URL
https://opencores.org/ocsvn/connect-6/connect-6/trunk
Subversion Repositories connect-6
Compare Revisions
- This comparison shows the changes necessary to convert path
/connect-6
- from Rev 9 to Rev 10
- ↔ Reverse comparison
Rev 9 → Rev 10
/trunk/BUILD_SCC/synth_src/search.c
File deleted
trunk/BUILD_SCC/synth_src/search.c
Property changes :
Deleted: svn:executable
## -1 +0,0 ##
-*
\ No newline at end of property
Index: trunk/BUILD_SCC/synth_src/connect6_synth.cpp
===================================================================
--- trunk/BUILD_SCC/synth_src/connect6_synth.cpp (revision 9)
+++ trunk/BUILD_SCC/synth_src/connect6_synth.cpp (revision 10)
@@ -172,12 +172,15 @@
//#pragma num_iterations(1,2,2)
//#pragma unroll
+ Player player;
+ player.depth=1;
+ player.branch=1;
for(i=myboard.moves_left;i>0;i--){
//aimoves_free(&moves);
move.x=-1;
move.y=-1;
- if (!ai_threats(&myboard,&move_threat)){
+ if (!search(&myboard,&move_threat,&player)){
//aimoves_free(&moves);
//moves.len=0;
ai_adjacent(&myboard,&move_adj,current_random);
/trunk/BUILD_SCC/synth_src/search.cpp
0,0 → 1,229
|
/* |
|
connectk -- UMN CSci 5512W project |
|
*/ |
|
//#include "config.h" |
//#include <string.h> |
//#include <glib.h> |
#include "./shared.h" |
#include "pico.h" |
//#include "../connectk.h" |
|
/* Variables required to check for cache hits */ |
//static int cache_id = -1, cache_depth = -1, cache_branch = -1; |
//static SEARCH cache_search = -1; |
//static AIMoves *cache_moves = NULL; |
//static AIWEIGHT cache_best; |
//static Player *cache_player; |
//static AIFunc cache_func; |
//static BCOORD cache_size; |
|
int ai_stop=0; |
static AIWEIGHT df_search(Board *b, AIMoves *moves,unsigned int *index, Player *player, |
int depth, int cache_index, |
PIECE searched, AIWEIGHT alpha, AIWEIGHT beta) |
/* Depth is in _moves_ */ |
{ |
int i, j; |
|
/* Halt and depth abort */ |
if (ai_stop || depth < 1) |
return moves->utility; |
|
/* Alpha-beta sanity check */ |
if (alpha >= beta) { |
//g_warning("DFS alpha-beta failed sanity check"); |
return moves->utility; |
} |
|
/* Search only the top moves beyond the minimum */ |
//aimoves_sort(moves); |
if (moves->len > player->branch) { |
for (i = player->branch; i < moves->len; i++) |
if (moves->data[i].weight != moves->data[0].weight) |
break; |
moves->len = i; |
} |
|
/* No moves left -- its a draw */ |
if (moves->len < 1) |
return AIW_DRAW; |
|
/* Search each move available in depth first order */ |
for (i = 0; i < moves->len; i++) { |
static Board b_next; |
AIMove *aim = moves->data + i; |
AIMoves moves_next; |
|
/* Did we get a bad move? */ |
if (!piece_empty(piece_at(b, aim->x, aim->y))) { |
//g_warning("DFS utility function suggested a bad move " |
//"(%s)", bcoords_to_string(aim->x, aim->y)); |
continue; |
} |
|
/* Already searched here? */ |
if (piece_at(b, aim->x, aim->y) == searched) |
continue; |
place_piece_type(b, aim->x, aim->y, searched); |
|
//b_next = board_new(); |
board_copy(b, &b_next); |
place_piece(&b_next, aim->x, aim->y); |
|
/* Did we win? */ |
if (check_win(&b_next, aim->x, aim->y)) |
