1 |
17 |
khays |
/* obstack.h - object stack macros
|
2 |
|
|
Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
|
3 |
|
|
1999, 2000, 2001, 2002, 2003, 2004, 2005, 2008
|
4 |
|
|
Free Software Foundation, Inc.
|
5 |
|
|
|
6 |
|
|
|
7 |
|
|
NOTE: The canonical source of this file is maintained with the GNU C Library.
|
8 |
|
|
Bugs can be reported to bug-glibc@gnu.org.
|
9 |
|
|
|
10 |
|
|
This program is free software; you can redistribute it and/or modify it
|
11 |
|
|
under the terms of the GNU General Public License as published by the
|
12 |
|
|
Free Software Foundation; either version 2, or (at your option) any
|
13 |
|
|
later version.
|
14 |
|
|
|
15 |
|
|
This program is distributed in the hope that it will be useful,
|
16 |
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
17 |
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
18 |
|
|
GNU General Public License for more details.
|
19 |
|
|
|
20 |
|
|
You should have received a copy of the GNU General Public License
|
21 |
|
|
along with this program; if not, write to the Free Software
|
22 |
|
|
Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301,
|
23 |
|
|
USA. */
|
24 |
|
|
|
25 |
|
|
/* Summary:
|
26 |
|
|
|
27 |
|
|
All the apparent functions defined here are macros. The idea
|
28 |
|
|
is that you would use these pre-tested macros to solve a
|
29 |
|
|
very specific set of problems, and they would run fast.
|
30 |
|
|
Caution: no side-effects in arguments please!! They may be
|
31 |
|
|
evaluated MANY times!!
|
32 |
|
|
|
33 |
|
|
These macros operate a stack of objects. Each object starts life
|
34 |
|
|
small, and may grow to maturity. (Consider building a word syllable
|
35 |
|
|
by syllable.) An object can move while it is growing. Once it has
|
36 |
|
|
been "finished" it never changes address again. So the "top of the
|
37 |
|
|
stack" is typically an immature growing object, while the rest of the
|
38 |
|
|
stack is of mature, fixed size and fixed address objects.
|
39 |
|
|
|
40 |
|
|
These routines grab large chunks of memory, using a function you
|
41 |
|
|
supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
|
42 |
|
|
by calling `obstack_chunk_free'. You must define them and declare
|
43 |
|
|
them before using any obstack macros.
|
44 |
|
|
|
45 |
|
|
Each independent stack is represented by a `struct obstack'.
|
46 |
|
|
Each of the obstack macros expects a pointer to such a structure
|
47 |
|
|
as the first argument.
|
48 |
|
|
|
49 |
|
|
One motivation for this package is the problem of growing char strings
|
50 |
|
|
in symbol tables. Unless you are "fascist pig with a read-only mind"
|
51 |
|
|
--Gosper's immortal quote from HAKMEM item 154, out of context--you
|
52 |
|
|
would not like to put any arbitrary upper limit on the length of your
|
53 |
|
|
symbols.
|
54 |
|
|
|
55 |
|
|
In practice this often means you will build many short symbols and a
|
56 |
|
|
few long symbols. At the time you are reading a symbol you don't know
|
57 |
|
|
how long it is. One traditional method is to read a symbol into a
|
58 |
|
|
buffer, realloc()ating the buffer every time you try to read a symbol
|
59 |
|
|
that is longer than the buffer. This is beaut, but you still will
|
60 |
|
|
want to copy the symbol from the buffer to a more permanent
|
61 |
|
|
symbol-table entry say about half the time.
|
62 |
|
|
|
63 |
|
|
With obstacks, you can work differently. Use one obstack for all symbol
|
64 |
|
|
names. As you read a symbol, grow the name in the obstack gradually.
|
65 |
|
|
When the name is complete, finalize it. Then, if the symbol exists already,
|
66 |
|
|
free the newly read name.
|
67 |
|
|
|
68 |
|
|
The way we do this is to take a large chunk, allocating memory from
|
69 |
|
|
low addresses. When you want to build a symbol in the chunk you just
|
70 |
|
|
add chars above the current "high water mark" in the chunk. When you
|
71 |
|
|
have finished adding chars, because you got to the end of the symbol,
|
72 |
|
|
you know how long the chars are, and you can create a new object.
