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# Microsoft Developer Studio Project File - Name="userinterface_l2" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=userinterface_l2 - Win32 Debug
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!MESSAGE "userinterface_l2 - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "userinterface_l2 - Win32 Debug" (based on "Win32 (x86) Console Application")
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CPP=cl.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib D:\systemc-2.0.1\msvc60\systemc\Debug\systemc.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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