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[/] [ion/] [trunk/] [src/] [adventure/] [adv_baremetal.c] - Blame information for rev 177

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1 90 ja_rd
/* adv_baremetal.c -- functions needed to run adventure on bare metal system.
2
*
3
* Includes a fake 'adventure.txt' file made up of an array of literal C
4
* strings, so the program can be run with no file system, plus an automated
5
* walkthrough and a few other support routines.
6
*/
7
#include <stdint.h>
8
#include <stdio.h>
9
 
10
#include "../common/baremetal.h"
11
#include "adv_baremetal.h"
12
 
13
extern const char *adventure_text[];
14
extern const char *walkthrough[];
15
 
16
/*-- Global data -------------------------------------------------------------*/
17
 
18
/* Fake heap */
19
#define HEAP_SIZE (64*1024)
20
uint32_t allocatable_space[HEAP_SIZE];
21
uint32_t alloc_ptr = 0;
22
 
23
/* Fake file system */
24
#define NUM_FILES (1)
25
MFILE files[NUM_FILES];
26
 
27
/* Whether or not to use the auto-walk */
28
uint32_t use_walkthrough = 1;
29
 
30
 
31
 
32
/*-- Global functions --------------------------------------------------------*/
33
 
34
/* pseudo-alloc: when called, will return a big chunk of memory. */
35
/* we expect to be called just once, and there's no way to free the chunk. */
36
void *alloc_mem(uint32_t num, uint32_t size){
37
    /* meant to be called only once */
38
    if(alloc_ptr>0){
39 177 ja_rd
        printf("alloc_mem called more than once!\n");
40 90 ja_rd
    }
41
    if(size > (HEAP_SIZE/4)){
42 177 ja_rd
        printf("Allocation error!\n");
43 90 ja_rd
    }
44
    alloc_ptr++;
45
    return (void *)allocatable_space;
46
}
47
 
48
void exit(uint32_t n){
49
    /*
50 177 ja_rd
    printf("Exit code %d\n", n);
51 90 ja_rd
    */
52
    while(1);
53
}
54
 
55
/* fake file open for adventure.txt */
56
MFILE * mopen(const char * filename, const char * mode){
57
    uint32_t i;
58
 
59
    /* We expect to be called in 'r' mode only */
60
 
61
    /* FIXME should print error message if called with unexpected params */
62
    if(mode==NULL){
63
        return NULL;
64
    }
65
 
66
    if(mode[0]!='r'){
67
        return NULL;
68
    }
69
 
70
    /* Get first free file structure and 'open' it */
71
    for(i=0;i<NUM_FILES;i++){
72
        if(!files[i].open){
73
            files[i].open = 1;
74
            files[i].line_ptr = 0;
75
 
76
            return &(files[i]);
77
        }
78
    }
79
    /* No free file structures remain (i.e. BUG!) */
80
    return NULL;
81
}
82
 
83
/* fake gets, adapted for use with string array */
84
void mgets (char *str, int size, MFILE *stream){
85
    uint32_t i=0;
86
    char c;
87
 
88
    while(i<size){
89
        c = adventure_text[stream->line_ptr][i];
90
        if(c=='\0'){
91
            break;
92
        }
93
        else if(c=='\n'){
94
            str[i] = adventure_text[stream->line_ptr][i];
95
            i++;
96
            break;
97
        }
98
        else{
99
            str[i] = adventure_text[stream->line_ptr][i];
100
            i++;
101
        }
102
    }
103
    str[i] = '\0';
104
    stream->line_ptr++;
105
}
106
 
107
/* Initialize all the fake file data structures */
108
void startup(void){
109
    uint32_t i;
110
 
111
    /* Initialize pseudo-file structures */
112
    for(i=0;i<NUM_FILES;i++){
113
        files[i].line_ptr = 0;
114
        files[i].open = 0;
115
    }
116
}
117
 
118
/* Ask user if (s)he wants to use the auto-walk */
119
void prompt_use_walkthrough(void){
120
    char buffer[32];
121 177 ja_rd
    printf("Do you want to use the auto-walkthrough?\n");
122 90 ja_rd
 
123
    buffer[0] = '\0';
124
    while(1){
125
        gets(buffer);
126
        if(buffer[0]=='n' || buffer[0]=='N'){
127
            use_walkthrough = 0;
128
            break;
129
        }
130
        else if(buffer[0]=='y' || buffer[0]=='Y'){
131
            use_walkthrough = 1;
132
            break;
133
        }
134
        else{
135 177 ja_rd
            printf("Please answer Y or N\n");
136 90 ja_rd
        }
137
    }
138
 
139
 
140
}
141
 
142
/* Replacement for fDATETIME with no random element (or time) */
143
void fDATIME(long *X, long *Y){
144
    /* This is only used as the seed of a random number generator. */
145
    /* We will just return a fixed number thus removing randomness */
146
    /* from the game. */
147
    *X = 1024; /* Arbitrary numbers such that Y>X */
148
    *Y = 1036;
149
}
150
 
151
/* get user command from stdio or from walkthrough file */
152
char *get_command(char *str){
153
    static uint32_t step = 0;
154
    uint32_t i;
155
 
156
    if(use_walkthrough){
157
        if(walkthrough[step][0] == '\0'){
158 177 ja_rd
            printf("<end of walkthrough, you're on your own>\n");
159 90 ja_rd
            use_walkthrough = 0;
160
        }
161
        for(i=0;walkthrough[step][i]!='\0';i++){
162
            str[i] = walkthrough[step][i];
163
        }
164
        str[i] = '\0';
165
        step++;
166 177 ja_rd
        printf(str);
167
        printf("\n");
168 90 ja_rd
        return str;
169
    }
170
    else{
171
        return gets(str);
172
    }
173
}
174
 
175
/* Step-by-step walkthrough */
176
/* This was built by trial and error from a standard 350-point walkthrough,
177
   with a few interpolations to account for some random elements: dwarves,
178
   pirate and mazes.
179
   Of course it relies on a fixed sequence of pseudorandom numbers so any
180
   change to fDATETIME above will break this solution.
181
   The solution is incomplete; it will take you to the gate house with just 259
182
   points out of 430. */
183
const char *walkthrough[] = {
184
    "N",
185
    "E",
186
    "GET BOTTLE",
187
    "GET LAMP",
188
    "GET FOOD",
189
    "GET KEYS",
190
    "W",
191
    "S",
192
    "S",
193
    "S",
194
    "UNLOCK GRATE",
195
    "D",
196
    "W",
197
    "GET CAGE",
198
    "W",
199
    "LIGHT LAMP",
200
 
201
    /* Now in Debris room / Xyzzy room.*/
202
    /* Don't get rod now; it's trouble, and not needed yet/ever.*/
203
 
204
    "W",
205
    "W",
206
    "GET BIRD",
207
    "W",
208
    "D",
209
 
210
    /* In Hall of Mists.*/
211
    /* Advent1.sav" */
212
 
213
    "S",
214
    "GET NUGGET",
215
    "N",
216
    "N",
217
 
218
    /* Hall of Mountain King, where Snake starts.*/
219
    "DROP BIRD",
220
    "GET BIRD",
221
    "N",
222
 
223
    /* We'll leave keys in Low N/S Passage */
224
    "DROP KEYS",
225
    "GET SILVER",
226
    "N",
227
 
228
    /* Now at "Y2".*/
229
    "PLUGH",
230
 
231
 
232
    /* Drop.  Cage & Food give no points, and we'll need the food later,*/
233
    /* but right now we need space to carry stuff. */
234
    /* We'll bring bottle to feed plant */
235
    "DROP SILVER",
236
    "DROP NUGGET",
237
    "DROP CAGE",
238
    "DROP FOOD",
239
    "PLUGH",
240
 
241
    /* Advent2.sav" */
242
    /* Get rug from dragon, ming vase, and its required pillow.*/
243
    "S",
244
    "S",
245
 
246
    /* At Hall of Mountain King; now go to secret area with dragon.*/
247
    "SW",
248
    "W",
249
    "KILL DRAGON",
250
    /* With bare hands?*/
251
    "YES",
252
    /* We did it!*/
253
    "GET RUG",
254
    "E",
255
    "D",
256
    "N",
257
    "N",
258
 
259
    /* Swiss Cheese room. Let's start watering the plant.*/
260
    "W",
261
    "W",
262
    "D",
263
 
264
    /* Advent3" */
265
    "POUR WATER",
266
    /* We'll need to get more water, but there's some in the wellhouse.*/
267
    "U",
268
    "E",
269
    "E",
270
 
271
    /* Back to Swiss Cheese room.*/
272
    /* May need to go NW more than once to enter Oriental Room:*/
273
    "NW",
274
 
275
    /* In Oriental room. Don't get vase yet; we need to view the Plover room.*/
276
    "N",
277
    "W",
278
 
279
    /* Now in Alcove.*/
280
 
281
    "DROP LANTERN",
282
    "DROP BOTTLE",
283
    "DROP RUG",
284
    "E",
285
    "GET EMERALD",
286
    "W",
287
    "GET LANTERN",
288
    "GET RUG",
289
    "GET BOTTLE",
290
    "NW",
291
    "S",
292
 
293
    /* Back in Oriental room; now get vase.*/
294
    "GET VASE",
295
    "SE",
296
 
297
    /* Now get pillow, else we can't drop vase.*/
298
    "E",
299
    "GET PILLOW",
300
    "W",
301
    "GET AXE",
302
    "NE",
303
    "THROW AXE",
304
    "GET AXE",
305
    "THROW AXE",
306
    "GET AXE",
307
 
308
 
309
    /* Bedquilt.*/
310
    "E",
311
    "U",
312
    "E",
313
 
314
    /* Save here Advent4.*/
315
    "U",
316
    "N",
317
    "PLUGH",
318
 
319
    "DROP PILLOW",
320
    "DROP RUG",
321
    "DROP VASE",
322
    "DROP EMERALD",
323
 
324
    "FILL BOTTLE",
325
 
326
 
327
    /* Get the pyramid.*/
328
    "GET FOOD",
329
    "PLUGH",
330
 
331
    /* Advent5.*/
332
    "PLOVER",
333
    "NE",
334
    "GET PYRAMID",
335
    "S",
336
    "PLOVER",
337
    "PLUGH",
338
    "DROP PYRAMID",
339
    "PLUGH",
340
 
341
    /* Deal with troll/bear */
342
    "S",
343
    "GET KEYS",
344
    "D",
345
    "W",
346
    "D",
347
    "W",
348
 
349
    /* Now at Bedquilt */
350
    "W",
351
    "W",
352
    "W",
353
    "D",
354
    "POUR WATER",
355
    /* Get ready for door, later.*/
356
    "U",
357
    "E",
358
    "D",
359
    /* This fills the bottle with the oil here, which we need for the door.*/
360
    "FILL BOTTLE",
361
    "U",
362
    "W",
363
    "D",
364
    /* We're back..*/
365
    "CLIMB BEANSTALK",
366
    "W",
367
    "GET EGGS",
368
    "N",
369
    "OIL DOOR",
370
    "N",
371
    /* Advent6 */
372
    "GET TRIDENT",
373
    "W",
374
    "D",
375
    /* Large Low room - temporarily drop this.*/
376
    "DROP TRIDENT",
377
    "SW",
378
    "U",
379
    "NE",
380
    /* Advent7" */
381
    /* We give eggs to troll, because we can make them magically reappear later.*/
382
    "THROW EGGS",
383
    "NE",
384
    "NE",
385
    "E",
386
    "D",
387
    "S",
388
    "E",
389
    /* In Barren Room - get it?*/
390
    "THROW FOOD",
391
    "UNLOCK CHAIN",
392
    "GET BEAR",
393
    "GET CHAIN",
394
    /* Now bring out */
395
    "W",
396
    "W",
397
    "N",
398
    "NE",
399
    "E",
400
    "GET SPICES",
401
    "W",
402
    "S",
403
    "W",
404
    "W",
405
    /* On NE Side of Chasm */
406
    "SW",
407
    "DROP BEAR",
408
    "SW",
409
    "SW",
410
    "D",
411
    "GET TRIDENT",
412
    "SE",
413
    /* Now at Oriental Room */
414
    "SE",
415
    "NE",
416
    "E",
417
    /* At complex junction.  Drop keys, no longer needed */
418
    "DROP KEYS",
419
#if 0 /* SKIP magazine and pearl, I was unable to get out of the maze... */
420
 
421
    /* Get the magazine for that last extra point */
422
    "E",
423
    "GET MAGAZINE",
424
    "E",
425
    "DROP MAGAZINE",
426
    /* Now we roam aimlessly until we get out of Witt's End */
427
    "N",
428
    "N",
429
    "N",
430
    "N",
431
    "N",
432
    "N",
433
    "N",
434
    /* Back to Anteroom */
435
    /* ...part of walkthrough missing, I got lost in the maze... */
436
#endif
437
 
