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// #################################################################################################
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// # << NEORV32: neorv32_cpu.c - CPU Core Functions HW Driver >> #
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// # ********************************************************************************************* #
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// # BSD 3-Clause License #
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// # #
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// # Copyright (c) 2020, Stephan Nolting. All rights reserved. #
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// # #
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// # Redistribution and use in source and binary forms, with or without modification, are #
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// # permitted provided that the following conditions are met: #
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// # #
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// # 1. Redistributions of source code must retain the above copyright notice, this list of #
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// # conditions and the following disclaimer. #
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// # #
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// # 2. Redistributions in binary form must reproduce the above copyright notice, this list of #
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// # conditions and the following disclaimer in the documentation and/or other materials #
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// # provided with the distribution. #
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// # #
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// # 3. Neither the name of the copyright holder nor the names of its contributors may be used to #
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// # endorse or promote products derived from this software without specific prior written #
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// # permission. #
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// # #
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// # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS #
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// # OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF #
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// # MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE #
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// # COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, #
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// # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE #
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// # GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED #
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// # AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING #
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// # NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED #
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// # OF THE POSSIBILITY OF SUCH DAMAGE. #
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// # ********************************************************************************************* #
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// # The NEORV32 Processor - https://github.com/stnolting/neorv32 (c) Stephan Nolting #
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// #################################################################################################
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/**********************************************************************//**
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* @file neorv32_cpu.c
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* @author Stephan Nolting
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* @brief CPU Core Functions HW driver source file.
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**************************************************************************/
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#include "neorv32.h"
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#include "neorv32_cpu.h"
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/**********************************************************************//**
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* Put CPU into "sleep" mode.
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*
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* @note This function executes the WFI insstruction.
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* The WFI (wait for interrupt) instruction will make the CPU stall until
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* an interupt request is detected. Interrupts have to be globally enabled
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* and at least one external source must be enabled (e.g., the CLIC or the machine
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* timer) to allow the CPU to wake up again. If 'Zicsr' CPU extension is disabled,
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* this will permanently stall the CPU.
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**************************************************************************/
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void neorv32_cpu_sleep(void) {
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asm volatile ("wfi");
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}
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/**********************************************************************//**
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* Enable global CPU interrupts (via MIE flag in mstatus CSR).
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**************************************************************************/
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void neorv32_cpu_eint(void) {
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const int mask = 1 << CPU_MSTATUS_MIE;
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asm volatile ("csrrsi zero, mstatus, %0" : : "i" (mask));
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}
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/**********************************************************************//**
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* Disable global CPU interrupts (via MIE flag in mstatus CSR).
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**************************************************************************/
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void neorv32_cpu_dint(void) {
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const int mask = 1 << CPU_MSTATUS_MIE;
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asm volatile ("csrrci zero, mstatus, %0" : : "i" (mask));
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}
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/**********************************************************************//**
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* Enable specific CPU interrupt.
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*
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* @note Interrupts have to be globally enabled via neorv32_cpu_eint(void), too.
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*
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* @param[in] irq_sel CPU interrupt select. See #NEORV32_CPU_MIE_enum.
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* return 0 if success, 1 if error (invalid irq_sel).
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**************************************************************************/
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int neorv32_cpu_irq_enable(uint8_t irq_sel) {
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if ((irq_sel != CPU_MIE_MSIE) && (irq_sel != CPU_MIE_MTIE) && (irq_sel != CPU_MIE_MEIE)) {
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return 1;
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}
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register uint32_t mask = (uint32_t)(1 << irq_sel);
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asm volatile ("csrrs zero, mie, %0" : : "r" (mask));
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return 0;
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}
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/**********************************************************************//**
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* Disable specific CPU interrupt.
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*
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* @param[in] irq_sel CPU interrupt select. See #NEORV32_CPU_MIE_enum.
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* return 0 if success, 1 if error (invalid irq_sel).
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**************************************************************************/
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int neorv32_cpu_irq_disable(uint8_t irq_sel) {
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if ((irq_sel != CPU_MIE_MSIE) && (irq_sel != CPU_MIE_MTIE) && (irq_sel != CPU_MIE_MEIE)) {
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return 1;
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}
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register uint32_t mask = (uint32_t)(1 << irq_sel);
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asm volatile ("csrrc zero, mie, %0" : : "r" (mask));
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return 0;
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}
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/**********************************************************************//**
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* Trigger machine software interrupt.
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*
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* @note The according IRQ has to be enabled via neorv32_cpu_irq_enable(uint8_t irq_sel) and
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* global interrupts must be enabled via neorv32_cpu_eint(void) to trigger an IRQ via software.
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**************************************************************************/
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void neorv32_cpu_sw_irq(void) {
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register uint32_t mask = (uint32_t)(1 << CPU_MIP_MSIP);
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asm volatile ("csrrs zero, mip, %0" : : "r" (mask));
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}
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/**********************************************************************//**
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* Trigger breakpoint exception (via EBREAK instruction).
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**************************************************************************/
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void neorv32_cpu_breakpoint(void) {
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asm volatile ("ebreak");
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}
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/**********************************************************************//**
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* Trigger "environment call" exception (via ECALL instruction).
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**************************************************************************/
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void neorv32_cpu_env_call(void) {
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asm volatile ("ecall");
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}
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/**********************************************************************//**
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* Simple delay function (not very precise) using busy wait.
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*
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* @param[in] time_ms Time in ms to wait.
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**************************************************************************/
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void neorv32_cpu_delay_ms(uint32_t time_ms) {
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uint32_t clock_speed = neorv32_cpu_csr_read(CSR_MCLOCK) >> 10; // fake divide by 1000
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clock_speed = clock_speed >> 5; // divide by loop execution time (~30 cycles)
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uint32_t cnt = clock_speed * time_ms;
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// one iteration = ~30 cycles
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while (cnt) {
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asm volatile("nop");
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asm volatile("nop");
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asm volatile("nop");
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asm volatile("nop");
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cnt--;
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}
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}
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