frame=====================Most commands for examining the stack and other data in your programwork on whichever stack frame is selected at the moment. Here are thecommands for selecting a stack frame; all of them finish by printing abrief description of the stack frame just selected.`frame N'`f N'Select frame number N. Recall that frame zero is the innermost(currently executing) frame, frame one is the frame that called theinnermost one, and so on. The highest-numbered frame is the onefor `main'.`frame ADDR'`f ADDR'Select the frame at address ADDR. This is useful mainly if thechaining of stack frames has been damaged by a bug, making itimpossible for GDB to assign numbers properly to all frames. Inaddition, this can be useful when your program has multiple stacksand switches between them.On the SPARC architecture, `frame' needs two addresses to selectan arbitrary frame: a frame pointer and a stack pointer.On the MIPS and Alpha architecture, it needs two addresses: a stackpointer and a program counter.On the 29k architecture, it needs three addresses: a register stackpointer, a program counter, and a memory stack pointer.`up N'Move N frames up the stack. For positive numbers N, this advancestoward the outermost frame, to higher frame numbers, to framesthat have existed longer. N defaults to one.`down N'Move N frames down the stack. For positive numbers N, thisadvances toward the innermost frame, to lower frame numbers, toframes that were created more recently. N defaults to one. Youmay abbreviate `down' as `do'.All of these commands end by printing two lines of output describingthe frame. The first line shows the frame number, the function name,the arguments, and the source file and line number of execution in thatframe. The second line shows the text of that source line.For example:(gdb) up#1 0x22f0 in main (argc=1, argv=0xf7fffbf4, env=0xf7fffbfc)at env.c:1010 read_input_file (argv[i]);After such a printout, the `list' command with no arguments printsten lines centered on the point of execution in the frame. You canalso edit the program at the point of execution with your favoriteediting program by typing `edit'. *Note Printing Source Lines: List,for details.`up-silently N'`down-silently N'These two commands are variants of `up' and `down', respectively;they differ in that they do their work silently, without causingdisplay of the new frame. They are intended primarily for use inGDB command scripts, where the output might be unnecessary anddistracting.File: gdb.info, Node: Frame Info, Prev: Selection, Up: Stack6.4 Information About a Frame=============================There are several other commands to print information about the selectedstack frame.`frame'`f'When used without any argument, this command does not change whichframe is selected, but prints a brief description of the currentlyselected stack frame. It can be abbreviated `f'. With anargument, this command is used to select a stack frame. *NoteSelecting a Frame: Selection.`info frame'`info f'This command prints a verbose description of the selected stackframe, including:* the address of the frame* the address of the next frame down (called by this frame)* the address of the next frame up (caller of this frame)* the language in which the source code corresponding to thisframe is written* the address of the frame's arguments* the address of the frame's local variables* the program counter saved in it (the address of execution inthe caller frame)* which registers were saved in the frameThe verbose description is useful when something has gone wrongthat has made the stack format fail to fit the usual conventions.`info frame ADDR'`info f ADDR'Print a verbose description of the frame at address ADDR, withoutselecting that frame. The selected frame remains unchanged by thiscommand. This requires the same kind of address (more than onefor some architectures) that you specify in the `frame' command.*Note Selecting a Frame: Selection.`info args'Print the arguments of the selected frame, each on a separate line.`info locals'Print the local variables of the selected frame, each on a separateline. These are all variables (declared either static orautomatic) accessible at the point of execution of the selectedframe.`info catch'Print a list of all the exception handlers that are active in thecurrent stack frame at the current point of execution. To seeother exception handlers, visit the associated frame (using the`up', `down', or `frame' commands); then type `info catch'. *NoteSetting Catchpoints: Set Catchpoints.File: gdb.info, Node: Source, Next: Data, Prev: Stack, Up: Top7 Examining Source Files************************GDB can print parts of your program's source, since the debugginginformation recorded in the program tells GDB what source files wereused to build it. When your program stops, GDB spontaneously printsthe line where it stopped. Likewise, when you select a stack frame(*note Selecting a Frame: Selection.), GDB prints the line whereexecution in that frame has stopped. You can print other portions ofsource files by explicit command.If you use GDB through its GNU Emacs interface, you may prefer touse Emacs facilities to view source; see *Note Using GDB under GNUEmacs: Emacs.* Menu:* List:: Printing source lines* Specify Location:: How to specify code locations* Edit:: Editing source files* Search:: Searching source files* Source Path:: Specifying source directories* Machine Code:: Source and machine codeFile: gdb.info, Node: List, Next: Specify Location, Up: Source7.1 Printing Source Lines=========================To print lines from a source file, use the `list' command (abbreviated`l'). By default, ten lines are printed. There are several ways tospecify what part of the file you want to print; see *Note SpecifyLocation::, for the full list.Here are the forms of the `list' command most commonly used:`list LINENUM'Print lines centered around line number LINENUM in the currentsource file.`list FUNCTION'Print lines centered around the beginning of function FUNCTION.`list'Print more lines. If the last lines printed were printed with a`list' command, this prints lines following the last linesprinted; however, if the last line printed was a solitary lineprinted as part of displaying a stack frame (*note Examining theStack: Stack.), this prints lines centered around that line.`list -'Print lines just before the lines last printed.By default, GDB prints ten source lines with any of these forms ofthe `list' command. You can change this using `set listsize':`set listsize COUNT'Make the `list' command display COUNT source lines (unless the`list' argument explicitly specifies some other number).`show listsize'Display the number of lines that `list' prints.Repeating a `list' command with <RET> discards the argument, so itis equivalent to typing just `list'. This is more useful than listingthe same lines again. An exception is made for an argument of `-';that argument is preserved in repetition so that each repetition movesup in the source file.In general, the `list' command expects you to supply zero, one or two"linespecs". Linespecs specify source lines; there are several ways ofwriting them (*note Specify Location::), but the effect is always tospecify some source line.Here is a complete description of the possible arguments for `list':`list LINESPEC'Print lines centered around the line specified by LINESPEC.`list FIRST,LAST'Print lines from FIRST to LAST. Both arguments are linespecs.When a `list' command has two linespecs, and the source file ofthe second linespec is omitted, this refers to the same sourcefile as the first linespec.`list ,LAST'Print lines ending with LAST.`list FIRST,'Print lines starting with FIRST.`list +'Print lines just after the lines last printed.`list -'Print lines just before the lines last printed.`list'As described in the preceding table.File: gdb.info, Node: Specify Location, Next: Edit, Prev: List, Up: Source7.2 Specifying a Location=========================Several GDB commands accept arguments that specify a location of yourprogram's code. Since GDB is a source-level debugger, a locationusually specifies some line in the source code; for that reason,locations are also known as "linespecs".Here are all the different ways of specifying a code location thatGDB understands:`LINENUM'Specifies the line number LINENUM of the current source file.`-OFFSET'`+OFFSET'Specifies the line OFFSET lines before or after the "currentline". For the `list' command, the current line is the last oneprinted; for the breakpoint commands, this is the line at whichexecution stopped in the currently selected "stack frame" (*noteFrames: Frames, for a description of stack frames.) When used asthe second of the two linespecs in a `list' command, thisspecifies the line OFFSET lines up or down from the first linespec.`FILENAME:LINENUM'Specifies the line LINENUM in the source file FILENAME.`FUNCTION'Specifies the line that begins the body of the function FUNCTION.For example, in C, this is the line with the open brace.`FILENAME:FUNCTION'Specifies the line that begins the body of the function FUNCTIONin the file FILENAME. You only need the file name with a functionname to avoid ambiguity when there are identically named functionsin different source files.`*ADDRESS'Specifies the program address ADDRESS. For line-orientedcommands, such as `list' and `edit', this specifies a source linethat contains ADDRESS. For `break' and other breakpoint orientedcommands, this can be used to set breakpoints in parts of yourprogram which do not have debugging information or source files.Here ADDRESS may be any expression valid in the current workinglanguage (*note working language: Languages.) that specifies a codeaddress. In addition, as a convenience, GDB extends the semanticsof expressions used in locations to cover the situations thatfrequently happen during debugging. Here are the various forms ofADDRESS:`EXPRESSION'Any expression valid in the current working language.`FUNCADDR'An address of a function or procedure derived from its name.In C, C++, Java, Objective-C, Fortran, minimal, and assembly,this is simply the function's name FUNCTION (and actually aspecial case of a valid expression). In Pascal and Modula-2,this is `&FUNCTION'. In Ada, this is `FUNCTION'Address'(although the Pascal form also works).This form specifies the address of the function's firstinstruction, before the stack frame and arguments have beenset up.`'FILENAME'::FUNCADDR'Like FUNCADDR above, but also specifies the name of the sourcefile explicitly. This is useful if the name of the functiondoes not specify the function unambiguously, e.g., if thereare several functions with identical names in differentsource files.File: gdb.info, Node: Edit, Next: Search, Prev: Specify Location, Up: Source7.3 Editing Source Files========================To edit the lines in a source file, use the `edit' command. Theediting program of your choice is invoked with the current line set tothe active line in the program. Alternatively, there are several waysto specify what part of the file you want to print if you want to seeother parts of the program:`edit LOCATION'Edit the source file specified by `location'. Editing starts atthat LOCATION, e.g., at the specified source line of the specifiedfile. *Note Specify Location::, for all the possible forms of theLOCATION argument; here are the forms of the `edit' command mostcommonly used:`edit NUMBER'Edit the current source file with NUMBER as the active linenumber.`edit FUNCTION'Edit the file containing FUNCTION at the beginning of itsdefinition.7.3.1 Choosing your Editor--------------------------You can customize GDB to use any editor you want (1). By default, itis `/bin/ex', but you can change this by setting the environmentvariable `EDITOR' before using GDB. For example, to configure GDB touse the `vi' editor, you could use these commands with the `sh' shell:EDITOR=/usr/bin/viexport EDITORgdb ...or in the `csh' shell,setenv EDITOR /usr/bin/vigdb ...---------- Footnotes ----------(1) The only restriction is that your editor (say `ex'), recognizesthe following command-line syntax:ex +NUMBER fileThe optional numeric value +NUMBER specifies the number of the linein the file where to start editing.File: gdb.info, Node: Search, Next: Source Path, Prev: Edit, Up: Source7.4 Searching Source Files==========================There are two commands for searching through the current source filefor a regular expression.`forward-search REGEXP'`search REGEXP'The command `forward-search REGEXP' checks each line, startingwith the one following the last line listed, for a match forREGEXP. It lists the line that is found. You can use the synonym`search REGEXP' or abbreviate the command name as `fo'.