438
    /* Back at Complex Junction again! **/
439
    "U",
440
    "E",
441
    "U",
442
    "N",
443
    "PLUGH",
444
    "DROP TRIDENT",
445
    "DROP CHAIN",
446
    "DROP SPICES",
447
    /*"DROP PEARL", */
448
    /* Back for the eggs. */
449
    "PLUGH",
450
    "S",
451
    "D",
452
    "W",
453
    "D",
454
    "W",
455
    "W",
456
    /* Swiss cheese room */
457
    "W",
458
    "W",
459
    "D",
460
    "CLIMB",
461
    "W",
462
    "FEE",
463
    "FIE",
464
    "FOE",
465
    "FOO",
466
    "GET EGGS",
467
    "S",
468
    "E",
469
    "U",
470
    "E",
471
    "E",
472
    /* Swiss cheese room */
473
    "NE",
474
    /* Bedquilt */
475
    "E",
476
    "U",
477
    "E",
478
    "U",
479
    "N",
480
    "PLUGH",
481
    "DROP EGGS",
482
    /* Get Jewelry, coins, diamond */
483
    "PLUGH",
484
    "S",
485
    "S",
486
    "S",
487
    "GET JEWELRY",
488
    "N",
489
    "W",
490
    "GET COINS",
491
    "W",
492
    "W",
493
    "E",
494
    "E",
495
    "GET DIAMONDS",
496
    "N",
497
    "W",
498
    "N",
499
    "E",
500
    /* West Side Chamber */
501
    "E",
502
    "N",
503
    "N",
504
    /* At this point the pirate will attack and steal all our treasure. */
505
    /* We need to go after him. */
506
    "S",
507
    "S",
508
    "W",
509
    "W",
510
    "W",
511
    "E",
512
    /* West End of Hall of Mists, about to enter maze "all alike": */
513
    "S",
514
    "E",
515
    /* We'll have to kill a few dwarves along the way */
516
    "S",
517
    "THROW AXE",
518
    "GET AXE",
519
    /*"S",*/
520
    "THROW AXE",
521
    "GET AXE",
522
    "S",
523
    "S",
524
    "N",
525
    "E",
526
    "E",
527
    "THROW AXE",
528
    "GET AXE",
529
    "NW",
530
    "GET DIAMONDS",
531
    "GET COINS",
532
    "GET JEWELRY",
533
    "GET CHEST",
534
    "THROW AXE",
535
    "GET AXE",
536
    "SE",
537
    "N",
538
    "D",
539
    /* In bird chamber. */
540
    "E",
541
    "E",
542
    "XYZZY",
543
    "DROP DIAMONDS",
544
    "DROP COINS",
545
    "DROP JEWELRY",
546
    "DROP CHEST",
547
    "SCORE",
548
 
