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[/] [hf-risc/] [trunk/] [tools/] [riscv-gnu-toolchain-master/] [linux-headers/] [include/] [drm/] [msm_drm.h] - Blame information for rev 13

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1 13 serginhofr
/*
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 * Copyright (C) 2013 Red Hat
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 * Author: Rob Clark <robdclark@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 as published by
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 * the Free Software Foundation.
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 *
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
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 * more details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifndef __MSM_DRM_H__
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#define __MSM_DRM_H__
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#include <stddef.h>
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#include <drm/drm.h>
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/* Please note that modifications to all structs defined here are
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 * subject to backwards-compatibility constraints:
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 *  1) Do not use pointers, use uint64_t instead for 32 bit / 64 bit
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 *     user/kernel compatibility
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 *  2) Keep fields aligned to their size
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 *  3) Because of how drm_ioctl() works, we can add new fields at
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 *     the end of an ioctl if some care is taken: drm_ioctl() will
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 *     zero out the new fields at the tail of the ioctl, so a zero
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 *     value should have a backwards compatible meaning.  And for
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 *     output params, userspace won't see the newly added output
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 *     fields.. so that has to be somehow ok.
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 */
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#define MSM_PIPE_NONE        0x00
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#define MSM_PIPE_2D0         0x01
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#define MSM_PIPE_2D1         0x02
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#define MSM_PIPE_3D0         0x10
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/* timeouts are specified in clock-monotonic absolute times (to simplify
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 * restarting interrupted ioctls).  The following struct is logically the
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 * same as 'struct timespec' but 32/64b ABI safe.
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 */
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struct drm_msm_timespec {
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        int64_t tv_sec;          /* seconds */
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        int64_t tv_nsec;         /* nanoseconds */
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};
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#define MSM_PARAM_GPU_ID     0x01
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#define MSM_PARAM_GMEM_SIZE  0x02
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struct drm_msm_param {
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        uint32_t pipe;           /* in, MSM_PIPE_x */
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        uint32_t param;          /* in, MSM_PARAM_x */
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        uint64_t value;          /* out (get_param) or in (set_param) */
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};
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/*
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 * GEM buffers:
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 */
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#define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
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#define MSM_BO_GPU_READONLY  0x00000002
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#define MSM_BO_CACHE_MASK    0x000f0000
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/* cache modes */
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#define MSM_BO_CACHED        0x00010000
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#define MSM_BO_WC            0x00020000
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#define MSM_BO_UNCACHED      0x00040000
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struct drm_msm_gem_new {
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        uint64_t size;           /* in */
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        uint32_t flags;          /* in, mask of MSM_BO_x */
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        uint32_t handle;         /* out */
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};
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struct drm_msm_gem_info {
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        uint32_t handle;         /* in */
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        uint32_t pad;
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        uint64_t offset;         /* out, offset to pass to mmap() */
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};
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#define MSM_PREP_READ        0x01
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#define MSM_PREP_WRITE       0x02
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#define MSM_PREP_NOSYNC      0x04
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struct drm_msm_gem_cpu_prep {
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        uint32_t handle;         /* in */
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        uint32_t op;             /* in, mask of MSM_PREP_x */
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        struct drm_msm_timespec timeout;   /* in */
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};
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struct drm_msm_gem_cpu_fini {
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        uint32_t handle;         /* in */
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};
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/*
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 * Cmdstream Submission:
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 */
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/* The value written into the cmdstream is logically:
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 *
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 *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
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 *
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 * When we have GPU's w/ >32bit ptrs, it should be possible to deal
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 * with this by emit'ing two reloc entries with appropriate shift
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 * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
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 *
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 * NOTE that reloc's must be sorted by order of increasing submit_offset,
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 * otherwise EINVAL.
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 */
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struct drm_msm_gem_submit_reloc {
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        uint32_t submit_offset;  /* in, offset from submit_bo */
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        uint32_t or;             /* in, value OR'd with result */
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        int32_t  shift;          /* in, amount of left shift (can be negative) */
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        uint32_t reloc_idx;      /* in, index of reloc_bo buffer */
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        uint64_t reloc_offset;   /* in, offset from start of reloc_bo */
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};
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/* submit-types:
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 *   BUF - this cmd buffer is executed normally.