`reverse-search REGEXP'The command `reverse-search REGEXP' checks each line, startingwith the one before the last line listed and going backward, for amatch for REGEXP. It lists the line that is found. You canabbreviate this command as `rev'.File: gdb.info, Node: Source Path, Next: Machine Code, Prev: Search, Up: Source7.5 Specifying Source Directories=================================Executable programs sometimes do not record the directories of thesource files from which they were compiled, just the names. Even whenthey do, the directories could be moved between the compilation andyour debugging session. GDB has a list of directories to search forsource files; this is called the "source path". Each time GDB wants asource file, it tries all the directories in the list, in the orderthey are present in the list, until it finds a file with the desiredname.For example, suppose an executable references the file`/usr/src/foo-1.0/lib/foo.c', and our source path is `/mnt/cross'. Thefile is first looked up literally; if this fails,`/mnt/cross/usr/src/foo-1.0/lib/foo.c' is tried; if this fails,`/mnt/cross/foo.c' is opened; if this fails, an error message isprinted. GDB does not look up the parts of the source file name, suchas `/mnt/cross/src/foo-1.0/lib/foo.c'. Likewise, the subdirectories ofthe source path are not searched: if the source path is `/mnt/cross',and the binary refers to `foo.c', GDB would not find it under`/mnt/cross/usr/src/foo-1.0/lib'.Plain file names, relative file names with leading directories, filenames containing dots, etc. are all treated as described above; forinstance, if the source path is `/mnt/cross', and the source file isrecorded as `../lib/foo.c', GDB would first try `../lib/foo.c', then`/mnt/cross/../lib/foo.c', and after that--`/mnt/cross/foo.c'.Note that the executable search path is _not_ used to locate thesource files.Whenever you reset or rearrange the source path, GDB clears out anyinformation it has cached about where source files are found and whereeach line is in the file.When you start GDB, its source path includes only `cdir' and `cwd',in that order. To add other directories, use the `directory' command.The search path is used to find both program source files and GDBscript files (read using the `-command' option and `source' command).In addition to the source path, GDB provides a set of commands thatmanage a list of source path substitution rules. A "substitution rule"specifies how to rewrite source directories stored in the program'sdebug information in case the sources were moved to a differentdirectory between compilation and debugging. A rule is made of twostrings, the first specifying what needs to be rewritten in the path,and the second specifying how it should be rewritten. In *Note setsubstitute-path::, we name these two parts FROM and TO respectively.GDB does a simple string replacement of FROM with TO at the start ofthe directory part of the source file name, and uses that resultinstead of the original file name to look up the sources.Using the previous example, suppose the `foo-1.0' tree has beenmoved from `/usr/src' to `/mnt/cross', then you can tell GDB to replace`/usr/src' in all source path names with `/mnt/cross'. The firstlookup will then be `/mnt/cross/foo-1.0/lib/foo.c' in place of theoriginal location of `/usr/src/foo-1.0/lib/foo.c'. To define a sourcepath substitution rule, use the `set substitute-path' command (*noteset substitute-path::).To avoid unexpected substitution results, a rule is applied only ifthe FROM part of the directory name ends at a directory separator. Forinstance, a rule substituting `/usr/source' into `/mnt/cross' will beapplied to `/usr/source/foo-1.0' but not to `/usr/sourceware/foo-2.0'.And because the substitution is applied only at the beginning of thedirectory name, this rule will not be applied to`/root/usr/source/baz.c' either.In many cases, you can achieve the same result using the `directory'command. However, `set substitute-path' can be more efficient in thecase where the sources are organized in a complex tree with multiplesubdirectories. With the `directory' command, you need to add eachsubdirectory of your project. If you moved the entire tree whilepreserving its internal organization, then `set substitute-path' allowsyou to direct the debugger to all the sources with one single command.`set substitute-path' is also more than just a shortcut command.The source path is only used if the file at the original location nolonger exists. On the other hand, `set substitute-path' modifies thedebugger behavior to look at the rewritten location instead. So, iffor any reason a source file that is not relevant to your executable islocated at the original location, a substitution rule is the onlymethod available to point GDB at the new location.`directory DIRNAME ...'`dir DIRNAME ...'Add directory DIRNAME to the front of the source path. Severaldirectory names may be given to this command, separated by `:'(`;' on MS-DOS and MS-Windows, where `:' usually appears as partof absolute file names) or whitespace. You may specify adirectory that is already in the source path; this moves itforward, so GDB searches it sooner.You can use the string `$cdir' to refer to the compilationdirectory (if one is recorded), and `$cwd' to refer to the currentworking directory. `$cwd' is not the same as `.'--the formertracks the current working directory as it changes during your GDBsession, while the latter is immediately expanded to the currentdirectory at the time you add an entry to the source path.`directory'Reset the source path to its default value (`$cdir:$cwd' on Unixsystems). This requires confirmation.`show directories'Print the source path: show which directories it contains.`set substitute-path FROM TO'Define a source path substitution rule, and add it at the end ofthe current list of existing substitution rules. If a rule withthe same FROM was already defined, then the old rule is alsodeleted.For example, if the file `/foo/bar/baz.c' was moved to`/mnt/cross/baz.c', then the command(gdb) set substitute-path /usr/src /mnt/crosswill tell GDB to replace `/usr/src' with `/mnt/cross', which willallow GDB to find the file `baz.c' even though it was moved.In the case when more than one substitution rule have been defined,the rules are evaluated one by one in the order where they havebeen defined. The first one matching, if any, is selected toperform the substitution.For instance, if we had entered the following commands:(gdb) set substitute-path /usr/src/include /mnt/include(gdb) set substitute-path /usr/src /mnt/srcGDB would then rewrite `/usr/src/include/defs.h' into`/mnt/include/defs.h' by using the first rule. However, it woulduse the second rule to rewrite `/usr/src/lib/foo.c' into`/mnt/src/lib/foo.c'.`unset substitute-path [path]'If a path is specified, search the current list of substitutionrules for a rule that would rewrite that path. Delete that ruleif found. A warning is emitted by the debugger if no rule couldbe found.If no path is specified, then all substitution rules are deleted.`show substitute-path [path]'If a path is specified, then print the source path substitutionrule which would rewrite that path, if any.If no path is specified, then print all existing source pathsubstitution rules.If your source path is cluttered with directories that are no longerof interest, GDB may sometimes cause confusion by finding the wrongversions of source. You can correct the situation as follows:1. Use `directory' with no argument to reset the source path to itsdefault value.2. Use `directory' with suitable arguments to reinstall thedirectories you want in the source path. You can add all thedirectories in one command.File: gdb.info, Node: Machine Code, Prev: Source Path, Up: Source7.6 Source and Machine Code===========================You can use the command `info line' to map source lines to programaddresses (and vice versa), and the command `disassemble' to display arange of addresses as machine instructions. When run under GNU Emacsmode, the `info line' command causes the arrow to point to the linespecified. Also, `info line' prints addresses in symbolic form as wellas hex.`info line LINESPEC'Print the starting and ending addresses of the compiled code forsource line LINESPEC. You can specify source lines in any of theways documented in *Note Specify Location::.For example, we can use `info line' to discover the location of theobject code for the first line of function `m4_changequote':(gdb) info line m4_changequoteLine 895 of "builtin.c" starts at pc 0x634c and ends at 0x6350.We can also inquire (using `*ADDR' as the form for LINESPEC) whatsource line covers a particular address:(gdb) info line *0x63ffLine 926 of "builtin.c" starts at pc 0x63e4 and ends at 0x6404.After `info line', the default address for the `x' command ischanged to the starting address of the line, so that `x/i' issufficient to begin examining the machine code (*note Examining Memory:Memory.). Also, this address is saved as the value of the conveniencevariable `$_' (*note Convenience Variables: Convenience Vars.).`disassemble'This specialized command dumps a range of memory as machineinstructions. The default memory range is the functionsurrounding the program counter of the selected frame. A singleargument to this command is a program counter value; GDB dumps thefunction surrounding this value. Two arguments specify a range ofaddresses (first inclusive, second exclusive) to dump.The following example shows the disassembly of a range of addressesof HP PA-RISC 2.0 code:(gdb) disas 0x32c4 0x32e4Dump of assembler code from 0x32c4 to 0x32e4:0x32c4 <main+204>: addil 0,dp0x32c8 <main+208>: ldw 0x22c(sr0,r1),r260x32cc <main+212>: ldil 0x3000,r310x32d0 <main+216>: ble 0x3f8(sr4,r31)0x32d4 <main+220>: ldo 0(r31),rp0x32d8 <main+224>: addil -0x800,dp0x32dc <main+228>: ldo 0x588(r1),r260x32e0 <main+232>: ldil 0x3000,r31End of assembler dump.Some architectures have more than one commonly-used set ofinstruction mnemonics or other syntax.For programs that were dynamically linked and use shared libraries,instructions that call functions or branch to locations in the sharedlibraries might show a seemingly bogus location--it's actually alocation of the relocation table. On some architectures, GDB might beable to resolve these to actual function names.`set disassembly-flavor INSTRUCTION-SET'Select the instruction set to use when disassembling the programvia the `disassemble' or `x/i' commands.Currently this command is only defined for the Intel x86 family.You can set INSTRUCTION-SET to either `intel' or `att'. Thedefault is `att', the AT&T flavor used by default by Unixassemblers for x86-based targets.`show disassembly-flavor'Show the current setting of the disassembly flavor.File: gdb.info, Node: Data, Next: Macros, Prev: Source, Up: Top8 Examining Data****************The usual way to examine data in your program is with the `print'command (abbreviated `p'), or its synonym `inspect'. It evaluates andprints the value of an expression of the language your program iswritten in (*note Using GDB with Different Languages: Languages.).`print EXPR'`print /F EXPR'EXPR is an expression (in the source language). By default thevalue of EXPR is printed in a format appropriate to its data type;you can choose a different format by specifying `/F', where F is aletter specifying the format; see *Note Output Formats: OutputFormats.`print'`print /F'If you omit EXPR, GDB displays the last value again (from the"value history"; *note Value History: Value History.). Thisallows you to conveniently inspect the same value in analternative format.A more low-level way of examining data is with the `x' command. Itexamines data in memory at a specified address and prints it in aspecified format. *Note Examining Memory: Memory.If you are interested in information about types, or about how thefields of a struct or a class are declared, use the `ptype EXP' commandrather than `print'. *Note Examining the Symbol Table: Symbols.* Menu:* Expressions:: Expressions* Variables:: Program variables* Arrays:: Artificial arrays* Output Formats:: Output formats* Memory:: Examining memory* Auto Display:: Automatic display* Print Settings:: Print settings* Value History:: Value history* Convenience Vars:: Convenience variables* Registers:: Registers* Floating Point Hardware:: Floating point hardware* Vector Unit:: Vector Unit* OS Information:: Auxiliary data provided by operating system* Memory Region Attributes:: Memory region attributes* Dump/Restore Files:: Copy between memory and a file* Core File Generation:: Cause a program dump its core* Character Sets:: Debugging programs that use a differentcharacter set than GDB does* Caching Remote Data:: Data caching for remote targetsFile: gdb.info, Node: Expressions, Next: Variables, Up: Data8.1 Expressions===============`print' and many other GDB commands accept an expression and computeits value. Any kind of constant, variable or operator defined by theprogramming language you are using is valid in an expression in GDB.This includes conditional expressions, function calls, casts, andstring constants. It also includes preprocessor macros, if youcompiled your program to include this information; see *NoteCompilation::.GDB supports array constants in expressions input by the user. Thesyntax is {ELEMENT, ELEMENT...}. For example, you can use the command`print {1, 2, 3}' to build up an array in memory that is `malloc'ed inthe target program.Because C is so widespread, most of the expressions shown inexamples in this manual are in C. *Note Using GDB with DifferentLanguages: Languages, for information on how to use expressions in otherlanguages.In this section, we discuss operators that you can use in GDBexpressions regardless of your programming language.Casts are supported in all languages, not just in C, because it is souseful to cast a number into a pointer in order to examine a structureat that address in memory.GDB supports these operators, in addition to those common toprogramming languages:`@'`@' is a binary operator for treating parts of memory as arrays.*Note Artificial Arrays: Arrays, for more information.`::'`::' allows you to specify a variable in terms of the file orfunction where it is defined. *Note Program Variables: Variables.`{TYPE} ADDR'Refers to an object of type TYPE stored at address ADDR in memory.ADDR may be any expression whose value is an integer or pointer(but parentheses are required around binary operators, just as ina cast). This construct is allowed regardless of what kind ofdata is normally supposed to reside at ADDR.File: gdb.info, Node: Variables, Next: Arrays, Prev: Expressions, Up: Data8.2 Program Variables=====================The most common kind of expression to use is the name of a variable inyour program.Variables in expressions are understood in the selected stack frame(*note Selecting a Frame: Selection.); they must be either:* global (or file-static)or* visible according to the scope rules of the programming languagefrom the point of execution in that frameThis means that in the functionfoo (a)int a;{bar (a);{int b = test ();bar (b);}}you can examine and use the variable `a' whenever your program isexecuting within the function `foo', but you can only use or examinethe variable `b' while your program is executing inside the block where`b' is declared.There is an exception: you can refer to a variable or function whosescope is a single source file even if the current execution point is notin this file. But it is possible to have more than one such variable orfunction with the same name (in different source files). If thathappens, referring to that name has unpredictable effects. If you wish,you can specify a static variable in a particular function or file,using the colon-colon (`::') notation:FILE::VARIABLEFUNCTION::VARIABLEHere FILE or FUNCTION is the name of the context for the staticVARIABLE. In the case of file names, you can use quotes to make sureGDB parses the file name as a single word--for example, to print aglobal value of `x' defined in `f2.c':(gdb) p 'f2.c'::xThis use of `::' is very rarely in conflict with the very similaruse of the same notation in C++. GDB also supports use of the C++scope resolution operator in GDB expressions._Warning:_ Occasionally, a local variable may appear to have thewrong value at certain points in a function--just after entry to anew scope, and just before exit.You may see this problem when you are stepping by machineinstructions. This is because, on most machines, it takes more thanone instruction to set up a stack frame (including local variabledefinitions); if you are stepping by machine instructions, variablesmay appear to have the wrong values until the stack frame is completelybuilt. On exit, it usually also takes more than one machineinstruction to destroy a stack frame; after you begin stepping throughthat group of instructions, local variable definitions may be gone.This may also happen when the compiler does significantoptimizations. To be sure of always seeing accurate values, turn offall optimization when compiling.Another possible effect of compiler optimizations is to optimizeunused variables out of existence, or assign variables to registers (asopposed to memory addresses). Depending on the support for such casesoffered by the debug info format used by the compiler, GDB might not beable to display values for such local variables. If that happens, GDBwill print a message like this:No symbol "foo" in current context.To solve such problems, either recompile without optimizations, oruse a different debug info format, if the compiler supports several suchformats. For example, GCC, the GNU C/C++ compiler, usually supportsthe `-gstabs+' option. `-gstabs+' produces debug info in a format thatis superior to formats such as COFF. You may be able to use DWARF 2(`-gdwarf-2'), which is also an effective form for debug info. *NoteOptions for Debugging Your Program or GCC: (gcc.info)Debugging Options.