549
 
550
    ""
551
};
552
 
553
/* The whole adventure text file, turned into a C constant table */
554
const char *adventure_text[] = {
555
"1",
556
"1      You are standing at the end of a road before a small brick building.",
557
"1      Around you is a forest.  A small stream flows out of the building and",
558
"1      down a gully.",
559
"2      You have walked up a hill, still in the forest.  The road slopes back",
560
"2      down the other side of the hill.  There is a building in the distance.",
561
"3      You are inside a building, a well house for a large spring.",
562
"4      You are in a valley in the forest beside a stream tumbling along a",
563
"4      rocky bed.",
564
"5      The road, which approaches from the east, ends here amid the trees.",
565
"6      The forest thins out here to reveal a steep cliff.  There is no way",
566
"6      down, but a small ledge can be seen to the west across the chasm.",
567
"7      At your feet all the water of the stream splashes into a 2-inch slit",
568
"7      in the rock.  Downstream the streambed is bare rock.",
569
"8      You are in a 20-foot depression floored with bare dirt.  Set into the",
570
"8      dirt is a strong steel grate mounted in concrete.  A dry streambed",
571
"8      leads into the depression.",
572
"9      You are in a small chamber beneath a 3x3 steel grate to the surface.",
573
"9      A low crawl over cobbles leads inward to the west.",
574
"10     You are crawling over cobbles in a low passage.  There is a dim light",
575
"10     at the east end of the passage.",
576
"11     You are in a debris room filled with stuff washed in from the surface.",
577
"11     A low wide passage with cobbles becomes plugged with mud and debris",
578
"11     here, but an awkward canyon leads upward and west.  In the mud someone",
579
"11     has scrawled, 'MAGIC WORD XYZZY'.",
580
"12     You are in an awkward sloping east/west canyon.",
581
"13     You are in a splendid chamber thirty feet high.  The walls are frozen",
582
"13     rivers of orange stone.  An awkward canyon and a good passage exit",
583
"13     from east and west sides of the chamber.",
584
"14     At your feet is a small pit breathing traces of white mist.  An east",
585
"14     passage ends here except for a small crack leading on.",
586
"15     You are at one end of a vast hall stretching forward out of sight to",
587
"15     the west.  There are openings to either side.  Nearby, a wide stone",
588
"15     staircase leads downward.  The hall is filled with wisps of white mist",
589
"15     swaying to and fro almost as if alive.  A cold wind blows up the",
590
"15     staircase.  There is a passage at the top of a dome behind you.",
591
"16     The crack is far too small for you to follow.  At its widest it is",
592
"16     barely wide enough to admit your foot.",
593
"17     You are on the east bank of a fissure slicing clear across the hall.",
594
"17     The mist is quite thick here, and the fissure is too wide to jump.",
595
"18     This is a low room with a crude note on the wall.  The note says,",
596
"18     'You won't get it up the steps'.",
597
"19     You are in the Hall of the Mountain King, with passages off in all",
598
"19     directions.",
599
"20     You are at the bottom of the pit with a broken neck.",
600
"21     You didn't make it.",
601
"22     The dome is unclimbable.",
602
"23     You are at the west end of the Twopit Room.  There is a large hole in",
603
"23     the wall above the pit at this end of the room.",
604
"24     You are at the bottom of the eastern pit in the Twopit Room.  There is",
605
"24     a small pool of oil in one corner of the pit.",
606
"25     You are at the bottom of the western pit in the Twopit Room.  There is",
607
"25     a large hole in the wall about 25 feet above you.",
608
"26     You clamber up the plant and scurry through the hole at the top.",
609
"27     You are on the west side of the fissure in the Hall of Mists.",
610
"28     You are in a low n/s passage at a hole in the floor.  The hole goes",
611
"28     down to an e/w passage.",
612
"29     You are in the south side chamber.",
613
"30     You are in the west side chamber of the Hall of the Mountain King.",
614
"30     A passage continues west and up here.",
615
"31     %!",
616
"32     You can't get by the snake.",
617
"33     You are in a large room, with a passage to the south, a passage to the",
618
"33     west, and a wall of broken rock to the east.  There is a large 'Y2' on",
619
"33     a rock in the room's center.",
620
"34     You are in a jumble of rock, with cracks everywhere.",
621
"35     You're at a low window overlooking a huge pit, which extends up out of",
622
"35     sight.  A floor is indistinctly visible over 50 feet below.  Traces of",
623
"35     white mist cover the floor of the pit, becoming thicker to the right.",
624
"35     Marks in the dust around the window would seem to indicate that",
625
"35     someone has been here recently.  Directly across the pit from you and",
626
"35     25 feet away there is a similar window looking into a lighted room.  A",
627
"35     shadowy figure can be seen there peering back at you.",
628
"36     You are in a dirty broken passage.  To the east is a crawl.  To the",
629
"36     west is a large passage.  Above you is a hole to another passage.",
630
"37     You are on the brink of a small clean climbable pit.  A crawl leads",
631
"37     west.",
632
"38     You are in the bottom of a small pit with a little stream, which",
633
"38     enters and exits through tiny slits.",
634
"39     You are in a large room full of dusty rocks.  There is a big hole in",
635
"39     the floor.  There are cracks everywhere, and a passage leading east.",
636
"40     You have crawled through a very low wide passage parallel to and north",
637
"40     of the Hall of Mists.",
638
"41     You are at the west end of the Hall of Mists.  A low wide crawl",
639
"41     continues west and another goes north.  To the south is a little",
640
"41     passage 6 feet off the floor.",
641
"42     You are in a maze of twisty little passages, all alike.",
642
"43     You are in a maze of twisty little passages, all alike.",
643
"44     You are in a maze of twisty little passages, all alike.",
644
"45     You are in a maze of twisty little passages, all alike.",
645
"46     Dead end",
646
"47     Dead end",
647
"48     Dead end",
648
"49     You are in a maze of twisty little passages, all alike.",
649
"50     You are in a maze of twisty little passages, all alike.",
650
"51     You are in a maze of twisty little passages, all alike.",
651
"52     You are in a maze of twisty little passages, all alike.",
652
"53     You are in a maze of twisty little passages, all alike.",
653
"54     Dead end",
654
"55     You are in a maze of twisty little passages, all alike.",
655
"56     Dead end",
656
"57     You are on the brink of a thirty foot pit with a massive orange column",
657
"57     down one wall.  You could climb down here but you could not get back",
658
"57     up.  The maze continues at this level.",
659
"58     Dead end",
660
"59     You have crawled through a very low wide passage parallel to and north",
661
"59     of the Hall of Mists.",
662
"60     You are at the east end of a very long hall apparently without side",
663
"60     chambers.  To the east a low wide crawl slants up.  To the north a",
664
"60     round two foot hole slants down.",
665
"61     You are at the west end of a very long featureless hall.  The hall",
666
"61     joins up with a narrow north/south passage.",
667
"62     You are at a crossover of a high n/s passage and a low e/w one.",
668
"63     Dead end",
669
"64     You are at a complex junction.  A low hands and knees passage from the",
670
"64     north joins a higher crawl from the east to make a walking passage",
671
"64     going west.  There is also a large room above.  The air is damp here.",
672
"65     You are in Bedquilt, a long east/west passage with holes everywhere.",
673
"65     To explore at random select north, south, up, or down.",
674
"66     You are in a room whose walls resemble swiss cheese.  Obvious passages",
675
"66     go west, east, ne, and nw.  Part of the room is occupied by a large",
676
"66     bedrock block.",
677
"67     You are at the east end of the Twopit Room.  The floor here is",
678
"67     littered with thin rock slabs, which make it easy to descend the pits.",
679
"67     There is a path here bypassing the pits to connect passages from east",
680
"67     and west.  There are holes all over, but the only big one is on the",
681
"67     wall directly over the west pit where you can't get to it.",
682
"68     You are in a large low circular chamber whose floor is an immense slab",
683
"68     fallen from the ceiling (Slab Room).  East and west there once were",
684
"68     large passages, but they are now filled with boulders.  Low small",
685
"68     passages go north and south, and the south one quickly bends west",
686
"68     around the boulders.",
687
"69     You are in a secret n/s canyon above a large room.",
688
"70     You are in a secret n/s canyon above a sizable passage.",
689
"71     You are in a secret canyon at a junction of three canyons, bearing",
690
"71     north, south, and se.  The north one is as tall as the other two",
691
"71     combined.",
692
"72     You are in a large low room.  Crawls lead north, se, and sw.",
693
"73     Dead end crawl.",
694
"74     You are in a secret canyon which here runs e/w.  It crosses over a",
695
"74     very tight canyon 15 feet below.  If you go down you may not be able",
696
"74     to get back up.",
697
"75     You are at a wide place in a very tight n/s canyon.",
698
"76     The canyon here becomes too tight to go further south.",
699
"77     You are in a tall e/w canyon.  A low tight crawl goes 3 feet north and",
700
"77     seems to open up.",
701
"78     The canyon runs into a mass of boulders -- dead end.",
702
"79     The stream flows out through a pair of 1 foot diameter sewer pipes.",
703
"79     It would be advisable to use the exit.",
704
"80     You are in a maze of twisty little passages, all alike.",
705
"81     Dead end",
706
"82     Dead end",
707
"83     You are in a maze of twisty little passages, all alike.",
708
"84     You are in a maze of twisty little passages, all alike.",
709
"85     Dead end",
710
"86     Dead end",
711
"87     You are in a maze of twisty little passages, all alike.",
712
"88     You are in a long, narrow corridor stretching out of sight to the",
713
"88     west.  At the eastern end is a hole through which you can see a",
714
"88     profusion of leaves.",
715
"89     There is nothing here to climb.  Use 'up' or 'out' to leave the pit.",
716
"90     You have climbed up the plant and out of the pit.",
717
"91     You are at the top of a steep incline above a large room.  You could",
718
"91     climb down here, but you would not be able to climb up.  There is a",
719
"91     passage leading back to the north.",
720
"92     You are in the Giant Room.  The ceiling here is too high up for your",
721
"92     lamp to show it.  Cavernous passages lead east, north, and south.  On",
722
"92     the west wall is scrawled the inscription, 'FEE FIE FOE FOO' [sic].",
723
"93     The passage here is blocked by a recent cave-in.",
724
"94     You are at one end of an immense north/south passage.",
725
"95     You are in a magnificent cavern with a rushing stream, which cascades",
726
"95     over a sparkling waterfall into a roaring whirlpool which disappears",
727
"95     through a hole in the floor.  Passages exit to the south and west.",
728
"96     You are in the Soft Room.  The walls are covered with heavy curtains,",
729
"96     the floor with a thick pile carpet.  Moss covers the ceiling.",
730
"97     This is the Oriental Room.  Ancient oriental cave drawings cover the",
731
"97     walls.  A gently sloping passage leads upward to the north, another",
732
"97     passage leads se, and a hands and knees crawl leads west.",
733
"98     You are following a wide path around the outer edge of a large cavern.",
734
"98     Far below, through a heavy white mist, strange splashing noises can be",
735
"98     heard.  The mist rises up through a fissure in the ceiling.  The path",
736
"98     exits to the south and west.",
737
"99     You are in an alcove.  A small nw path seems to widen after a short",
738
"99     distance.  An extremely tight tunnel leads east.  It looks like a very",
739
"99     tight squeeze.  An eerie light can be seen at the other end.",
740
"100    You're in a small chamber lit by an eerie green light.  An extremely",
741
"100    narrow tunnel exits to the west.  A dark corridor leads ne.",
742
"101    You're in the dark-room.  A corridor leading south is the only exit.",
743
"102    You are in an arched hall.  A coral passage once continued up and east",
744
"102    from here, but is now blocked by debris.  The air smells of sea water.",
745
"103    You're in a large room carved out of sedimentary rock.  The floor and",
746
"103    walls are littered with bits of shells imbedded in the stone.  A",
747
"103    shallow passage proceeds downward, and a somewhat steeper one leads",
748
"103    up.  A low hands and knees passage enters from the south.",
749
"104    You are in a long sloping corridor with ragged sharp walls.",
750
"105    You are in a cul-de-sac about eight feet across.",
751
"106    You are in an anteroom leading to a large passage to the east.  Small",
752
"106    passages go west and up.  The remnants of recent digging are evident.",
753
"106    A sign in midair here says 'Cave under construction beyond this point.",
754
"106    Proceed at own risk.  [Witt Construction Company]'",
755
"107    You are in a maze of twisty little passages, all different.",
756
"108    You are at Witt's End.  Passages lead off in *ALL* directions.",
757
"109    You are in a north/south canyon about 25 feet across.  The floor is",
758
"109    covered by white mist seeping in from the north.  The walls extend",
759
"109    upward for well over 100 feet.  Suspended from some unseen point far",
760
"109    above you, an enormous two-sided mirror is hanging parallel to and",
761
"109    midway between the canyon walls.  (The mirror is obviously provided",
762
"109    for the use of the dwarves who, as you know, are extremely vain.)  A",
763
"109    small window can be seen in either wall, some fifty feet up.",
764
"110    You're at a low window overlooking a huge pit, which extends up out of",
765
"110    sight.  A floor is indistinctly visible over 50 feet below.  Traces of",
766
"110    white mist cover the floor of the pit, becoming thicker to the left.",
767
"110    Marks in the dust around the window would seem to indicate that",
768
"110    someone has been here recently.  Directly across the pit from you and",
769
"110    25 feet away there is a similar window looking into a lighted room.  A",
770
"110    shadowy figure can be seen there peering back at you.",
771
"111    A large stalactite extends from the roof and almost reaches the floor",
772
"111    below.  You could climb down it, and jump from it to the floor, but",
773
"111    having done so you would be unable to reach it to climb back up.",
774
"112    You are in a little maze of twisting passages, all different.",
775
"113    You are at the edge of a large underground reservoir.  An opaque cloud",
776
"113    of white mist fills the room and rises rapidly upward.  The lake is",
777
"113    fed by a stream, which tumbles out of a hole in the wall about 10 feet",
778
"113    overhead and splashes noisily into the water somewhere within the",
779
"113    mist.  There is a passage going back toward the south.",
780
"114    Dead end",
781
"115    You are at the northeast end of an immense room, even larger than the",
782
"115    Giant Room.  It appears to be a repository for the 'Adventure'",
783
"115    program.  Massive torches far overhead bathe the room with smoky",
784
"115    yellow light.  Scattered about you can be seen a pile of bottles (all",
785
"115    of them empty), a nursery of young beanstalks murmuring quietly, a bed",
786
"115    of oysters, a bundle of black rods with rusty stars on their ends, and",
787
"115    a collection of brass lanterns.  Off to one side a great many dwarves",
788
"115    are sleeping on the floor, snoring loudly.  A notice nearby reads: 'Do",
789
"115    not disturb the dwarves!'  An immense mirror is hanging against one",
790
"115    wall, and stretches to the other end of the room, where various other",
791
"115    sundry objects can be glimpsed dimly in the distance.",
792
"116    You are at the southwest end of the repository.  To one side is a pit",
793
"116    full of fierce green snakes.  On the other side is a row of small",
794
"116    wicker cages, each of which contains a little sulking bird.  In one",
795
"116    corner is a bundle of black rods with rusty marks on their ends.  A",
796
"116    large number of velvet pillows are scattered about on the floor.  A",
797
"116    vast mirror stretches off to the northeast.  At your feet is a large",
798
"116    steel grate, next to which is a sign that reads, 'Treasure Vault.",
799
"116    Keys in main office.'",
800
"117    You are on one side of a large, deep chasm.  A heavy white mist rising",
801
"117    up from below obscures all view of the far side.  A sw path leads away",
802
"117    from the chasm into a winding corridor.",
803
"118    You are in a long winding corridor sloping out of sight in both",
804
"118    directions.",
805
"119    You are in a secret canyon which exits to the north and east.",
806
"120    You are in a secret canyon which exits to the north and east.",
807
"121    You are in a secret canyon which exits to the north and east.",
808
"122    You are on the far side of the chasm.  A ne path leads away from the",
809
"122    chasm on this side.",
810
"123    You're in a long east/west corridor.  A faint rumbling noise can be",
811
"123    heard in the distance.",
812
"124    The path forks here.  The left fork leads northeast.  A dull rumbling",
813
"124    seems to get louder in that direction.  The right fork leads southeast",
814
"124    down a gentle slope.  The main corridor enters from the west.",
815
"125    The walls are quite warm here.  From the north can be heard a steady",
816
"125    roar, so loud that the entire cave seems to be trembling.  Another",
817
"125    passage leads south, and a low crawl goes east.",
818
"126    You are on the edge of a breath-taking view.  Far below you is an",
819
"126    active volcano, from which great gouts of molten lava come surging",
820
"126    out, cascading back down into the depths.  The glowing rock fills the",
821
"126    farthest reaches of the cavern with a blood-red glare, giving every-",
822
"126    thing an eerie, macabre appearance.  The air is filled with flickering",
823
"126    sparks of ash and a heavy smell of brimstone.  The walls are hot to",
824
"126    the touch, and the thundering of the volcano drowns out all other",
825
"126    sounds.  Embedded in the jagged roof far overhead are myriad twisted",
826
"126    formations composed of pure white alabaster, which scatter the murky",
827
"126    light into sinister apparitions upon the walls.  To one side is a deep",
828
"126    gorge, filled with a bizarre chaos of tortured rock which seems to",
829
"126    have been crafted by the devil himself.  An immense river of fire",
830
"126    crashes out from the depths of the volcano, burns its way through the",
