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1 2 davidklun
The following describes the IEEE-Standard-754 compliant, double-precision floating point unit,
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written in VHDL.  The module consists of the following files:
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1.      fpu_double.vhd (top level)
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2.      fpu_add.vhd
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3.      fpu_sub.vhd
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4.      fpu_mul.vhd
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5.      fpu_div.vhd
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6.      fpu_round.vhd
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7.      fpu_exceptions.vhd
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8.  fpupack.vhd
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9.  comppack.vhd
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And a testbench file is included, containing 50 test-case operations:
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1.      fpu_double_TB.vhd
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This unit has been extensively simulated, covering all 4 operations, rounding modes, exceptions
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like underflow and overflow, and even the obscure corner cases, like when overflowing from
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denormalized to normalized, and vice-versa.
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The floating point unit supports denormalized numbers,
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4 operations (add, subtract, multiply, divide), and 4 rounding
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modes (nearest, zero, + inf, - inf).  The unit was synthesized with an
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estimated frequency of 185 MHz, for a Virtex5 target device.  The synthesis results
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are below.  fpu_double.vhd is the top-level module, and it contains the input
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and output signals from the unit.
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The input and output signals to the unit are the following:
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1. clk  (global)
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2. rst  (global)
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2. enable   (set high, then low, to start operation)
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3. rmode (rounding mode, 2 bits, 00 = nearest, 01 = zero,
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                        10 = pos inf, 11 = neg inf)
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4. fpu_op (operation code, 3 bits, 000 = add, 001 = subtract,
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                        010 = multiply, 011 = divide, others are not used)
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5. opa, opb (input operands, 64 bits, Big-endian order,
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                        bit 63 = sign, bits 62-52 exponent, bits 51-0 mantissa)
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6. out_fp   (output from operation, 64 bits, Big-endian order,
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                        same ordering as inputs)
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7. ready        (goes high when output is available)
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8. underflow
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9. overflow
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10. inexact
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11. exception - see IEEE 754 definition
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12. invalid   - see IEEE 754 definition
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The unit was designed to be synchronous with one global clock, and all of the
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registers can be reset with an synchronous global reset.
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When the inputs signals (a and b operands, fpu operation code, rounding mode code) are
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available, set the enable input high, then set it low after 2 clock cycles.  When the
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operation is complete and the output is available, the ready signal will go high.  To start
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the next operation, set the enable input high.
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Each operation takes the following amount of clock cycles to complete:
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1.      addition :                      20 clock cycles
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2.      subtraction:            21 clock cycles
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3.      multiplication:         24 clock cycles
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4.      division:                       71 clock cycles
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This is longer than other floating point units, but supporting denormalized numbers
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requires more signals and logic levels to accommodate gradual underflow.  The supported
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clock speed of 185 MHz makes up for the large number of clock cycles required for each
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operation to complete.  If you have a lower clock speed, the code can be changed to
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reduce the number of registers and latency of each operation. I purposely increased the
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number of logic levels to get the code to synthesize to a faster clock frequency, but of course,
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this led to longer latency.  I guess it depends on your application what is more important.
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The following output signals are also available: underflow, overflow, inexact, exception,
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and invalid.  They are compliant with the IEEE-754 definition of each signal.  The unit
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will handle QNaN and SNaN inputs per the standard.
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I'm planning on adding more operations, like square root, sin, cos, tan, etc.,
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so check back for updates.
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Multiply:
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The multiply module is written specifically for a Virtex5 target device.  The DSP48E slices
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can perform a 25-bit by 18-bit Twos-complement multiply (24 by 17 unsigned multiply).  I broke up the multiply to
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fit these DSP48E slices.  The breakdown is similar to the design in Figure 4-15 of the
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Xilinx User Guide Document, "Virtex-5 FPGA XtremeDSP Design Considerations", also known as UG193.
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You can find this document at xilinx.com by searching for "UG193".
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Depending on your device, the multiply can be changed to match the bit-widths of the available
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multipliers.  A total of 9 DSP48E slices are used to do the 53-bit by 53-bit multiply of 2
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floating point numbers.
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If you have any questions, please email me at: davidklun@gmail.com
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Thanks,
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David Lundgren
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-----
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Synthesis Results:
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Performance Summary
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*******************
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Worst slack in design: -2.049
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                   Requested     Estimated     Requested     Estimated                Clock        Clock
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Starting Clock     Frequency     Frequency     Period        Period        Slack      Type         Group
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----------------------------------------------------------------------------------------------------------------------
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fpu_double|clk     300.0 MHz     185.8 MHz     3.333         5.382         -2.049     inferred     Inferred_clkgroup_0
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======================================================================================================================
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---------------------------------------
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Resource Usage Report for fpu_double
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Mapping to part: xc5vsx95tff1136-2
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Cell usage:
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DSP48E          9 uses
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FD              3 uses
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FDE             21 uses
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FDR             587 uses
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FDRE            3767 uses
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FDRS            8 uses
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FDRSE           51 uses
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GND             6 uses
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MUXCY           20 uses
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MUXCY_L         598 uses
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MUXF7           2 uses
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VCC             6 uses
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XORCY           497 uses
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XORCY_L         5 uses
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LUT1            187 uses
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LUT2            742 uses
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LUT3            1591 uses
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LUT4            847 uses
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LUT5            589 uses
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LUT6            2613 uses
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I/O ports: 206
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I/O primitives: 205
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IBUF           135 uses
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OBUF           70 uses
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BUFGP          1 use
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I/O Register bits:                  0
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Register bits not including I/Os:   4437 (7%)
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Global Clock Buffers: 1 of 32 (3%)
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Total load per clock:
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   fpu_double|clk: 4446
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Mapping Summary:
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Total  LUTs: 6569 (11%)
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Mapper successful!
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