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[/] [open8_urisc/] [trunk/] [gnu/] [binutils/] [gold/] [attributes.h] - Blame information for rev 279

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// attributes.h -- object attributes for gold   -*- C++ -*-
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// Copyright 2009, 2010 Free Software Foundation, Inc.
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// Written by Doug Kwan <dougkwan@google.com>.
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// This file contains code adapted from BFD.
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// This file is part of gold.
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
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// MA 02110-1301, USA.
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// Handle object attributes.
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#ifndef GOLD_ATTRIBUTES_H
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#define GOLD_ATTRIBUTES_H
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#include <map>
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#include "parameters.h"
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#include "target.h"
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#include "output.h"
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#include "reduced_debug_output.h"
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namespace gold
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{
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// Object attribute values.  The attribute tag is not stored in this object.
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class Object_attribute
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{
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 public:
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  // The value of an object attribute.  The type indicates whether the
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  // attribute holds and integer, a string, or both.  It can also indicate that
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  // there can be no default (i.e. all values must be written to file, even
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  // zero).
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  enum
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  {
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    ATTR_TYPE_FLAG_INT_VAL = (1 << 0),
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    ATTR_TYPE_FLAG_STR_VAL = (1 << 1),
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    ATTR_TYPE_FLAG_NO_DEFAULT = (1 << 2)
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  };
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  // Object attributes may either be defined by the processor ABI, index
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  // OBJ_ATTR_PROC in the *_obj_attributes arrays, or be GNU-specific
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  // (and possibly also processor-specific), index OBJ_ATTR_GNU.
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  enum
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  {
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    OBJ_ATTR_PROC,
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    OBJ_ATTR_GNU,
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    OBJ_ATTR_FIRST = OBJ_ATTR_PROC,
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    OBJ_ATTR_LAST = OBJ_ATTR_GNU
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  };
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  // The following object attribute tags are taken as generic, for all
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  // targets and for "gnu" where there is no target standard. 
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  enum
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  {
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    Tag_NULL = 0,
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    Tag_File = 1,
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    Tag_Section = 2,
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    Tag_Symbol = 3,
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    Tag_compatibility = 32
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  };
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  Object_attribute()
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   : type_(0), int_value_(0), string_value_()
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  { }
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  // Copying constructor.  We need to implement this to copy the string value.
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  Object_attribute(const Object_attribute& oa)
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   : type_(oa.type_), int_value_(oa.int_value_), string_value_(oa.string_value_)
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  { }
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  ~Object_attribute()
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  { }
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  // Assignment operator.  We need to implement this to copy the string value.
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  Object_attribute&
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  operator=(const Object_attribute& source)
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  {
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    this->type_ = source.type_;
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    this->int_value_ = source.int_value_;
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    this->string_value_ = source.string_value_;
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    return *this;
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  }
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  // Return attribute type.
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  int
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  type() const
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  { return this->type_; }
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  // Set attribute type.
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  void
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  set_type(int type)
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  { this->type_ = type; }
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  // Return integer value.
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  unsigned int
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  int_value() const
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  { return this->int_value_; }
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  // Set integer value.
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  void
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  set_int_value(unsigned int i)
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  { this->int_value_ = i; }
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  // Return string value.
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  const std::string&
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  string_value() const
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  { return this->string_value_; }
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  // Set string value.
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  void
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  set_string_value(const std::string& s)
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  { this->string_value_ = s; }
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  void
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  set_string_value(const char* s)
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  { this->string_value_ = s; }
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  // Whether attribute type has integer value.
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  static bool
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  attribute_type_has_int_value(int type)
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  { return (type & ATTR_TYPE_FLAG_INT_VAL) != 0; }
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  // Whether attribute type has string value.
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  static bool
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  attribute_type_has_string_value(int type)
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  { return (type & ATTR_TYPE_FLAG_STR_VAL) != 0; }
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  // Whether attribute type has no default value.
