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[/] [graphicsaccelerator/] [trunk/] [VGA_Top_map.map] - Blame information for rev 2

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1 2 OmarMokhta
Release 13.1 Map O.40d (lin)
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Xilinx Map Application Log File for Design 'VGA_Top'
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Design Information
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------------------
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Command Line   : map -intstyle ise -p xc3s200-ft256-5 -cm area -ir off -pr off
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-c 100 -o VGA_Top_map.ncd VGA_Top.ngd VGA_Top.pcf
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Target Device  : xc3s200
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Target Package : ft256
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Target Speed   : -5
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Mapper Version : spartan3 -- $Revision: 1.55 $
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Mapped Date    : Tue May 17 19:21:57 2011
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Mapping design into LUTs...
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Running directed packing...
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Running delay-based LUT packing...
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Running related packing...
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Updating timing models...
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Design Summary
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--------------
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Design Summary:
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Number of errors:      0
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Number of warnings:    0
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Logic Utilization:
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  Number of Slice Flip Flops:           237 out of   3,840    6%
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  Number of 4 input LUTs:               852 out of   3,840   22%
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Logic Distribution:
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  Number of occupied Slices:            504 out of   1,920   26%
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    Number of Slices containing only related logic:     504 out of     504 100%
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    Number of Slices containing unrelated logic:          0 out of     504   0%
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      *See NOTES below for an explanation of the effects of unrelated logic.
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  Total Number of 4 input LUTs:         936 out of   3,840   24%
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    Number used as logic:               852
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    Number used as a route-thru:         84
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  The Slice Logic Distribution report is not meaningful if the design is
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  over-mapped for a non-slice resource or if Placement fails.
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  Number of bonded IOBs:                 29 out of     173   16%
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  Number of RAMB16s:                      6 out of      12   50%
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  Number of BUFGMUXs:                     2 out of       8   25%
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Average Fanout of Non-Clock Nets:                2.90
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Peak Memory Usage:  140 MB
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Total REAL time to MAP completion:  4 secs
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Total CPU time to MAP completion:   3 secs
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NOTES:
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   Related logic is defined as being logic that shares connectivity - e.g. two
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   LUTs are "related" if they share common inputs.  When assembling slices,
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   Map gives priority to combine logic that is related.  Doing so results in
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   the best timing performance.
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   Unrelated logic shares no connectivity.  Map will only begin packing
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   unrelated logic into a slice once 99% of the slices are occupied through
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   related logic packing.
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   Note that once logic distribution reaches the 99% level through related
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   logic packing, this does not mean the device is completely utilized.
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   Unrelated logic packing will then begin, continuing until all usable LUTs
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   and FFs are occupied.  Depending on your timing budget, increased levels of
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   unrelated logic packing may adversely affect the overall timing performance
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   of your design.
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Mapping completed.
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See MAP report file "VGA_Top_map.mrp" for details.

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