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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
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   <meta name="AUTHOR" content="Stefan Olsson &lt;stefan@xapa.se&gt;" />
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   <meta name="KEYWORDS" content="c++, libstdc++, g++, allocator, memory" />
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   <meta name="DESCRIPTION" content="Allocators and allocation" />
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   <meta name="GENERATOR" content="emacs and ten fingers" />
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   <title>A fixed-size, multi-thread optimized allocator</title>
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  title="GNU C++ Standard Library" />
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18
</head>
19
<body>
20
 
21
<h1 class="centered"><a name="top">A fixed-size, multi-thread optimized allocator</a></h1>
22
 
23
<p class="fineprint"><em>
24
   The latest version of this document is always available at
25
   <a href="http://gcc.gnu.org/onlinedocs/libstdc++/ext/mt_allocator.html">
26
   http://gcc.gnu.org/onlinedocs/libstdc++/ext/mt_allocator.html</a>.
27
</em></p>
28
 
29
<p><em>
30
   To the <a href="http://gcc.gnu.org/libstdc++/">libstdc++-v3 homepage</a>.
31
</em></p>
32
 
33
<!-- ####################################################### -->
34
<hr />
35
<h3 class="left">
36
  <a name="intro">Introduction</a>
37
</h3>
38
 
39
<p> The mt allocator [hereinafter referred to simply as "the
40
allocator"] is a fixed size (power of two) allocator that was
41
initially developed specifically to suit the needs of multi threaded
42
applications [hereinafter referred to as an MT application]. Over time
43
the allocator has evolved and been improved in many ways, in
44
particular it now also does a good job in single threaded applications
45
[hereinafter referred to as a ST application]. (Note: In this
46
document, when referring to single threaded applications this also
47
includes applications that are compiled with gcc without thread
48
support enabled. This is accomplished using ifdef's on
49
__GTHREADS). This allocator is tunable, very flexible, and capable of
50
high-performance.
51
</p>
52
 
53
<p>
54
The aim of this document is to describe - from a application point of
55
view - the "inner workings" of the allocator.
56
</p>
57
 
58
<h3 class="left">
59
  <a name="design">Design Overview</a>
60
</h3>
61
 
62
<p> There are three general components to the allocator: a datum
63
describing the characteristics of the memory pool, a policy class
64
containing this pool that links instantiation types to common or
65
individual pools, and a class inheriting from the policy class that is
66
the actual allocator.
67
</p>
68
 
69
<p>The datum describing pools characteristics is
70
 <pre>
71
   template&lt;bool _Thread&gt;
72
     class __pool
73
 </pre>
74
This class is parametrized on thread support, and is explicitly
75
specialized for both multiple threads (with <code>bool==true</code>)
76
and single threads (via <code>bool==false</code>.) It is possible to
77
use a custom pool datum instead of the default class that is provided.
78
</p>
79
 
80
<p> There are two distinct policy classes, each of which can be used
81
with either type of underlying pool datum.
82
</p>
83
 
84
<pre>
85
  template&lt;bool _Thread&gt;
86
    struct __common_pool_policy
87
 
88
  template&lt;typename _Tp, bool _Thread&gt;
89
    struct __per_type_pool_policy
90
</pre>
91
 
92
<p> The first policy, <code>__common_pool_policy</code>, implements a
93
common pool. This means that allocators that are instantiated with
94
different types, say <code>char</code> and <code>long</code> will both
95
use the same pool. This is the default policy.
96
</p>
97
 
98
<p> The second policy, <code>__per_type_pool_policy</code>, implements
99
a separate pool for each instantiating type. Thus, <code>char</code>
100
and <code>long</code> will use separate pools. This allows per-type
101
tuning, for instance.
102
</p>
103
 
104
<p> Putting this all together, the actual allocator class is
105
<pre>
106
  template&lt;typename _Tp, typename _Poolp = __default_policy&gt;
107
    class __mt_alloc : public __mt_alloc_base&lt;_Tp&gt;,  _Poolp
108
</pre>
109
This class has the interface required for standard library allocator
110
classes, namely member functions <code>allocate</code> and
111
<code>deallocate</code>, plus others.
112
</p>
113
 