aim->weight = AIW_WIN; |
|
/* Otherwise, search deeper */ |
else { |
int next_ci = cache_index + 1; |
AIWEIGHT next_alpha = alpha, next_beta = beta; |
//AIFunc func; |
|
b_next.moves_left--; |
|
/* Player has changed */ |
if (b_next.moves_left <= 0) { |
b_next.moves_left = place_p; |
b_next.turn = other_player(b->turn); |
next_ci += place_p; |
searched++; |
next_alpha = -beta; |
next_beta = -alpha; |
} |
|
//func = ai(player->ai)->func; |
//if (!func) { |
// g_warning("DFS player has no AI function"); |
// return moves->utility; |
//} |
//moves_next = func(b_next); |
ai_threats(&b_next,&moves_next,index); |
|
aim->weight = df_search(&b_next, &moves_next, index,player, |
depth - 1, next_ci, searched, |
next_alpha, next_beta); |
//aimoves_free(moves_next); |
if (b_next.turn != b->turn) |
aim->weight = -aim->weight; |
} |
|
/* Debug search */ |
//if (opt_debug_dfsc) { |
// for(j = MAX_DEPTH - depth; j > 0; j--) |
// //g_print("-"); |
// //g_print("> d=%d, %s, u=%d, a=%d, b=%d %s\n", |
// // depth, bcoords_to_string(aim->x, aim->y), |
// // aim->weight, alpha, beta, |
// // piece_to_string(b->turn)); |
//} |
|
//board_free(b_next); |
if (aim->weight > alpha) { |
alpha = aim->weight; |
//cache_set(cache_index, aim); |
|
/* Victory abort */ |
if (alpha >= AIW_WIN) |
return AIW_WIN; |
|
/* Alpha-beta pruning */ |
if (alpha >= beta) |
return alpha; |
} |
} |
|
return alpha; |
} |
|
int search(const Board *b, AIMove *move, Player *player) |
{ |
AIMoves moves; |
Board copy; |
unsigned int index[361]={0}; |
//AIFunc move_func = ai(player->ai)->func; |
|
/* Player is not configured to search */ |
//if (player->search == SEARCH_NONE) |
// return; |
|
/* Moves list does not need to be searched */ |
//if (moves->len <= b->moves_left) { |
//// if (opt_debug_dfsc) |
//// g_debug("DFS no choice abort"); |
// return; |
//} |
|
///* Board size changed, cache is invalidated */ |
//if (board_size != cache_size) |
// cache_moves = NULL; |
//cache_size = board_size; |
|
///* Cache hit, last or same board */ |
//if (player->cache && cache_moves && cache_moves->len && |
// cache_search == player->search && |
// cache_depth == player->depth && |
// cache_player == player && |
// cache_func == move_func && |
// cache_branch == player->branch) { |
// if (b->parent && cache_id == b->parent->ac.id) { |
// aimoves_remove(cache_moves, b->parent->move_x, |
// b->parent->move_y); |
// cache_id = b->ac.id; |
// } |
// if (cache_id == b->ac.id && cache_moves->len) { |
// if (cache_moves->len) { |
// aimoves_copy(cache_moves, moves); |
// if (opt_debug_dfsc) |
// g_debug("DFS cache HIT"); |
// return; |
// } |
// aimoves_free(cache_moves); |
// cache_moves = NULL; |
// } |
//} |
|
/* Cache miss */ |
//if (opt_debug_dfsc) |
// g_debug("DFS cache MISS"); |
//cache_id = b->ac.id; |
//if (!cache_moves) |
// cache_moves = aimoves_new(); |
//cache_moves->len = 0; |
//cache_best = AIW_MIN; |
//copy = board_new(); |
board_copy(b, ©); |
ai_threats(©,&moves,&index[0]); |
|
//if (player->search == SEARCH_DFS) { |
