Gamepads :: Overview
Other project properties
The latest release of the Gamepads project is version 0.3 BETA.
Get this and all previous versions of the design files from SVN: Download repository.
Please keep in mind that trunk/ is work in progress and might contain smaller or bigger problems.
You should also check the Tracker for known bugs and see if they affect your work.
The following tools are integrated and are required for this project:
- The GHDL simulator
This project contains a collection of cores that interface with various gamepads.
Each gamepad type has a dedicated controller core which handles the communication with one or more pads of the same type. The status of the buttons together with information about the pad axes is provided by a simple interface. Systems integrating such a core can monitor this interface via general purpose IO lines.
Currently available gamepad controlles are
The project has beta status. This means that not all cores and features have been used under all possible conditions. The SNESpad and the basic flavor of the GCpad are heavily used in several FPGA implementations. The full flavor of GCpad is only verified inside the core's testbench. It has not seen in-depth use in real hardware so far.