*Note C and C++: C, for more information about debug info formats thatare best suited to C++ programs.If you ask to print an object whose contents are unknown to GDB,e.g., because its data type is not completely specified by the debuginformation, GDB will say `<incomplete type>'. *Note incomplete type:Symbols, for more about this.Strings are identified as arrays of `char' values without specifiedsignedness. Arrays of either `signed char' or `unsigned char' getprinted as arrays of 1 byte sized integers. `-fsigned-char' or`-funsigned-char' GCC options have no effect as GDB defines literalstring type `"char"' as `char' without a sign. For program codechar var0[] = "A";signed char var1[] = "A";You get during debugging(gdb) print var0$1 = "A"(gdb) print var1$2 = {65 'A', 0 '\0'}File: gdb.info, Node: Arrays, Next: Output Formats, Prev: Variables, Up: Data8.3 Artificial Arrays=====================It is often useful to print out several successive objects of the sametype in memory; a section of an array, or an array of dynamicallydetermined size for which only a pointer exists in the program.You can do this by referring to a contiguous span of memory as an"artificial array", using the binary operator `@'. The left operand of`@' should be the first element of the desired array and be anindividual object. The right operand should be the desired length ofthe array. The result is an array value whose elements are all of thetype of the left argument. The first element is actually the leftargument; the second element comes from bytes of memory immediatelyfollowing those that hold the first element, and so on. Here is anexample. If a program saysint *array = (int *) malloc (len * sizeof (int));you can print the contents of `array' withp *array@lenThe left operand of `@' must reside in memory. Array values madewith `@' in this way behave just like other arrays in terms ofsubscripting, and are coerced to pointers when used in expressions.Artificial arrays most often appear in expressions via the value history(*note Value History: Value History.), after printing one out.Another way to create an artificial array is to use a cast. Thisre-interprets a value as if it were an array. The value need not be inmemory:(gdb) p/x (short[2])0x12345678$1 = {0x1234, 0x5678}As a convenience, if you leave the array length out (as in`(TYPE[])VALUE') GDB calculates the size to fill the value (as`sizeof(VALUE)/sizeof(TYPE)':(gdb) p/x (short[])0x12345678$2 = {0x1234, 0x5678}Sometimes the artificial array mechanism is not quite enough; inmoderately complex data structures, the elements of interest may notactually be adjacent--for example, if you are interested in the valuesof pointers in an array. One useful work-around in this situation isto use a convenience variable (*note Convenience Variables: ConvenienceVars.) as a counter in an expression that prints the first interestingvalue, and then repeat that expression via <RET>. For instance,suppose you have an array `dtab' of pointers to structures, and you areinterested in the values of a field `fv' in each structure. Here is anexample of what you might type:set $i = 0p dtab[$i++]->fv<RET><RET>...File: gdb.info, Node: Output Formats, Next: Memory, Prev: Arrays, Up: Data8.4 Output Formats==================By default, GDB prints a value according to its data type. Sometimesthis is not what you want. For example, you might want to print anumber in hex, or a pointer in decimal. Or you might want to view datain memory at a certain address as a character string or as aninstruction. To do these things, specify an "output format" when youprint a value.The simplest use of output formats is to say how to print a valuealready computed. This is done by starting the arguments of the`print' command with a slash and a format letter. The format letterssupported are:`x'Regard the bits of the value as an integer, and print the integerin hexadecimal.`d'Print as integer in signed decimal.`u'Print as integer in unsigned decimal.`o'Print as integer in octal.`t'Print as integer in binary. The letter `t' stands for "two". (1)`a'Print as an address, both absolute in hexadecimal and as an offsetfrom the nearest preceding symbol. You can use this format usedto discover where (in what function) an unknown address is located:(gdb) p/a 0x54320$3 = 0x54320 <_initialize_vx+396>The command `info symbol 0x54320' yields similar results. *Noteinfo symbol: Symbols.`c'Regard as an integer and print it as a character constant. Thisprints both the numerical value and its character representation.The character representation is replaced with the octal escape`\nnn' for characters outside the 7-bit ASCII range.Without this format, GDB displays `char', `unsigned char', and`signed char' data as character constants. Single-byte members ofvectors are displayed as integer data.`f'Regard the bits of the value as a floating point number and printusing typical floating point syntax.`s'Regard as a string, if possible. With this format, pointers tosingle-byte data are displayed as null-terminated strings andarrays of single-byte data are displayed as fixed-length strings.Other values are displayed in their natural types.Without this format, GDB displays pointers to and arrays of`char', `unsigned char', and `signed char' as strings.Single-byte members of a vector are displayed as an integer array.For example, to print the program counter in hex (*noteRegisters::), typep/x $pcNote that no space is required before the slash; this is because commandnames in GDB cannot contain a slash.To reprint the last value in the value history with a differentformat, you can use the `print' command with just a format and noexpression. For example, `p/x' reprints the last value in hex.---------- Footnotes ----------(1) `b' cannot be used because these format letters are also usedwith the `x' command, where `b' stands for "byte"; see *Note ExaminingMemory: Memory.File: gdb.info, Node: Memory, Next: Auto Display, Prev: Output Formats, Up: Data8.5 Examining Memory====================You can use the command `x' (for "examine") to examine memory in any ofseveral formats, independently of your program's data types.`x/NFU ADDR'`x ADDR'`x'Use the `x' command to examine memory.N, F, and U are all optional parameters that specify how much memoryto display and how to format it; ADDR is an expression giving theaddress where you want to start displaying memory. If you use defaultsfor NFU, you need not type the slash `/'. Several commands setconvenient defaults for ADDR.N, the repeat countThe repeat count is a decimal integer; the default is 1. Itspecifies how much memory (counting by units U) to display.F, the display formatThe display format is one of the formats used by `print' (`x',`d', `u', `o', `t', `a', `c', `f', `s'), and in addition `i' (formachine instructions). The default is `x' (hexadecimal)initially. The default changes each time you use either `x' or`print'.U, the unit sizeThe unit size is any of`b'Bytes.`h'Halfwords (two bytes).`w'Words (four bytes). This is the initial default.`g'Giant words (eight bytes).Each time you specify a unit size with `x', that size becomes thedefault unit the next time you use `x'. (For the `s' and `i'formats, the unit size is ignored and is normally not written.)ADDR, starting display addressADDR is the address where you want GDB to begin displaying memory.The expression need not have a pointer value (though it may); itis always interpreted as an integer address of a byte of memory.*Note Expressions: Expressions, for more information onexpressions. The default for ADDR is usually just after the lastaddress examined--but several other commands also set the defaultaddress: `info breakpoints' (to the address of the last breakpointlisted), `info line' (to the starting address of a line), and`print' (if you use it to display a value from memory).For example, `x/3uh 0x54320' is a request to display three halfwords(`h') of memory, formatted as unsigned decimal integers (`u'), startingat address `0x54320'. `x/4xw $sp' prints the four words (`w') ofmemory above the stack pointer (here, `$sp'; *note Registers:Registers.) in hexadecimal (`x').Since the letters indicating unit sizes are all distinct from theletters specifying output formats, you do not have to remember whetherunit size or format comes first; either order works. The outputspecifications `4xw' and `4wx' mean exactly the same thing. (However,the count N must come first; `wx4' does not work.)Even though the unit size U is ignored for the formats `s' and `i',you might still want to use a count N; for example, `3i' specifies thatyou want to see three machine instructions, including any operands.For convenience, especially when used with the `display' command, the`i' format also prints branch delay slot instructions, if any, beyondthe count specified, which immediately follow the last instruction thatis within the count. The command `disassemble' gives an alternativeway of inspecting machine instructions; see *Note Source and MachineCode: Machine Code.All the defaults for the arguments to `x' are designed to make iteasy to continue scanning memory with minimal specifications each timeyou use `x'. For example, after you have inspected three machineinstructions with `x/3i ADDR', you can inspect the next seven with just`x/7'. If you use <RET> to repeat the `x' command, the repeat count Nis used again; the other arguments default as for successive uses of`x'.The addresses and contents printed by the `x' command are not savedin the value history because there is often too much of them and theywould get in the way. Instead, GDB makes these values available forsubsequent use in expressions as values of the convenience variables`$_' and `$__'. After an `x' command, the last address examined isavailable for use in expressions in the convenience variable `$_'. Thecontents of that address, as examined, are available in the conveniencevariable `$__'.If the `x' command has a repeat count, the address and contents savedare from the last memory unit printed; this is not the same as the lastaddress printed if several units were printed on the last line ofoutput.When you are debugging a program running on a remote target machine(*note Remote Debugging::), you may wish to verify the program's imagein the remote machine's memory against the executable file youdownloaded to the target. The `compare-sections' command is providedfor such situations.`compare-sections [SECTION-NAME]'Compare the data of a loadable section SECTION-NAME in theexecutable file of the program being debugged with the samesection in the remote machine's memory, and report any mismatches.With no arguments, compares all loadable sections. This command'savailability depends on the target's support for the `"qCRC"'remote request.File: gdb.info, Node: Auto Display, Next: Print Settings, Prev: Memory, Up: Data8.6 Automatic Display=====================If you find that you want to print the value of an expression frequently(to see how it changes), you might want to add it to the "automaticdisplay list" so that GDB prints its value each time your program stops.Each expression added to the list is given a number to identify it; toremove an expression from the list, you specify that number. Theautomatic display looks like this:2: foo = 383: bar[5] = (struct hack *) 0x3804This display shows item numbers, expressions and their current values.As with displays you request manually using `x' or `print', you canspecify the output format you prefer; in fact, `display' decideswhether to use `print' or `x' depending your format specification--ituses `x' if you specify either the `i' or `s' format, or a unit size;otherwise it uses `print'.`display EXPR'Add the expression EXPR to the list of expressions to display eachtime your program stops. *Note Expressions: Expressions.`display' does not repeat if you press <RET> again after using it.`display/FMT EXPR'For FMT specifying only a display format and not a size or count,add the expression EXPR to the auto-display list but arrange todisplay it each time in the specified format FMT. *Note OutputFormats: Output Formats.`display/FMT ADDR'For FMT `i' or `s', or including a unit-size or a number of units,add the expression ADDR as a memory address to be examined eachtime your program stops. Examining means in effect doing `x/FMTADDR'. *Note Examining Memory: Memory.For example, `display/i $pc' can be helpful, to see the machineinstruction about to be executed each time execution stops (`$pc' is acommon name for the program counter; *note Registers: Registers.).`undisplay DNUMS...'`delete display DNUMS...'Remove item numbers DNUMS from the list of expressions to display.`undisplay' does not repeat if you press <RET> after using it.(Otherwise you would just get the error `No display number ...'.)`disable display DNUMS...'Disable the display of item numbers DNUMS. A disabled displayitem is not printed automatically, but is not forgotten. It may beenabled again later.`enable display DNUMS...'Enable display of item numbers DNUMS. It becomes effective onceagain in auto display of its expression, until you specifyotherwise.`display'Display the current values of the expressions on the list, just asis done when your program stops.