|
73 |
|
|
Mostly the chars will not burst over the highest address of the chunk,
|
74 |
|
|
because you would typically expect a chunk to be (say) 100 times as
|
75 |
|
|
long as an average object.
|
76 |
|
|
|
77 |
|
|
In case that isn't clear, when we have enough chars to make up
|
78 |
|
|
the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
|
79 |
|
|
so we just point to it where it lies. No moving of chars is
|
80 |
|
|
needed and this is the second win: potentially long strings need
|
81 |
|
|
never be explicitly shuffled. Once an object is formed, it does not
|
82 |
|
|
change its address during its lifetime.
|
83 |
|
|
|
84 |
|
|
When the chars burst over a chunk boundary, we allocate a larger
|
85 |
|
|
chunk, and then copy the partly formed object from the end of the old
|
86 |
|
|
chunk to the beginning of the new larger chunk. We then carry on
|
87 |
|
|
accreting characters to the end of the object as we normally would.
|
88 |
|
|
|
89 |
|
|
A special macro is provided to add a single char at a time to a
|
90 |
|
|
growing object. This allows the use of register variables, which
|
91 |
|
|
break the ordinary 'growth' macro.
|
92 |
|
|
|
93 |
|
|
Summary:
|
94 |
|
|
We allocate large chunks.
|
95 |
|
|
We carve out one object at a time from the current chunk.
|
96 |
|
|
Once carved, an object never moves.
|
97 |
|
|
We are free to append data of any size to the currently
|
98 |
|
|
growing object.
|
99 |
|
|
Exactly one object is growing in an obstack at any one time.
|
100 |
|
|
You can run one obstack per control block.
|
101 |
|
|
You may have as many control blocks as you dare.
|
102 |
|
|
Because of the way we do it, you can `unwind' an obstack
|
103 |
|
|
back to a previous state. (You may remove objects much
|
104 |
|
|
as you would with a stack.)
|
105 |
|
|
*/
|
106 |
|
|
|
107 |
|
|
|
108 |
|
|
/* Don't do the contents of this file more than once. */
|
109 |
|
|
|
110 |
|
|
#ifndef _OBSTACK_H
|
111 |
|
|
#define _OBSTACK_H 1
|
112 |
|
|
|
113 |
|
|
#ifdef __cplusplus
|
114 |
|
|
extern "C" {
|
115 |
|
|
#endif
|
116 |
|
|
|
117 |
|
|
/* We use subtraction of (char *) 0 instead of casting to int
|
118 |
|
|
because on word-addressable machines a simple cast to int
|
119 |
|
|
may ignore the byte-within-word field of the pointer. */
|
120 |
|
|
|
121 |
|
|
#ifndef __PTR_TO_INT
|
122 |
|
|
# define __PTR_TO_INT(P) ((P) - (char *) 0)
|
123 |
|
|
#endif
|
124 |
|
|
|
125 |
|
|
#ifndef __INT_TO_PTR
|
126 |
|
|
# define __INT_TO_PTR(P) ((P) + (char *) 0)
|
127 |
|
|
#endif
|
128 |
|
|
|
129 |
|
|
/* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
|
130 |
|
|
defined, as with GNU C, use that; that way we don't pollute the
|
131 |
|
|
namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is
|
132 |
|
|
available, include it and use ptrdiff_t. In traditional C, long is
|
133 |
|
|
the best that we can do. */
|
134 |
|
|
|
135 |
|
|
#ifdef __PTRDIFF_TYPE__
|
136 |
|
|
# define PTR_INT_TYPE __PTRDIFF_TYPE__
|
137 |
|
|
#else
|
138 |
|
|
# ifdef HAVE_STDDEF_H
|
139 |
|
|
# include <stddef.h>
|
140 |
|
|
# define PTR_INT_TYPE ptrdiff_t
|
141 |
|
|
# else
|
142 |
|
|
# define PTR_INT_TYPE long
|
143 |
|
|
# endif
|
144 |
|
|
#endif
|
145 |
|
|
|
146 |
|
|
#if defined _LIBC || defined HAVE_STRING_H
|
147 |
|
|
# include <string.h>
|
148 |
|
|
# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
|
149 |
|
|
#else
|
150 |
|
|
# ifdef memcpy
|
151 |
|
|
# define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
|
152 |
|
|
# else
|
153 |
|
|
# define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N))
|
154 |
|
|
# endif
|
155 |
|
|
#endif
|
156 |
|
|
|
157 |
|
|
struct _obstack_chunk /* Lives at front of each chunk. */