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  static bool
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  attribute_type_has_no_default(int type)
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  { return (type & ATTR_TYPE_FLAG_NO_DEFAULT) != 0; }
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  // Whether this has default value (0/"").
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  bool
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  is_default_attribute() const;
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  // Return ULEB128 encoded size of tag and attribute.  
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  size_t
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  size(int tag) const;
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  // Whether this matches another object attribute in merging.
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  bool
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  matches(const Object_attribute& oa) const;
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  // Write to attribute with tag to BUFFER.
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  void
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  write(int tag, std::vector<unsigned char>* buffer) const;
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  // Determine what arguments an attribute tag takes.
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  static int
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  arg_type(int vendor, int tag)
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  {
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    switch (vendor)
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      {
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      case OBJ_ATTR_PROC:
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        return parameters->target().attribute_arg_type(tag);
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      case OBJ_ATTR_GNU:
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        return Object_attribute::gnu_arg_type(tag);
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      default:
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        gold_unreachable();
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     }
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  }
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 private:
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  // Determine whether a GNU object attribute tag takes an integer, a
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  // string or both.  */
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  static int
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  gnu_arg_type(int tag)
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  {
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    // Except for Tag_compatibility, for GNU attributes we follow the
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    // same rule ARM ones > 32 follow: odd-numbered tags take strings
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    // and even-numbered tags take integers.  In addition, tag & 2 is
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    // nonzero for architecture-independent tags and zero for
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    // architecture-dependent ones.
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    if (tag == Object_attribute::Tag_compatibility)
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      return ATTR_TYPE_FLAG_INT_VAL | ATTR_TYPE_FLAG_STR_VAL;
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    else
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      return (tag & 1) != 0 ? ATTR_TYPE_FLAG_STR_VAL : ATTR_TYPE_FLAG_INT_VAL;
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  }
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  // Attribute type.
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  int type_;
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  // Integer value.
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  int int_value_;
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  // String value.
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  std::string string_value_;
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};
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// This class contains attributes of a particular vendor.
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class Vendor_object_attributes
207
{
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 public:
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  // The maximum number of known object attributes for any target.
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  static const int NUM_KNOWN_ATTRIBUTES = 71;
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212
  Vendor_object_attributes(int vendor)
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    : vendor_(vendor), other_attributes_()
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  { }
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  // Copying constructor.
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  Vendor_object_attributes(const Vendor_object_attributes&);
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  ~Vendor_object_attributes()
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  {
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    for (Other_attributes::iterator p = this->other_attributes_.begin();
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         p != this->other_attributes_.end();
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         ++p)
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      delete p->second;
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  }
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  // Size of this in number of bytes.
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  size_t
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  size() const;
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  // Name of this written vendor subsection.
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  const char*
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  name() const
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  {
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    return (this->vendor_ == Object_attribute::OBJ_ATTR_PROC
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            ? parameters->target().attributes_vendor()
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            : "gnu");
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  }
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  // Return an array of known attributes.
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  Object_attribute*
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  known_attributes()
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  { return &this->known_attributes_[0]; }
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  const Object_attribute*
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  known_attributes() const
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  { return &this->known_attributes_[0]; }
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  typedef std::map<int, Object_attribute*> Other_attributes;
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  // Return attributes other than the known ones.
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  Other_attributes*
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  other_attributes()
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  { return &this->other_attributes_; }
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  const Other_attributes*
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  other_attributes() const
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  { return &this->other_attributes_; }
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  // Return a new attribute associated with TAG.
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  Object_attribute*
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  new_attribute(int tag);
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  // Get an attribute
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  Object_attribute*
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  get_attribute(int tag);
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  const Object_attribute*
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  get_attribute(int tag) const;
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  // Write to BUFFER.
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  void
