| 1 |
23 |
robfinch |
// ============================================================================
|
| 2 |
|
|
// __
|
| 3 |
|
|
// \\__/ o\ (C) 2015-2018 Robert Finch, Waterloo
|
| 4 |
|
|
// \ __ / All rights reserved.
|
| 5 |
|
|
// \/_// robfinch<remove>@finitron.ca
|
| 6 |
|
|
// ||
|
| 7 |
|
|
//
|
| 8 |
|
|
//
|
| 9 |
|
|
// This source file is free software: you can redistribute it and/or modify
|
| 10 |
|
|
// it under the terms of the GNU Lesser General Public License as published
|
| 11 |
|
|
// by the Free Software Foundation, either version 3 of the License, or
|
| 12 |
|
|
// (at your option) any later version.
|
| 13 |
|
|
//
|
| 14 |
|
|
// This source file is distributed in the hope that it will be useful,
|
| 15 |
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
| 16 |
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
| 17 |
|
|
// GNU General Public License for more details.
|
| 18 |
|
|
//
|
| 19 |
|
|
// You should have received a copy of the GNU General Public License
|
| 20 |
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
| 21 |
|
|
//
|
| 22 |
|
|
// Verilog 1995
|
| 23 |
|
|
//
|
| 24 |
|
|
// ============================================================================
|
| 25 |
|
|
//
|
| 26 |
|
|
// Compute the graphics address
|
| 27 |
|
|
//
|
| 28 |
|
|
module gfx_CalcAddress6(clk, base_address_i, color_depth_i, hdisplayed_i, x_coord_i, y_coord_i,
|
| 29 |
|
|
address_o, mb_o, me_o, ce_o);
|
| 30 |
|
|
input clk;
|
| 31 |
|
|
input [31:0] base_address_i;
|
| 32 |
|
|
input [2:0] color_depth_i;
|
| 33 |
|
|
input [11:0] hdisplayed_i; // pixel per line
|
| 34 |
|
|
input [11:0] x_coord_i;
|
| 35 |
|
|
input [11:0] y_coord_i;
|
| 36 |
|
|
output [31:0] address_o;
|
| 37 |
|
|
output [5:0] mb_o; // mask begin
|
| 38 |
|
|
output [5:0] me_o; // mask end
|
| 39 |
|
|
output [5:0] ce_o; // color bits end
|
| 40 |
|
|
|
| 41 |
|
|
parameter BPP4 = 3'd0;
|
| 42 |
|
|
parameter BPP8 = 3'd1;
|
| 43 |
|
|
parameter BPP12 = 3'd2;
|
| 44 |
|
|
parameter BPP16 = 3'd3;
|
| 45 |
|
|
parameter BPP20 = 3'd4;
|
| 46 |
|
|
parameter BPP32 = 3'd5;
|
| 47 |
|
|
|
| 48 |
|
|
// This coefficient is a fixed point fraction representing the inverse of the
|
| 49 |
|
|
// number of pixels per strip. The inverse (reciprocal) is used for a high
|
| 50 |
|
|
// speed divide operation.
|
| 51 |
|
|
reg [15:0] coeff;
|
| 52 |
|
|
always @(color_depth_i)
|
| 53 |
|
|
case(color_depth_i)
|
| 54 |
|
|
BPP4: coeff = 4096; // 1/16 * 65536
|
| 55 |
|
|
BPP8: coeff = 8192; // 1/8 * 65536
|
| 56 |
|
|
BPP12: coeff = 13107; // 1/5 * 65536
|
| 57 |
|
|
BPP16: coeff = 16384; // 1/4 * 65536
|
| 58 |
|
|
BPP20: coeff = 21845; // 1/3 * 65536
|
| 59 |
|
|
BPP32: coeff = 32768; // 1/2 * 65536
|
| 60 |
|
|
default: coeff = 16384;
|
| 61 |
|
|
endcase
|
| 62 |
|
|
|
| 63 |
|
|
// Bits per pixel minus one.
