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[/] [open8_urisc/] [trunk/] [gnu/] [binutils/] [gold/] [errors.h] - Blame information for rev 306

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// errors.h -- handle errors for gold  -*- C++ -*-
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// Copyright 2006, 2007, 2008 Free Software Foundation, Inc.
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// Written by Ian Lance Taylor <iant@google.com>.
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// This file is part of gold.
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
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// MA 02110-1301, USA.
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#ifndef GOLD_ERRORS_H
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#define GOLD_ERRORS_H
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#include <cstdarg>
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#include "gold-threads.h"
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namespace gold
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{
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class Symbol;
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template<int size, bool big_endian>
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struct Relocate_info;
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// This class handles errors for gold.  There is a single instance
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// which is used by all threads.  If and when we make the gold code
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// more amenable to being used in a library, we will make this an
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// abstract interface class, and expect the caller to provide their
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// own instantiation.
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class Errors
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{
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 public:
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  Errors(const char* program_name);
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  // Report a fatal error.  After printing the error, this must exit.
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  void
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  fatal(const char* format, va_list) ATTRIBUTE_NORETURN;
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  // Report a fallback error.  After printing the error, this must exit
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  // with a special status code indicating that fallback to
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  // --incremental-full is required.
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  void
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  fallback(const char* format, va_list) ATTRIBUTE_NORETURN;
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  // Report an error and continue.
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  void
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  error(const char* format, va_list);
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  // Report a warning and continue.
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  void
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  warning(const char* format, va_list);
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  // Print an informational message and continue.
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  void
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  info(const char* format, va_list);
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  // Report an error at a reloc location.
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  template<int size, bool big_endian>
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  void
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  error_at_location(const Relocate_info<size, big_endian>* relinfo,
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                    size_t relnum, off_t reloffset,
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                    const char* format, va_list);
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  // Report a warning at a reloc location.
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  template<int size, bool big_endian>
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  void
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  warning_at_location(const Relocate_info<size, big_endian>* relinfo,
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                      size_t relnum, off_t reloffset,
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                      const char* format, va_list);
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  // Issue an undefined symbol error.  LOCATION is the location of
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  // the error (typically an object file name or relocation info).
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  void
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  undefined_symbol(const Symbol* sym, const std::string& location);
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  // Report a debugging message.
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  void
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  debug(const char* format, ...) ATTRIBUTE_PRINTF_2;
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  // Return the number of errors.
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  int
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  error_count() const
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  { return this->error_count_; }
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  // Return the number of warnings.
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  int
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  warning_count() const
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  { return this->warning_count_; }
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 private:
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  Errors(const Errors&);
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  Errors& operator=(const Errors&);
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  // Initialize the lock.  We don't do this in the constructor because
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  // lock initialization wants to know whether we are using threads or
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  // not.  This returns true if the lock is now initialized.
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  bool
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  initialize_lock();
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  // Increment a counter, holding the lock.
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  void
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  increment_counter(int*);
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  // The number of times we report an undefined symbol.
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  static const int max_undefined_error_report = 5;
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  // The name of the program.
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  const char* program_name_;
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  // This class can be accessed from multiple threads.  This lock is
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  // used to control access to the data structures.
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  Lock* lock_;
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  // Used to initialize the lock_ field exactly once.
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  Initialize_lock initialize_lock_;
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  // Numbers of errors reported.
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  int error_count_;
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  // Number of warnings reported.
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  int warning_count_;
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  // A map counting the numbers of times we have seen an undefined
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  // symbol.
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  Unordered_map<const Symbol*, int> undefined_symbols_;
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};
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} // End namespace gold.
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#endif // !defined(GOLD_ERRORS_H)

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