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 *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
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 *      processed normally, but the kernel does not setup an IB to
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 *      this buffer in the first-level ringbuffer
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 *   CTX_RESTORE_BUF - only executed if there has been a GPU context
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 *      switch since the last SUBMIT ioctl
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 */
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#define MSM_SUBMIT_CMD_BUF             0x0001
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#define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
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#define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
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struct drm_msm_gem_submit_cmd {
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        uint32_t type;           /* in, one of MSM_SUBMIT_CMD_x */
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        uint32_t submit_idx;     /* in, index of submit_bo cmdstream buffer */
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        uint32_t submit_offset;  /* in, offset into submit_bo */
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        uint32_t size;           /* in, cmdstream size */
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        uint32_t pad;
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        uint32_t nr_relocs;      /* in, number of submit_reloc's */
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        uint64_t relocs;  /* in, ptr to array of submit_reloc's */
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};
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/* Each buffer referenced elsewhere in the cmdstream submit (ie. the
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 * cmdstream buffer(s) themselves or reloc entries) has one (and only
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 * one) entry in the submit->bos[] table.
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 *
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 * As a optimization, the current buffer (gpu virtual address) can be
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 * passed back through the 'presumed' field.  If on a subsequent reloc,
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 * userspace passes back a 'presumed' address that is still valid,
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 * then patching the cmdstream for this entry is skipped.  This can
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 * avoid kernel needing to map/access the cmdstream bo in the common
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 * case.
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 */
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#define MSM_SUBMIT_BO_READ             0x0001
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#define MSM_SUBMIT_BO_WRITE            0x0002
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struct drm_msm_gem_submit_bo {
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        uint32_t flags;          /* in, mask of MSM_SUBMIT_BO_x */
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        uint32_t handle;         /* in, GEM handle */
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        uint64_t presumed;       /* in/out, presumed buffer address */
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};
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/* Each cmdstream submit consists of a table of buffers involved, and
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 * one or more cmdstream buffers.  This allows for conditional execution
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 * (context-restore), and IB buffers needed for per tile/bin draw cmds.
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 */
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struct drm_msm_gem_submit {
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        uint32_t pipe;           /* in, MSM_PIPE_x */
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        uint32_t fence;          /* out */
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        uint32_t nr_bos;         /* in, number of submit_bo's */
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        uint32_t nr_cmds;        /* in, number of submit_cmd's */
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        uint64_t bos;     /* in, ptr to array of submit_bo's */
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        uint64_t cmds;    /* in, ptr to array of submit_cmd's */
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};
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/* The normal way to synchronize with the GPU is just to CPU_PREP on
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 * a buffer if you need to access it from the CPU (other cmdstream
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 * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
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 * handle the required synchronization under the hood).  This ioctl
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 * mainly just exists as a way to implement the gallium pipe_fence
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 * APIs without requiring a dummy bo to synchronize on.
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 */
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struct drm_msm_wait_fence {
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        uint32_t fence;          /* in */
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        uint32_t pad;
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        struct drm_msm_timespec timeout;   /* in */
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};
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#define DRM_MSM_GET_PARAM              0x00
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/* placeholder:
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#define DRM_MSM_SET_PARAM              0x01
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 */
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#define DRM_MSM_GEM_NEW                0x02
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#define DRM_MSM_GEM_INFO               0x03
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#define DRM_MSM_GEM_CPU_PREP           0x04
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#define DRM_MSM_GEM_CPU_FINI           0x05
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#define DRM_MSM_GEM_SUBMIT             0x06
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#define DRM_MSM_WAIT_FENCE             0x07
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#define DRM_MSM_NUM_IOCTLS             0x08
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#define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
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#define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
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#define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
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#define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
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#define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
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#define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
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#define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
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#endif /* __MSM_DRM_H__ */

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