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[/] [riscv_vhdl/] [trunk/] [debugger/] [src/] [common/] [autobuffer.h] - Rev 4

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/*
 *  Copyright 2018 Sergey Khabarov, sergeykhbr@gmail.com
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 */
 
#ifndef __DEBUGGER_AUTOBUFFER_H__
#define __DEBUGGER_AUTOBUFFER_H__
 
#include <stdint.h>
#include <string.h>
 
namespace debugger {
 
/**
 * @brief String buffer declaration.
 * @details This buffer is used to form configuration string of the kernel.
 */
class AutoBuffer {
 public:
    /** Create empty string buffer. */
    AutoBuffer();
    ~AutoBuffer();
 
    /**
     * @brief Write input data of the specified size into buffer's memory.
     * @param[in] p Pointer on input data.
     * @param[in] sz Input buffer size in bytes.
     */
    void write_bin(const char *p, int sz);
    /**
     * @brief Write single symbol into buffer's memory.
     * @param[in] s Input character value.
     */
    void write_string(const char s);
    /**
     * @brief Write input string into buffer's memory.
     * @param[in] s Pointer on string buffer.
     */
    void write_string(const char *s);
    /**
     * @brief Write integer value as a hex string into buffer's memory.
     * @param[in] s Input integer value.
     */
    void write_uint64(uint64_t v);
    /**
     * @brief Write a single byte into buffer's memory.
     * @details This method is very usefull to write special characters, like
     *          '\0', '\n' etc.
     * @param[in] s Input byte value.
     */
    void write_byte(uint8_t v);
 
    /**
     * @brief Get allocated memory pointer.
     * @return Pointer on allocated memory region.
     */
    char *getBuffer() { return buf_; }
 
    /** Get total number of written symbols. */
    int size() { return buf_len_; }
    /** Reset buffer's value. */
    void clear() {
        buf_len_ = 0;
        if (buf_) {
            buf_[buf_len_] = 0;
        }
    }
 
 private:
    char *buf_;
    int buf_len_;
    int buf_size_;
};
 
}  // namespace debugger
 
#endif  // __DEBUGGER_AUTOBUFFER_H__
 

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