114
<h3 class="left">
115
  <a name="init">Tunable parameters</a>
116
</h3>
117
 
118
<p>Certain allocation parameters can be modified, or tuned. There
119
exists a nested <pre>struct __pool_base::_Tune</pre> that contains all
120
these parameters, which include settings for
121
</p>
122
   <ul>
123
     <li>Alignment </li>
124
     <li>Maximum bytes before calling <code>::operator new</code> directly</li>
125
     <li>Minimum bytes</li>
126
     <li>Size of underlying global allocations</li>
127
     <li>Maximum number of supported threads</li>
128
     <li>Migration of deallocations to the global free list</li>
129
     <li>Shunt for global <code>new</code> and <code>delete</code></li>
130
   </ul>
131
<p>Adjusting parameters for a given instance of an allocator can only
132
happen before any allocations take place, when the allocator itself is
133
initialized. For instance:
134
</p>
135
<pre>
136
#include &lt;ext/mt_allocator.h&gt;
137
 
138
struct pod
139
{
140
  int i;
141
  int j;
142
};
143
 
144
int main()
145
{
146
  typedef pod value_type;
147
  typedef __gnu_cxx::__mt_alloc&lt;value_type&gt; allocator_type;
148
  typedef __gnu_cxx::__pool_base::_Tune tune_type;
149
 
150
  tune_type t_default;
151
  tune_type t_opt(16, 5120, 32, 5120, 20, 10, false);
152
  tune_type t_single(16, 5120, 32, 5120, 1, 10, false);
153
 
154
  tune_type t;
155
  t = allocator_type::_M_get_options();
156
  allocator_type::_M_set_options(t_opt);
157
  t = allocator_type::_M_get_options();
158
 
159
  allocator_type a;
160
  allocator_type::pointer p1 = a.allocate(128);
161
  allocator_type::pointer p2 = a.allocate(5128);
162
 
163
  a.deallocate(p1, 128);
164
  a.deallocate(p2, 5128);
165
 
166
  return 0;
167
}
168
</pre>
169
 
170
<h3 class="left">
171
  <a name="init">Initialization</a>
172
</h3>
173
 
174
<p>
175
The static variables (pointers to freelists, tuning parameters etc)
176
are initialized as above, or are set to the global defaults.
177
</p>
178
 
179
<p>
180
The very first allocate() call will always call the
181
_S_initialize_once() function.  In order to make sure that this
182
function is called exactly once we make use of a __gthread_once call
183
in MT applications and check a static bool (_S_init) in ST
184
applications.
185
</p>
186
 
187
<p>
188
The _S_initialize() function:
189
- If the GLIBCXX_FORCE_NEW environment variable is set, it sets the bool
190
  _S_force_new to true and then returns. This will cause subsequent calls to
191
  allocate() to return memory directly from a new() call, and deallocate will
192
  only do a delete() call.
193
</p>
194
 
195
<p>
196
- If the GLIBCXX_FORCE_NEW environment variable is not set, both ST and MT
197
  applications will:
198
  - Calculate the number of bins needed. A bin is a specific power of two size
199
    of bytes. I.e., by default the allocator will deal with requests of up to
200
    128 bytes (or whatever the value of _S_max_bytes is when _S_init() is
201
    called). This means that there will be bins of the following sizes
202
    (in bytes): 1, 2, 4, 8, 16, 32, 64, 128.
203
 
204
  - Create the _S_binmap array. All requests are rounded up to the next
205
    "large enough" bin. I.e., a request for 29 bytes will cause a block from
206
    the "32 byte bin" to be returned to the application. The purpose of
207
    _S_binmap is to speed up the process of finding out which bin to use.
208
    I.e., the value of _S_binmap[ 29 ] is initialized to 5 (bin 5 = 32 bytes).
209
</p>
210
<p>
211
  - Create the _S_bin array. This array consists of bin_records. There will be
212
    as many bin_records in this array as the number of bins that we calculated
213
    earlier. I.e., if _S_max_bytes = 128 there will be 8 entries.
214
    Each bin_record is then initialized:
215
    - bin_record-&gt;first = An array of pointers to block_records. There will be
216
      as many block_records pointers as there are maximum number of threads
217
      (in a ST application there is only 1 thread, in a MT application there
218
      are _S_max_threads).
219
      This holds the pointer to the first free block for each thread in this
220
      bin. I.e., if we would like to know where the first free block of size 32
221
      for thread number 3 is we would look this up by: _S_bin[ 5 ].first[ 3 ]
222
 
223
    The above created block_record pointers members are now initialized to
224
    their initial values. I.e. _S_bin[ n ].first[ n ] = NULL;
225
</p>
226
 