|
| 64 |
|
|
reg [5:0] bpp;
|
| 65 |
|
|
always @(color_depth_i)
|
| 66 |
|
|
case(color_depth_i)
|
| 67 |
|
|
BPP4: bpp = 3;
|
| 68 |
|
|
BPP8: bpp = 7;
|
| 69 |
|
|
BPP12: bpp = 11;
|
| 70 |
|
|
BPP16: bpp = 15;
|
| 71 |
|
|
BPP20: bpp = 19;
|
| 72 |
|
|
BPP32: bpp = 31;
|
| 73 |
|
|
default: bpp = 15;
|
| 74 |
|
|
endcase
|
| 75 |
|
|
|
| 76 |
|
|
// Color bits per pixel minus one.
|
| 77 |
|
|
reg [5:0] cbpp;
|
| 78 |
|
|
always @(color_depth_i)
|
| 79 |
|
|
case(color_depth_i)
|
| 80 |
|
|
BPP4: cbpp = 2;
|
| 81 |
|
|
BPP8: cbpp = 5;
|
| 82 |
|
|
BPP12: cbpp = 8;
|
| 83 |
|
|
BPP16: cbpp = 11;
|
| 84 |
|
|
BPP20: cbpp = 14;
|
| 85 |
|
|
BPP32: cbpp = 23;
|
| 86 |
|
|
default: cbpp = 11;
|
| 87 |
|
|
endcase
|
| 88 |
|
|
|
| 89 |
|
|
// This coefficient is the number of bits used by all pixels in the strip.
|
| 90 |
|
|
// Used to determine pixel placement in the strip.
|
| 91 |
|
|
reg [6:0] coeff2;
|
| 92 |
|
|
always @(color_depth_i)
|
| 93 |
|
|
case(color_depth_i)
|
| 94 |
|
|
BPP4: coeff2 = 64;
|
| 95 |
|
|
BPP8: coeff2 = 64;
|
| 96 |
|
|
BPP12: coeff2 = 60;
|
| 97 |
|
|
BPP16: coeff2 = 64;
|
| 98 |
|
|
BPP20: coeff2 = 60;
|
| 99 |
|
|
BPP32: coeff2 = 64;
|
| 100 |
|
|
default: coeff2 = 64;
|
| 101 |
|
|
endcase
|
| 102 |
|
|
|
| 103 |
|
|
// Compute the fixed point horizonal strip number value. This has 16 binary
|
| 104 |
|
|
// point places.
|
| 105 |
|
|
wire [27:0] strip_num65k = x_coord_i * coeff;
|
| 106 |
|
|
// Truncate off the binary fraction to get the strip number. The strip
|
| 107 |
|
|
// number will be used to form part of the address.
|
| 108 |
|
|
wire [13:0] strip_num = strip_num65k[27:16];
|
| 109 |
|
|
// Calculate pixel position within strip using the fractional part of the
|
| 110 |
|
|
// horizontal strip number.
|
| 111 |
|
|
wire [15:0] strip_fract = strip_num65k[15:0]+16'h7F; // +7F to round
|
| 112 |
|
|
// Pixel beginning bit is ratio of pixel # into all bits used by pixels
|
| 113 |
|
|
wire [14:0] ndx = strip_fract[15:7] * coeff2;
|
| 114 |
|
|
assign mb_o = ndx[12:7]; // Get whole pixel position (discard fraction)
|
| 115 |
|
|
assign me_o = mb_o + bpp; // Set high order position for mask
|
| 116 |
|
|
assign ce_o = mb_o + cbpp;
|
| 117 |
|
|
// num_strips is essentially a constant value unless the screen resolution changes.
|
| 118 |
|
|
// Gain performance here by regstering the multiply so that there aren't two
|
| 119 |
|
|
// cascaded multiplies when calculating the offset.
|
| 120 |
|
|
reg [27:0] num_strips65k;
|
| 121 |
|
|
always @(posedge clk)
|
| 122 |
|
|
num_strips65k <= hdisplayed_i * coeff;
|
| 123 |
|
|
wire [11:0] num_strips = num_strips65k[27:16];
|
| 124 |
|
|
|
| 125 |
|
|
wire [31:0] offset = {(({4'b0,num_strips} * y_coord_i) + strip_num),3'h0};
|
| 126 |
|
|
assign address_o = base_address_i + offset;
|
| 127 |
|
|
|
| 128 |
|
|
endmodule
|