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allanh |
-------------------------------------------------------------------------------
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-- Title : hdbne
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-- Project : hdbn
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-------------------------------------------------------------------------------
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-- File : hdbne.vhd
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-- Author : Allan Herriman <allanh@opencores.org>
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-- Organization : Opencores
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-- Created : 9 Aug 1999
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-- Platform : ?
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-- Simulators : Any VHDL '87, '93 or '00 compliant simulator will work.
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-- Tested with several versions of Modelsim and Simili.
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-- Synthesizers : Any VHDL compliant synthesiser will work (tested with
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-- Synplify Pro and Leonardo).
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-- Targets : Anything (contains no target dependent features except
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-- combinatorial logic and D flip flops with async
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-- reset or set).
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-- Dependency : None. Complementary decoder is hdb3d.
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-------------------------------------------------------------------------------
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-- Description : HDB3 or HDB2 (B3ZS) encoder.
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-- P and N outputs are full width by default.
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-- Half width pulses can be created by using a double rate clock and
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-- strobing ClkEnable and OutputEnable appropriately (high every second clock).
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--
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-- HDB3 is typically used to encode data at 2.048, 8.448 and 34.368Mb/s
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-- B3ZS is typically used to encode data at 44.736Mb/s
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-- The outputs will require pulse shaping if used to drive the line.
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-- These encodings are polarity insensitive, so the P and N outputs may be
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-- used interchangeably (swapped).
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--
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-- Reference : ITU-T G.703
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--
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-------------------------------------------------------------------------------
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-- Copyright (c) notice
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-- http://www.opensource.org/licenses/bsd-license.html
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--
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-------------------------------------------------------------------------------
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--
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-- CVS Revision History
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--
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-- $Log: not supported by cvs2svn $
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--
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------------------------------------------------------------------------------
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library ieee;
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use ieee.std_logic_1164.all;
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entity hdbne is
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generic (
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EncoderType : integer range 2 to 3 := 3; -- 3: HDB3 2: HDB2/B3ZS
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PulseActiveState : std_logic := '1' -- active state of P and N outputs
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);
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port (
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Reset_i : in std_logic := '0'; -- active high async reset
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Clk_i : in std_logic; -- rising edge clock
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ClkEnable_i : in std_logic := '1'; -- active high clock enable
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Data_i : in std_logic; -- active high data input
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OutputGate_i : in std_logic := '1'; -- '0' forces P and N to not PulseActiveState (synchronously, but ignoring ClkEnable)
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P_o : out std_logic; -- encoded +ve pulse output
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N_o : out std_logic -- encoded -ve pulse output
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);
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end hdbne; -- End entity hdbne
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architecture rtl of hdbne is
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signal Q1 : std_logic; -- Q1 through Q5 form a shift
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signal Q2 : std_logic; -- register for aligning
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signal Q3 : std_logic; -- the data so we can insert
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signal Q4 : std_logic; -- the violations
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signal Q5 : std_logic;
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signal AMI : std_logic; -- sense of pulse (P or N)
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signal ViolationType : std_logic; -- sense of violation
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signal ZeroCount : integer range 0 to 3; -- counts 0s in input
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signal ZeroString : std_logic; -- goes to '1' when 3 or 4 0s seen
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signal ZeroStringDelayed : std_logic; -- above delayed by 1 clock
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begin
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-------------------------------------------------------------------------------
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-- PROCESS : RegisterInput
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-- DESCRIPTION: DFF (Q1) to register input data (reduces fan-in, etc)
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-------------------------------------------------------------------------------
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RegisterInput: process (Reset_i, Clk_i)
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begin
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if Reset_i = '1' then
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Q1 <= '0';
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elsif rising_edge(Clk_i) then
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if ClkEnable_i = '1' then
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Q1 <= to_X01(Data_i);
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end if;
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end if;
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end process RegisterInput;
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-------------------------------------------------------------------------------
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-- PROCESS : CountZeros
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-- DESCRIPTION: count number of contiguous zeros in input (mod 4 or mod 3)
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-------------------------------------------------------------------------------
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CountZeros: process (Reset_i, Clk_i)
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begin
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if Reset_i = '1' then
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ZeroCount <= 0;
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elsif rising_edge(Clk_i) then
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if ClkEnable_i = '1' then
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if Q1 = '1' then
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ZeroCount <= 0; -- have seen a 1, reset count
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elsif ZeroCount >= EncoderType then
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ZeroCount <= 0; -- increment modulo 3 or 4
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else
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ZeroCount <= ZeroCount + 1; -- increment
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end if;
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end if;
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end if;
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end process CountZeros;
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-------------------------------------------------------------------------------
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-- PROCESS : DecodeCount (combinatorial)
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-- DESCRIPTION: decode ZeroCount to indicate when string of 3 or 4 zeros is present
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-- Note: this process is not clocked
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-------------------------------------------------------------------------------
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DecodeCount: process (Q1, ZeroCount)
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begin
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if ZeroCount = EncoderType and Q1 = '0' then
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ZeroString <= '1';
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else
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ZeroString <= '0';
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end if;
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end process DecodeCount;
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-------------------------------------------------------------------------------
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-- PROCESS : RegisterZeroString
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-- DESCRIPTION: DFF to register the ZeroString signal
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-------------------------------------------------------------------------------
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RegisterZeroString: process (Reset_i, Clk_i)
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begin
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if Reset_i = '1' then
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ZeroStringDelayed <= '0';
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elsif rising_edge(Clk_i) then
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if ClkEnable_i = '1' then
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ZeroStringDelayed <= ZeroString;
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end if;
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end if;
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end process RegisterZeroString;
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-------------------------------------------------------------------------------
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-- PROCESS : DelayData
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-- DESCRIPTION: insert 1 if needed for violation, and delay data by 2 or 3 clocks
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-- to line up with ZeroString detection.