831
"126    gorge, and plummets into a bottomless pit far off to your left.  To",
832
"126    the right, an immense geyser of blistering steam erupts continuously",
833
"126    from a barren island in the center of a sulfurous lake, which bubbles",
834
"126    ominously.  The far right wall is aflame with an incandescence of its",
835
"126    own, which lends an additional infernal splendor to the already",
836
"126    hellish scene.  A dark, foreboding passage exits to the south.",
837
"127    You are in a small chamber filled with large boulders.  The walls are",
838
"127    very warm, causing the air in the room to be almost stifling from the",
839
"127    heat.  The only exit is a crawl heading west, through which is coming",
840
"127    a low rumbling.",
841
"128    You are walking along a gently sloping north/south passage lined with",
842
"128    oddly shaped limestone formations.",
843
"129    You are standing at the entrance to a large, barren room.  A notice",
844
"129    above the entrance reads:  'Caution!  Bear in room!'",
845
"130    You are inside a barren room.  The center of the room is completely",
846
"130    empty except for some dust.  Marks in the dust lead away toward the",
847
"130    far end of the room.  The only exit is the way you came in.",
848
"131    You are in a maze of twisting little passages, all different.",
849
"132    You are in a little maze of twisty passages, all different.",
850
"133    You are in a twisting maze of little passages, all different.",
851
"134    You are in a twisting little maze of passages, all different.",
852
"135    You are in a twisty little maze of passages, all different.",
853
"136    You are in a twisty maze of little passages, all different.",
854
"137    You are in a little twisty maze of passages, all different.",
855
"138    You are in a maze of little twisting passages, all different.",
856
"139    You are in a maze of little twisty passages, all different.",
857
"140    Dead end",
858
"141    You are in a long, rough-hewn, north/south corridor.",
859
"142    There is no way to go that direction.",
860
"143    You are in a large chamber with passages to the west and north.",
861
"144    You are in the ogre's storeroom.  The only exit is to the south.",
862
"145    You are wandering aimlessly through the forest.",
863
"146    You are wandering aimlessly through the forest.",
864
"147    You are wandering aimlessly through the forest.",
865
"148    You are wandering aimlessly through the forest.",
866
"149    You are wandering aimlessly through the forest.",
867
"150    You are wandering aimlessly through the forest.",
868
"151    You are wandering aimlessly through the forest.",
869
"152    You are wandering aimlessly through the forest.",
870
"153    You are wandering aimlessly through the forest.",
871
"154    You are wandering aimlessly through the forest.",
872
"155    You are wandering aimlessly through the forest.",
873
"156    You are wandering aimlessly through the forest.",
874
"157    You are wandering aimlessly through the forest.",
875
"158    You are wandering aimlessly through the forest.",
876
"159    You are wandering aimlessly through the forest.",
877
"160    You are wandering aimlessly through the forest.",
878
"161    You are wandering aimlessly through the forest.",
879
"162    You are wandering aimlessly through the forest.",
880
"163    You are wandering aimlessly through the forest.",
881
"164    You are wandering aimlessly through the forest.",
882
"165    You are wandering aimlessly through the forest.",
883
"166    You are wandering aimlessly through the forest.",
884
"167    You are on a small ledge on one face of a sheer cliff.  There are no",
885
"167    paths away from the ledge.  Across the chasm is a small clearing",
886
"167    surrounded by forest.",
887
"168    You are walking across the bottom of the reservoir.  Walls of water",
888
"168    rear up on either side.  The roar of the water cascading past is",
889
"168    nearly deafening, and the mist is so thick you can barely see.",
890
"169    You are at the northern edge of the reservoir.  A northwest passage",
891
"169    leads sharply up from here.",
892
"170    You are scrambling along a treacherously steep, rocky passage.",
893
"171    You are on a very steep incline, which widens at it goes upward.",
894
"172    You are at the base of a nearly vertical cliff.  There are some",
895
"172    slim footholds which would enable you to climb up, but it looks",
896
"172    extremely dangerous.  Here at the base of the cliff lie the remains",
897
"172    of several earlier adventurers who apparently failed to make it.",
898
"173    You are climbing along a nearly vertical cliff.",
899
"174    Just as you reach the top, your foot slips on a loose rock and you",
900
"174    tumble several hundred feet to join the other unlucky adventurers.",
901
"175    Just as you reach the top, your foot slips on a loose rock and you",
902
"175    make one last desperate grab.  Your luck holds, as does your grip.",
903
"175    With an enormous heave, you lift yourself to the ledge above.",
904
"176    You are on a small ledge at the top of a nearly vertical cliff.",
905
"176    There is a low crawl leading off to the northeast.",
906
"177    You have reached a dead end.",
907
"178    There is now one more gruesome aspect to the spectacular vista.",
908
"179    >>Foof!<<",
909
"180    >>Foof!<<",
910
"181    >>Foof!<<",
911
"182    >>Foof!<<",
912
"183    >>Foof!<<",
913
"184    >>Foof!<<",
914
"-1",
915
"2",
916
"1      You're in front of building.",
917
"2      You're at hill in road.",
918
"3      You're inside building.",
919
"4      You're in valley.",
920
"5      You're at end of road.",
921
"6      You're at cliff.",
922
"7      You're at slit in streambed.",
923
"8      You're outside grate.",
924
"9      You're below the grate.",
925
"10     You're in cobble crawl.",
926
"11     You're in debris room.",
927
"13     You're in bird chamber.",
928
"14     You're at top of small pit.",
929
"15     You're in Hall of Mists.",
930
"17     You're on east bank of fissure.",
931
"18     You're in nugget-of-gold room.",
932
"19     You're in Hall of Mt King.",
933
"23     You're at west end of Twopit Room.",
934
"24     You're in east pit.",
935
"25     You're in west pit.",
936
"27     You're on west bank of fissure.",
937
"28     You're in n/s passage above e/w passage.",
938
"30     You're in the west side chamber.",
939
"33     You're at 'Y2'.",
940
"35     You're at window on pit.",
941
"36     You're in dirty passage.",
942
"37     You're at brink of small pit.",
943
"38     You're at bottom of pit with stream.",
944
"39     You're in dusty rock room.",
945
"41     You're at west end of Hall of Mists.",
946
"57     You're at brink of pit.",
947
"60     You're at east end of long hall.",
948
"61     You're at west end of long hall.",
949
"64     You're at complex junction.",
950
"65     You're in Bedquilt.",
951
"66     You're in Swiss Cheese Room.",
952
"67     You're at east end of Twopit Room.",
953
"68     You're in Slab Room.",
954
"71     You're at junction of three secret canyons.",
955
"72     You're in large low room.",
956
"74     You're in secret e/w canyon above tight canyon.",
957
"88     You're in narrow corridor.",
958
"91     You're at steep incline above large room.",
959
"92     You're in Giant Room.",
960
"95     You're in cavern with waterfall.",
961
"96     You're in Soft Room.",
962
"97     You're in Oriental Room.",
963
"98     You're in misty cavern.",
964
"99     You're in alcove.",
965
"100    You're in Plover Room.",
966
"101    You're in dark-room.",
967
"102    You're in arched hall.",
968
"103    You're in Shell Room.",
969
"106    You're in anteroom.",
970
"108    You're at Witt's End.",
971
"109    You're in Mirror Canyon.",
972
"110    You're at window on pit.",
973
"111    You're at top of stalactite.",
974
"113    You're at reservoir.",
975
"115    You're at ne end.",
976
"116    You're at sw end.",
977
"117    You're on sw side of chasm.",
978
"118    You're in sloping corridor.",
979
"122    You're on ne side of chasm.",
980
"123    You're in corridor.",
981
"124    You're at fork in path.",
982
"125    You're at junction with warm walls.",
983
"126    You're at breath-taking view.",
984
"127    You're in Chamber of Boulders.",
985
"128    You're in limestone passage.",
986
"129    You're in front of Barren Room.",
987
"130    You're in Barren Room.",
988
"167    You're on ledge.",
989
"168    You're at bottom of reservoir.",
990
"169    You're north of reservoir.",
991
"172    You're at base of cliff.",
992
"176    You're at top of cliff.",
993
"-1",
994
"3",
995
"1      2       2       44      29",
996
"1      3       3       12      19      43",
997
"1      4       5       13      14      46      30",
998
"1      145     6       45",
999
"1      8       63",
1000
"2      1       12      43",
1001
"2      5       44",
1002
"2      164     45",
1003
"2      157     46      6",
1004
"2      580     30",
1005
"3      1       11      32      44",
1006
"3      179     62",
1007
"3      181     65",
1008
"3      79      5       14",
1009
"4      1       4       12      45",
1010
"4      150     43      6",
1011
"4      156     44",
1012
"4      7       5       46      30",
1013
"4      8       63",
1014
"4      745     14",
1015
"5      2       2       43      29",
1016
"5      1       12",
1017
"5      158     46      6",
1018
"5      159     44",
1019
"5      165     45",
1020
"6      161     46      6",
1021
"6      163     43",
1022
"6      21      39",
1023
"7      1       12",
1024
"7      4       4       45",
1025
"7      150     43      6",
1026
"7      154     44",
1027
"7      8       5       16      46      63",
1028
"7      595     60      14      30      19      3",
1029
"8      151     43      6",
1030
"8      154     46",
1031
"8      153     44",
1032
"8      1       12",
1033
"8      7       4       13      45",
1034
"8      303009  3       19      30",
1035
"8      593     3",
1036
"9      303008  11      29",
1037
"9      593     11",
1038
"9      10      17      18      19      44",
1039
"9      14      31",
1040
"9      11      51",
1041
"10     9       11      20      21      43",
1042
"10     11      19      22      44      51",
1043
"10     14      31",
1044
"11     303008  63",
1045
"11     9       64",
1046
"11     10      17      18      23      24      43",
1047
"11     12      25      19      29      44",
1048
"11     180     62",
1049
"11     14      31",
1050
"12     303008  63",
1051
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1053
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1054
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1055
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1056
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1057
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1058
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1059
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1060
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1061
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1062
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1063
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1064
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1065
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1066
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1067
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1068
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1069
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1070
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1071
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1072
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1073
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1074
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1075
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1076
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1077
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1078
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1079
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1080
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1081
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1082
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1083
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1084
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1085
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1086
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1087
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1088
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1090
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1091
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1092
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1093
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1094
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1095
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1096
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1097
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1098
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1099
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1100
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1101
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1102
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1103
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1104
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1105
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1106
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1107
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1108
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1109
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1110
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1111
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1112
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1113
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1114
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1115
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1116
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1117
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1118
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1119
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1120
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1121
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1122
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1123
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1124
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1125
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1126
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1127
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1128
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1129
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1130
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1131
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1132
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1133
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1134
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1135
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1136
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1137
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1138
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1139
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1140
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1141
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1142
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1143
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1144
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1145
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1146
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1147
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1148
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1149
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1150
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1151
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1152
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1153
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1154
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1155
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1156
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1157
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1160
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1161
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1162
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1163
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1164
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1165
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1166
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1167
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1169
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1170
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1171
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1172
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1173
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1174
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1175
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1176
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1177
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1178
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1179
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1180
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1181
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1182
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1183
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1184
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1185
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1186
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1187
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1188
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1189
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1190
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1191
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1192
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1193
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1194
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1195
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1196
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1197
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1198
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1199
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1200
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1201
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1202
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1203
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1204
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1205
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1206
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1207
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1208
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1209
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1210
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1213
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1214