|
158 |
|
|
{
|
159 |
|
|
char *limit; /* 1 past end of this chunk */
|
160 |
|
|
struct _obstack_chunk *prev; /* address of prior chunk or NULL */
|
161 |
|
|
char contents[4]; /* objects begin here */
|
162 |
|
|
};
|
163 |
|
|
|
164 |
|
|
struct obstack /* control current object in current chunk */
|
165 |
|
|
{
|
166 |
|
|
long chunk_size; /* preferred size to allocate chunks in */
|
167 |
|
|
struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
|
168 |
|
|
char *object_base; /* address of object we are building */
|
169 |
|
|
char *next_free; /* where to add next char to current object */
|
170 |
|
|
char *chunk_limit; /* address of char after current chunk */
|
171 |
|
|
PTR_INT_TYPE temp; /* Temporary for some macros. */
|
172 |
|
|
int alignment_mask; /* Mask of alignment for each object. */
|
173 |
|
|
/* These prototypes vary based on `use_extra_arg', and we use
|
174 |
|
|
casts to the prototypeless function type in all assignments,
|
175 |
|
|
but having prototypes here quiets -Wstrict-prototypes. */
|
176 |
|
|
struct _obstack_chunk *(*chunkfun) (void *, long);
|
177 |
|
|
void (*freefun) (void *, struct _obstack_chunk *);
|
178 |
|
|
void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
|
179 |
|
|
unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
|
180 |
|
|
unsigned maybe_empty_object:1;/* There is a possibility that the current
|
181 |
|
|
chunk contains a zero-length object. This
|
182 |
|
|
prevents freeing the chunk if we allocate
|
183 |
|
|
a bigger chunk to replace it. */
|
184 |
|
|
unsigned alloc_failed:1; /* No longer used, as we now call the failed
|
185 |
|
|
handler on error, but retained for binary
|
186 |
|
|
compatibility. */
|
187 |
|
|
};
|
188 |
|
|
|
189 |
|
|
/* Declare the external functions we use; they are in obstack.c. */
|
190 |
|
|
|
191 |
|
|
extern void _obstack_newchunk (struct obstack *, int);
|
192 |
|
|
extern void _obstack_free (struct obstack *, void *);
|
193 |
|
|
extern int _obstack_begin (struct obstack *, int, int,
|
194 |
|
|
void *(*) (long), void (*) (void *));
|
195 |
|
|
extern int _obstack_begin_1 (struct obstack *, int, int,
|
196 |
|
|
void *(*) (void *, long),
|
197 |
|
|
void (*) (void *, void *), void *);
|
198 |
|
|
extern int _obstack_memory_used (struct obstack *);
|
199 |
|
|
|
200 |
|
|
/* Do the function-declarations after the structs
|
201 |
|
|
but before defining the macros. */
|
202 |
|
|
|
203 |
|
|
void obstack_init (struct obstack *obstack);
|
204 |
|
|
|
205 |
|
|
void * obstack_alloc (struct obstack *obstack, int size);
|
206 |
|
|
|
207 |
|
|
void * obstack_copy (struct obstack *obstack, void *address, int size);
|
208 |
|
|
void * obstack_copy0 (struct obstack *obstack, void *address, int size);
|
209 |
|
|
|
210 |
|
|
void obstack_free (struct obstack *obstack, void *block);
|
211 |
|
|
|
212 |
|
|
void obstack_blank (struct obstack *obstack, int size);
|
213 |
|
|
|
214 |
|
|
void obstack_grow (struct obstack *obstack, void *data, int size);
|
215 |
|
|
void obstack_grow0 (struct obstack *obstack, void *data, int size);
|
216 |
|
|
|
217 |
|
|
void obstack_1grow (struct obstack *obstack, int data_char);
|
218 |
|
|
void obstack_ptr_grow (struct obstack *obstack, void *data);
|
219 |
|
|
void obstack_int_grow (struct obstack *obstack, int data);
|
220 |
|
|
|
221 |
|
|
void * obstack_finish (struct obstack *obstack);
|
222 |
|
|
|
223 |
|
|
int obstack_object_size (struct obstack *obstack);
|
224 |
|
|
|
225 |
|
|
int obstack_room (struct obstack *obstack);
|
226 |
|
|
void obstack_make_room (struct obstack *obstack, int size);
|
227 |
|
|
void obstack_1grow_fast (struct obstack *obstack, int data_char);
|
228 |
|
|
