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Agner |
/**************************** converters.h ********************************
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* Author: Agner Fog
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* Date created: 2017-04-17
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* Last modified: 2018-03-30
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* Version: 1.10
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* Project: Binary tools for ForwardCom instruction set
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* Module: converters.h
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* Description:
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* Header file for file conversion classes.
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*
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* Copyright 2006-2020 GNU General Public License http://www.gnu.org/licenses
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*****************************************************************************/
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/******************************* Classes ********************************
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This header file declares various classes for interpreting and converting
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different types of object files. These classes are all derived from the
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container class CFileBuffer, declared in containers.h.
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See containers.h for an explanation of the container classes and the
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operators >> and << which can transfer a data buffer from an object of one
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class to an object of another class.
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*****************************************************************************/
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#pragma once
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// Buffer for symbol names during assembly, linking, and library operations
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// symbolNameBuffer is made global in order to make it accessible to bool operator < (ElfFWC_Sym2 const &, ElfFWC_Sym2 const &)
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// It is defined in assem1.cpp
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extern CTextFileBuffer symbolNameBuffer; // Buffer for symbol names
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// Structure for string index entry in library
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struct SSymbolEntry {
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uint32_t name; // name as offset into symbolNameBuffer
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uint32_t library; // library index (1-based) or 0 if object file
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uint32_t member; // module or library member offset
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uint32_t sectioni; // section index within module
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uint32_t symindex; // index into symbol table
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uint16_t st_other; // attributes: STV_SECT_ATTR
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uint8_t st_type; // symbol type
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uint8_t st_bind; // symbol binding
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uint8_t status; // 1: has no value yet. 2: has been matched. 4: unresolved
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};
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// operator for sorting string entries
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inline bool operator < (SSymbolEntry const & a, SSymbolEntry const & b) {
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int compare = strcmp(symbolNameBuffer.getString(a.name), symbolNameBuffer.getString(b.name));
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if (compare) return compare < 0; // compare names
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if ((a.st_bind | b.st_bind) & STB_IGNORE) return false; // ignore binding
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return (a.st_bind & STB_WEAK) < (b.st_bind & STB_WEAK); // strong before weak
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}
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// operator for comparing string entries. Compares name only
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inline bool operator == (SSymbolEntry const & a, SSymbolEntry const & b) {
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return strcmp(symbolNameBuffer.getString(a.name), symbolNameBuffer.getString(b.name)) == 0;
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}
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// Class CConverter contains the input file.
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// It redirects the task specified on the command line to some other converter class
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class CConverter : public CFileBuffer {
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public:
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CConverter(); // Constructor
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void go(); // Main action
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protected:
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void readInputFile(); // read input file
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void dumpELF(); // Dump x86 ELF file
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void disassemble(); // Disassemble ForwardCom ELF file
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void assemble(); // Assemble ForwardCom assembly file
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void link(); // Link object files into executable file
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void emulate(); // emulate and run executable file
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void lib(); // Build or modify function libraries
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};
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// Class for interpreting and dumping ELF files
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class CELF : public CFileBuffer {
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public:
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CELF(); // Default constructor
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void parseFile(); // Parse file buffer
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void dump(int options); // Dump file
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void makeLinkMap(FILE * stream); // Write a link map
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void listSymbols(CMemoryBuffer * strings, CDynamicArray<SSymbolEntry> * index, uint32_t m, uint32_t l, int scope); // Make list of public and external symbols
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ElfFwcSym * getSymbol(uint32_t symindex); // Get a symbol record
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int split(); // Split ELF file into containers
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int join(ElfFwcEhdr * header); // Join containers into ELF file
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void reset(); // Reset everything
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uint32_t addSection(ElfFwcShdr & section, CMemoryBuffer const & strings, CMemoryBuffer const & data); // Add section header and section data
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void extendSection(ElfFwcShdr & section, CMemoryBuffer const & data); // Extend previously added section
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void insertFiller(uint64_t numBytes); // Insert alignment fillers between sections
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void addModuleNames(CDynamicArray<uint32_t>& moduleNames, CDynamicArray<uint32_t>& libraryNames);
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void updateModuleNames(CDynamicArray<ElfFwcShdr> &newSectionHeaders, CMemoryBuffer &newShStrtab); // Put module names and library names into section string table for relinkable sections
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// Add module name and library name to relinkable sections
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void addProgHeader(ElfFwcPhdr & header); // Add program header
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uint32_t addSymbol(ElfFwcSym & symbol, CMemoryBuffer const & strings); // Add a symbol
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void addRelocation(ElfFwcReloc & relocation); // Add a relocation
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void removePrivateSymbols(int debugOptions); // remove local symbols and adjust relocation records with new symbol indexes
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CDynamicArray<ElfFwcShdr> const & getSectionHeaders() const { return sectionHeaders; } // get sectionHeaders for copying. Used by disassembly listing
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CDynamicArray<ElfFwcSym> const & getSymbols() const { return symbols; } // get symbols buffer for copying
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CDynamicArray<ElfFwcReloc> const & getRelocations() const { return relocations; } // get relocations buffer for copying
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CMemoryBuffer const & getStringBuffer() const { return stringBuffer; } // get string buffer for copying
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CMemoryBuffer const & getDataBuffer() const { return dataBuffer; } // get data buffer for copying
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CFileBuffer & makeHexBuffer(); // make hexadecimal code file
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CDynamicArray<ElfFwcSym> symbols; // List of symbols
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uint32_t moduleName; // Name of file or module as index into cmd.fileNameBuffer
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uint32_t library; // Library index if this module is extracted from a library
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bool relinkable; // module can be replaced by relinking
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const char * symbolName(uint32_t index); // Get name of symbol
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protected:
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char * secStringTable; // Section header string table
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uint32_t secStringTableLen; // Length of section header string table
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uint32_t nSections; // Number of sections
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int sectionHeaderSize; // Size of each section header
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uint32_t symbolTableOffset; // Offset to symbol table
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uint32_t symbolTableEntrySize; // Entry size of symbol table
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uint32_t symbolTableEntries; // Number of symbols
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uint32_t symbolStringTableOffset; // Offset to symbol string table
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uint32_t symbolStringTableSize; // Size of symbol string table
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ElfFwcEhdr fileHeader; // Copy of file header
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CDynamicArray<ElfFwcShdr> sectionHeaders; // Copy of section headers
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CDynamicArray<ElfFwcPhdr> programHeaders; // Copy of program headers
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CDynamicArray<ElfFwcReloc> relocations; // List of relocations
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CMemoryBuffer stringBuffer; // String buffer with names of symbols and sections
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CMemoryBuffer dataBuffer; // Raw data for sections
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CDynamicArray<uint32_t> moduleNames; // module names as index into cmd.fileNameBuffer. used by join function
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CDynamicArray<uint32_t> libraryNames; // library names as index into cmd.stringBuffer. used by join function
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friend class CLinker; // Give linker access to internal buffers
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friend void operator >> (CELF & a, CELF & b); // Transfer ownership of buffer
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friend void operator << (CELF & a, CELF & b); // Transfer ownership of buffer
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};
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// transfer ownership of data buffer and properties except what can be generated by the split function
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inline void operator >> (CELF & a, CELF & b) {
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static_cast<CFileBuffer&>(a) >> static_cast<CFileBuffer&>(b);
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b.moduleName = a.moduleName;
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b.library = a.library;
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b.relinkable = a.relinkable;
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}
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inline void operator << (CELF & b, CELF & a) {
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a >> b;
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}
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