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1215
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1216
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1217
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1218
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1219
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1220
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1221
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1222
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1223
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1224
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1225
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1226
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1227
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1228
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1229
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1230
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1231
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1232
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1233
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1234
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1235
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1236
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1237
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1238
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1239
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1240
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1241
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1242
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1243
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1244
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1245
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1246
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1247
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1248
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1249
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1250
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1251
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1252
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1253
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1254
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1255
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1256
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1257
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1258
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1259
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1260
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1261
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1262
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1263
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1264
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1265
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1266
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1267
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1268
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1269
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1270
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1271
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1272
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1273
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1275
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1276
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1277
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1278
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1279
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1280
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1281
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1282
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1283
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1284
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1285
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1286
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1287
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1288
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1289
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1290
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1291
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1292
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1293
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1294
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1295
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1296
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1297
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1298
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1299
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1300
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1301
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1302
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1303
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1304
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1305
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1306
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1307
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1308
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1309
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1310
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1311
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1312
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1313
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1314
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1315
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1316
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1317
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1318
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1319
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1320
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1321
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1322
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1323
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1324
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1325
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1326
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1327
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1328
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1329
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1330
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1331
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1332
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1333
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1334
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1335
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1336
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1337
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1338
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1339
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1340
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1341
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1342
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1343
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1344
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1345
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1346
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1347
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1348
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1349
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1350
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1351
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1352
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1353
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1354
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1355
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1356
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1357
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1358
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1359
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1360
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1361
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1362
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1363
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1364
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1365
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1366
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1367
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1368
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1369
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1370
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1371
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1372
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1373
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1374
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1375
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1376
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1377
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1378
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1379
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1380
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1381
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1382
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1383
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1384
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1385
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1386
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1387
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1388
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1389
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1390
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1391
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1392
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1393
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1394
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1395
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1396
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1397
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1398
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1399
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1400
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1401
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1402
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1403
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1404
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1405
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1406
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1407
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1408
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1409
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1410
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1411
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1412
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1413
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1414
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1415
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1416
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1417
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1418
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1419
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1420
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1421
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1422
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1423
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1424
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1425
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1426
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1427
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1428
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1429
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1430
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1431
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1432
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1433
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1434
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1435
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1436
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1437
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1438
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1439
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1440
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1441
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1442
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1443
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1444
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1445
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1446
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1447
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1448
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1449
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1450
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1451
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1452
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1453
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1454
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1455
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1456
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1457
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1458
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1459
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1460
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1461
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1462
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1463
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1464
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1465
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1466
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1467
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1468
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1469
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1470
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1471
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1472
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1473
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1474
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1475
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1476
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1477
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1478
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1479
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1480
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1481
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1482
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1483
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1484
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1485
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1486
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1487
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1488
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1489
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1490
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1491
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1492
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1493
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1494
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1495
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1496
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1497
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1498
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1499
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1500
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1501
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1502
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1503
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1504
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1505
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1506
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1507
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1508
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1509
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1510
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1511
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1512
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1513
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1514
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1515
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1516
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1517
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1518
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1519
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1520
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1521
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1522
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1523
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1524
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1525
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1526
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1527
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1528
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1529
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1530
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1531
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1532
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1533
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1534
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1535
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1536
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1537
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1538
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1539
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1540
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1541
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1542
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1543
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1544
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1545
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1546
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1547
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1548
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1549
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1550
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1551
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1552
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1553
