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[/] [bu_pacman/] [tags/] [arelease/] [Display_Controller_map.map] - Blame information for rev 6

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1 3 soloist_hu
Release 10.1 Map K.31 (nt)
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Xilinx Map Application Log File for Design 'Display_Controller'
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Design Information
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------------------
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Command Line   : map -ise X:/Display_Controller/Display_Controller.ise -intstyle
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ise -p xc3s1000-ft256-4 -cm area -pr off -k 4 -c 100 -o
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Display_Controller_map.ncd Display_Controller.ngd Display_Controller.pcf
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Target Device  : xc3s1000
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Target Package : ft256
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Target Speed   : -4
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Mapper Version : spartan3 -- $Revision: 1.1.1.1 $
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Mapped Date    : Sun Nov 23 21:12:37 2008
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Mapping design into LUTs...
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Running directed packing...
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Running delay-based LUT packing...
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Running related packing...
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Design Summary
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--------------
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Design Summary:
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Number of errors:      0
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Number of warnings:    1
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Logic Utilization:
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  Total Number Slice Registers:         267 out of  15,360    1%
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    Number used as Flip Flops:          266
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    Number used as Latches:               1
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  Number of 4 input LUTs:               248 out of  15,360    1%
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Logic Distribution:
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  Number of occupied Slices:            235 out of   7,680    3%
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    Number of Slices containing only related logic:     235 out of     235 100%
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    Number of Slices containing unrelated logic:          0 out of     235   0%
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      *See NOTES below for an explanation of the effects of unrelated logic.
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  Total Number of 4 input LUTs:         311 out of  15,360    2%
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    Number used as logic:               248
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    Number used as a route-thru:         63
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  Number of bonded IOBs:                 44 out of     173   25%
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  Number of RAMB16s:                     15 out of      24   62%
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  Number of BUFGMUXs:                     3 out of       8   37%
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Peak Memory Usage:  139 MB
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Total REAL time to MAP completion:  13 secs
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Total CPU time to MAP completion:   2 secs
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NOTES:
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   Related logic is defined as being logic that shares connectivity - e.g. two
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   LUTs are "related" if they share common inputs.  When assembling slices,
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   Map gives priority to combine logic that is related.  Doing so results in
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   the best timing performance.
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   Unrelated logic shares no connectivity.  Map will only begin packing
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   unrelated logic into a slice once 99% of the slices are occupied through
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   related logic packing.
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   Note that once logic distribution reaches the 99% level through related
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   logic packing, this does not mean the device is completely utilized.
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   Unrelated logic packing will then begin, continuing until all usable LUTs
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   and FFs are occupied.  Depending on your timing budget, increased levels of
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   unrelated logic packing may adversely affect the overall timing performance
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   of your design.
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Mapping completed.
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See MAP report file "Display_Controller_map.mrp" for details.

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