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  write(std::vector<unsigned char>* buffer) const;
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 private:
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  // Vendor of the object attributes.
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  int vendor_;
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  // Attributes with known tags.  There are store in an array for fast
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  // access.
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  Object_attribute known_attributes_[NUM_KNOWN_ATTRIBUTES];
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  // Attributes with known tags.  There are stored in a sorted container.
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  Other_attributes other_attributes_;
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};
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// This class contains contents of an attributes section.
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class Attributes_section_data
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{
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 public:
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  // Construct an Attributes_section_data object by parsing section contents
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  // in VIEW of SIZE.
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  Attributes_section_data(const unsigned char* view, section_size_type size);
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  // Copying constructor.
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  Attributes_section_data(const Attributes_section_data& asd)
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  {
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    for (int vendor = Object_attribute::OBJ_ATTR_FIRST;
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         vendor <= Object_attribute::OBJ_ATTR_LAST;
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         ++vendor)
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      this->vendor_object_attributes_[vendor] =
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        new Vendor_object_attributes(*asd.vendor_object_attributes_[vendor]);
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  }
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  ~Attributes_section_data()
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  {
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    for (int vendor = Object_attribute::OBJ_ATTR_FIRST;
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         vendor <= Object_attribute::OBJ_ATTR_LAST;
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         ++vendor)
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      delete this->vendor_object_attributes_[vendor];
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  }
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  // Return the size of this as number of bytes.
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  size_t
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  size() const;
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  // Return an array of known attributes.
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  Object_attribute*
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  known_attributes(int vendor)
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  {
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    gold_assert(vendor >= OBJ_ATTR_FIRST && vendor <= OBJ_ATTR_LAST);
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    return this->vendor_object_attributes_[vendor]->known_attributes();
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  }
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  const Object_attribute*
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  known_attributes(int vendor) const
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  {
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    gold_assert(vendor >= OBJ_ATTR_FIRST && vendor <= OBJ_ATTR_LAST);
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    return this->vendor_object_attributes_[vendor]->known_attributes();
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  }
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  // Return the other attributes.
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  Vendor_object_attributes::Other_attributes*
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  other_attributes(int vendor)
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  {
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    gold_assert(vendor >= OBJ_ATTR_FIRST && vendor <= OBJ_ATTR_LAST);
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    return this->vendor_object_attributes_[vendor]->other_attributes();
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  }
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  // Return the other attributes.
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  const Vendor_object_attributes::Other_attributes*
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  other_attributes(int vendor) const
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  {
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    gold_assert(vendor >= OBJ_ATTR_FIRST && vendor <= OBJ_ATTR_LAST);
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    return this->vendor_object_attributes_[vendor]->other_attributes();
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  }
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  // Return an attribute.
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  Object_attribute*
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  get_attribute(int vendor, int tag)
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  {
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    gold_assert(vendor >= OBJ_ATTR_FIRST && vendor <= OBJ_ATTR_LAST);
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    return this->vendor_object_attributes_[vendor]->get_attribute(tag);
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  }
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  const Object_attribute*
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  get_attribute(int vendor, int tag) const
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  {
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    gold_assert(vendor >= OBJ_ATTR_FIRST && vendor <= OBJ_ATTR_LAST);
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    return this->vendor_object_attributes_[vendor]->get_attribute(tag);
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  }
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  // Merge target-independent attributes from another Attributes_section_data
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  // of an object called NAME.
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  void
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  merge(const char* name, const Attributes_section_data* pasd);
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367
  // Write to byte stream in an unsigned char vector.
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  void
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  write(std::vector<unsigned char>*) const;
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 private:
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  // For convenience.
373
  static const int OBJ_ATTR_FIRST = Object_attribute::OBJ_ATTR_FIRST;
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  static const int OBJ_ATTR_LAST = Object_attribute::OBJ_ATTR_LAST;
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376
  // Vendor object attributes.
377
  Vendor_object_attributes* vendor_object_attributes_[OBJ_ATTR_LAST+1];
378
};
379
 
380
// This class is used for writing out an Attribute_section_data.
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382
class Output_attributes_section_data : public Output_section_data
383
{
384
 public:
385
  Output_attributes_section_data(const Attributes_section_data& asd)
386
    : Output_section_data(1), attributes_section_data_(asd)
387
  { }
388
 
389
 protected:
390
  // Write the data to the output file.
391
  void
392
  do_write(Output_file*);
393
 
394
  // Set final data size.
395
  void
396
  set_final_data_size()
397
  { this->set_data_size(attributes_section_data_.size()); }
398
 
399
 private:
400
  // Attributes_section_data corresponding to this.
401
  const Attributes_section_data& attributes_section_data_;
402
};
403
 
404
} // End namespace gold.
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#endif  // !defined(GOLD_ATTRIBUTES_H)

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