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1554
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1555
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1556
"157    2       46",
1557
"158    5       43",
1558
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1559
"158    159     45",
1560
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1561
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1562
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1563
"159    5       45",
1564
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1565
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1566
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1567
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1568
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1569
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1570
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1571
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1572
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1573
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1574
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1575
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1576
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1577
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1578
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1579
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1580
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1581
"164    163     45",
1582
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1583
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1584
"165    5       44",
1585
"165    162     45",
1586
"165    165     46",
1587
"166    152     43",
1588
"166    155     44",
1589
"166    159     45",
1590
"166    156     46",
1591
"167    21      39",
1592
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1593
"168    113     46",
1594
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1595
"169    168     46",
1596
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1597
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1598
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1599
"171    170     30      48",
1600
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1601
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1602
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1603
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1604
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1605
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1606
"174    0        1",
1607
"175    176     1",
1608
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1609
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1610
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1611
"178    0        1",
1612
"179    11      1",
1613
"180    3       1",
1614
"181    33      1",
1615
"182    3       1",
1616
"183    100     1",
1617
"184    33      1",
1618
"-1",
1619
"4",
1620
"2      ROAD",
1621
"2      HILL",
1622
"3      ENTER",
1623
"4      UPSTR",
1624
"5      DOWNS",
1625
"6      FORES",
1626
"7      FORWA",
1627
"7      CONTI",
1628
"7      ONWAR",
1629
"8      BACK",
1630
"8      RETUR",
1631
"8      RETRE",
1632
"9      VALLE",
1633
"10     STAIR",
1634
"11     OUT",
1635
"11     OUTSI",
1636
"11     EXIT",
1637
"11     LEAVE",
1638
"12     BUILD",
1639
"12     HOUSE",
1640
"13     GULLY",
1641
"14     STREA",
1642
"15     FORK",
1643
"16     BED",
1644
"17     CRAWL",
1645
"18     COBBL",
1646
"19     INWAR",
1647
"19     INSID",
1648
"19     IN",
1649
"20     SURFA",
1650
"21     NULL",
1651
"21     NOWHE",
1652
"22     DARK",
1653
"23     PASSA",
1654
"23     TUNNE",
1655
"24     LOW",
1656
"25     CANYO",
1657
"26     AWKWA",
1658
"27     GIANT",
1659
"28     VIEW",
1660
"29     UPWAR",
1661
"29     UP",
1662
"29     U",
1663
"29     ABOVE",
1664
"29     ASCEN",
1665
"30     D",
1666
"30     DOWNW",
1667
"30     DOWN",
1668
"30     DESCE",
1669
"31     PIT",
1670
"32     OUTDO",
1671
"33     CRACK",
1672
"34     STEPS",
1673
"35     DOME",
1674
"36     LEFT",
1675
"37     RIGHT",
1676
"38     HALL",
1677
"39     JUMP",
1678
"40     BARRE",
1679
"41     OVER",
1680
"42     ACROS",
1681
"43     EAST",
1682
"43     E",
1683
"44     WEST",
1684
"44     W",
1685
"45     NORTH",
1686
"45     N",
1687
"46     SOUTH",
1688
"46     S",
1689
"47     NE",
1690
"48     SE",
1691
"49     SW",
1692
"50     NW",
1693
"51     DEBRI",
1694
"52     HOLE",
1695
"53     WALL",
1696
"54     BROKE",
1697
"55     Y2",
1698
"56     CLIMB",
1699
"57     LOOK",
1700
"57     EXAMI",
1701
"57     TOUCH",
1702
"57     DESCR",
1703
"58     FLOOR",
1704
"59     ROOM",
1705
"60     SLIT",
1706
"61     SLAB",
1707
"61     SLABR",
1708
"62     XYZZY",
1709
"63     DEPRE",
1710
"64     ENTRA",
1711
"65     PLUGH",
1712
"66     SECRE",
1713
"67     CAVE",
1714
"69     CROSS",
1715
"70     BEDQU",
1716
"71     PLOVE",
1717
"72     ORIEN",
1718
"73     CAVER",
1719
"74     SHELL",
1720
"75     RESER",
1721
"76     MAIN",
1722
"76     OFFIC",
1723
"1001   KEYS",
1724
"1001   KEY",
1725
"1002   LAMP",
1726
"1002   LANTE",
1727
"1003   GRATE",
1728
"1004   CAGE",
1729
"1005   ROD",
1730
"1006   ROD     (MUST BE NEXT OBJECT AFTER 'REAL' ROD)",
1731
"1007   STEPS",
1732
"1008   BIRD",
1733
"1009   DOOR",
1734
"1010   PILLO",
1735
"1010   VELVE",
1736
"1011   SNAKE",
1737
"1012   FISSU",
1738
"1013   TABLE",
1739
"1014   CLAM",
1740
"1015   OYSTE",
1741
"1016   MAGAZ",
1742
"1016   ISSUE",
1743
"1016   SPELU",
1744
"1016   'SPEL",
1745
"1017   DWARF",
1746
"1017   DWARV",
1747
"1018   KNIFE",
1748
"1018   KNIVE",
1749
"1019   FOOD",
1750
"1019   RATIO",
1751
"1020   BOTTL",
1752
"1020   JAR",
1753
"1021   WATER",
1754
"1021   H2O",
1755
"1022   OIL",
1756
"1023   MIRRO",
1757
"1024   PLANT",
1758
"1024   BEANS",
1759
"1025   PLANT   (MUST BE NEXT OBJECT AFTER 'REAL' PLANT)",
1760
"1026   STALA",
1761
"1027   SHADO",
1762
"1027   FIGUR",
1763
"1027   WINDO   (SAME AS FIGURE)",
1764
"1028   AXE",
1765
"1029   DRAWI",
1766
"1030   PIRAT",
1767
"1030   GENIE",
1768
"1030   DJINN",
1769
"1031   DRAGO",
1770
"1032   CHASM",
1771
"1033   TROLL",
1772
"1034   TROLL   (MUST BE NEXT OBJECT AFTER 'REAL' TROLL)",
1773
"1035   BEAR",
1774
"1036   MESSA",
1775
"1037   VOLCA",
1776
"1037   GEYSE   (SAME AS VOLCANO)",
1777
"1038   MACHI",
1778
"1038   VENDI",
1779
"1039   BATTE",
1780
"1040   CARPE",
1781
"1040   MOSS",
1782
"1040   CURTA   (SAME AS CARPET)",
1783
"1041   OGRE",
1784
"1042   URN",
1785
"1043   CAVIT",
1786
"1044   BLOOD",
1787
"1045   RESER   (VERB OVERRIDES)",
1788
"1046   APPEN",
1789
"1046   LEPOR",
1790
"1047   MUD",
1791
"1048   NOTE",
1792
"1049   SIGN",
1793
"1050   GOLD",
1794
"1050   NUGGE",
1795
"1051   DIAMO",
1796
"1052   SILVE",
1797
"1052   BARS",
1798
"1053   JEWEL",
1799
"1054   COINS",
1800
"1055   CHEST",
1801
"1055   BOX",
1802
"1055   TREAS",
1803
"1056   EGGS",
1804
"1056   EGG",
1805
"1056   NEST",
1806
"1057   TRIDE",
1807
"1058   VASE",
1808
"1058   MING",
1809
"1058   SHARD",
1810
"1058   POTTE",
1811
"1059   EMERA",
1812
"1060   PLATI",
1813
"1060   PYRAM",
1814
"1061   PEARL",
1815
"1062   RUG",
1816
"1062   PERSI",
1817
"1063   SPICE",
1818
"1064   CHAIN",
1819
"1065   RUBY",
1820
"1066   JADE",
1821
"1066   NECKL",
1822
"1067   AMBER",
1823
"1067   GEMST",
1824
"1068   SAPPH",
1825
"1069   EBONY",
1826
"1069   STATU",
1827
"2001   CARRY",
1828
"2001   TAKE",
1829
"2001   KEEP",
1830
"2001   CATCH",
1831
"2001   STEAL",
1832
"2001   CAPTU",
1833
"2001   GET",
1834
"2001   TOTE",
1835
"2001   SNARF",
1836
"2002   DROP",
1837
"2002   RELEA",
1838
"2002   FREE",
1839
"2002   DISCA",
1840
"2002   DUMP",
1841
"2003   SAY",
1842
"2003   CHANT",
1843
"2003   SING",
1844
"2003   UTTER",
1845
"2003   MUMBL",
1846
"2004   UNLOC",
1847
"2004   OPEN",
1848
"2005   NOTHI",
1849
"2006   LOCK",
1850
"2006   CLOSE",
1851
"2007   LIGHT",
1852
"2007   ON",
1853
"2008   EXTIN",
1854
"2008   OFF",
1855
"2009   WAVE",
1856
"2009   SHAKE",
1857
"2009   SWING",
1858
"2010   CALM",
1859
"2010   PLACA",
1860
"2010   TAME",
1861
"2011   WALK",
1862
"2011   RUN",
1863
"2011   TRAVE",
1864
"2011   GO",
1865
"2011   PROCE",
1866
"2011   CONTI",
1867
"2011   EXPLO",
1868
"2011   FOLLO",
1869
"2011   TURN",
1870
"2012   ATTAC",
1871
"2012   KILL",
1872
"2012   FIGHT",
1873
"2012   HIT",
1874
"2012   STRIK",
1875
"2012   SLAY",
1876
"2013   POUR",
1877
"2014   EAT",
1878
"2014   DEVOU",
1879
"2015   DRINK",
1880
"2016   RUB",
1881
"2017   THROW",
1882
"2017   TOSS",
1883
"2018   QUIT",
1884
"2019   FIND",
1885
"2019   WHERE",
1886
"2020   INVEN",
1887
"2021   FEED",
1888
"2022   FILL",
1889
"2023   BLAST",
1890
"2023   DETON",
1891
"2023   IGNIT",
1892
"2023   BLOWU",
1893
"2024   SCORE",
1894
"2025   FEE",
1895
"2025   FIE",
1896
"2025   FOE",
1897
"2025   FOO",
1898
"2025   FUM",
1899
"2026   BRIEF",
1900
"2027   READ",
1901
"2027   PERUS",
1902
"2028   BREAK",
1903
"2028   SHATT",
1904
"2028   SMASH",
1905
"2029   WAKE",
1906
"2029   DISTU",
1907
"2030   SUSPE",
1908
"2030   PAUSE",
1909
"2030   SAVE",
1910
"2031   RESUM",
1911
"2031   RESTA",
1912
"2032   FLY",
1913
"2033   LISTE",
1914
"2034   Z'ZZZ   (GETS REPLACED)",
1915
"3001   FEE",
1916
"3002   FIE",
1917
"3003   FOE",
1918
"3004   FOO",
1919
"3005   FUM",
1920
"3013   THANK",
1921
"3050   SESAM",
1922
"3050   OPENS",
1923
"3050   ABRA",
1924
"3050   ABRAC",
1925
"3050   SHAZA",
1926
"3050   HOCUS",
1927
"3050   POCUS",
1928
"3051   HELP",
1929
"3051   ?",
1930
"3054   NO",
1931
"3064   TREE",
1932
"3064   TREES",
1933
"3066   DIG",
1934
"3066   EXCAV",
1935
"3068   LOST",
1936
"3069   MIST",
1937
"3079   FUCK",
1938
"3139   STOP",
1939
"3142   INFO",
1940
"3142   INFOR",
1941
"3147   SWIM",
1942
"3246   WIZAR",
1943
"3271   YES",
1944
"3275   NEWS",
1945
"-1",
1946
"5",
1947
"1      Set of keys",
1948
"000    There are some keys on the ground here.",
1949
"2      Brass lantern",
1950
"000    There is a shiny brass lamp nearby.",
1951
"100    There is a lamp shining nearby.",
1952
"3      *grate",
1953
"000    The grate is locked.",
1954
"100    The grate is open.",
1955
"4      Wicker cage",
1956
"000    There is a small wicker cage discarded nearby.",
1957
"5      Black rod",
1958
"000    A three foot black rod with a rusty star on an end lies nearby.",
1959
"6      Black rod",
1960
"000    A three foot black rod with a rusty mark on an end lies nearby.",
1961
"7      *steps",
1962
"000    Rough stone steps lead down the pit.",
1963
"100    Rough stone steps lead up the dome.",
1964
"8      Little bird in cage",
1965
"000    A cheerful little bird is sitting here singing.",
1966
"100    There is a little bird in the cage.",
1967
"200    A cheerful little bird is sitting here singing.",
1968
"300    The bird's singing is quite melodious.",
1969
"400    The bird does not seem inclined to sing while in the cage.",
1970
"500    It almost seems as though the bird is trying to tell you something.",
1971
"600    To your surprise, you can understand the bird's chirping; it is",
1972
"600    singing about the joys of its forest home.",
1973
"700    The bird does not seem inclined to sing while in the cage.",
1974
"800    The bird is singing to you in gratitude for your having returned it to",
1975
"800    its home.  In return, it informs you of a magic word which it thinks",
1976
"800    you may find useful somewhere near the Hall of Mists.  The magic word",
1977
"800    changes frequently, but for now the bird believes it is '%W'.  You",
1978
"800    thank the bird for this information, and it flies off into the forest.",
1979
"9      *rusty door",
1980
"000    The way north is barred by a massive, rusty, iron door.",
1981
"100    The way north leads through a massive, rusty, iron door.",
1982
"10     Velvet pillow",
1983
"000    A small velvet pillow lies on the floor.",
1984
"11     *snake",
1985
"000    A huge green fierce snake bars the way!",
1986
"100    %!  (chased away)",
1987
"200    The snake is hissing venomously.",
1988
"12     *fissure",
1989
"000    %!",
1990
"100    A crystal bridge now spans the fissure.",
1991
"200    The crystal bridge has vanished!",
1992
"13     *stone tablet",
1993
"000    A massive stone tablet imbedded in the wall reads:",
1994
"000    'Congratulations on bringing light into the dark-room!'",
1995
"100    'Congratulations on bringing light into the dark-room!'",
1996
"14     Giant clam  >GRUNT!<",
1997
"000    There is an enormous clam here with its shell tightly closed.",
1998
"100    The clam is as tight-mouthed as a, er, clam.",
1999
"15     Giant oyster  >GROAN!<",
2000
"000    There is an enormous oyster here with its shell tightly closed.",
2001
"100    Interesting.  There seems to be something written on the underside of",
2002
"100    the oyster.",
2003
"200    Even though it's an oyster, the critter's as tight-mouthed as a clam.",
2004
"300    It says the same thing it did before.  Hm, maybe it's a pun?",
2005
"16     'Spelunker Today'",
2006
"000    There are a few recent issues of 'Spelunker Today' magazine here.",
2007
"100    I'm afraid the magazine is written in dwarvish.  But pencilled on one",
2008
"100    cover you see, 'Please leave the magazines at the construction site.'",
2009
"19     Tasty food",
2010
"000    There is food here.",
2011
"20     Small bottle",
2012
"000    There is a bottle of water here.",
2013
"100    There is an empty bottle here.",
2014
"200    There is a bottle of oil here.",
2015
"21     Water in the bottle",
2016
"22     Oil in the bottle",
2017
"23     *mirror",
2018
"000    %!",
2019
"24     *plant",
2020
"000    There is a tiny little plant in the pit, murmuring 'water, water, ...'",
2021
"100    There is a 12-foot-tall beanstalk stretching up out of the pit,",
2022
"100    bellowing 'WATER!! WATER!!'",
2023
"200    There is a gigantic beanstalk stretching all the way up to the hole.",
2024
"300    The plant spurts into furious growth for a few seconds.",
2025
"400    The plant grows explosively, almost filling the bottom of the pit.",
2026
"500    You've over-watered the plant!  It's shriveling up!  And now . . .",
2027
"600    The plant continues to ask plaintively for water.",
2028
"700    The plant continues to demand water.",
2029
"800    The plant now maintains a contented silence.",
2030
"25     *phony plant (seen in Twopit Room only when tall enough)",
2031
"000    %!",
2032
"100    The top of a 12-foot-tall beanstalk is poking out of the west pit.",
2033
"200    There is a huge beanstalk growing out of the west pit up to the hole.",
2034
"26     *stalactite",
2035
"000    %!",
2036
"27     *shadowy figure and/or window",
2037
"000    The shadowy figure seems to be trying to attract your attention.",
2038
"28     Dwarf's axe",
2039
"000    There is a little axe here.",
2040
"100    There is a little axe lying beside the bear.",
2041
"29     *cave drawings",
2042
"000    %!",
2043
"30     *pirate/genie",
2044
"000    %!  (never present)",
2045
"31     *dragon",
2046
"000    A huge green fierce dragon bars the way!",
2047
"100    The blood-specked body of a huge green dead dragon lies to one side.",
2048
"200    The body of a huge green dead dragon is lying off to one side.",
2049
"300    Congratulations!  You have just vanquished a dragon with your bare",
2050
"300    hands!  (Unbelievable, isn't it?)",
2051
"400    The dragon's ominous hissing does not bode well for you.",
2052
"500    The dragon is, not surprisingly, silent.",
2053
"600    The dragon is, not surprisingly, silent.",
2054
"32     *chasm",
2055
"000    A rickety wooden bridge extends across the chasm, vanishing into the",
2056
"000    mist.  A notice posted on the bridge reads, 'Stop! Pay troll!'",
2057
"100    The wreckage of a bridge (and a dead bear) can be seen at the bottom",
2058
"100    of the chasm.",
2059
"33     *troll",
2060
"000    A burly troll stands by the bridge and insists you throw him a",
2061
"000    treasure before you may cross.",
2062
"100    The troll steps out from beneath the bridge and blocks your way.",
2063
"200    %!  (chased away)",
2064
"300    The troll sounds quite adamant in his demand for a treasure.",
2065
"34     *phony troll",
2066
"000    The troll is nowhere to be seen.",
2067
"35     %!  (bear uses rtext 141)",
2068
"000    There is a ferocious cave bear eying you from the far end of the room!",
2069
"100    There is a gentle cave bear sitting placidly in one corner.",
2070
"200    There is a contented-looking bear wandering about nearby.",
2071
"300    %!  (dead)",
2072
"36     *message in second maze",
2073
"000    There is a message scrawled in the dust in a flowery script, reading:",
2074
"000    'This is not the maze where the pirate leaves his treasure chest.'",
2075
"100    'This is not the maze where the pirate leaves his treasure chest.'",
2076
"37     *volcano and/or geyser",
2077
"000    %!",
2078
"38     *vending machine",
2079
"000    There is a massive and somewhat battered vending machine here.  The",
2080
"000    instructions on it read: 'Drop coins here to receive fresh batteries.'",
2081
"100    'Drop coins here to receive fresh batteries.'",
2082
"200    As you strike the vending machine, it pivots backward along with a",
2083
"200    section of wall, revealing a dark passage leading south.",
2084
"300    There is a massive vending machine here, swung back to reveal a",
2085
"300    southward passage.",
2086
"400    'Drop coins here to receive fresh batteries.'",
2087
"500    The vending machine swings back to block the passage.",
2088
"39     Batteries",
2089
"000    There are fresh batteries here.",
2090
"100    Some worn-out batteries have been discarded nearby.",
2091
"40     *carpet and/or moss and/or curtains",
2092
"000    %!",
2093
"41     *ogre",
2094
"000    A formidable ogre bars the northern exit.",
2095
"100    The ogre is apparently the strong, silent type.",
2096
"42     *urn",
2097
"000    A small urn is embedded in the rock.",
2098
"100    A small urn full of oil is embedded in the rock.",
2099
"200    A small oil flame extrudes from an urn embedded in the rock.",
2100
"43     *cavity",
2101
"000    %!  (something in it)",
2102
"100    There is a small urn-shaped cavity in the rock.",
2103
"44     *blood",
2104
"000    %!  (described with dragon)",
2105
"45     *reservoir",
2106
"000    %!",
2107
"100    The waters have parted to form a narrow path across the reservoir.",
2108
"200    The waters crash together again.",
2109
"46     Leporine appendage",
2110
"000    Your keen eye spots a severed leporine appendage lying on the ground.",
2111
"47     *mud",
2112
"000    %!",
2113
"100    'MAGIC WORD XYZZY'",
2114
"48     *note",
2115
"000    %!",
2116
"100    'You won't get it up the steps'",
2117
"49     *sign",
2118
"000    %!",
2119
"100    Cave under construction beyond this point.",
2120
"100               Proceed at own risk.",
2121
"100           [Witt Construction Company]",
2122
"200    'Treasure Vault.  Keys in main office.'",
2123
"50     Large gold nugget",
2124
"000    There is a large sparkling nugget of gold here!",
2125
"51     Several diamonds",
2126
"000    There are diamonds here!",
2127
"52     Bars of silver",
2128
"000    There are bars of silver here!",
2129
"53     Precious jewelry",
2130
"000    There is precious jewelry here!",
2131
"54     Rare coins",
2132
"000    There are many coins here!",
2133
"55     Treasure chest",
2134
"000    The pirate's treasure chest is here!",
2135
"56     Golden eggs",
2136
"000    There is a large nest here, full of golden eggs!",
2137
"100    The nest of golden eggs has vanished!",
2138
"200    Done!",
2139