`info display'Print the list of expressions previously set up to displayautomatically, each one with its item number, but without showingthe values. This includes disabled expressions, which are markedas such. It also includes expressions which would not bedisplayed right now because they refer to automatic variables notcurrently available.If a display expression refers to local variables, then it does notmake sense outside the lexical context for which it was set up. Such anexpression is disabled when execution enters a context where one of itsvariables is not defined. For example, if you give the command`display last_char' while inside a function with an argument`last_char', GDB displays this argument while your program continues tostop inside that function. When it stops elsewhere--where there is novariable `last_char'--the display is disabled automatically. The nexttime your program stops where `last_char' is meaningful, you can enablethe display expression once again.File: gdb.info, Node: Print Settings, Next: Value History, Prev: Auto Display, Up: Data8.7 Print Settings==================GDB provides the following ways to control how arrays, structures, andsymbols are printed.These settings are useful for debugging programs in any language:`set print address'`set print address on'GDB prints memory addresses showing the location of stack traces,structure values, pointer values, breakpoints, and so forth, evenwhen it also displays the contents of those addresses. The defaultis `on'. For example, this is what a stack frame display lookslike with `set print address on':(gdb) f#0 set_quotes (lq=0x34c78 "<<", rq=0x34c88 ">>")at input.c:530530 if (lquote != def_lquote)`set print address off'Do not print addresses when displaying their contents. Forexample, this is the same stack frame displayed with `set printaddress off':(gdb) set print addr off(gdb) f#0 set_quotes (lq="<<", rq=">>") at input.c:530530 if (lquote != def_lquote)You can use `set print address off' to eliminate all machinedependent displays from the GDB interface. For example, with`print address off', you should get the same text for backtraces onall machines--whether or not they involve pointer arguments.`show print address'Show whether or not addresses are to be printed.When GDB prints a symbolic address, it normally prints the closestearlier symbol plus an offset. If that symbol does not uniquelyidentify the address (for example, it is a name whose scope is a singlesource file), you may need to clarify. One way to do this is with`info line', for example `info line *0x4537'. Alternately, you can setGDB to print the source file and line number when it prints a symbolicaddress:`set print symbol-filename on'Tell GDB to print the source file name and line number of a symbolin the symbolic form of an address.`set print symbol-filename off'Do not print source file name and line number of a symbol. Thisis the default.`show print symbol-filename'Show whether or not GDB will print the source file name and linenumber of a symbol in the symbolic form of an address.Another situation where it is helpful to show symbol filenames andline numbers is when disassembling code; GDB shows you the line numberand source file that corresponds to each instruction.Also, you may wish to see the symbolic form only if the address beingprinted is reasonably close to the closest earlier symbol:`set print max-symbolic-offset MAX-OFFSET'Tell GDB to only display the symbolic form of an address if theoffset between the closest earlier symbol and the address is lessthan MAX-OFFSET. The default is 0, which tells GDB to alwaysprint the symbolic form of an address if any symbol precedes it.`show print max-symbolic-offset'Ask how large the maximum offset is that GDB prints in a symbolicaddress.If you have a pointer and you are not sure where it points, try `setprint symbol-filename on'. Then you can determine the name and sourcefile location of the variable where it points, using `p/a POINTER'.This interprets the address in symbolic form. For example, here GDBshows that a variable `ptt' points at another variable `t', defined in`hi2.c':(gdb) set print symbol-filename on(gdb) p/a ptt$4 = 0xe008 <t in hi2.c>_Warning:_ For pointers that point to a local variable, `p/a' doesnot show the symbol name and filename of the referent, even withthe appropriate `set print' options turned on.Other settings control how different kinds of objects are printed:`set print array'`set print array on'Pretty print arrays. This format is more convenient to read, butuses more space. The default is off.`set print array off'Return to compressed format for arrays.`show print array'Show whether compressed or pretty format is selected for displayingarrays.`set print array-indexes'`set print array-indexes on'Print the index of each element when displaying arrays. May bemore convenient to locate a given element in the array or quicklyfind the index of a given element in that printed array. Thedefault is off.`set print array-indexes off'Stop printing element indexes when displaying arrays.`show print array-indexes'Show whether the index of each element is printed when displayingarrays.`set print elements NUMBER-OF-ELEMENTS'Set a limit on how many elements of an array GDB will print. IfGDB is printing a large array, it stops printing after it hasprinted the number of elements set by the `set print elements'command. This limit also applies to the display of strings. WhenGDB starts, this limit is set to 200. Setting NUMBER-OF-ELEMENTSto zero means that the printing is unlimited.`show print elements'Display the number of elements of a large array that GDB willprint. If the number is 0, then the printing is unlimited.`set print frame-arguments VALUE'This command allows to control how the values of arguments areprinted when the debugger prints a frame (*note Frames::). Thepossible values are:`all'The values of all arguments are printed. This is the default.`scalars'Print the value of an argument only if it is a scalar. Thevalue of more complex arguments such as arrays, structures,unions, etc, is replaced by `...'. Here is an example whereonly scalar arguments are shown:#1 0x08048361 in call_me (i=3, s=..., ss=0xbf8d508c, u=..., e=green)at frame-args.c:23`none'None of the argument values are printed. Instead, the valueof each argument is replaced by `...'. In this case, theexample above now becomes:#1 0x08048361 in call_me (i=..., s=..., ss=..., u=..., e=...)at frame-args.c:23By default, all argument values are always printed. But thiscommand can be useful in several cases. For instance, it can beused to reduce the amount of information printed in each frame,making the backtrace more readable. Also, this command can beused to improve performance when displaying Ada frames, becausethe computation of large arguments can sometimes be CPU-intensive,especiallly in large applications. Setting `printframe-arguments' to `scalars' or `none' avoids this computation,thus speeding up the display of each Ada frame.`show print frame-arguments'Show how the value of arguments should be displayed when printinga frame.`set print repeats'Set the threshold for suppressing display of repeated arrayelements. When the number of consecutive identical elements of anarray exceeds the threshold, GDB prints the string `"<repeats Ntimes>"', where N is the number of identical repetitions, insteadof displaying the identical elements themselves. Setting thethreshold to zero will cause all elements to be individuallyprinted. The default threshold is 10.`show print repeats'Display the current threshold for printing repeated identicalelements.`set print null-stop'Cause GDB to stop printing the characters of an array when thefirst NULL is encountered. This is useful when large arraysactually contain only short strings. The default is off.`show print null-stop'Show whether GDB stops printing an array on the first NULLcharacter.`set print pretty on'Cause GDB to print structures in an indented format with one memberper line, like this:$1 = {next = 0x0,flags = {sweet = 1,sour = 1},meat = 0x54 "Pork"}`set print pretty off'Cause GDB to print structures in a compact format, like this:$1 = {next = 0x0, flags = {sweet = 1, sour = 1}, \meat = 0x54 "Pork"}This is the default format.`show print pretty'Show which format GDB is using to print structures.`set print sevenbit-strings on'Print using only seven-bit characters; if this option is set, GDBdisplays any eight-bit characters (in strings or character values)using the notation `\'NNN. This setting is best if you areworking in English (ASCII) and you use the high-order bit ofcharacters as a marker or "meta" bit.`set print sevenbit-strings off'Print full eight-bit characters. This allows the use of moreinternational character sets, and is the default.`show print sevenbit-strings'Show whether or not GDB is printing only seven-bit characters.`set print union on'Tell GDB to print unions which are contained in structures andother unions. This is the default setting.`set print union off'Tell GDB not to print unions which are contained in structures andother unions. GDB will print `"{...}"' instead.`show print union'Ask GDB whether or not it will print unions which are contained instructures and other unions.For example, given the declarationstypedef enum {Tree, Bug} Species;typedef enum {Big_tree, Acorn, Seedling} Tree_forms;typedef enum {Caterpillar, Cocoon, Butterfly}Bug_forms;struct thing {Species it;union {Tree_forms tree;Bug_forms bug;} form;};struct thing foo = {Tree, {Acorn}};with `set print union on' in effect `p foo' would print$1 = {it = Tree, form = {tree = Acorn, bug = Cocoon}}and with `set print union off' in effect it would print$1 = {it = Tree, form = {...}}`set print union' affects programs written in C-like languages andin Pascal.These settings are of interest when debugging C++ programs:`set print demangle'`set print demangle on'Print C++ names in their source form rather than in the encoded("mangled") form passed to the assembler and linker for type-safelinkage. The default is on.`show print demangle'Show whether C++ names are printed in mangled or demangled form.`set print asm-demangle'`set print asm-demangle on'Print C++ names in their source form rather than their mangledform, even in assembler code printouts such as instructiondisassemblies. The default is off.`show print asm-demangle'Show whether C++ names in assembly listings are printed in mangledor demangled form.`set demangle-style STYLE'Choose among several encoding schemes used by different compilersto represent C++ names. The choices for STYLE are currently:`auto'Allow GDB to choose a decoding style by inspecting yourprogram.`gnu'Decode based on the GNU C++ compiler (`g++') encodingalgorithm. This is the default.`hp'Decode based on the HP ANSI C++ (`aCC') encoding algorithm.`lucid'Decode based on the Lucid C++ compiler (`lcc') encodingalgorithm.`arm'Decode using the algorithm in the `C++ Annotated ReferenceManual'. *Warning:* this setting alone is not sufficient toallow debugging `cfront'-generated executables. GDB wouldrequire further enhancement to permit that.If you omit STYLE, you will see a list of possible formats.`show demangle-style'Display the encoding style currently in use for decoding C++symbols.`set print object'`set print object on'When displaying a pointer to an object, identify the _actual_(derived) type of the object rather than the _declared_ type, usingthe virtual function table.`set print object off'Display only the declared type of objects, without reference to thevirtual function table. This is the default setting.`show print object'Show whether actual, or declared, object types are displayed.`set print static-members'`set print static-members on'Print static members when displaying a C++ object. The default ison.`set print static-members off'Do not print static members when displaying a C++ object.`show print static-members'Show whether C++ static members are printed or not.`set print pascal_static-members'`set print pascal_static-members on'Print static members when displaying a Pascal object. The defaultis on.`set print pascal_static-members off'Do not print static members when displaying a Pascal object.`show print pascal_static-members'Show whether Pascal static members are printed or not.`set print vtbl'`set print vtbl on'Pretty print C++ virtual function tables. The default is off.(The `vtbl' commands do not work on programs compiled with the HPANSI C++ compiler (`aCC').)`set print vtbl off'Do not pretty print C++ virtual function tables.`show print vtbl'Show whether C++ virtual function tables are pretty printed, ornot.File: gdb.info, Node: Value History, Next: Convenience Vars, Prev: Print Settings, Up: Data8.8 Value History=================Values printed by the `print' command are saved in the GDB "valuehistory". This allows you to refer to them in other expressions.Values are kept until the symbol table is re-read or discarded (forexample with the `file' or `symbol-file' commands). When the symboltable changes, the value history is discarded, since the values maycontain pointers back to the types defined in the symbol table.The values printed are given "history numbers" by which you canrefer to them. These are successive integers starting with one.`print' shows you the history number assigned to a value by printing`$NUM = ' before the value; here NUM is the history number.To refer to any previous value, use `$' followed by the value'shistory number. The way `print' labels its output is designed toremind you of this. Just `$' refers to the most recent value in thehistory, and `$$' refers to the value before that. `$$N' refers to theNth value from the end; `$$2' is the value just prior to `$$', `$$1' isequivalent to `$$', and `$$0' is equivalent to `$'.For example, suppose you have just printed a pointer to a structureand want to see the contents of the structure. It suffices to typep *$If you have a chain of structures where the component `next' pointsto the next one, you can print the contents of the next one with this:p *$.nextYou can print successive links in the chain by repeating thiscommand--which you can do by just typing <RET>.Note that the history records values, not expressions. If the valueof `x' is 4 and you type these commands:print xset x=5then the value recorded in the value history by the `print' commandremains 4 even though the value of `x' has changed.`show values'Print the last ten values in the value history, with their itemnumbers. This is like `p $$9' repeated ten times, except that`show values' does not change the history.`show values N'Print ten history values centered on history item number N.