df_search(©, &moves, &index[0],player, player->depth, 0, |
PIECE_SEARCHED, AIW_LOSE, AIW_WIN); |
int ret_val; |
ret_val=aimoves_choose(&moves, move,&index[0]); |
if (!ret_val) |
return 0; |
else return 1; |
// if (cache_moves->len) |
// aimoves_copy(cache_moves, moves); |
//} else { |
// board_free(copy); |
// g_warning("Unsupported search type %d", player->search); |
// return; |
//} |
//board_free(copy); |
|
///* Debug DFS search */ |
//if (opt_debug_dfsc) |
// dfs_cache_dump(); |
|
///* Save params so we can check if we have a hit later */ |
//cache_player = player; |
//cache_search = player->search; |
//cache_depth = player->depth; |
//cache_branch = player->branch; |
//cache_func = move_func; |
} |
trunk/BUILD_SCC/synth_src/search.cpp
Property changes :
Added: svn:executable
## -0,0 +1 ##
+*
\ No newline at end of property
Index: trunk/BUILD_SCC/synth_src/threats.cpp
===================================================================
--- trunk/BUILD_SCC/synth_src/threats.cpp (revision 9)
+++ trunk/BUILD_SCC/synth_src/threats.cpp (revision 10)
@@ -348,7 +348,7 @@
#pragma fifo_length pico_stream_output_queue 800
#pragma bandwidth pico_stream_input_queue 1
#pragma bandwidth pico_stream_output_queue 1
-/*AIMoves*/int ai_threats(Board *board,AIMove *move)
+/*AIMoves*/int ai_threats(Board *board,AIMoves *moves,unsigned int *index)
{
//#pragma read_write_ports board.data combined 2
//#pragma internal_blockram board
@@ -369,12 +369,12 @@
#pragma internal_blockram bwrite
//#pragma multi_buffer bwrite 22
//#pragma no_memory_analysis b
- /*static*/ AIMoves moves;//={0,0,0,{{0,0,0}}};
+ ///*static*/ AIMoves moves;//={0,0,0,{{0,0,0}}};
//#pragma read_write_ports moves.data combined 3
#pragma internal_blockram moves
//#pragma no_memory_analysis moves
- moves.len=0;
+ moves->len=0;
//AIMoves moves;
AIWEIGHT u_sum = 0;
int i;
@@ -523,16 +523,17 @@
//PICO_finalize_PPA(id);
/*---------------------------------------------------------------------------*/
//board_copy(&b,&b_marks);
- unsigned int index[max_size]={0};
+ //unsigned int index[max_size]={0};
#pragma bitsize index 9
#pragma internal_fast index
AIMoves moves1;
+ moves1.len=0;
#pragma internal_blockram moves1
- /*moves = */ ai_marks(&bwrite, PIECE_THREAT(1),&moves);
+ /*moves = */ ai_marks(&bwrite, PIECE_THREAT(1),&moves1);
//test(ready);
- streamsort(&moves1,&index[0]);
- //moves1.utility = u_sum;
- //moves.utility = u_sum;
+ streamsort(moves,index);
+ moves1.utility = u_sum;
+ moves->utility = u_sum;
/*----------------------------
rewritten for hardware
----------------------------*/
@@ -539,11 +540,11 @@
//if (!aimoves_choose(&moves1, move))
// return 0;
//else return 1;
- int ret_val;
- ret_val=aimoves_choose(&moves1, move,&index[0]);
- if (!ret_val)
- return 0;
- else return 1;
+ //int ret_val;
+ //ret_val=aimoves_choose(&moves1, move,&index[0]);
+ //if (!ret_val)
+ // return 0;
+ //else return 1;
/*----------------------------
end rewritten for hardware
----------------------------*/
/trunk/BUILD_SCC/synth_src/shared.h
31,6 → 31,7
#pragma bitsize gboolean 1 |
typedef int gsize; |