"57     Jeweled trident",
2140
"000    There is a jewel-encrusted trident here!",
2141
"58     Ming vase",
2142
"000    There is a delicate, precious, ming vase here!",
2143
"100    The vase is now resting, delicately, on a velvet pillow.",
2144
"200    The floor is littered with worthless shards of pottery.",
2145
"300    The ming vase drops with a delicate crash.",
2146
"59     Egg-sized emerald",
2147
"000    There is an emerald here the size of a plover's egg!",
2148
"100    There is an emerald resting in a small cavity in the rock!",
2149
"60     Platinum pyramid",
2150
"000    There is a platinum pyramid here, 8 inches on a side!",
2151
"61     Glistening pearl",
2152
"000    Off to one side lies a glistening pearl!",
2153
"62     Persian rug",
2154
"000    There is a persian rug spread out on the floor!",
2155
"100    The dragon is sprawled out on a persian rug!!",
2156
"200    There is a persian rug here, hovering in mid-air!",
2157
"63     Rare spices",
2158
"000    There are rare spices here!",
2159
"64     Golden chain",
2160
"000    There is a golden chain lying in a heap on the floor!",
2161
"100    The bear is locked to the wall with a golden chain!",
2162
"200    There is a golden chain locked to the wall!",
2163
"65     Giant ruby",
2164
"000    There is an enormous ruby here!",
2165
"100    There is a ruby resting in a small cavity in the rock!",
2166
"66     Jade necklace",
2167
"000    A precious jade necklace has been dropped here!",
2168
"67     Amber gemstone",
2169
"000    There is a rare amber gemstone here!",
2170
"100    There is an amber gemstone resting in a small cavity in the rock!",
2171
"68     Star sapphire",
2172
"000    A brilliant blue star sapphire is here!",
2173
"100    There is a star sapphire resting in a small cavity in the rock!",
2174
"69     Ebony statuette",
2175
"000    There is a richly-carved ebony statuette here!",
2176
"-1",
2177
"6",
2178
"1      Somewhere nearby is Colossal Cave, where others have found fortunes in",
2179
"1      treasure and gold, though it is rumored that some who enter are never",
2180
"1      seen again.  Magic is said to work in the cave.  I will be your eyes",
2181
"1      and hands.  Direct me with commands of 1 or 2 words.  I should warn",
2182
"1      you that I look at only the first five letters of each word, so you'll",
2183
"1      have to enter 'northeast' as 'ne' to distinguish it from 'north'.",
2184
"1      You can type 'help' for some general hints.  For information on how",
2185
"1      to end your adventure, scoring, etc., type 'info'.",
2186
"1                                    - - -",
2187
"1      This program was originally developed by Willie Crowther.  Most of the",
2188
"1      features of the current program were added by Don Woods.  Contact Don",
2189
"1      if you have any questions, comments, etc.",
2190
"2      A little dwarf with a big knife blocks your way.",
2191
"3      A little dwarf just walked around a corner, saw you, threw a little",
2192
"3      axe at you which missed, cursed, and ran away.",
2193
"4      There are %1 threatening little dwarves in the room with you.",
2194
"5      There is a threatening little dwarf in the room with you!",
2195
"6      One sharp nasty knife is thrown at you!",
2196
"7      A hollow voice says 'PLUGH'.",
2197
"8      It gets you!",
2198
"9      It misses!",
2199
"10     I am unsure how you are facing.  Use compass points or nearby objects.",
2200
"11     I don't know in from out here.  Use compass points or name something",
2201
"11     in the general direction you want to go.",
2202
"12     I don't know how to apply that word here.",
2203
"13     You're quite welcome.",
2204
"14     I'm game.  Would you care to explain how?",
2205
"15     Sorry, but I am not allowed to give more detail.  I will repeat the",
2206
"15     long description of your location.",
2207
"16     It is now pitch dark.  If you proceed you will likely fall into a pit.",
2208
"17     If you prefer, simply type w rather than west.",
2209
"18     Are you trying to catch the bird?",
2210
"19     Something about you seems to be frightening the bird.  Perhaps you",
2211
"19     might figure out what it is.",
2212
"20     Are you trying to somehow deal with the snake?",
2213
"21     You can't kill the snake, or drive it away, or avoid it, or anything",
2214
"21     like that.  There is a way to get by, but you don't have the necessary",
2215
"21     resources right now.",
2216
"22     Do you really want to quit now?",
2217
"23     You fell into a pit and broke every bone in your body!",
2218
"24     You are already carrying it!",
2219
"25     You can't be serious!",
2220
"26     The bird seemed unafraid at first, but as you approach it becomes",
2221
"26     disturbed and you cannot catch it.",
2222
"27     You can catch the bird, but you cannot carry it.",
2223
"28     There is nothing here with a lock!",
2224
"29     You aren't carrying it!",
2225
"30     The little bird attacks the green snake, and in an astounding flurry",
2226
"30     drives the snake away.",
2227
"31     You have no keys!",
2228
"32     It has no lock.",
2229
"33     I don't know how to lock or unlock such a thing.",
2230
"34     It was already locked.",
2231
"35     The grate is now locked.",
2232
"36     The grate is now unlocked.",
2233
"37     It was already unlocked.",
2234
"38     The urn is empty and will not light.",
2235
"39     Your lamp is now on.",
2236
"40     Your lamp is now off.",
2237
"41     There is no way to get past the bear to unlock the chain, which is",
2238
"41     probably just as well.",
2239
"42     Nothing happens.",
2240
"43     Where?",
2241
"44     There is nothing here to attack.",
2242
"45     The little bird is now dead.  Its body disappears.",
2243
"46     Attacking the snake both doesn't work and is very dangerous.",
2244
"47     You killed a little dwarf.",
2245
"48     You attack a little dwarf, but he dodges out of the way.",
2246
"49     With what?  Your bare hands?",
2247
"50     Good try, but that is an old worn-out magic word.",
2248
"51     I know of places, actions, and things.  Most of my vocabulary",
2249
"51     describes places and is used to move you there.  To move, try words",
2250
"51     like forest, building, downstream, enter, east, west, north, south,",
2251
"51     up, or down.  I know about a few special objects, like a black rod",
2252
"51     hidden in the cave.  These objects can be manipulated using some of",
2253
"51     the action words that I know.  Usually you will need to give both the",
2254
"51     object and action words (in either order), but sometimes I can infer",
2255
"51     the object from the verb alone.  Some objects also imply verbs; in",
2256
"51     particular, 'inventory' implies 'take inventory', which causes me to",
2257
"51     give you a list of what you're carrying.  Some objects have unexpected",
2258
"51     effects; the effects are not always desirable!  Usually people having",
2259
"51     trouble moving just need to try a few more words.  Usually people",
2260
"51     trying unsuccessfully to manipulate an object are attempting something",
2261
"51     beyond their (or my!) capabilities and should try a completely",
2262
"51     different tack.  One point often confusing to beginners is that, when",
2263
"51     there are several ways to go in a certain direction (e.g., if there",
2264
"51     are several holes in a wall), choosing that direction in effect",
2265
"51     chooses one of the ways at random; often, though, by specifying the",
2266
"51     place you want to reach you can guarantee choosing the right path.",
2267
"51     Also, to speed the game you can sometimes move long distances with a",
2268
"51     single word.  For example, 'building' usually gets you to the building",
2269
"51     from anywhere above ground except when lost in the forest.  Also, note",
2270
"51     that cave passages and forest paths turn a lot, so leaving one place",
2271
"51     heading north doesn't guarantee entering the next from the south.",
2272
"51     However (another important point), except when you've used a 'long",
2273
"51     distance' word such as 'building', there is always a way to go back",
2274
"51     where you just came from unless I warn you to the contrary, even",
2275
"51     though the direction that takes you back might not be the reverse of",
2276
"51     what got you here.  Good luck, and have fun!",
2277
"52     There is no way to go that direction.",
2278
"53     Please stick to 1- and 2-word commands.",
2279
"54     OK",
2280
"55     You can't unlock the keys.",
2281
"56     You have crawled around in some little holes and wound up back in the",
2282
"56     main passage.",
2283
"57     I don't know where the cave is, but hereabouts no stream can run on",
2284
"57     the surface for long.  I would try the stream.",
2285
"58     I need more detailed instructions to do that.",
2286
"59     I can only tell you what you see as you move about and manipulate",
2287
"59     things.  I cannot tell you where remote things are.",
2288
"60     The ogre snarls and shoves you back.",
2289
"61     Huh?",
2290
"62     Are you trying to get into the cave?",
2291
"63     The grate is very solid and has a hardened steel lock.  You cannot",
2292
"63     enter without a key, and there are no keys nearby.  I would recommend",
2293
"63     looking elsewhere for the keys.",
2294
"64     The trees of the forest are large hardwood oak and maple, with an",
2295
"64     occasional grove of pine or spruce.  There is quite a bit of under-",
2296
"64     growth, largely birch and ash saplings plus nondescript bushes of",
2297
"64     various sorts.  This time of year visibility is quite restricted by",
2298
"64     all the leaves, but travel is quite easy if you detour around the",
2299
"64     spruce and berry bushes.",
2300
"65     Welcome to Adventure!!  Would you like instructions?",
2301
"66     Digging without a shovel is quite impractical.  Even with a shovel",
2302
"66     progress is unlikely.",
2303
"67     Blasting requires dynamite.",
2304
"68     I'm as confused as you are.",
2305
"69     Mist is a white vapor, usually water, seen from time to time in",
2306
"69     caverns.  It can be found anywhere but is frequently a sign of a deep",
2307
"69     pit leading down to water.",
2308
"70     Your feet are now wet.",
2309
"71     I think I just lost my appetite.",
2310
"72     Thank you, it was delicious!",
2311
"73     You have taken a drink from the stream.  The water tastes strongly of",
2312
"73     minerals, but is not unpleasant.  It is extremely cold.",
2313
"74     The bottle of water is now empty.",
2314
"75     Rubbing the electric lamp is not particularly rewarding.  Anyway,",
2315
"75     nothing exciting happens.",
2316
"76     Peculiar.  Nothing unexpected happens.",
2317
"77     Your bottle is empty and the ground is wet.",
2318
"78     You can't pour that.",
2319
"79     Watch it!",
2320
"80     Which way?",
2321
"81     Oh dear, you seem to have gotten yourself killed.  I might be able to",
2322
"81     help you out, but I've never really done this before.  Do you want me",
2323
"81     to try to reincarnate you?",
2324
"82     All right.  But don't blame me if something goes wr......",
2325
"82                         --- POOF!! ---",
2326
"82     You are engulfed in a cloud of orange smoke.  Coughing and gasping,",
2327
"82     you emerge from the smoke and find....",
2328
"83     You clumsy oaf, you've done it again!  I don't know how long I can",
2329
"83     keep this up.  Do you want me to try reincarnating you again?",
2330
"84     Okay, now where did I put my orange smoke?....  >POOF!<",
2331
"84     Everything disappears in a dense cloud of orange smoke.",
2332
"85     Now you've really done it!  I'm out of orange smoke!  You don't expect",
2333
"85     me to do a decent reincarnation without any orange smoke, do you?",
2334
"86     Okay, if you're so smart, do it yourself!  I'm leaving!",
2335
"90     >>> messages 81 thru 90 are reserved for 'obituaries'. <<<",
2336
"91     Sorry, but I no longer seem to remember how it was you got here.",
2337
"92     You can't carry anything more.  You'll have to drop something first.",
2338
"93     You can't go through a locked steel grate!",
2339
"94     I believe what you want is right here with you.",
2340
"95     You don't fit through a two-inch slit!",
2341
"96     I respectfully suggest you go across the bridge instead of jumping.",
2342
"97     There is no way across the fissure.",
2343
"98     You're not carrying anything.",
2344
"99     You are currently holding the following:",
2345
"100    It's not hungry (it's merely pinin' for the fjords).  Besides, you",
2346
"100    have no bird seed.",
2347
"101    The snake has now devoured your bird.",
2348
"102    There's nothing here it wants to eat (except perhaps you).",
2349
"103    You fool, dwarves eat only coal!  Now you've made him *REALLY* mad!!",
2350
"104    You have nothing in which to carry it.",
2351
"105    Your bottle is already full.",
2352
"106    There is nothing here with which to fill the bottle.",
2353
"107    Your bottle is now full of water.",
2354
"108    Your bottle is now full of oil.",
2355
"109    You can't fill that.",
2356
"110    Don't be ridiculous!",
2357
"111    The door is extremely rusty and refuses to open.",
2358
"112    The plant indignantly shakes the oil off its leaves and asks, 'Water?'",
2359
"113    The hinges are quite thoroughly rusted now and won't budge.",
2360
"114    The oil has freed up the hinges so that the door will now move,",
2361
"114    although it requires some effort.",
2362
"115    The plant has exceptionally deep roots and cannot be pulled free.",
2363
"116    The dwarves' knives vanish as they strike the walls of the cave.",
2364
"117    Something you're carrying won't fit through the tunnel with you.",
2365
"117    You'd best take inventory and drop something.",
2366
"118    You can't fit this five-foot clam through that little passage!",
2367
"119    You can't fit this five-foot oyster through that little passage!",
2368
"120    I advise you to put down the clam before opening it.  >STRAIN!<",
2369
"121    I advise you to put down the oyster before opening it.  >WRENCH!<",
2370
"122    You don't have anything strong enough to open the clam.",
2371
"123    You don't have anything strong enough to open the oyster.",
2372
"124    A glistening pearl falls out of the clam and rolls away.  Goodness,",
2373
"124    this must really be an oyster.  (I never was very good at identifying",
2374
"124    bivalves.)  Whatever it is, it has now snapped shut again.",
2375
"125    The oyster creaks open, revealing nothing but oyster inside.  It",
2376
"125    promptly snaps shut again.",
2377
"126    You have crawled around in some little holes and found your way",
2378
"126    blocked by a recent cave-in.  You are now back in the main passage.",
2379
"127    There are faint rustling noises from the darkness behind you.",
2380
"128    Out from the shadows behind you pounces a bearded pirate!  'Har, har,'",
2381
"128    he chortles, 'I'll just take all this booty and hide it away with me",
2382
"128    chest deep in the maze!'  He snatches your treasure and vanishes into",
2383
"128    the gloom.",
2384
"129    A sepulchral voice reverberating through the cave, says, 'Cave closing",
2385
"129    soon.  All adventurers exit immediately through main office.'",
2386
"130    A mysterious recorded voice groans into life and announces:",
2387
"130       'This exit is closed.  Please leave via main office.'",
2388
"131    It looks as though you're dead.  Well, seeing as how it's so close to",
2389
"131    closing time anyway, I think we'll just call it a day.",
2390
"132    The sepulchral voice intones, 'The cave is now closed.'  As the echoes",
2391
"132    fade, there is a blinding flash of light (and a small puff of orange",
2392
"132    smoke). . . .    As your eyes refocus, you look around and find...",
2393
"133    There is a loud explosion, and a twenty-foot hole appears in the far",
2394
"133    wall, burying the dwarves in the rubble.  You march through the hole",
2395
"133    and find yourself in the main office, where a cheering band of",
2396
"133    friendly elves carry the conquering adventurer off into the sunset.",
2397
"134    There is a loud explosion, and a twenty-foot hole appears in the far",
2398
"134    wall, burying the snakes in the rubble.  A river of molten lava pours",
2399
"134    in through the hole, destroying everything in its path, including you!",
2400
"135    There is a loud explosion, and you are suddenly splashed across the",
2401
"135    walls of the room.",
2402
"136    The resulting ruckus has awakened the dwarves.  There are now several",
2403
"136    threatening little dwarves in the room with you!  Most of them throw",
2404
"136    knives at you!  All of them get you!",
2405
"137    Oh, leave the poor unhappy bird alone.",
2406
"138    I daresay whatever you want is around here somewhere.",
2407
"139    I don't know the word 'stop'.  Use 'quit' if you want to give up.",
2408
"140    You can't get there from here.",
2409
"141    You are being followed by a very large, tame bear.",
2410
"142    For a summary of the most recent changes to the game, say 'news'.",
2411
"142    If you want to end your adventure early, say 'quit'.  To suspend your",
2412
"142    adventure such that you can continue later, say 'suspend' (or 'pause'",
2413
"142    or 'save').  To see how well you're doing, say 'score'.  To get full",
2414
"142    credit for a treasure, you must have left it safely in the building,",
2415
"142    though you get partial credit just for locating it.  You lose points",
2416
"142    for getting killed, or for quitting, though the former costs you more.",
2417
"142    There are also points based on how much (if any) of the cave you've",
2418
"142    managed to explore; in particular, there is a large bonus just for",
2419
"142    getting in (to distinguish the beginners from the rest of the pack),",
2420
"142    and there are other ways to determine whether you've been through some",
2421
"142    of the more harrowing sections.  If you think you've found all the",
2422
"142    treasures, just keep exploring for a while.  If nothing interesting",
2423
"142    happens, you haven't found them all yet.  If something interesting",
2424
"142    *DOES* happen (incidentally, there *ARE* ways to hasten things along),",
2425
"142    it means you're getting a bonus and have an opportunity to garner many",
2426
"142    more points in the Master's section.  I may occasionally offer hints",
2427
"142    if you seem to be having trouble.  If I do, I'll warn you in advance",
2428
"142    how much it will affect your score to accept the hints.  Finally, to",
2429
"142    save time, you may specify 'brief', which tells me never to repeat the",
2430
"142    full description of a place unless you explicitly ask me to.",
2431
"143    Now let's see you do it without suspending in mid-Adventure.",
2432
"144    There is nothing here with which to fill it.",
2433
"145    The sudden change in temperature has delicately shattered the vase.",
2434
"146    It is beyond your power to do that.",
2435
"147    I don't know how.",
2436
"148    It is too far up for you to reach.",
2437
"149    You killed a little dwarf.  The body vanishes in a cloud of greasy",
2438
"149    black smoke.",
2439
"150    The shell is very strong and is impervious to attack.",
2440
"151    What's the matter, can't you read?  Now you'd best start over.",
2441