`show values +'Print ten history values just after the values last printed. Ifno more values are available, `show values +' produces no display.Pressing <RET> to repeat `show values N' has exactly the same effectas `show values +'.File: gdb.info, Node: Convenience Vars, Next: Registers, Prev: Value History, Up: Data8.9 Convenience Variables=========================GDB provides "convenience variables" that you can use within GDB tohold on to a value and refer to it later. These variables existentirely within GDB; they are not part of your program, and setting aconvenience variable has no direct effect on further execution of yourprogram. That is why you can use them freely.Convenience variables are prefixed with `$'. Any name preceded by`$' can be used for a convenience variable, unless it is one of thepredefined machine-specific register names (*note Registers:Registers.). (Value history references, in contrast, are _numbers_preceded by `$'. *Note Value History: Value History.)You can save a value in a convenience variable with an assignmentexpression, just as you would set a variable in your program. Forexample:set $foo = *object_ptrwould save in `$foo' the value contained in the object pointed to by`object_ptr'.Using a convenience variable for the first time creates it, but itsvalue is `void' until you assign a new value. You can alter the valuewith another assignment at any time.Convenience variables have no fixed types. You can assign aconvenience variable any type of value, including structures andarrays, even if that variable already has a value of a different type.The convenience variable, when used as an expression, has the type ofits current value.`show convenience'Print a list of convenience variables used so far, and theirvalues. Abbreviated `show conv'.`init-if-undefined $VARIABLE = EXPRESSION'Set a convenience variable if it has not already been set. Thisis useful for user-defined commands that keep some state. It issimilar, in concept, to using local static variables withinitializers in C (except that convenience variables are global).It can also be used to allow users to override default values usedin a command script.If the variable is already defined then the expression is notevaluated so any side-effects do not occur.One of the ways to use a convenience variable is as a counter to beincremented or a pointer to be advanced. For example, to print a fieldfrom successive elements of an array of structures:set $i = 0print bar[$i++]->contentsRepeat that command by typing <RET>.Some convenience variables are created automatically by GDB and givenvalues likely to be useful.`$_'The variable `$_' is automatically set by the `x' command to thelast address examined (*note Examining Memory: Memory.). Othercommands which provide a default address for `x' to examine alsoset `$_' to that address; these commands include `info line' and`info breakpoint'. The type of `$_' is `void *' except when setby the `x' command, in which case it is a pointer to the type of`$__'.`$__'The variable `$__' is automatically set by the `x' command to thevalue found in the last address examined. Its type is chosen tomatch the format in which the data was printed.`$_exitcode'The variable `$_exitcode' is automatically set to the exit codewhen the program being debugged terminates.On HP-UX systems, if you refer to a function or variable name thatbegins with a dollar sign, GDB searches for a user or system namefirst, before it searches for a convenience variable.File: gdb.info, Node: Registers, Next: Floating Point Hardware, Prev: Convenience Vars, Up: Data8.10 Registers==============You can refer to machine register contents, in expressions, as variableswith names starting with `$'. The names of registers are different foreach machine; use `info registers' to see the names used on yourmachine.`info registers'Print the names and values of all registers except floating-pointand vector registers (in the selected stack frame).`info all-registers'Print the names and values of all registers, includingfloating-point and vector registers (in the selected stack frame).`info registers REGNAME ...'Print the "relativized" value of each specified register REGNAME.As discussed in detail below, register values are normallyrelative to the selected stack frame. REGNAME may be any registername valid on the machine you are using, with or without theinitial `$'.GDB has four "standard" register names that are available (inexpressions) on most machines--whenever they do not conflict with anarchitecture's canonical mnemonics for registers. The register names`$pc' and `$sp' are used for the program counter register and the stackpointer. `$fp' is used for a register that contains a pointer to thecurrent stack frame, and `$ps' is used for a register that contains theprocessor status. For example, you could print the program counter inhex withp/x $pcor print the instruction to be executed next withx/i $pcor add four to the stack pointer(1) withset $sp += 4Whenever possible, these four standard register names are availableon your machine even though the machine has different canonicalmnemonics, so long as there is no conflict. The `info registers'command shows the canonical names. For example, on the SPARC, `inforegisters' displays the processor status register as `$psr' but you canalso refer to it as `$ps'; and on x86-based machines `$ps' is an aliasfor the EFLAGS register.GDB always considers the contents of an ordinary register as aninteger when the register is examined in this way. Some machines havespecial registers which can hold nothing but floating point; theseregisters are considered to have floating point values. There is no wayto refer to the contents of an ordinary register as floating point value(although you can _print_ it as a floating point value with `print/f$REGNAME').Some registers have distinct "raw" and "virtual" data formats. Thismeans that the data format in which the register contents are saved bythe operating system is not the same one that your program normallysees. For example, the registers of the 68881 floating pointcoprocessor are always saved in "extended" (raw) format, but all Cprograms expect to work with "double" (virtual) format. In such cases,GDB normally works with the virtual format only (the format that makessense for your program), but the `info registers' command prints thedata in both formats.Some machines have special registers whose contents can beinterpreted in several different ways. For example, modern x86-basedmachines have SSE and MMX registers that can hold several values packedtogether in several different formats. GDB refers to such registers in`struct' notation:(gdb) print $xmm1$1 = {v4_float = {0, 3.43859137e-038, 1.54142831e-044, 1.821688e-044},v2_double = {9.92129282474342e-303, 2.7585945287983262e-313},v16_int8 = "\000\000\000\000\3706;\001\v\000\000\000\r\000\000",v8_int16 = {0, 0, 14072, 315, 11, 0, 13, 0},v4_int32 = {0, 20657912, 11, 13},v2_int64 = {88725056443645952, 55834574859},uint128 = 0x0000000d0000000b013b36f800000000}To set values of such registers, you need to tell GDB which view of theregister you wish to change, as if you were assigning value to a`struct' member:(gdb) set $xmm1.uint128 = 0x000000000000000000000000FFFFFFFFNormally, register values are relative to the selected stack frame(*note Selecting a Frame: Selection.). This means that you get thevalue that the register would contain if all stack frames farther inwere exited and their saved registers restored. In order to see thetrue contents of hardware registers, you must select the innermostframe (with `frame 0').However, GDB must deduce where registers are saved, from the machinecode generated by your compiler. If some registers are not saved, or ifGDB is unable to locate the saved registers, the selected stack framemakes no difference.---------- Footnotes ----------(1) This is a way of removing one word from the stack, on machineswhere stacks grow downward in memory (most machines, nowadays). Thisassumes that the innermost stack frame is selected; setting `$sp' isnot allowed when other stack frames are selected. To pop entire framesoff the stack, regardless of machine architecture, use `return'; see*Note Returning from a Function: Returning.File: gdb.info, Node: Floating Point Hardware, Next: Vector Unit, Prev: Registers, Up: Data8.11 Floating Point Hardware============================Depending on the configuration, GDB may be able to give you moreinformation about the status of the floating point hardware.`info float'Display hardware-dependent information about the floating pointunit. The exact contents and layout vary depending on thefloating point chip. Currently, `info float' is supported on theARM and x86 machines.File: gdb.info, Node: Vector Unit, Next: OS Information, Prev: Floating Point Hardware, Up: Data8.12 Vector Unit================Depending on the configuration, GDB may be able to give you moreinformation about the status of the vector unit.`info vector'Display information about the vector unit. The exact contents andlayout vary depending on the hardware.File: gdb.info, Node: OS Information, Next: Memory Region Attributes, Prev: Vector Unit, Up: Data8.13 Operating System Auxiliary Information===========================================GDB provides interfaces to useful OS facilities that can help you debugyour program.When GDB runs on a "Posix system" (such as GNU or Unix machines), itinterfaces with the inferior via the `ptrace' system call. Theoperating system creates a special sata structure, called `structuser', for this interface. You can use the command `info udot' todisplay the contents of this data structure.`info udot'Display the contents of the `struct user' maintained by the OSkernel for the program being debugged. GDB displays the contentsof `struct user' as a list of hex numbers, similar to the`examine' command.Some operating systems supply an "auxiliary vector" to programs atstartup. This is akin to the arguments and environment that youspecify for a program, but contains a system-dependent variety ofbinary values that tell system libraries important details about thehardware, operating system, and process. Each value's purpose isidentified by an integer tag; the meanings are well-known butsystem-specific. Depending on the configuration and operating systemfacilities, GDB may be able to show you this information. For remotetargets, this functionality may further depend on the remote stub'ssupport of the `qXfer:auxv:read' packet, see *Note qXfer auxiliaryvector read::.`info auxv'Display the auxiliary vector of the inferior, which can be either alive process or a core dump file. GDB prints each tag valuenumerically, and also shows names and text descriptions forrecognized tags. Some values in the vector are numbers, some bitmasks, and some pointers to strings or other data. GDB displayseach value in the most appropriate form for a recognized tag, andin hexadecimal for an unrecognized tag.File: gdb.info, Node: Memory Region Attributes, Next: Dump/Restore Files, Prev: OS Information, Up: Data8.14 Memory Region Attributes============================="Memory region attributes" allow you to describe special handlingrequired by regions of your target's memory. GDB uses attributes todetermine whether to allow certain types of memory accesses; whether touse specific width accesses; and whether to cache target memory. Bydefault the description of memory regions is fetched from the target(if the current target supports this), but the user can override thefetched regions.Defined memory regions can be individually enabled and disabled.When a memory region is disabled, GDB uses the default attributes whenaccessing memory in that region. Similarly, if no memory regions havebeen defined, GDB uses the default attributes when accessing all memory.When a memory region is defined, it is given a number to identify it;to enable, disable, or remove a memory region, you specify that number.`mem LOWER UPPER ATTRIBUTES...'Define a memory region bounded by LOWER and UPPER with attributesATTRIBUTES..., and add it to the list of regions monitored by GDB.Note that UPPER == 0 is a special case: it is treated as thetarget's maximum memory address. (0xffff on 16 bit targets,0xffffffff on 32 bit targets, etc.)`mem auto'Discard any user changes to the memory regions and usetarget-supplied regions, if available, or no regions if the targetdoes not support.`delete mem NUMS...'Remove memory regions NUMS... from the list of regions monitoredby GDB.`disable mem NUMS...'Disable monitoring of memory regions NUMS.... A disabled memoryregion is not forgotten. It may be enabled again later.`enable mem NUMS...'Enable monitoring of memory regions NUMS....`info mem'Print a table of all defined memory regions, with the followingcolumns for each region:_Memory Region Number__Enabled or Disabled._Enabled memory regions are marked with `y'. Disabled memoryregions are marked with `n'._Lo Address_The address defining the inclusive lower bound of the memoryregion._Hi Address_The address defining the exclusive upper bound of the memoryregion._Attributes_The list of attributes set for this memory region.8.14.1 Attributes-----------------8.14.1.1 Memory Access Mode...........................The access mode attributes set whether GDB may make read or writeaccesses to a memory region.While these attributes prevent GDB from performing invalid memoryaccesses, they do nothing to prevent the target system, I/O DMA, etc.from accessing memory.`ro'Memory is read only.`wo'Memory is write only.`rw'Memory is read/write. This is the default.8.14.1.2 Memory Access Size...........................The access size attribute tells GDB to use specific sized accesses inthe memory region. Often memory mapped device registers requirespecific sized accesses. If no access size attribute is specified, GDBmay use accesses of any size.`8'Use 8 bit memory accesses.`16'Use 16 bit memory accesses.`32'Use 32 bit memory accesses.`64'Use 64 bit memory accesses.8.14.1.3 Data Cache...................The data cache attributes set whether GDB will cache target memory.While this generally improves performance by reducing debug protocoloverhead, it can lead to incorrect results because GDB does not knowabout volatile variables or memory mapped device registers.`cache'Enable GDB to cache target memory.`nocache'Disable GDB from caching target memory. This is the default.8.14.2 Memory Access Checking-----------------------------GDB can be instructed to refuse accesses to memory that is notexplicitly described. This can be useful if accessing such regions hasundesired effects for a specific target, or to provide better errorchecking. The following commands control this behaviour.