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-------------------------------------------------------------------------------
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DelayData: process (Reset_i, Clk_i)
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begin
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if Reset_i = '1' then
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Q2 <= '0';
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Q3 <= '0';
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Q4 <= '0';
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elsif rising_edge(Clk_i) then
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if ClkEnable_i = '1' then
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Q2 <= Q1 or ZeroString; -- insert Violation bit
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Q3 <= Q2;
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if EncoderType = 3 then
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-- HDB3, delay by 3 clocks
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Q4 <= Q3;
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else
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-- HDB2, delay by 2 clocks
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Q4 <= Q2; -- skip Q3
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end if;
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end if;
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end if;
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end process DelayData;
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-------------------------------------------------------------------------------
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-- PROCESS : InsertBBit
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-- DESCRIPTION: Delay Q4 by one clock, and insert B bit if needed.
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-------------------------------------------------------------------------------
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InsertBBit: process (Reset_i, Clk_i)
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begin
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if Reset_i = '1' then
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Q5 <= '0';
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elsif rising_edge(Clk_i) then
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if ClkEnable_i = '1' then
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Q5 <= Q4 or (ZeroString and (not ViolationType));
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end if;
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end if;
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end process InsertBBit;
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-------------------------------------------------------------------------------
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-- PROCESS : ToggleViolationType
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-- DESCRIPTION: Toggle ViolationType whenever Q5 is 1
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-------------------------------------------------------------------------------
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ToggleViolationType: process (Reset_i, Clk_i)
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begin
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if Reset_i = '1' then
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ViolationType <= '0';
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elsif rising_edge(Clk_i) then
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if ClkEnable_i = '1' then
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ViolationType <= ViolationType xor Q5;
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end if;
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end if;
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end process ToggleViolationType;
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-------------------------------------------------------------------------------
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-- PROCESS : AMIFlipFlop
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-- DESCRIPTION: toggle AMI to alternate P and N pulses. Force a violation (no
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-- toggle) occasionally.
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-------------------------------------------------------------------------------
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AMIFlipFlop: process (Reset_i, Clk_i)
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begin
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if Reset_i = '1' then
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AMI <= '0';
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elsif rising_edge(Clk_i) then
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if ClkEnable_i = '1' then
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AMI <= AMI xor (Q5 and (ViolationType nand (ZeroString or ZeroStringDelayed)));
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end if;
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end if;
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end process AMIFlipFlop;
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-------------------------------------------------------------------------------
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-- PROCESS : MakePandNPulses
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-- DESCRIPTION: Gate Q5 with AMI to produce the P and N outputs
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-- Note that OutputEnable overrides ClkEnable, to allow creation of
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-- half width pulses.
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-- The flip flops P and N will drive the outputs to the LIU, and these
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-- flip flops should be in the IOBs in an FPGA. Clk to output delay
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-- should be matched for P and N to avoid pulse shape distortion at the LIU
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-- output.
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-------------------------------------------------------------------------------
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MakePandNPulses: process (Reset_i, Clk_i)
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begin
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if Reset_i = '1' then
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P_o <= not PulseActiveState;
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N_o <= not PulseActiveState;
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elsif rising_edge(Clk_i) then
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if ClkEnable_i = '1' or OutputGate_i /= '1' then
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if OutputGate_i /= '1' then
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-- force output to '0'
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P_o <= not PulseActiveState;
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N_o <= not PulseActiveState;
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else
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-- normal operation
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if Q5 = '1' then
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if AMI = '1' then
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-- output '1' on P
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P_o <= PulseActiveState;
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N_o <= not PulseActiveState;
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else
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-- output '1' on N
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P_o <= not PulseActiveState;
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N_o <= PulseActiveState;
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end if;
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else
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-- output '0'
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P_o <= not PulseActiveState;
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N_o <= not PulseActiveState;
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end if;
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end if;
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end if;
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end if;
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end process MakePandNPulses;
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end rtl; -- End architecture rtl;
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-------------------------------------------------------------------------------
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-- End of hdbne.vhd
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-------------------------------------------------------------------------------
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