227
<p>
228
- Additionally a MT application will:
229
  - Create a list of free thread id's. The pointer to the first entry
230
    is stored in _S_thread_freelist_first. The reason for this approach is
231
    that the __gthread_self() call will not return a value that corresponds to
232
    the maximum number of threads allowed but rather a process id number or
233
    something else. So what we do is that we create a list of thread_records.
234
    This list is _S_max_threads long and each entry holds a size_t thread_id
235
    which is initialized to 1, 2, 3, 4, 5 and so on up to _S_max_threads.
236
    Each time a thread calls allocate() or deallocate() we call
237
    _S_get_thread_id() which looks at the value of _S_thread_key which is a
238
    thread local storage pointer. If this is NULL we know that this is a newly
239
    created thread and we pop the first entry from this list and saves the
240
    pointer to this record in the _S_thread_key variable. The next time
241
    we will get the pointer to the thread_record back and we use the
242
    thread_record-&gt;thread_id as identification. I.e., the first thread that
243
    calls allocate will get the first record in this list and thus be thread
244
    number 1 and will then find the pointer to its first free 32 byte block
245
    in _S_bin[ 5 ].first[ 1 ]
246
    When we create the _S_thread_key we also define a destructor
247
    (_S_thread_key_destr) which means that when the thread dies, this
248
    thread_record is returned to the front of this list and the thread id
249
    can then be reused if a new thread is created.
250
    This list is protected by a mutex (_S_thread_freelist_mutex) which is only
251
    locked when records are removed/added to the list.
252
</p>
253
<p>
254
  - Initialize the free and used counters of each bin_record:
255
    - bin_record-&gt;free = An array of size_t. This keeps track of the number
256
      of blocks on a specific thread's freelist in each bin. I.e., if a thread
257
      has 12 32-byte blocks on it's freelists and allocates one of these, this
258
      counter would be decreased to 11.
259
 
260
    - bin_record-&gt;used = An array of size_t. This keeps track of the number
261
      of blocks currently in use of this size by this thread. I.e., if a thread
262
      has made 678 requests (and no deallocations...) of 32-byte blocks this
263
      counter will read 678.
264
 
265
    The above created arrays are now initialized with their initial values.
266
    I.e. _S_bin[ n ].free[ n ] = 0;
267
</p>
268
<p>
269
  - Initialize the mutex of each bin_record: The bin_record-&gt;mutex
270
    is used to protect the global freelist. This concept of a global
271
    freelist is explained in more detail in the section "A multi
272
    threaded example", but basically this mutex is locked whenever a
273
    block of memory is retrieved or returned to the global freelist
274
    for this specific bin. This only occurs when a number of blocks
275
    are grabbed from the global list to a thread specific list or when
276
    a thread decides to return some blocks to the global freelist.
277
</p>
278
 
279
<p> Notes about deallocation. This allocator does not explicitly
280
release memory. Because of this, memory debugging programs like
281
valgrind or purify may notice leaks: sorry about this
282
inconvenience. Operating systems will reclaim allocated memory at
283
program termination anyway. If sidestepping this kind of noise is
284
desired, there are three options: use an allocator, like
285
<code>new_allocator</code> that releases memory while debugging, use
286
GLIBCXX_FORCE_NEW to bypass the allocator's internal pools, or use a
287
custom pool datum that releases resources on destruction.</p>
288
 
289
<p>On systems with the function <code>__cxa_atexit</code>, the
290
allocator can be forced to free all memory allocated before program
291
termination with the member function
292
<code>__pool_type::_M_destroy</code>. However, because this member
293
function relies on the precise and exactly-conforming ordering of
294
static destructors, including those of a static local
295
<code>__pool</code> object, it should not be used, ever, on systems
296
that don't have the necessary underlying support. In addition, in
297
practice, forcing deallocation can be tricky, as it requires the
298
<code>__pool</code> object to be fully-constructed before the object
299
that uses it is fully constructed. For most (but not all) STL
300
containers, this works, as an instance of the allocator is constructed
301
as part of a container's constructor. However, this assumption is
302
implementation-specific, and subject to change. For an example of a
303
pool that frees memory, see the following
304
    <a href="http://gcc.gnu.org/cgi-bin/cvsweb.cgi/gcc/libstdc%2b%2b-v3/testsuite/ext/mt_allocator/deallocate_local-6.cc">
305
    example.</a>
306
</p>
307
 
308
<h3 class="left">
309
  <a name="st_example">A single threaded example (and a primer for the multi threaded example!)</a>
310
</h3>
311
 