`set mem inaccessible-by-default [on|off]'If `on' is specified, make GDB treat memory not explicitlydescribed by the memory ranges as non-existent and refuse accessesto such memory. The checks are only performed if there's at leastone memory range defined. If `off' is specified, make GDB treatthe memory not explicitly described by the memory ranges as RAM.The default value is `on'.`show mem inaccessible-by-default'Show the current handling of accesses to unknown memory.File: gdb.info, Node: Dump/Restore Files, Next: Core File Generation, Prev: Memory Region Attributes, Up: Data8.15 Copy Between Memory and a File===================================You can use the commands `dump', `append', and `restore' to copy databetween target memory and a file. The `dump' and `append' commandswrite data to a file, and the `restore' command reads data from a fileback into the inferior's memory. Files may be in binary, MotorolaS-record, Intel hex, or Tektronix Hex format; however, GDB can onlyappend to binary files.`dump [FORMAT] memory FILENAME START_ADDR END_ADDR'`dump [FORMAT] value FILENAME EXPR'Dump the contents of memory from START_ADDR to END_ADDR, or thevalue of EXPR, to FILENAME in the given format.The FORMAT parameter may be any one of:`binary'Raw binary form.`ihex'Intel hex format.`srec'Motorola S-record format.`tekhex'Tektronix Hex format.GDB uses the same definitions of these formats as the GNU binaryutilities, like `objdump' and `objcopy'. If FORMAT is omitted,GDB dumps the data in raw binary form.`append [binary] memory FILENAME START_ADDR END_ADDR'`append [binary] value FILENAME EXPR'Append the contents of memory from START_ADDR to END_ADDR, or thevalue of EXPR, to the file FILENAME, in raw binary form. (GDB canonly append data to files in raw binary form.)`restore FILENAME [binary] BIAS START END'Restore the contents of file FILENAME into memory. The `restore'command can automatically recognize any known BFD file format,except for raw binary. To restore a raw binary file you mustspecify the optional keyword `binary' after the filename.If BIAS is non-zero, its value will be added to the addressescontained in the file. Binary files always start at address zero,so they will be restored at address BIAS. Other bfd files have abuilt-in location; they will be restored at offset BIAS from thatlocation.If START and/or END are non-zero, then only data between fileoffset START and file offset END will be restored. These offsetsare relative to the addresses in the file, before the BIASargument is applied.File: gdb.info, Node: Core File Generation, Next: Character Sets, Prev: Dump/Restore Files, Up: Data8.16 How to Produce a Core File from Your Program=================================================A "core file" or "core dump" is a file that records the memory image ofa running process and its process status (register values etc.). Itsprimary use is post-mortem debugging of a program that crashed while itran outside a debugger. A program that crashes automatically producesa core file, unless this feature is disabled by the user. *NoteFiles::, for information on invoking GDB in the post-mortem debuggingmode.Occasionally, you may wish to produce a core file of the program youare debugging in order to preserve a snapshot of its state. GDB has aspecial command for that.`generate-core-file [FILE]'`gcore [FILE]'Produce a core dump of the inferior process. The optional argumentFILE specifies the file name where to put the core dump. If notspecified, the file name defaults to `core.PID', where PID is theinferior process ID.Note that this command is implemented only for some systems (as ofthis writing, GNU/Linux, FreeBSD, Solaris, Unixware, and S390).File: gdb.info, Node: Character Sets, Next: Caching Remote Data, Prev: Core File Generation, Up: Data8.17 Character Sets===================If the program you are debugging uses a different character set torepresent characters and strings than the one GDB uses itself, GDB canautomatically translate between the character sets for you. Thecharacter set GDB uses we call the "host character set"; the one theinferior program uses we call the "target character set".For example, if you are running GDB on a GNU/Linux system, whichuses the ISO Latin 1 character set, but you are using GDB's remoteprotocol (*note Remote Debugging::) to debug a program running on anIBM mainframe, which uses the EBCDIC character set, then the hostcharacter set is Latin-1, and the target character set is EBCDIC. Ifyou give GDB the command `set target-charset EBCDIC-US', then GDBtranslates between EBCDIC and Latin 1 as you print character or stringvalues, or use character and string literals in expressions.GDB has no way to automatically recognize which character set theinferior program uses; you must tell it, using the `set target-charset'command, described below.Here are the commands for controlling GDB's character set support:`set target-charset CHARSET'Set the current target character set to CHARSET. We list thecharacter set names GDB recognizes below, but if you type `settarget-charset' followed by <TAB><TAB>, GDB will list the targetcharacter sets it supports.`set host-charset CHARSET'Set the current host character set to CHARSET.By default, GDB uses a host character set appropriate to thesystem it is running on; you can override that default using the`set host-charset' command.GDB can only use certain character sets as its host character set.We list the character set names GDB recognizes below, andindicate which can be host character sets, but if you type `settarget-charset' followed by <TAB><TAB>, GDB will list the hostcharacter sets it supports.`set charset CHARSET'Set the current host and target character sets to CHARSET. Asabove, if you type `set charset' followed by <TAB><TAB>, GDB willlist the name of the character sets that can be used for both hostand target.`show charset'Show the names of the current host and target charsets.`show host-charset'Show the name of the current host charset.`show target-charset'Show the name of the current target charset.GDB currently includes support for the following character sets:`ASCII'Seven-bit U.S. ASCII. GDB can use this as its host character set.`ISO-8859-1'The ISO Latin 1 character set. This extends ASCII with accentedcharacters needed for French, German, and Spanish. GDB can usethis as its host character set.`EBCDIC-US'`IBM1047'Variants of the EBCDIC character set, used on some of IBM'smainframe operating systems. (GNU/Linux on the S/390 uses U.S.ASCII.) GDB cannot use these as its host character set.Note that these are all single-byte character sets. More work insideGDB is needed to support multi-byte or variable-width characterencodings, like the UTF-8 and UCS-2 encodings of Unicode.Here is an example of GDB's character set support in action. Assumethat the following source code has been placed in the file`charset-test.c':#include <stdio.h>char ascii_hello[]= {72, 101, 108, 108, 111, 44, 32, 119,111, 114, 108, 100, 33, 10, 0};char ibm1047_hello[]= {200, 133, 147, 147, 150, 107, 64, 166,150, 153, 147, 132, 90, 37, 0};main (){printf ("Hello, world!\n");}In this program, `ascii_hello' and `ibm1047_hello' are arrayscontaining the string `Hello, world!' followed by a newline, encoded inthe ASCII and IBM1047 character sets.We compile the program, and invoke the debugger on it:$ gcc -g charset-test.c -o charset-test$ gdb -nw charset-testGNU gdb 2001-12-19-cvsCopyright 2001 Free Software Foundation, Inc....(gdb)We can use the `show charset' command to see what character sets GDBis currently using to interpret and display characters and strings:(gdb) show charsetThe current host and target character set is `ISO-8859-1'.(gdb)For the sake of printing this manual, let's use ASCII as our initialcharacter set:(gdb) set charset ASCII(gdb) show charsetThe current host and target character set is `ASCII'.(gdb)Let's assume that ASCII is indeed the correct character set for ourhost system -- in other words, let's assume that if GDB printscharacters using the ASCII character set, our terminal will displaythem properly. Since our current target character set is also ASCII,the contents of `ascii_hello' print legibly:(gdb) print ascii_hello$1 = 0x401698 "Hello, world!\n"(gdb) print ascii_hello[0]$2 = 72 'H'(gdb)GDB uses the target character set for character and string literalsyou use in expressions:(gdb) print '+'$3 = 43 '+'(gdb)The ASCII character set uses the number 43 to encode the `+'character.GDB relies on the user to tell it which character set the targetprogram uses. If we print `ibm1047_hello' while our target characterset is still ASCII, we get jibberish:(gdb) print ibm1047_hello$4 = 0x4016a8 "\310\205\223\223\226k@\246\226\231\223\204Z%"(gdb) print ibm1047_hello[0]$5 = 200 '\310'(gdb)If we invoke the `set target-charset' followed by <TAB><TAB>, GDBtells us the character sets it supports:(gdb) set target-charsetASCII EBCDIC-US IBM1047 ISO-8859-1(gdb) set target-charsetWe can select IBM1047 as our target character set, and examine theprogram's strings again. Now the ASCII string is wrong, but GDBtranslates the contents of `ibm1047_hello' from the target characterset, IBM1047, to the host character set, ASCII, and they displaycorrectly:(gdb) set target-charset IBM1047(gdb) show charsetThe current host character set is `ASCII'.The current target character set is `IBM1047'.(gdb) print ascii_hello$6 = 0x401698 "\110\145%%?\054\040\167?\162%\144\041\012"(gdb) print ascii_hello[0]$7 = 72 '\110'(gdb) print ibm1047_hello$8 = 0x4016a8 "Hello, world!\n"(gdb) print ibm1047_hello[0]$9 = 200 'H'(gdb)As above, GDB uses the target character set for character and stringliterals you use in expressions:(gdb) print '+'$10 = 78 '+'(gdb)The IBM1047 character set uses the number 78 to encode the `+'character.File: gdb.info, Node: Caching Remote Data, Prev: Character Sets, Up: Data8.18 Caching Data of Remote Targets===================================GDB can cache data exchanged between the debugger and a remote target(*note Remote Debugging::). Such caching generally improvesperformance, because it reduces the overhead of the remote protocol bybundling memory reads and writes into large chunks. Unfortunately, GDBdoes not currently know anything about volatile registers, and thusdata caching will produce incorrect results when volatile registers arein use.`set remotecache on'`set remotecache off'Set caching state for remote targets. When `ON', use datacaching. By default, this option is `OFF'.`show remotecache'Show the current state of data caching for remote targets.`info dcache'Print the information about the data cache performance. Theinformation displayed includes: the dcache width and depth; and foreach cache line, how many times it was referenced, and its data andstate (dirty, bad, ok, etc.). This command is useful for debuggingthe data cache operation.File: gdb.info, Node: Macros, Next: Tracepoints, Prev: Data, Up: Top9 C Preprocessor Macros***********************Some languages, such as C and C++, provide a way to define and invoke"preprocessor macros" which expand into strings of tokens. GDB canevaluate expressions containing macro invocations, show the result ofmacro expansion, and show a macro's definition, including where it wasdefined.You may need to compile your program specially to provide GDB withinformation about preprocessor macros. Most compilers do not includemacros in their debugging information, even when you compile with the`-g' flag. *Note Compilation::.A program may define a macro at one point, remove that definitionlater, and then provide a different definition after that. Thus, atdifferent points in the program, a macro may have differentdefinitions, or have no definition at all. If there is a current stackframe, GDB uses the macros in scope at that frame's source code line.Otherwise, GDB uses the macros in scope at the current listing location;see *Note List::.At the moment, GDB does not support the `##' token-splicingoperator, the `#' stringification operator, or variable-arity macros.Whenever GDB evaluates an expression, it always expands any macroinvocations present in the expression. GDB also provides the followingcommands for working with macros explicitly.`macro expand EXPRESSION'`macro exp EXPRESSION'Show the results of expanding all preprocessor macro invocations inEXPRESSION. Since GDB simply expands macros, but does not parsethe result, EXPRESSION need not be a valid expression; it can beany string of tokens.`macro expand-once EXPRESSION'`macro exp1 EXPRESSION'(This command is not yet implemented.) Show the results ofexpanding those preprocessor macro invocations that appearexplicitly in EXPRESSION. Macro invocations appearing in thatexpansion are left unchanged. This command allows you to see theeffect of a particular macro more clearly, without being confusedby further expansions. Since GDB simply expands macros, but doesnot parse the result, EXPRESSION need not be a valid expression; itcan be any string of tokens.`info macro MACRO'Show the definition of the macro named MACRO, and describe thesource location where that definition was established.`macro define MACRO REPLACEMENT-LIST'`macro define MACRO(ARGLIST) REPLACEMENT-LIST'(This command is not yet implemented.) Introduce a definition fora preprocessor macro named MACRO, invocations of which are replacedby the tokens given in REPLACEMENT-LIST. The first form of thiscommand defines an "object-like" macro, which takes no arguments;the second form defines a "function-like" macro, which takes thearguments given in ARGLIST.A definition introduced by this command is in scope in everyexpression evaluated in GDB, until it is removed with the `macroundef' command, described below. The definition overrides alldefinitions for MACRO present in the program being debugged, aswell as any previous user-supplied definition.`macro undef MACRO'(This command is not yet implemented.) Remove any user-supplieddefinition for the macro named MACRO. This command only affectsdefinitions provided with the `macro define' command, describedabove; it cannot remove definitions present in the program beingdebugged.`macro list'(This command is not yet implemented.) List all the macrosdefined using the `macro define' command.Here is a transcript showing the above commands in action. First, weshow our source files:$ cat sample.c#include <stdio.h>#include "sample.h"#define M 42#define ADD(x) (M + x)main (){#define N 28printf ("Hello, world!\n");#undef Nprintf ("We're so creative.\n");#define N 1729printf ("Goodbye, world!\n");}$ cat sample.h#define Q <$Now, we compile the program using the GNU C compiler, GCC. We passthe `-gdwarf-2' and `-g3' flags to ensure the compiler includesinformation about preprocessor macros in the debugging information.