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dilbert57 |
--===========================================================================--
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-- --
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-- TESTBENCH vdu8_tb - VDU8 Testbench. --
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-- --
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--===========================================================================--
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--
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-- File name : vdu8_tb.vhd
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--
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-- Purpose : Test system09 VDU8 component
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--
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-- Dependencies : ieee.Std_Logic_1164
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-- ieee.std_logic_unsigned
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-- ieee.std_logic_arith
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-- ieee.numeric_std
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--
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-- Uses : vdu8 (..\VHDL\vdu8.vhd) CPU core
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-- ram_2k (..\Spartan3\ram2k_b16.vhd) 2KB block RAM
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-- char_rom (..\Spartan3\char_rom2k_b16.vhd) 2KB chracter block ROM
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--
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-- Author : John E. Kent
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-- dilbert57@opencores.org
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--
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-- Copyright (C) 2008 - 2011 John Kent
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--
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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--
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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--
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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--
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--===========================================================================--
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-- --
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-- Revision History --
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-- --
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--===========================================================================--
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--
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-- Rev Date Author Changes
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-- 0.1 2008-07-30 John Kent First version
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-- 0.2 2011-10-09 John Kent updated header & vdu component
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--
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--===========================================================================--
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library ieee;
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use ieee.std_logic_1164.all;
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use IEEE.STD_LOGIC_ARITH.ALL;
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use IEEE.STD_LOGIC_UNSIGNED.ALL;
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use ieee.numeric_std.all;
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library unisim;
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use unisim.vcomponents.all;
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entity my_vdu8_tb is
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end my_vdu8_tb;
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architecture behavior of my_vdu8_tb is
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constant CPU_FREQ : natural := 25_000_000; -- CPU Clock (Hz)
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constant PIX_FREQ : natural := 25_000_000; -- VGA Pixel Clock
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-- CRTC output signals
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signal vga_vsync_n : Std_Logic;
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signal vga_hsync_n : Std_Logic;
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signal vga_blue : std_logic;
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signal vga_green : std_logic;
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signal vga_red : std_logic;
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-- CPU Debug Interface signals
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signal cpu_reset : Std_Logic;
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signal cpu_clk : Std_Logic;
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signal cpu_rw : std_logic;
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signal cpu_addr : std_logic_vector(2 downto 0);
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signal vdu_data_out : std_logic_vector(7 downto 0);
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signal cpu_data_out : std_logic_vector(7 downto 0);
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signal pix_clk : std_logic;
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signal vdu_cs : std_logic;
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----------------------------------------
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--
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-- Video Display Unit.
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--
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----------------------------------------
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component vdu8
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generic(
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VGA_CLK_FREQ : integer := PIX_FREQ; -- HZ
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VGA_HOR_CHARS : integer := 80; -- CHARACTERS 25.6us
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VGA_HOR_CHAR_PIXELS : integer := 8; -- PIXELS 0.32us
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VGA_HOR_FRONT_PORCH : integer := 16; -- PIXELS 0.64us
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VGA_HOR_SYNC : integer := 96; -- PIXELS 3.84us
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VGA_HOR_BACK_PORCH : integer := 48; -- PIXELS 1.92us
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VGA_VER_CHARS : integer := 25; -- CHARACTERS 12.8ms
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VGA_VER_CHAR_LINES : integer := 16; -- LINES 0.512ms
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VGA_VER_FRONT_PORCH : integer := 10; -- LINES 0.320ms
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VGA_VER_SYNC : integer := 2; -- LINES 0.064ms
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VGA_VER_BACK_PORCH : integer := 34 -- LINES 1.088ms
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);
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port(
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-- control register interface
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vdu_clk : in std_logic; -- 12.5/25 MHz CPU Clock
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vdu_rst : in std_logic;
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vdu_cs : in std_logic;
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vdu_rw : in std_logic;
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vdu_addr : in std_logic_vector(2 downto 0);
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vdu_data_in : in std_logic_vector(7 downto 0);
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vdu_data_out : out std_logic_vector(7 downto 0);
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-- vga port connections
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vga_clk : in std_logic; -- 25MHz clock
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vga_red_o : out std_logic;
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vga_green_o : out std_logic;
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vga_blue_o : out std_logic;
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vga_hsync_o : out std_logic;
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vga_vsync_o : out std_logic
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);
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end component;
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begin
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----------------------------------------
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--
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-- Video Display Unit instantiation
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--