void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
|
229 |
|
|
void obstack_int_grow_fast (struct obstack *obstack, int data);
|
230 |
|
|
void obstack_blank_fast (struct obstack *obstack, int size);
|
231 |
|
|
|
232 |
|
|
void * obstack_base (struct obstack *obstack);
|
233 |
|
|
void * obstack_next_free (struct obstack *obstack);
|
234 |
|
|
int obstack_alignment_mask (struct obstack *obstack);
|
235 |
|
|
int obstack_chunk_size (struct obstack *obstack);
|
236 |
|
|
int obstack_memory_used (struct obstack *obstack);
|
237 |
|
|
|
238 |
|
|
/* Error handler called when `obstack_chunk_alloc' failed to allocate
|
239 |
|
|
more memory. This can be set to a user defined function. The
|
240 |
|
|
default action is to print a message and abort. */
|
241 |
|
|
extern void (*obstack_alloc_failed_handler) (void);
|
242 |
|
|
|
243 |
|
|
/* Exit value used when `print_and_abort' is used. */
|
244 |
|
|
extern int obstack_exit_failure;
|
245 |
|
|
|
246 |
|
|
/* Pointer to beginning of object being allocated or to be allocated next.
|
247 |
|
|
Note that this might not be the final address of the object
|
248 |
|
|
because a new chunk might be needed to hold the final size. */
|
249 |
|
|
|
250 |
|
|
#define obstack_base(h) ((h)->object_base)
|
251 |
|
|
|
252 |
|
|
/* Size for allocating ordinary chunks. */
|
253 |
|
|
|
254 |
|
|
#define obstack_chunk_size(h) ((h)->chunk_size)
|
255 |
|
|
|
256 |
|
|
/* Pointer to next byte not yet allocated in current chunk. */
|
257 |
|
|
|
258 |
|
|
#define obstack_next_free(h) ((h)->next_free)
|
259 |
|
|
|
260 |
|
|
/* Mask specifying low bits that should be clear in address of an object. */
|
261 |
|
|
|
262 |
|
|
#define obstack_alignment_mask(h) ((h)->alignment_mask)
|
263 |
|
|
|
264 |
|
|
/* To prevent prototype warnings provide complete argument list in
|
265 |
|
|
standard C version. */
|
266 |
|
|
# define obstack_init(h) \
|
267 |
|
|
_obstack_begin ((h), 0, 0, \
|
268 |
|
|
(void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
|
269 |
|
|
|
270 |
|
|
# define obstack_begin(h, size) \
|
271 |
|
|
_obstack_begin ((h), (size), 0, \
|
272 |
|
|
(void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
|
273 |
|
|
|
274 |
|
|
# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
|
275 |
|
|
_obstack_begin ((h), (size), (alignment), \
|
276 |
|
|
(void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
|
277 |
|
|
|
278 |
|
|
# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
|
279 |
|
|
_obstack_begin_1 ((h), (size), (alignment), \
|
280 |
|
|
(void *(*) (void *, long)) (chunkfun), \
|
281 |
|
|
(void (*) (void *, void *)) (freefun), (arg))
|
282 |
|
|
|
283 |
|
|
# define obstack_chunkfun(h, newchunkfun) \
|
284 |
|
|
((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
|
285 |
|
|
|
286 |
|
|
# define obstack_freefun(h, newfreefun) \
|
287 |
|
|
((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
|
288 |
|
|
|
289 |
|
|
#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar))
|
290 |
|
|
|
291 |
|
|
#define obstack_blank_fast(h,n) ((h)->next_free += (n))
|
292 |
|
|
|
293 |
|
|
#define obstack_memory_used(h) _obstack_memory_used (h)
|
294 |
|
|
|
295 |
|
|
#if defined __GNUC__ && defined __STDC__ && __STDC__
|
296 |
|
|
/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
|
297 |
|
|
does not implement __extension__. But that compiler doesn't define
|
298 |
|
|
__GNUC_MINOR__. */
|
299 |
|
|
# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
|
300 |
|
|
# define __extension__
|
301 |
|
|
# endif
|
302 |
|
|
|
303 |
|
|
/* For GNU C, if not -traditional,
|
304 |
|
|
we can define these macros to compute all args only once
|
305 |
|
|
without using a global variable.