$ gcc -gdwarf-2 -g3 sample.c -o sample$Now, we start GDB on our sample program:$ gdb -nw sampleGNU gdb 2002-05-06-cvsCopyright 2002 Free Software Foundation, Inc.GDB is free software, ...(gdb)We can expand macros and examine their definitions, even when theprogram is not running. GDB uses the current listing position todecide which macro definitions are in scope:(gdb) list main34 #define M 425 #define ADD(x) (M + x)67 main ()8 {9 #define N 2810 printf ("Hello, world!\n");11 #undef N12 printf ("We're so creative.\n");(gdb) info macro ADDDefined at /home/jimb/gdb/macros/play/sample.c:5#define ADD(x) (M + x)(gdb) info macro QDefined at /home/jimb/gdb/macros/play/sample.h:1included at /home/jimb/gdb/macros/play/sample.c:2#define Q <(gdb) macro expand ADD(1)expands to: (42 + 1)(gdb) macro expand-once ADD(1)expands to: once (M + 1)(gdb)In the example above, note that `macro expand-once' expands only themacro invocation explicit in the original text -- the invocation of`ADD' -- but does not expand the invocation of the macro `M', which wasintroduced by `ADD'.Once the program is running, GDB uses the macro definitions in forceat the source line of the current stack frame:(gdb) break mainBreakpoint 1 at 0x8048370: file sample.c, line 10.(gdb) runStarting program: /home/jimb/gdb/macros/play/sampleBreakpoint 1, main () at sample.c:1010 printf ("Hello, world!\n");(gdb)At line 10, the definition of the macro `N' at line 9 is in force:(gdb) info macro NDefined at /home/jimb/gdb/macros/play/sample.c:9#define N 28(gdb) macro expand N Q Mexpands to: 28 < 42(gdb) print N Q M$1 = 1(gdb)As we step over directives that remove `N''s definition, and thengive it a new definition, GDB finds the definition (or lack thereof) inforce at each point:(gdb) nextHello, world!12 printf ("We're so creative.\n");(gdb) info macro NThe symbol `N' has no definition as a C/C++ preprocessor macroat /home/jimb/gdb/macros/play/sample.c:12(gdb) nextWe're so creative.14 printf ("Goodbye, world!\n");(gdb) info macro NDefined at /home/jimb/gdb/macros/play/sample.c:13#define N 1729(gdb) macro expand N Q Mexpands to: 1729 < 42(gdb) print N Q M$2 = 0(gdb)File: gdb.info, Node: Tracepoints, Next: Overlays, Prev: Macros, Up: Top10 Tracepoints**************In some applications, it is not feasible for the debugger to interruptthe program's execution long enough for the developer to learn anythinghelpful about its behavior. If the program's correctness depends onits real-time behavior, delays introduced by a debugger might cause theprogram to change its behavior drastically, or perhaps fail, even whenthe code itself is correct. It is useful to be able to observe theprogram's behavior without interrupting it.Using GDB's `trace' and `collect' commands, you can specifylocations in the program, called "tracepoints", and arbitraryexpressions to evaluate when those tracepoints are reached. Later,using the `tfind' command, you can examine the values those expressionshad when the program hit the tracepoints. The expressions may alsodenote objects in memory--structures or arrays, for example--whosevalues GDB should record; while visiting a particular tracepoint, youmay inspect those objects as if they were in memory at that moment.However, because GDB records these values without interacting with you,it can do so quickly and unobtrusively, hopefully not disturbing theprogram's behavior.The tracepoint facility is currently available only for remotetargets. *Note Targets::. In addition, your remote target must knowhow to collect trace data. This functionality is implemented in theremote stub; however, none of the stubs distributed with GDB supporttracepoints as of this writing. The format of the remote packets usedto implement tracepoints are described in *Note Tracepoint Packets::.This chapter describes the tracepoint commands and features.* Menu:* Set Tracepoints::* Analyze Collected Data::* Tracepoint Variables::File: gdb.info, Node: Set Tracepoints, Next: Analyze Collected Data, Up: Tracepoints10.1 Commands to Set Tracepoints================================Before running such a "trace experiment", an arbitrary number oftracepoints can be set. Like a breakpoint (*note Set Breaks::), atracepoint has a number assigned to it by GDB. Like with breakpoints,tracepoint numbers are successive integers starting from one. Many ofthe commands associated with tracepoints take the tracepoint number astheir argument, to identify which tracepoint to work on.For each tracepoint, you can specify, in advance, some arbitrary setof data that you want the target to collect in the trace buffer when ithits that tracepoint. The collected data can include registers, localvariables, or global data. Later, you can use GDB commands to examinethe values these data had at the time the tracepoint was hit.This section describes commands to set tracepoints and associatedconditions and actions.* Menu:* Create and Delete Tracepoints::* Enable and Disable Tracepoints::* Tracepoint Passcounts::* Tracepoint Actions::* Listing Tracepoints::* Starting and Stopping Trace Experiments::File: gdb.info, Node: Create and Delete Tracepoints, Next: Enable and Disable Tracepoints, Up: Set Tracepoints10.1.1 Create and Delete Tracepoints------------------------------------`trace'The `trace' command is very similar to the `break' command. Itsargument can be a source line, a function name, or an address inthe target program. *Note Set Breaks::. The `trace' commanddefines a tracepoint, which is a point in the target program wherethe debugger will briefly stop, collect some data, and then allowthe program to continue. Setting a tracepoint or changing itscommands doesn't take effect until the next `tstart' command;thus, you cannot change the tracepoint attributes once a traceexperiment is running.Here are some examples of using the `trace' command:(gdb) trace foo.c:121 // a source file and line number(gdb) trace +2 // 2 lines forward(gdb) trace my_function // first source line of function(gdb) trace *my_function // EXACT start address of function(gdb) trace *0x2117c4 // an addressYou can abbreviate `trace' as `tr'.The convenience variable `$tpnum' records the tracepoint number ofthe most recently set tracepoint.`delete tracepoint [NUM]'Permanently delete one or more tracepoints. With no argument, thedefault is to delete all tracepoints.Examples:(gdb) delete trace 1 2 3 // remove three tracepoints(gdb) delete trace // remove all tracepointsYou can abbreviate this command as `del tr'.File: gdb.info, Node: Enable and Disable Tracepoints, Next: Tracepoint Passcounts, Prev: Create and Delete Tracepoints, Up: Set Tracepoints10.1.2 Enable and Disable Tracepoints-------------------------------------`disable tracepoint [NUM]'Disable tracepoint NUM, or all tracepoints if no argument NUM isgiven. A disabled tracepoint will have no effect during the nexttrace experiment, but it is not forgotten. You can re-enable adisabled tracepoint using the `enable tracepoint' command.`enable tracepoint [NUM]'Enable tracepoint NUM, or all tracepoints. The enabledtracepoints will become effective the next time a trace experimentis run.File: gdb.info, Node: Tracepoint Passcounts, Next: Tracepoint Actions, Prev: Enable and Disable Tracepoints, Up: Set Tracepoints10.1.3 Tracepoint Passcounts----------------------------`passcount [N [NUM]]'Set the "passcount" of a tracepoint. The passcount is a way toautomatically stop a trace experiment. If a tracepoint'spasscount is N, then the trace experiment will be automaticallystopped on the N'th time that tracepoint is hit. If thetracepoint number NUM is not specified, the `passcount' commandsets the passcount of the most recently defined tracepoint. If nopasscount is given, the trace experiment will run until stoppedexplicitly by the user.Examples:(gdb) passcount 5 2 // Stop on the 5th execution of`// tracepoint 2'(gdb) passcount 12 // Stop on the 12th execution of the`// most recently defined tracepoint.'(gdb) trace foo(gdb) pass 3(gdb) trace bar(gdb) pass 2(gdb) trace baz(gdb) pass 1 // Stop tracing when foo has been`// executed 3 times OR when bar has'`// been executed 2 times'`// OR when baz has been executed 1 time.'File: gdb.info, Node: Tracepoint Actions, Next: Listing Tracepoints, Prev: Tracepoint Passcounts, Up: Set Tracepoints10.1.4 Tracepoint Action Lists------------------------------`actions [NUM]'This command will prompt for a list of actions to be taken when thetracepoint is hit. If the tracepoint number NUM is not specified,this command sets the actions for the one that was most recentlydefined (so that you can define a tracepoint and then say`actions' without bothering about its number). You specify theactions themselves on the following lines, one action at a time,and terminate the actions list with a line containing just `end'.So far, the only defined actions are `collect' and`while-stepping'.To remove all actions from a tracepoint, type `actions NUM' andfollow it immediately with `end'.(gdb) collect DATA // collect some data(gdb) while-stepping 5 // single-step 5 times, collect data(gdb) end // signals the end of actions.In the following example, the action list begins with `collect'commands indicating the things to be collected when the tracepointis hit. Then, in order to single-step and collect additional datafollowing the tracepoint, a `while-stepping' command is used,followed by the list of things to be collected while stepping. The`while-stepping' command is terminated by its own separate `end'command. Lastly, the action list is terminated by an `end'command.(gdb) trace foo(gdb) actionsEnter actions for tracepoint 1, one per line:> collect bar,baz> collect $regs> while-stepping 12> collect $fp, $sp> endend`collect EXPR1, EXPR2, ...'Collect values of the given expressions when the tracepoint is hit.This command accepts a comma-separated list of any validexpressions. In addition to global, static, or local variables,the following special arguments are supported:`$regs'collect all registers`$args'collect all function arguments`$locals'collect all local variables.You can give several consecutive `collect' commands, each one witha single argument, or one `collect' command with several argumentsseparated by commas: the effect is the same.The command `info scope' (*note info scope: Symbols.) isparticularly useful for figuring out what data to collect.`while-stepping N'Perform N single-step traces after the tracepoint, collecting newdata at each step. The `while-stepping' command is followed bythe list of what to collect while stepping (followed by its own`end' command):> while-stepping 12> collect $regs, myglobal> end>You may abbreviate `while-stepping' as `ws' or `stepping'.File: gdb.info, Node: Listing Tracepoints, Next: Starting and Stopping Trace Experiments, Prev: Tracepoint Actions, Up: Set Tracepoints10.1.5 Listing Tracepoints--------------------------`info tracepoints [NUM]'Display information about the tracepoint NUM. If you don't specifya tracepoint number, displays information about all the tracepointsdefined so far. For each tracepoint, the following information isshown:* its number* whether it is enabled or disabled* its address* its passcount as given by the `passcount N' command* its step count as given by the `while-stepping N' command* where in the source files is the tracepoint set* its action list as given by the `actions' command(gdb) info traceNum Enb Address PassC StepC What1 y 0x002117c4 0 0 <gdb_asm>2 y 0x0020dc64 0 0 in g_test at g_test.c:13753 y 0x0020b1f4 0 0 in get_data at ../foo.c:41(gdb)This command can be abbreviated `info tp'.File: gdb.info, Node: Starting and Stopping Trace Experiments, Prev: Listing Tracepoints, Up: Set Tracepoints10.1.6 Starting and Stopping Trace Experiments----------------------------------------------`tstart'This command takes no arguments. It starts the trace experiment,and begins collecting data. This has the side effect ofdiscarding all the data collected in the trace buffer during theprevious trace experiment.`tstop'This command takes no arguments. It ends the trace experiment, andstops collecting data.*Note*: a trace experiment and data collection may stopautomatically if any tracepoint's passcount is reached (*noteTracepoint Passcounts::), or if the trace buffer becomes full.`tstatus'This command displays the status of the current trace datacollection.Here is an example of the commands we described so far:(gdb) trace gdb_c_test(gdb) actionsEnter actions for tracepoint #1, one per line.> collect $regs,$locals,$args> while-stepping 11> collect $regs> end> end(gdb) tstart[time passes ...](gdb) tstopFile: gdb.info, Node: Analyze Collected Data, Next: Tracepoint Variables, Prev: Set Tracepoints, Up: Tracepoints10.2 Using the Collected Data=============================After the tracepoint experiment ends, you use GDB commands forexamining the trace data. The basic idea is that each tracepointcollects a trace "snapshot" every time it is hit and another snapshotevery time it single-steps. All these snapshots are consecutivelynumbered from zero and go into a buffer, and you can examine themlater. The way you examine them is to "focus" on a specific tracesnapshot. When the remote stub is focused on a trace snapshot, it willrespond to all GDB requests for memory and registers by reading fromthe buffer which belongs to that snapshot, rather than from _real_memory or registers of the program being debugged. This means that*all* GDB commands (`print', `info registers', `backtrace', etc.) willbehave as if we were currently debugging the program state as it waswhen the tracepoint occurred. Any requests for data that are not inthe buffer will fail.* Menu:* tfind:: How to select a trace snapshot* tdump:: How to display all data for a snapshot* save-tracepoints:: How to save tracepoints for a future runFile: gdb.info, Node: tfind, Next: tdump, Up: Analyze Collected Data10.2.1 `tfind N'----------------The basic command for selecting a trace snapshot from the buffer is`tfind N', which finds trace snapshot number N, counting from zero. Ifno argument N is given, the next snapshot is selected.Here are the various forms of using the `tfind' command.`tfind start'Find the first snapshot in the buffer. This is a synonym for`tfind 0' (since 0 is the number of the first snapshot).`tfind none'Stop debugging trace snapshots, resume _live_ debugging.`tfind end'Same as `tfind none'.`tfind'No argument means find the next trace snapshot.`tfind -'Find the previous trace snapshot before the current one. Thispermits retracing earlier steps.`tfind tracepoint NUM'Find the next snapshot associated with tracepoint NUM. Searchproceeds forward from the last examined trace snapshot. If noargument NUM is given, it means find the next snapshot collectedfor the same tracepoint as the current snapshot.