312
<p>
313
Let's start by describing how the data on a freelist is laid out in memory.
314
This is the first two blocks in freelist for thread id 3 in bin 3 (8 bytes):
315
</p>
316
<pre>
317
+----------------+
318
| next* ---------|--+  (_S_bin[ 3 ].first[ 3 ] points here)
319
|                |  |
320
|                |  |
321
|                |  |
322
+----------------+  |
323
| thread_id = 3  |  |
324
|                |  |
325
|                |  |
326
|                |  |
327
+----------------+  |
328
| DATA           |  |  (A pointer to here is what is returned to the
329
|                |  |   the application when needed)
330
|                |  |
331
|                |  |
332
|                |  |
333
|                |  |
334
|                |  |
335
|                |  |
336
+----------------+  |
337
+----------------+  |
338
| next*          |&lt;-+  (If next == NULL it's the last one on the list)
339
|                |
340
|                |
341
|                |
342
+----------------+
343
| thread_id = 3  |
344
|                |
345
|                |
346
|                |
347
+----------------+
348
| DATA           |
349
|                |
350
|                |
351
|                |
352
|                |
353
|                |
354
|                |
355
|                |
356
+----------------+
357
</pre>
358
 
359
<p>
360
With this in mind we simplify things a bit for a while and say that there is
361
only one thread (a ST application). In this case all operations are made to
362
what is referred to as the global pool - thread id 0 (No thread may be
363
assigned this id since they span from 1 to _S_max_threads in a MT application).
364
</p>
365
<p>
366
When the application requests memory (calling allocate()) we first look at the
367
requested size and if this is &gt; _S_max_bytes we call new() directly and return.
368
</p>
369
<p>
370
If the requested size is within limits we start by finding out from which
371
bin we should serve this request by looking in _S_binmap.
372
</p>
373
<p>
374
A quick look at _S_bin[ bin ].first[ 0 ] tells us if there are any blocks of
375
this size on the freelist (0). If this is not NULL - fine, just remove the
376
block that _S_bin[ bin ].first[ 0 ] points to from the list,
377
update _S_bin[ bin ].first[ 0 ] and return a pointer to that blocks data.
378
</p>
379
<p>
380
If the freelist is empty (the pointer is NULL) we must get memory from the
381
system and build us a freelist within this memory. All requests for new memory
382
is made in chunks of _S_chunk_size. Knowing the size of a block_record and
383
the bytes that this bin stores we then calculate how many blocks we can create
384
within this chunk, build the list, remove the first block, update the pointer
385
(_S_bin[ bin ].first[ 0 ]) and return a pointer to that blocks data.
386
</p>
387
 
388
<p>
389
Deallocation is equally simple; the pointer is casted back to a block_record
390
pointer, lookup which bin to use based on the size, add the block to the front
391
of the global freelist and update the pointer as needed
392
(_S_bin[ bin ].first[ 0 ]).
393
</p>
394
 
395
<p>
396
The decision to add deallocated blocks to the front of the freelist was made
397
after a set of performance measurements that showed that this is roughly 10%
398
faster than maintaining a set of "last pointers" as well.
399
</p>
400
 
401
<h3 class="left">
402
  <a name="mt_example">A multi threaded example</a>
403
</h3>
404
 
405
<p>
406
In the ST example we never used the thread_id variable present in each block.
407
Let's start by explaining the purpose of this in a MT application.
408
</p>
409
 
410
<p>
411
The concept of "ownership" was introduced since many MT applications
412
allocate and deallocate memory to shared containers from different
413
threads (such as a cache shared amongst all threads). This introduces
414
a problem if the allocator only returns memory to the current threads
415
freelist (I.e., there might be one thread doing all the allocation and
416
thus obtaining ever more memory from the system and another thread
417
that is getting a longer and longer freelist - this will in the end
418
consume all available memory).
419
</p>
420
 
421
<p>
422
Each time a block is moved from the global list (where ownership is
423
irrelevant), to a threads freelist (or when a new freelist is built
424
from a chunk directly onto a threads freelist or when a deallocation
425
occurs on a block which was not allocated by the same thread id as the
426
one doing the deallocation) the thread id is set to the current one.
427
</p>
428
 
429
<p>
430
What's the use? Well, when a deallocation occurs we can now look at
431
the thread id and find out if it was allocated by another thread id
432
and decrease the used counter of that thread instead, thus keeping the
433
free and used counters correct. And keeping the free and used counters
434
corrects is very important since the relationship between these two
435
variables decides if memory should be returned to the global pool or
436
not when a deallocation occurs.
437
</p>
438
 
