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jshamlet |
-- Copyright (c)2020 Jeremy Seth Henry
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-- All rights reserved.
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--
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-- Redistribution and use in source and binary forms, with or without
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-- modification, are permitted provided that the following conditions are met:
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-- * Redistributions of source code must retain the above copyright
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-- notice, this list of conditions and the following disclaimer.
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-- * Redistributions in binary form must reproduce the above copyright
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-- notice, this list of conditions and the following disclaimer in the
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-- documentation and/or other materials provided with the distribution,
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-- where applicable (as part of a user interface, debugging port, etc.)
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--
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-- THIS SOFTWARE IS PROVIDED BY JEREMY SETH HENRY ``AS IS'' AND ANY
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-- EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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-- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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-- DISCLAIMED. IN NO EVENT SHALL JEREMY SETH HENRY BE LIABLE FOR ANY
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-- DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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-- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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-- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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-- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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-- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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-- THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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--
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-- VHDL Units : o8_switch_if
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-- Description: Based on the Debounce_Enable bit, either detects and reports
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-- when a user pushbutton is pressed with an interrupt or
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-- simply makes the switch status available.
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--
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-- Register Map:
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-- Offset Bitfield Description Read/Write
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-- 0x00 AAAAAAAA Current Switch State (RW)
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--
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-- Revision History
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-- Author Date Change
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------------------ -------- ---------------------------------------------------
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-- Seth Henry 01/22/20 Re-write of original with separate debouncer
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-- Seth Henry 04/16/20 Modified to use Open8 bus record
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library ieee;
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use ieee.std_logic_1164.all;
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use ieee.std_logic_unsigned.all;
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use ieee.std_logic_arith.all;
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use ieee.std_logic_misc.all;
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library work;
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use work.open8_pkg.all;
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entity o8_switch_if is
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generic(
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Debounce_Enables : DATA_TYPE := x"00";
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Switch_Levels : DATA_TYPE := x"00";
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Address : ADDRESS_TYPE := x"0000"
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);
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port(
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Open8_Bus : in OPEN8_BUS_TYPE;
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Rd_Data : out DATA_TYPE;
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Interrupt : out std_logic;
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--
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Switch_In : in DATA_TYPE := x"00"
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);
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end entity;
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architecture behave of o8_switch_if is
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alias Clock is Open8_Bus.Clock;
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alias Reset is Open8_Bus.Reset;
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alias uSec_Tick is Open8_Bus.uSec_Tick;
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constant User_Addr : std_logic_vector(15 downto 0) := Address;
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alias Comp_Addr is Open8_Bus.Address(15 downto 0);
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signal Addr_Match : std_logic := '0';
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signal Rd_En_d : std_logic := '0';
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signal Rd_En_q : std_logic := '0';
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constant MSEC_DELAY : std_logic_vector(9 downto 0) :=
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conv_std_logic_vector(1000,10);
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signal mSec_Timer : std_logic_vector(9 downto 0) := (others => '0');
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signal mSec_Tick : std_logic := '0';
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signal Button_Pressed : DATA_TYPE := x"00";
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signal Button_CoS : DATA_TYPE := x"00";
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begin
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Addr_Match <= '1' when Comp_Addr = User_Addr else '0';
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Rd_En_d <= Addr_Match and Open8_Bus.Rd_En;
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io_reg: process( Clock, Reset )
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begin
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if( Reset = Reset_Level )then
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Rd_En_q <= '0';
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Rd_Data <= OPEN8_NULLBUS;
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Interrupt <= '0';
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elsif( rising_edge( Clock ) )then
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Rd_En_q <= Rd_En_d;
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Rd_Data <= OPEN8_NULLBUS;
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if( Rd_En_q = '1' )then
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Rd_Data <= Button_Pressed;
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end if;
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Interrupt <= or_reduce(Button_CoS);
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end if;
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end process;
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mSec_proc: process( Clock, Reset )
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begin
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if( Reset = Reset_Level )then
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mSec_Timer <= (others => '0');
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mSec_Tick <= '0';
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elsif( rising_edge(Clock) )then
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mSec_Timer <= mSec_Timer - uSec_Tick;
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mSec_Tick <= '0';
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if( mSec_Timer = 0 )then
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mSec_Timer <= MSEC_DELAY;
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mSec_Tick <= '1';
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end if;
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end if;
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end process;
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Create_Debouncers: for i in 0 to 7 generate
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Debouncer_Enabled: if( Debounce_Enables(i) = '1' )generate
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U_BTN : entity work.button_db
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generic map(
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Button_Level => Switch_Levels(i),
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Reset_Level => Reset_Level
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)
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port map(
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Clock => Clock,
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Reset => Reset,
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mSec_Tick => mSec_Tick,
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--
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Button_In => Switch_In(i),
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--
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Button_Pressed => Button_Pressed(i),
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Button_CoS => Button_CoS(i)
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);
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end generate;
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Debouncer_Disabled: if( Debounce_Enables(i) = '0' )generate
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Button_Pressed(i) <= Switch_In(i);
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Button_CoS(i) <= '0';
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end generate;
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end generate;
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end architecture;
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