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[/] [2d_game_console/] [trunk/] [Processor_Quartus/] [IP_PLL.bsf] - Blame information for rev 2

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Line No. Rev Author Line
1 2 lucas.vbal
/*
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WARNING: Do NOT edit the input and output ports in this file in a text
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editor if you plan to continue editing the block that represents it in
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the Block Editor! File corruption is VERY likely to occur.
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*/
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/*
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Copyright (C) 2017  Intel Corporation. All rights reserved.
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Your use of Intel Corporation's design tools, logic functions
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and other software and tools, and its AMPP partner logic
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functions, and any output files from any of the foregoing
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(including device programming or simulation files), and any
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associated documentation or information are expressly subject
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to the terms and conditions of the Intel Program License
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Subscription Agreement, the Intel Quartus Prime License Agreement,
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the Intel MegaCore Function License Agreement, or other
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applicable license agreement, including, without limitation,
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that your use is for the sole purpose of programming logic
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devices manufactured by Intel and sold by Intel or its
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authorized distributors.  Please refer to the applicable
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agreement for further details.
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*/
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(header "symbol" (version "1.1"))
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(symbol
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        (rect 16 16 152 96)
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        (text "IP_PLL" (rect 5 0 36 12)(font "Arial" ))
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        (text "inst" (rect 8 64 20 76)(font "Arial" ))
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        (port
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                (pt 0 32)
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                (input)
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                (text "inclk0" (rect 0 0 21 12)(font "Arial" ))
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                (text "inclk0" (rect 21 27 42 39)(font "Arial" ))
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                (line (pt 0 32)(pt 16 32)(line_width 1))
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        )
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        (port
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                (pt 136 32)
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                (output)
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                (text "c0" (rect 0 0 9 12)(font "Arial" ))
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                (text "c0" (rect 106 27 115 39)(font "Arial" ))
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                (line (pt 136 32)(pt 120 32)(line_width 1))
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        )
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        (drawing
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                (rectangle (rect 16 16 120 64)(line_width 1))
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        )
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)

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