439
<p>
440
When the application requests memory (calling allocate()) we first
441
look at the requested size and if this is &gt; _S_max_bytes we call new()
442
directly and return.
443
</p>
444
 
445
<p>
446
If the requested size is within limits we start by finding out from which
447
bin we should serve this request by looking in _S_binmap.
448
</p>
449
 
450
<p>
451
A call to _S_get_thread_id() returns the thread id for the calling thread
452
(and if no value has been set in _S_thread_key, a new id is assigned and
453
returned).
454
</p>
455
 
456
<p>
457
A quick look at _S_bin[ bin ].first[ thread_id ] tells us if there are
458
any blocks of this size on the current threads freelist. If this is
459
not NULL - fine, just remove the block that _S_bin[ bin ].first[
460
thread_id ] points to from the list, update _S_bin[ bin ].first[
461
thread_id ], update the free and used counters and return a pointer to
462
that blocks data.
463
</p>
464
 
465
<p>
466
If the freelist is empty (the pointer is NULL) we start by looking at
467
the global freelist (0). If there are blocks available on the global
468
freelist we lock this bins mutex and move up to block_count (the
469
number of blocks of this bins size that will fit into a _S_chunk_size)
470
or until end of list - whatever comes first - to the current threads
471
freelist and at the same time change the thread_id ownership and
472
update the counters and pointers. When the bins mutex has been
473
unlocked, we remove the block that _S_bin[ bin ].first[ thread_id ]
474
points to from the list, update _S_bin[ bin ].first[ thread_id ],
475
update the free and used counters, and return a pointer to that blocks
476
data.
477
</p>
478
 
479
<p>
480
The reason that the number of blocks moved to the current threads
481
freelist is limited to block_count is to minimize the chance that a
482
subsequent deallocate() call will return the excess blocks to the
483
global freelist (based on the _S_freelist_headroom calculation, see
484
below).
485
</p>
486
 
487
<p>
488
However if there isn't any memory on the global pool we need to get
489
memory from the system - this is done in exactly the same way as in a
490
single threaded application with one major difference; the list built
491
in the newly allocated memory (of _S_chunk_size size) is added to the
492
current threads freelist instead of to the global.
493
</p>
494
 
495
<p>
496
The basic process of a deallocation call is simple: always add the
497
block to the front of the current threads freelist and update the
498
counters and pointers (as described earlier with the specific check of
499
ownership that causes the used counter of the thread that originally
500
allocated the block to be decreased instead of the current threads
501
counter).
502
</p>
503
 
504
<p>
505
And here comes the free and used counters to service. Each time a
506
deallocation() call is made, the length of the current threads
507
freelist is compared to the amount memory in use by this thread.
508
</p>
509
 
510
<p>
511
Let's go back to the example of an application that has one thread
512
that does all the allocations and one that deallocates. Both these
513
threads use say 516 32-byte blocks that was allocated during thread
514
creation for example.  Their used counters will both say 516 at this
515
point. The allocation thread now grabs 1000 32-byte blocks and puts
516
them in a shared container. The used counter for this thread is now
517
1516.
518
</p>
519
 
520
<p>
521
The deallocation thread now deallocates 500 of these blocks. For each
522
deallocation made the used counter of the allocating thread is
523
decreased and the freelist of the deallocation thread gets longer and
524
longer. But the calculation made in deallocate() will limit the length
525
of the freelist in the deallocation thread to _S_freelist_headroom %
526
of it's used counter.  In this case, when the freelist (given that the
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_S_freelist_headroom is at it's default value of 10%) exceeds 52
528
(516/10) blocks will be returned to the global pool where the
529
allocating thread may pick them up and reuse them.
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</p>
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<p>
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In order to reduce lock contention (since this requires this bins
534
mutex to be locked) this operation is also made in chunks of blocks
535
(just like when chunks of blocks are moved from the global freelist to
536
a threads freelist mentioned above). The "formula" used can probably
537
be improved to further reduce the risk of blocks being "bounced back
538
and forth" between freelists.
539
</p>
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541
<hr />
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<p>Return <a href="#top">to the top of the page</a> or
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   <a href="http://gcc.gnu.org/libstdc++/">to the libstdc++ homepage</a>.
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Comments and suggestions are welcome, and may be sent to
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<a href="mailto:libstdc++@gcc.gnu.org">the libstdc++ mailing list</a>.
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