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https://opencores.org/ocsvn/theia_gpu/theia_gpu/trunk
Subversion Repositories theia_gpu
[/] [theia_gpu/] [branches/] [beta_1.2/] [examples/] [shaders/] [example1/] [Params.mem] - Rev 117
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//Configuration Packet I:
//<Environment Light>,<Number of Lights in scene>, <Configuration Packet Count>
0 20000 9
//Configuration Packet II:
//<Camera X>,<Camera Y>, <Camera Z>
0 40000 20000
//Configuration Packet III:
//<Projection Window Xmin>,<Projection Window Ymin>, <NULL>
fff80000 fff80000 0
//Configuration Packet III:
//<Projection Window Xmax>,<Projection Window Ymax>, <NULL>
80000 80000 0
//<Width>, <Height>,<NULL>
1900000 1900000 0 //200x200
//The texture widht /height
2000000 2000000 0
//---------------------------------------------------
//From here it depends on the number of cores
//Core0
//Pixel 2D Initial Position (Row/Col)
0 0 0
//Pixel 2D Final Position (Row/Col)
1900000 640000 0 //0 50 0
//Core1
//Pixel 2D Initial Position (Row/Col)
0 640000 0 //0 50 0
//Pixel 2D Final Position (Row/Col)
1900000 C80000 0 //0 100 0
//Core2
//Pixel 2D Initial Position (Row/Col)
0 C80000 0 //0 100 0
//Pixel 2D Final Position (Row/Col)
1900000 12C0000 0 //0 150 0
//Core3
//Pixel 2D Initial Position (Row/Col)
0 12C0000 0 //0 150 0
//Pixel 2D Final Position (Row/Col)
1900000 1900000 0 //200 200 0
//---------------------------------------------------
//Light 0 Position:
40000 0 a0000
//Light 0 Diffuse:
20000 20000 20000
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