`tfind pc ADDR'Find the next snapshot associated with the value ADDR of theprogram counter. Search proceeds forward from the last examinedtrace snapshot. If no argument ADDR is given, it means find thenext snapshot with the same value of PC as the current snapshot.`tfind outside ADDR1, ADDR2'Find the next snapshot whose PC is outside the given range ofaddresses.`tfind range ADDR1, ADDR2'Find the next snapshot whose PC is between ADDR1 and ADDR2.`tfind line [FILE:]N'Find the next snapshot associated with the source line N. If theoptional argument FILE is given, refer to line N in that sourcefile. Search proceeds forward from the last examined tracesnapshot. If no argument N is given, it means find the next lineother than the one currently being examined; thus saying `tfindline' repeatedly can appear to have the same effect as steppingfrom line to line in a _live_ debugging session.The default arguments for the `tfind' commands are specificallydesigned to make it easy to scan through the trace buffer. Forinstance, `tfind' with no argument selects the next trace snapshot, and`tfind -' with no argument selects the previous trace snapshot. So, bygiving one `tfind' command, and then simply hitting <RET> repeatedlyyou can examine all the trace snapshots in order. Or, by saying `tfind-' and then hitting <RET> repeatedly you can examine the snapshots inreverse order. The `tfind line' command with no argument selects thesnapshot for the next source line executed. The `tfind pc' command withno argument selects the next snapshot with the same program counter(PC) as the current frame. The `tfind tracepoint' command with noargument selects the next trace snapshot collected by the sametracepoint as the current one.In addition to letting you scan through the trace buffer manually,these commands make it easy to construct GDB scripts that scan throughthe trace buffer and print out whatever collected data you areinterested in. Thus, if we want to examine the PC, FP, and SPregisters from each trace frame in the buffer, we can say this:(gdb) tfind start(gdb) while ($trace_frame != -1)> printf "Frame %d, PC = %08X, SP = %08X, FP = %08X\n", \$trace_frame, $pc, $sp, $fp> tfind> endFrame 0, PC = 0020DC64, SP = 0030BF3C, FP = 0030BF44Frame 1, PC = 0020DC6C, SP = 0030BF38, FP = 0030BF44Frame 2, PC = 0020DC70, SP = 0030BF34, FP = 0030BF44Frame 3, PC = 0020DC74, SP = 0030BF30, FP = 0030BF44Frame 4, PC = 0020DC78, SP = 0030BF2C, FP = 0030BF44Frame 5, PC = 0020DC7C, SP = 0030BF28, FP = 0030BF44Frame 6, PC = 0020DC80, SP = 0030BF24, FP = 0030BF44Frame 7, PC = 0020DC84, SP = 0030BF20, FP = 0030BF44Frame 8, PC = 0020DC88, SP = 0030BF1C, FP = 0030BF44Frame 9, PC = 0020DC8E, SP = 0030BF18, FP = 0030BF44Frame 10, PC = 00203F6C, SP = 0030BE3C, FP = 0030BF14Or, if we want to examine the variable `X' at each source line inthe buffer:(gdb) tfind start(gdb) while ($trace_frame != -1)> printf "Frame %d, X == %d\n", $trace_frame, X> tfind line> endFrame 0, X = 1Frame 7, X = 2Frame 13, X = 255File: gdb.info, Node: tdump, Next: save-tracepoints, Prev: tfind, Up: Analyze Collected Data10.2.2 `tdump'--------------This command takes no arguments. It prints all the data collected atthe current trace snapshot.(gdb) trace 444(gdb) actionsEnter actions for tracepoint #2, one per line:> collect $regs, $locals, $args, gdb_long_test> end(gdb) tstart(gdb) tfind line 444#0 gdb_test (p1=0x11, p2=0x22, p3=0x33, p4=0x44, p5=0x55, p6=0x66)at gdb_test.c:444444 printp( "%s: arguments = 0x%X 0x%X 0x%X 0x%X 0x%X 0x%X\n", )(gdb) tdumpData collected at tracepoint 2, trace frame 1:d0 0xc4aa0085 -995491707d1 0x18 24d2 0x80 128d3 0x33 51d4 0x71aea3d 119204413d5 0x22 34d6 0xe0 224d7 0x380035 3670069a0 0x19e24a 1696330a1 0x3000668 50333288a2 0x100 256a3 0x322000 3284992a4 0x3000698 50333336a5 0x1ad3cc 1758156fp 0x30bf3c 0x30bf3csp 0x30bf34 0x30bf34ps 0x0 0pc 0x20b2c8 0x20b2c8fpcontrol 0x0 0fpstatus 0x0 0fpiaddr 0x0 0p = 0x20e5b4 "gdb-test"p1 = (void *) 0x11p2 = (void *) 0x22p3 = (void *) 0x33p4 = (void *) 0x44p5 = (void *) 0x55p6 = (void *) 0x66gdb_long_test = 17 '\021'(gdb)File: gdb.info, Node: save-tracepoints, Prev: tdump, Up: Analyze Collected Data10.2.3 `save-tracepoints FILENAME'----------------------------------This command saves all current tracepoint definitions together withtheir actions and passcounts, into a file `FILENAME' suitable for usein a later debugging session. To read the saved tracepointdefinitions, use the `source' command (*note Command Files::).File: gdb.info, Node: Tracepoint Variables, Prev: Analyze Collected Data, Up: Tracepoints10.3 Convenience Variables for Tracepoints==========================================`(int) $trace_frame'The current trace snapshot (a.k.a. "frame") number, or -1 if nosnapshot is selected.`(int) $tracepoint'The tracepoint for the current trace snapshot.`(int) $trace_line'The line number for the current trace snapshot.`(char []) $trace_file'The source file for the current trace snapshot.`(char []) $trace_func'The name of the function containing `$tracepoint'.Note: `$trace_file' is not suitable for use in `printf', use`output' instead.Here's a simple example of using these convenience variables forstepping through all the trace snapshots and printing some of theirdata.(gdb) tfind start(gdb) while $trace_frame != -1> output $trace_file> printf ", line %d (tracepoint #%d)\n", $trace_line, $tracepoint> tfind> endFile: gdb.info, Node: Overlays, Next: Languages, Prev: Tracepoints, Up: Top11 Debugging Programs That Use Overlays***************************************If your program is too large to fit completely in your target system'smemory, you can sometimes use "overlays" to work around this problem.GDB provides some support for debugging programs that use overlays.* Menu:* How Overlays Work:: A general explanation of overlays.* Overlay Commands:: Managing overlays in GDB.* Automatic Overlay Debugging:: GDB can find out which overlays aremapped by asking the inferior.* Overlay Sample Program:: A sample program using overlays.File: gdb.info, Node: How Overlays Work, Next: Overlay Commands, Up: Overlays11.1 How Overlays Work======================Suppose you have a computer whose instruction address space is only 64kilobytes long, but which has much more memory which can be accessed byother means: special instructions, segment registers, or memorymanagement hardware, for example. Suppose further that you want toadapt a program which is larger than 64 kilobytes to run on this system.One solution is to identify modules of your program which arerelatively independent, and need not call each other directly; callthese modules "overlays". Separate the overlays from the main program,and place their machine code in the larger memory. Place your mainprogram in instruction memory, but leave at least enough space there tohold the largest overlay as well.Now, to call a function located in an overlay, you must first copythat overlay's machine code from the large memory into the space setaside for it in the instruction memory, and then jump to its entry pointthere.Data Instruction LargerAddress Space Address Space Address Space+-----------+ +-----------+ +-----------+| | | | | |+-----------+ +-----------+ +-----------+<-- overlay 1| program | | main | .----| overlay 1 | load address| variables | | program | | +-----------+| and heap | | | | | |+-----------+ | | | +-----------+<-- overlay 2| | +-----------+ | | | load address+-----------+ | | | .-| overlay 2 || | | | | |mapped --->+-----------+ | | +-----------+address | | | | | || overlay | <-' | | || area | <---' +-----------+<-- overlay 3| | <---. | | load address+-----------+ `--| overlay 3 || | | |+-----------+ | |+-----------+| |+-----------+A code overlayThe diagram (*note A code overlay::) shows a system with separatedata and instruction address spaces. To map an overlay, the programcopies its code from the larger address space to the instructionaddress space. Since the overlays shown here all use the same mappedaddress, only one may be mapped at a time. For a system with a singleaddress space for data and instructions, the diagram would be similar,except that the program variables and heap would share an address spacewith the main program and the overlay area.An overlay loaded into instruction memory and ready for use iscalled a "mapped" overlay; its "mapped address" is its address in theinstruction memory. An overlay not present (or only partially present)in instruction memory is called "unmapped"; its "load address" is itsaddress in the larger memory. The mapped address is also called the"virtual memory address", or "VMA"; the load address is also called the"load memory address", or "LMA".Unfortunately, overlays are not a completely transparent way toadapt a program to limited instruction memory. They introduce a newset of global constraints you must keep in mind as you design yourprogram:* Before calling or returning to a function in an overlay, yourprogram must make sure that overlay is actually mapped.Otherwise, the call or return will transfer control to the rightaddress, but in the wrong overlay, and your program will probablycrash.* If the process of mapping an overlay is expensive on your system,you will need to choose your overlays carefully to minimize theireffect on your program's performance.* The executable file you load onto your system must contain eachoverlay's instructions, appearing at the overlay's load address,not its mapped address. However, each overlay's instructions mustbe relocated and its symbols defined as if the overlay were at itsmapped address. You can use GNU linker scripts to specifydifferent load and relocation addresses for pieces of yourprogram; see *Note Overlay Description: (ld.info)OverlayDescription.* The procedure for loading executable files onto your system mustbe able to load their contents into the larger address space aswell as the instruction and data spaces.The overlay system described above is rather simple, and could beimproved in many ways:* If your system has suitable bank switch registers or memorymanagement hardware, you could use those facilities to make anoverlay's load area contents simply appear at their mapped addressin instruction space. This would probably be faster than copyingthe overlay to its mapped area in the usual way.* If your overlays are small enough, you could set aside more thanone overlay area, and have more than one overlay mapped at a time.* You can use overlays to manage data, as well as instructions. Ingeneral, data overlays are even less transparent to your designthan code overlays: whereas code overlays only require care whenyou call or return to functions, data overlays require care everytime you access the data. Also, if you change the contents of adata overlay, you must copy its contents back out to its loadaddress before you can copy a different data overlay into the samemapped area.File: gdb.info, Node: Overlay Commands, Next: Automatic Overlay Debugging, Prev: How Overlays Work, Up: Overlays11.2 Overlay Commands=====================To use GDB's overlay support, each overlay in your program mustcorrespond to a separate section of the executable file. The section'svirtual memory address and load memory address must be the overlay'smapped and load addresses. Identifying overlays with sections allowsGDB to determine the appropriate address of a function or variable,depending on whether the overlay is mapped or not.GDB's overlay commands all start with the word `overlay'; you canabbreviate this as `ov' or `ovly'. The commands are:`overlay off'Disable GDB's overlay support. When overlay support is disabled,GDB assumes that all functions and variables are always present attheir mapped addresses. By default, GDB's overlay support isdisabled.`overlay manual'Enable "manual" overlay debugging. In this mode, GDB relies onyou to tell it which overlays are mapped, and which are not, usingthe `overlay map-overlay' and `overlay unmap-overlay' commandsdescribed below.`overlay map-overlay OVERLAY'`overlay map OVERLAY'Tell GDB that OVERLAY is now mapped; OVERLAY must be the name ofthe object file section containing the overlay. When an overlayis mapped, GDB assumes it can find the overlay's functions andvariables at their mapped addresses. GDB assumes that any otheroverlays whose mapped ranges overlap that of OVERLAY are nowunmapped.`overlay unmap-overlay OVERLAY'`overlay unmap OVERLAY'Tell GDB that OVERLAY is no longer mapped; OVERLAY must be thename of the object file section containing the overlay. When anoverlay is unmapped, GDB assumes it can find the overlay'sfunctions and variables at their load addresses.`overlay auto'Enable "automatic" overlay debugging. In this mode, GDB consultsa data structure the overlay manager maintains in the inferior tosee which overlays are mapped. For details, see *Note AutomaticOverlay Debugging::.`overlay load-target'`overlay load'Re-read the overlay table from the inferior. Normally, GDBre-reads the table GDB automatically each time the inferior stops,so this command should only be necessary if you have changed theoverlay mapping yourself using GDB. This command is only usefulwhen using automatic overlay debugging.`overlay list-overlays'`overlay list'Display a list of the overlays currently mapped, along with theirmapped addresses, load addresses, and sizes.Normally, when GDB prints a code address, it includes the name ofthe function the address falls in:(gdb) print main$3 = {int ()} 0x11a0 <main>When overlay debugging is enabled, GDB recognizes code in unmappedoverlays, and prints the names of unmapped functions with asterisksaround them. For example, if `foo' is a function in an unmappedoverlay, GDB prints it this way:(gdb) overlay listNo sections are mapped.(gdb) print foo$5 = {int (int)} 0x100000 <*foo*>When `foo''s overlay is mapped, GDB prints the function's namenormally:(gdb) overlay listSection .ov.foo.text, loaded at 0x100000 - 0x100034,mapped at 0x1016 - 0x104a(gdb) print foo$6 = {int (int)} 0x1016 <foo>When overlay debugging is enabled, GDB can find the correct addressfor functions and variables in an overlay, whether or not the overlayis mapped. This allows most GDB commands, like `break' and`disassemble', to work normally, even on unmapped code. However, GDB'sbreakpoint support has some limitations:* You can set breakpoints in functions in unmapped overlays, as longas GDB can write to the overlay at its load address.* GDB can not set hardware or simulator-based breakpoints inunmapped overlays. However, if you set a breakpoint at the end ofyour overlay manager (and tell GDB which overlays are now mapped,if you are using manual overlay management), GDB will re-set itsbreakpoints properly.
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