"152    The axe bounces harmlessly off the dragon's thick scales.",
2442
"153    The dragon looks rather nasty.  You'd best not try to get by.",
2443
"154    The little bird attacks the green dragon, and in an astounding flurry",
2444
"154    gets burnt to a cinder.  The ashes blow away.",
2445
"155    On what?",
2446
"156    Okay, from now on I'll only describe a place in full the first time",
2447
"156    you come to it.  To get the full description, say 'look'.",
2448
"157    Trolls are close relatives with the rocks and have skin as tough as",
2449
"157    that of a rhinoceros.  The troll fends off your blows effortlessly.",
2450
"158    The troll deftly catches the axe, examines it carefully, and tosses it",
2451
"158    back, declaring, 'Good workmanship, but it's not valuable enough.'",
2452
"159    The troll catches your treasure and scurries away out of sight.",
2453
"160    The troll refuses to let you cross.",
2454
"161    There is no longer any way across the chasm.",
2455
"162    Just as you reach the other side, the bridge buckles beneath the",
2456
"162    weight of the bear, which was still following you around.  You",
2457
"162    scrabble desperately for support, but as the bridge collapses you",
2458
"162    stumble back and fall into the chasm.",
2459
"163    The bear lumbers toward the troll, who lets out a startled shriek and",
2460
"163    scurries away.  The bear soon gives up the pursuit and wanders back.",
2461
"164    The axe misses and lands near the bear where you can't get at it.",
2462
"165    With what?  Your bare hands?  Against *HIS* bear hands??",
2463
"166    The bear is confused; he only wants to be your friend.",
2464
"167    For crying out loud, the poor thing is already dead!",
2465
"168    The bear eagerly wolfs down your food, after which he seems to calm",
2466
"168    down considerably and even becomes rather friendly.",
2467
"169    The bear is still chained to the wall.",
2468
"170    The chain is still locked.",
2469
"171    The chain is now unlocked.",
2470
"172    The chain is now locked.",
2471
"173    There is nothing here to which the chain can be locked.",
2472
"174    There is nothing here to eat.",
2473
"175    Do you want the hint?",
2474
"176    Do you need help getting out of the maze?",
2475
"177    You can make the passages look less alike by dropping things.",
2476
"178    Are you trying to explore beyond the plover room?",
2477
"179    There is a way to explore that region without having to worry about",
2478
"179    falling into a pit.  None of the objects available is immediately",
2479
"179    useful in discovering the secret.",
2480
"180    Do you need help getting out of here?",
2481
"181    Don't go west.",
2482
"182    Gluttony is not one of the troll's vices.  Avarice, however, is.",
2483
"183    Your lamp is getting dim.  You'd best start wrapping this up, unless",
2484
"183    you can find some fresh batteries.  I seem to recall there's a vending",
2485
"183    machine in the maze.  Bring some coins with you.",
2486
"184    Your lamp has run out of power.",
2487
"185    Please answer the question.",
2488
"186    There are faint rustling noises from the darkness behind you.  As you",
2489
"186    turn toward them, the beam of your lamp falls across a bearded pirate.",
2490
"186    He is carrying a large chest.  'Shiver me timbers!' he cries, 'I've",
2491
"186    been spotted!  I'd best hie meself off to the maze to hide me chest!'",
2492
"186    With that, he vanishes into the gloom.",
2493
"187    Your lamp is getting dim.  You'd best go back for those batteries.",
2494
"188    Your lamp is getting dim.  I'm taking the liberty of replacing the",
2495
"188    batteries.",
2496
"189    Your lamp is getting dim, and you're out of spare batteries.  You'd",
2497
"189    best start wrapping this up.",
2498
"190    You sift your fingers through the dust, but succeed only in",
2499
"190    obliterating the cryptic message.",
2500
"191    Do you need help dealing with the ogre?",
2501
"192    Hmmm, this looks like a clue, which means it'll cost you 10 points to",
2502
"192    read it.  Should I go ahead and read it anyway?",
2503
"193    It says, 'There is a way out of this place.  Do you need any more",
2504
"193    information to escape?  Sorry, but this initial hint is all you get.'",
2505
"194    There is nothing the presence of which will prevent you from defeating",
2506
"194    him; thus it can't hurt to fetch everything you possibly can.",
2507
"195    I'm afraid I don't understand.",
2508
"196    Your hand passes through it as though it weren't there.",
2509
"197    You strike the mirror a resounding blow, whereupon it shatters into a",
2510
"197    myriad tiny fragments.",
2511
"198    You have taken the vase and hurled it delicately to the ground.",
2512
"199    You prod the nearest dwarf, who wakes up grumpily, takes one look at",
2513
"199    you, curses, and grabs for his axe.",
2514
"200    Is this acceptable?",
2515
"201    This adventure is already over.  To start a new adventure, or to",
2516
"201    resume an earlier adventure, please run a fresh copy of the program.",
2517
"202    The ogre doesn't appear to be hungry.",
2518
"203    The ogre, who despite his bulk is quite agile, easily dodges your",
2519
"203    attack.  He seems almost amused by your puny effort.",
2520
"204    The ogre, distracted by your rush, is struck by the knife.  With a",
2521
"204    blood-curdling yell he turns and bounds after the dwarves, who flee",
2522
"204    in panic.  You are left alone in the room.",
2523
"205    The ogre, distracted by your rush, is struck by the knife.  With a",
2524
"205    blood-curdling yell he turns and bounds after the dwarf, who flees",
2525
"205    in panic.  You are left alone in the room.",
2526
"206    The bird flies about agitatedly for a moment.",
2527
"207    The bird flies agitatedly about the cage.",
2528
"208    The bird flies about agitatedly for a moment, then disappears through",
2529
"208    the crack.  It reappears shortly, carrying in its beak a jade",
2530
"208    necklace, which it drops at your feet.",
2531
"209    The urn is now lit.",
2532
"210    The urn is now dark.",
2533
"211    You empty the bottle into the urn, which promptly ejects the water",
2534
"211    with uncanny accuracy, squirting you directly between the eyes.",
2535
"212    Your bottle is now empty and the urn is full of oil.",
2536
"213    The urn is already full of oil.",
2537
"214    There's no way to get the oil out of the urn.",
2538
"215    The urn is far too firmly embedded for your puny strength to budge it.",
2539
"216    As you rub the urn, there is a flash of light and a genie appears.",
2540
"216    His aspect is stern as he advises: 'One who wouldst traffic in",
2541
"216    precious stones must first learn to recognize the signals thereof.'",
2542
"216    He wrests the urn from the stone, leaving a small cavity.  Turning to",
2543
"216    face you again, he fixes you with a steely eye and intones: 'Caution!'",
2544
"216    Genie and urn vanish in a cloud of amber smoke.  The smoke condenses",
2545
"216    to form a rare amber gemstone, resting in the cavity in the rock.",
2546
"217    I suppose you collect doughnut holes, too?",
2547
"218    The gem fits easily into the cavity.",
2548
"219    The persian rug stiffens and rises a foot or so off the ground.",
2549
"220    The persian rug draped over your shoulder seems to wriggle for a",
2550
"220    moment, but then subsides.",
2551
"221    The persian rug settles gently to the ground.",
2552
"222    The rug hovers stubbornly where it is.",
2553
"223    The rug does not appear inclined to cooperate.",
2554
"224    If you mean to use the persian rug, it does not appear inclined to",
2555
"224    cooperate.",
2556
"225    Though you flap your arms furiously, it is to no avail.",
2557
"226    You board the persian rug, which promptly whisks you across the chasm.",
2558
"226    You have time for a fleeting glimpse of a two thousand foot drop to a",
2559
"226    mighty river; then you find yourself on the other side.",
2560
"227    The rug ferries you back across the chasm.",
2561
"228    All is silent.",
2562
"229    The stream is gurgling placidly.",
2563
"230    The wind whistles coldly past your ears.",
2564
"231    The stream splashes loudly into the pool.",
2565
"232    You are unable to make anything of the splashing noise.",
2566
"233    You can hear the murmuring of the beanstalks and the snoring of the",
2567
"233    dwarves.",
2568
"234    A loud hissing emanates from the snake pit.",
2569
"235    The air is filled with a dull rumbling sound.",
2570
"236    The roar is quite loud here.",
2571
"237    The roaring is so loud that it drowns out all other sound.",
2572
"238    The bird eyes you suspiciously and flutters away.  A moment later you",
2573
"238    feel something wet land on your head, but upon looking up you can see",
2574
"238    no sign of the culprit.",
2575
"239    There are only a few drops--not enough to carry.",
2576
"240    Your head buzzes strangely for a moment.",
2577
"241    (Uh, y'know, that wasn't very bright.)",
2578
"242    It's a pity you took so long about it.",
2579
"243    Are you wondering what to do here?",
2580
"244    This section is quite advanced.  Find the cave first.",
2581
"245    Upstream or downstream?",
2582
"246    Wizards are not to be disturbed by such as you.",
2583
"247    Would you like to be shown out of the forest?",
2584
"248    Go east ten times.  If that doesn't get you out, then go south, then",
2585
"248    west twice, then south.",
2586
"249    The waters are crashing loudly against the shore.",
2587
"250    %1 of them throw knives at you!",
2588
"251    %1 of them get you!",
2589
"252    One of them gets you!",
2590
"253    None of them hits you!",
2591
"254    Sorry, I don't know the word '%W'.",
2592
"255    What do you want to do with the %L?",
2593
"256    I see no %L here.",
2594
"257    %C what?",
2595
"258    Okay, '%W'.",
2596
"259    You have garnered %3 out of a possible %3 points, using %5 turn%S.",
2597
"260    I can suspend your Adventure for you so that you can resume later, but",
2598
"260    it will cost you 5 points.",
2599
"261    I am prepared to give you a hint, but it will cost you %1 point%S.",
2600
"262    You scored %3 out of a possible %3, using%5 turn%S.",
2601
"263    To achieve the next higher rating, you need %2 more point%S.",
2602
"264    To achieve the next higher rating would be a neat trick!",
2603
"264    Congratulations!!",
2604
"265    You just went off my scale!!",
2605
"266    To resume your Adventure, start a new game and then say 'RESUME'.",
2606
"267    Table space used:",
2607
"267    %6 of %6 words of messages   %6 of %6 travel options",
2608
"267    %6 of %6 vocabulary words    %6 of %6 locations",
2609
"267    %6 of %6 objects             %6 of %6 action verbs",
2610
"267    %6 of %6 'random' messages   %6 of %6 'class' messages",
2611
"267    %6 of %6 hints               %6 of %6 turn threshholds",
2612
"268    To resume an earlier Adventure, you must abandon the current one.",
2613
"269    I'm sorry, but that Adventure was begun using Version%2.%1 of the",
2614
"269    program, and this is Version%2.%1.  You must find the other version",
2615
"269    in order to resume that Adventure.",
2616
"270    A dark fog creeps in to surround you.  From somewhere in the fog you",
2617
"270    hear a stern voice.  'This Adventure has been tampered with!  You have",
2618
"270    been dabbling in magic, knowing not the havoc you might cause thereby.",
2619
"270    Leave at once, before you do irrevocable harm!'  The fog thickens,",
2620
"270    until at last you can see nothing at all.  Your vision then clears,",
2621
"270    and you find yourself back in The Real World.",
2622
"271    Guess again.",
2623
"272    You're missing only one other treasure.  Do you need help finding it?",
2624
"273    Once you've found all the other treasures, it is no longer possible to",
2625
"273    locate the one you're now missing.",
2626
"274    Sorry, but the path twisted and turned so much that I can't figure",
2627
"274    out which way to go to get back.",
2628
"275    Version 2.5 is essentially the same as Version II; the cave and the",
2629
"275    hazards therein are unchanged, and top score is still 430 points.",
2630
"275    There are a few more hints, especially for some of the more obscure",
2631
"275    puzzles.  There are a few minor bugfixes and cosmetic changes.  You",
2632
"275    can now save a game and resume it at once (formerly you had to wait a",
2633
"275    while first), but it now costs you a few points each time you save the",
2634
"275    game.  Saved games are now stored in much smaller files than before.",
2635
"276    You don't have to say 'go' every time; just specify a direction or, if",
2636
"276    it's nearby, name the place to which you wish to move.",
2637
"-1",
2638
"7",
2639
"1      3",
2640
"2      3",
2641
"3      8       9",
2642
"4      10",
2643
"5      11",
2644
"6      0",
2645
"7      14      15",
2646
"8      13",
2647
"9      94      -1",
2648
"10     96",
2649
"11     19      -1",
2650
"12     17      27",
2651
"13     101     -1",
2652
"14     103",
2653
"15     0",
2654
"16     106",
2655
"17     0        -1",
2656
"18     0",
2657
"19     3",
2658
"20     3",
2659
"21     0",
2660
"22     0",
2661
"23     109     -1",
2662
"24     25      -1",
2663
"25     23      67",
2664
"26     111     -1",
2665
"27     35      110",
2666
"28     0",
2667
"29     97      -1",
2668
"30     0        -1",
2669
"31     119     121",
2670
"32     117     122",
2671
"33     117     122",
2672
"34     0        0",
2673
"35     130     -1",
2674
"36     0        -1",
2675
"37     126     -1",
2676
"38     140     -1",
2677
"39     0",
2678
"40     96      -1",
2679
"41     143     -1",
2680
"42     6       -1",
2681
"43     0        -1",
2682
"44     0        -1",
2683
"45     113     169",
2684
"46     166",
2685
"47     11      -1",
2686
"48     18      -1",
2687
"49     106     -1",
2688
"50     18",
2689
"51     27",
2690
"52     28",
2691
"53     29",
2692
"54     30",
2693
"55     0",
2694
"56     92",
2695
"57     95",
2696
"58     97",
2697
"59     100",
2698
"60     101",
2699
"61     0",
2700
"62     119     121",
2701
"63     127",
2702
"64     130     -1",
2703
"65     144",
2704
"66     0",
2705
"67     0",
2706
"68     167",
2707
"69     177",
2708
"-1",
2709
"8",
2710
"1      24",
2711
"2      29",
2712
"3      0",
2713
"4      33",
2714
"5      0",
2715
"6      33",
2716
"7      195",
2717
"8      195",
2718
"9      42",
2719
"10     14",
2720
"11     43",
2721
"12     110",
2722
"13     29",
2723
"14     110",
2724
"15     73",
2725
"16     75",
2726
"17     29",
2727
"18     61",
2728
"19     59",
2729
"20     59",
2730
"21     174",
2731
"22     109",
2732
"23     67",
2733
"24     61",
2734
"25     147",
2735
"26     155",
2736
"27     195",
2737
"28     146",
2738
"29     110",
2739
"30     61",
2740
"31     61",
2741
"32     14",
2742
"33     195",
2743
"34     42",
2744
"35     61",
2745
"-1",
2746
"9",
2747
"0       1       2       3       4       5       6       7       8       9       10",
2748
"0       100     115     116     126     145     146     147     148     149     150",
2749
"0       151     152     153     154     155     156     157     158     159     160",
2750
"0       161     162     163     164     165     166     167",
2751
"2      1       3       4       7       38      95      113     24      168     169",
2752
"1      24",
2753
"3      46      47      48      54      56      58      82      85      86",
2754
"3      122     123     124     125     126     127     128     129     130",
2755
"4      6       145     146     147     148     149     150     151     152",
2756
"4      153     154     155     156     157     158     159     160     161",
2757
"4      162     163     164     165     166     42      43      44      45",
2758
"4      49      50      51      52      53      55      57      80      83",
2759
"4      84      87      107     112     131     132     133     134     135",
2760
"4      136     137     138     139     108",
2761
"11     8",
2762
"12     13",
2763
"13     19",
2764
"14     42      43      44      45      46      47      48      49      50      51",
2765
"14     52      53      54      55      56      80      81      82      86      87",
2766
"15     99      100     101",
2767
"16     108",
2768
"17     6",
2769
"18     145     146     147     148     149     150     151     152     153     154",
2770
"18     155     156     157     158     159     160     161     162     163     164",
2771
"18     165     166",
2772
"19     143",
2773
"20     8       15      64      109     126",
2774
"-1",
2775
"10",
2776
"45     You are obviously a rank amateur.  Better luck next time.",
2777
"120    Your score qualifies you as a novice class adventurer.",
2778
"170    You have achieved the rating: 'Experienced Adventurer'.",
2779
"250    You may now consider yourself a 'Seasoned Adventurer'.",
2780
"320    You have reached 'Junior Master' status.",
2781
"375    Your score puts you in Master Adventurer Class C.",
2782
"410    Your score puts you in Master Adventurer Class B.",
2783
"426    Your score puts you in Master Adventurer Class A.",
2784
"429    All of Adventuredom gives tribute to you, Adventurer Grandmaster!",
2785
"9999   Adventuredom stands in awe -- you have now joined the ranks of the",
2786
"9999          W O R L D   C H A M P I O N   A D V E N T U R E R S !",
2787
"9999   It may interest you to know that the Dungeon-Master himself has, to",
2788
"9999   my knowledge, never achieved this threshhold in fewer than 330 turns.",
2789
"-1",
2790
"11",
2791
"1      4       2       62      63",
2792
"2      5       2       18      19",
2793
"3      8       2       20      21",
2794
"4      75      4       176     177",
2795
"5      25      5       178     179",
2796
"6      20      3       180     181",
2797
"7      8       2       243     244",
2798
"8      25      2       247     248",
2799
"9      10      4       191     194",
2800
"10     1       4       272     273",
2801
"-1",
2802
"13",
2803
"8      3       -1",
2804
"11     2       -1",
2805
"13     -1      1",
2806
"14     1       -1",
2807
"15     2       -1",
2808
"16     -1      1",
2809
"24     6       -1",
2810
"31     4       -1",
2811
"33     3       -1",
2812
"36     -1      1",
2813
"38     -1      1",
2814
"41     1       -1",
2815
"47     -1      1",
2816
"48     -1      1",
2817
"49     -1      1",
2818
"1      229",
2819
"3      229",
2820
"4      229",
2821
"7      229",
2822
"15     230",
2823
"38     229",
2824
"64     230",
2825
"94     230",
2826
"95     231",
2827
"98     232",
2828
"109    230",
2829
"113    231",
2830
"115    233",
2831
"116    234",
2832
"123    235",
2833
"124    235",
2834
"125    236",
2835
"126    -237",
2836
"127    235",
2837
"168    -237",
2838
"169    249",
2839
"-1",
2840
"14",
2841
"200350 Tsk!  A wizard wouldn't have to take 350 turns.  This is going to cost",
2842
"200350 you a couple of points.",
2843
"300500 500 turns?  That's another few points you've lost.",
2844
"501000 Are you still at it?  Five points off for exceeding 1000 turns!",
2845
"1002500 Good grief, don't you *EVER* give up?  Do you realize you've spent",
2846
"1002500 over 2500 turns at this?  That's another ten points off, a total of",
2847
"1002500 twenty points lost for taking so long.",
2848
"-1",
2849
"0"
2850
};

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