//#endif |
#include <limits.h> |
#include "pico.h" |
|
|
402,7 → 403,7
////////// * AI helper functions |
////////// */ |
////////// |
//////////extern int ai_stop; |
extern int ai_stop; |
///////////* If this variable is non-zero, the system is trying to stop the AI thread |
////////// and your AI should exit. Do not set this yourself. */ |
////////// |
458,7 → 459,7
///////////AIMoves *ai_dfs_utility(const Board *b); |
////////////* Utility function */ |
/////////// |
/*AIMoves **/int ai_threats(Board *board,AIMove *move); |
/*AIMoves **/int ai_threats(Board *board,AIMoves *moves,unsigned int *index); |
AIMoves *ai_priority(const Board *b); |
/* Multi-level threats */ |
|
477,4 → 478,10
//extern "C" void pico_ips_fifo_write_queue(AIMove); |
//extern int id; |
//extern int ready; |
typedef struct { |
PLAYER ai; |
//SEARCH search; |
int depth, branch, cache, tss; |
} Player; |
/*AIMoves **/int search(const Board *board,AIMove *move, Player *player); |
#endif |
/trunk/BUILD_SCC/synth_src/util.cpp
31,11 → 31,11
int i; |
// cout<<"Please enter referee AI's colour. L or D"<<endl; |
// cin >> ai_colour; |
// for(i=0;i<argc; i++){ |
// if((strncmp(argv[i],"-player",7)==0) && (i< (argc+1)) ){ |
// ai_colour= *argv[i+1]; |
// } |
// } |
for(i=0;i<argc; i++){ |
if((strncmp(argv[i],"-player",7)==0) && (i< (argc+1)) ){ |
ai_colour= *argv[i+1]; |
} |
} |
|
// while (ai_colour != 'L' && ai_colour != 'D'){ |
// cout<<"Invalid colour. Single character L or D"<<endl; |
/trunk/BUILD_SCC/Makefile
8,10 → 8,12
|
GCC_LINK=g++ /opt/synopsys/scc/synphonycc-fpga-vE-2010.12-SP1/pico/simu/src/SimCode/golden.o -L/opt/synopsys/scc/synphonycc-fpga-vE-2010.12-SP1/pico/simu/src/SimCode/ -lpdextn -lnosimdump -lsimerror -L/opt/synopsys/scc/synphonycc-fpga-vE-2010.12-SP1/pico/edgcpfe/lib/ -lpthread -lm -lstdc++ -lC |
|
GCC_LINK_ARGS=-L/opt/synopsys/scc/synphonycc-fpga-vE-2010.12-SP1/pico/simu/src/SimCode/ -lpdextn -lnosimdump -lsimerror -L/opt/synopsys/scc/synphonycc-fpga-vE-2010.12-SP1/pico/edgcpfe/lib/ -lpthread -lm -lstdc++ -lC |
|
all: fpt_connect6 test_golden |
|
fpt_connect6: main.o util.o connect6.o connect6_synth.o state.o threats.o q.o |
${GCC_LINK} -o connect6 main.o q.o util.o connect6.o connect6_synth.o state.o threats.o -lpthread -lm -g -pg |
fpt_connect6: main.o util.o connect6.o connect6_synth.o state.o threats.o search.o |
${GCC} -o connect6 /opt/synopsys/scc/synphonycc-fpga-vE-2010.12-SP1/pico/simu/src/SimCode/golden.o main.o util.o connect6.o connect6_synth.o state.o threats.o search.o ${GCC_LINK_ARGS} -lpthread -lm -g -pg |
main.o:${SYNTH_SRC}/main.cpp |
${GCC} -c -g -pg ${SYNTH_SRC}/main.cpp |
connect6_synth.o: ${SYNTH_SRC}/connect6_synth.cpp ${SYNTH_SRC}/connect6_synth.h |
24,6 → 26,8
state.o:${SYNTH_SRC}/state.cpp ${SYNTH_SRC}/shared.h |
${GCC} -c -g -pg ${SYNTH_SRC}/state.cpp |
|
search.o:${SYNTH_SRC}/search.cpp ${SYNTH_SRC}/shared.h |
${GCC} -c -g -pg ${SYNTH_SRC}/search.cpp |
threats.o:${SYNTH_SRC}/threats.cpp ${SYNTH_SRC}/shared.h |
${GCC} -c -g -pg ${SYNTH_SRC}/threats.cpp |
q.o:${SYNTH_SRC}/q.cpp ${SYNTH_SRC}/shared.h |