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----------------------------------------
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my_vdu : vdu8
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generic map(
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VGA_CLK_FREQ => PIX_FREQ, -- HZ
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VGA_HOR_CHARS => 80, -- CHARACTERS
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VGA_HOR_CHAR_PIXELS => 8, -- PIXELS
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VGA_HOR_FRONT_PORCH => 16, -- PIXELS
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VGA_HOR_SYNC => 96, -- PIXELS
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VGA_HOR_BACK_PORCH => 48, -- PIXELS
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VGA_VER_CHARS => 25, -- CHARACTERS
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VGA_VER_CHAR_LINES => 16, -- LINES
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VGA_VER_FRONT_PORCH => 10, -- LINES
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VGA_VER_SYNC => 2, -- LINES
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VGA_VER_BACK_PORCH => 34 -- LINES
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)
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port map(
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-- Control Registers
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vdu_clk => cpu_clk, -- 12.5 MHz System Clock in
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vdu_rst => cpu_reset,
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vdu_cs => vdu_cs,
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vdu_rw => cpu_rw,
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vdu_addr => cpu_addr(2 downto 0),
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vdu_data_in => cpu_data_out,
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vdu_data_out => vdu_data_out,
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-- vga port connections
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vga_clk => pix_clk, -- 25 MHz VDU pixel clock
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vga_red_o => vga_red,
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vga_green_o => vga_green,
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vga_blue_o => vga_blue,
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vga_hsync_o => vga_hsync_n,
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vga_vsync_o => vga_vsync_n
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);
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events : PROCESS(pix_clk)
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variable count : integer := 0;
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BEGIN
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if falling_edge(cpu_clk) then
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case count is
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--
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-- reset VDU registers
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--
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when 0 =>
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cpu_reset <= '1';
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vdu_cs <= '0';
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cpu_rw <= '1';
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cpu_addr <= "000";
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cpu_data_out <= "00000000";
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when 8 =>
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cpu_reset <= '0';
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--
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-- write data register
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--
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when 10 =>
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vdu_cs <= '1';
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cpu_rw <= '0';
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cpu_addr <= "000";
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cpu_data_out <= "01101001";
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when 11 =>
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vdu_cs <= '0';
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cpu_rw <= '1';
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--
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-- write attribute register
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--
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when 12 =>
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vdu_cs <= '1';
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cpu_rw <= '0';
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cpu_addr <= "001";
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cpu_data_out <= "00000111";
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when 13 =>
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vdu_cs <= '0';
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cpu_rw <= '1';
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--
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-- write cursor column ?
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when 14 =>
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vdu_cs <= '1';
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cpu_rw <= '0';
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cpu_addr <= "010";
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cpu_data_out <= "00000001";
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when 15 =>
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vdu_cs <= '0';
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cpu_rw <= '1';
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--
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-- write cursor row ?
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--
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when 16 =>
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vdu_cs <= '1';
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cpu_rw <= '0';
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cpu_addr <= "011";
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cpu_data_out <= "00000011";
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when 17 =>
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vdu_cs <= '0';
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cpu_rw <= '1';
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--
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-- write vertical offset
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--
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when 18 =>
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vdu_cs <= '1';
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cpu_rw <= '0';
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cpu_addr <= "100";
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cpu_data_out <= "00001001";
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when 19 =>
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vdu_cs <= '0';
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cpu_rw <= '1';
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when others =>
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null;
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end case;
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count := count + 1;
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end if;
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end process;
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--
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-- Generate a master clock for the SDRAM controller
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--
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tb : PROCESS
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variable i : integer;
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BEGIN
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for i in 0 to 360000 loop
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pix_clk <= '0';
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cpu_clk <= '0';
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wait for 20 ns;
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pix_clk <= '1';
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cpu_clk <= '1';
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wait for 20 ns;
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end loop;
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wait; -- will wait forever
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end process;
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-- *** End Test Bench - User Defined Section ***
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end architecture;
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