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arniml |
-------------------------------------------------------------------------------
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--
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-- SNESpad controller core
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--
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arniml |
-- $Id: snespad_pad.vhd 41 2009-04-01 19:58:04Z arniml $
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arniml |
--
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-- Copyright (c) 2004, Arnim Laeuger (arniml@opencores.org)
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--
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-- All rights reserved
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--
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-- Redistribution and use in source and synthezised forms, with or without
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-- modification, are permitted provided that the following conditions are met:
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--
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-- Redistributions of source code must retain the above copyright notice,
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-- this list of conditions and the following disclaimer.
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--
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-- Redistributions in synthesized form must reproduce the above copyright
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-- notice, this list of conditions and the following disclaimer in the
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-- documentation and/or other materials provided with the distribution.
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--
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-- Neither the name of the author nor the names of other contributors may
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-- be used to endorse or promote products derived from this software without
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-- specific prior written permission.
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--
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-- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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-- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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-- THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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-- PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE
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-- LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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-- CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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-- SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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-- INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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-- CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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-- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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-- POSSIBILITY OF SUCH DAMAGE.
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--
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-- Please report bugs to the author, but before you do so, please
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-- make sure that this is not a derivative work and that
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-- you have the latest version of this file.
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--
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-- The latest version of this file can be found at:
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-- http://www.opencores.org/cvsweb.shtml/gamepads/
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--
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-- The project homepage is located at:
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-- http://www.opencores.org/projects.cgi/web/gamepads/overview
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--
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-------------------------------------------------------------------------------
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library ieee;
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use ieee.std_logic_1164.all;
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entity snespad_pad is
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generic (
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reset_level_g : natural := 0;
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button_level_g : natural := 0
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);
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port (
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-- System Interface -------------------------------------------------------
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clk_i : in std_logic;
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reset_i : in std_logic;
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clk_en_i : in boolean;
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-- Control Interface ------------------------------------------------------
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shift_buttons_i : in boolean;
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save_buttons_i : in boolean;
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-- Pad Interface ----------------------------------------------------------
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pad_data_i : in std_logic;
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-- Buttons Interface ------------------------------------------------------
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but_a_o : out std_logic;
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but_b_o : out std_logic;
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but_x_o : out std_logic;
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but_y_o : out std_logic;
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but_start_o : out std_logic;
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but_sel_o : out std_logic;
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but_tl_o : out std_logic;
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but_tr_o : out std_logic;
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but_up_o : out std_logic;
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but_down_o : out std_logic;
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but_left_o : out std_logic;
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but_right_o : out std_logic
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);
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end snespad_pad;
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use work.snespad_pack.all;
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architecture rtl of snespad_pad is
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signal buttons_q,
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shift_buttons_q : buttons_t;
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begin
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-- pragma translate_off
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-----------------------------------------------------------------------------
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-- Check generics
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-----------------------------------------------------------------------------
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assert (reset_level_g = 0) or (reset_level_g = 1)
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report "reset_level_g must be either 0 or 1!"
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severity failure;
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assert (button_level_g = 0) or (button_level_g = 1)
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report "button_level_g must be either 0 or 1!"
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severity failure;
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-- pragma translate_on
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seq: process (reset_i, clk_i)
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begin
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if reset_i = reset_level_g then
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for i in buttons_t'range loop
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buttons_q(i) <= button_reset_f(button_level_g);
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shift_buttons_q(i) <= button_reset_f(button_level_g);
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end loop;
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elsif clk_i'event and clk_i = '1' then
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if save_buttons_i then
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buttons_q <= shift_buttons_q;
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end if;
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if clk_en_i and shift_buttons_i then
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shift_buttons_q(buttons_t'high downto 1) <= shift_buttons_q(buttons_t'high-1 downto 0);
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shift_buttons_q(0) <= button_active_f(pad_data_i, button_level_g);
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end if;
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end if;
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end process;
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-----------------------------------------------------------------------------
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-- Output Mapping
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-----------------------------------------------------------------------------
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but_a_o <= buttons_q(but_pos_a_c);
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but_b_o <= buttons_q(but_pos_b_c);
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but_x_o <= buttons_q(but_pos_x_c);
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but_y_o <= buttons_q(but_pos_y_c);
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but_start_o <= buttons_q(but_pos_start_c);
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but_sel_o <= buttons_q(but_pos_sel_c);
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but_tl_o <= buttons_q(but_pos_tl_c);
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but_tr_o <= buttons_q(but_pos_tr_c);
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but_up_o <= buttons_q(but_pos_up_c);
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but_down_o <= buttons_q(but_pos_down_c);
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but_left_o <= buttons_q(but_pos_left_c);
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but_right_o <= buttons_q(but_pos_right_c);
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end rtl;
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