|
306 |
|
|
Also, we can avoid using the `temp' slot, to make faster code. */
|
307 |
|
|
|
308 |
|
|
# define obstack_object_size(OBSTACK) \
|
309 |
|
|
__extension__ \
|
310 |
|
|
({ struct obstack *__o = (OBSTACK); \
|
311 |
|
|
(unsigned) (__o->next_free - __o->object_base); })
|
312 |
|
|
|
313 |
|
|
# define obstack_room(OBSTACK) \
|
314 |
|
|
__extension__ \
|
315 |
|
|
({ struct obstack *__o = (OBSTACK); \
|
316 |
|
|
(unsigned) (__o->chunk_limit - __o->next_free); })
|
317 |
|
|
|
318 |
|
|
# define obstack_make_room(OBSTACK,length) \
|
319 |
|
|
__extension__ \
|
320 |
|
|
({ struct obstack *__o = (OBSTACK); \
|
321 |
|
|
int __len = (length); \
|
322 |
|
|
if (__o->chunk_limit - __o->next_free < __len) \
|
323 |
|
|
_obstack_newchunk (__o, __len); \
|
324 |
|
|
(void) 0; })
|
325 |
|
|
|
326 |
|
|
# define obstack_empty_p(OBSTACK) \
|
327 |
|
|
__extension__ \
|
328 |
|
|
({ struct obstack *__o = (OBSTACK); \
|
329 |
|
|
(__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
|
330 |
|
|
|
331 |
|
|
# define obstack_grow(OBSTACK,where,length) \
|
332 |
|
|
__extension__ \
|
333 |
|
|
({ struct obstack *__o = (OBSTACK); \
|
334 |
|
|
int __len = (length); \
|
335 |
|
|
if (__o->next_free + __len > __o->chunk_limit) \
|
336 |
|
|
_obstack_newchunk (__o, __len); \
|
337 |
|
|
_obstack_memcpy (__o->next_free, (where), __len); \
|
338 |
|
|
__o->next_free += __len; \
|
339 |
|
|
(void) 0; })
|
340 |
|
|
|
341 |
|
|
# define obstack_grow0(OBSTACK,where,length) \
|
342 |
|
|
__extension__ \
|
343 |
|
|
({ struct obstack *__o = (OBSTACK); \
|
344 |
|
|
int __len = (length); \
|
345 |
|
|
if (__o->next_free + __len + 1 > __o->chunk_limit) \
|
346 |
|
|
_obstack_newchunk (__o, __len + 1); \
|
347 |
|
|
_obstack_memcpy (__o->next_free, (where), __len); \
|
348 |
|
|
__o->next_free += __len; \
|
349 |
|
|
*(__o->next_free)++ = 0; \
|
350 |
|
|
(void) 0; })
|
351 |
|
|
|
352 |
|
|
# define obstack_1grow(OBSTACK,datum) \
|
353 |
|
|
__extension__ \
|
354 |
|
|
({ struct obstack *__o = (OBSTACK); \
|
355 |
|
|
if (__o->next_free + 1 > __o->chunk_limit) \
|
356 |
|
|
_obstack_newchunk (__o, 1); \
|
357 |
|
|
obstack_1grow_fast (__o, datum); \
|
358 |
|
|
(void) 0; })
|
359 |
|
|
|
360 |
|
|
/* These assume that the obstack alignment is good enough for pointers or ints,
|
361 |
|
|
and that the data added so far to the current object
|
362 |
|
|
shares that much alignment. */
|
363 |
|
|
|
364 |
|
|
# define obstack_ptr_grow(OBSTACK,datum) \
|
365 |
|
|
__extension__ \
|
366 |
|
|
({ struct obstack *__o = (OBSTACK); \
|
367 |
|
|
if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
|
368 |
|
|
_obstack_newchunk (__o, sizeof (void *)); \
|
369 |
|
|
obstack_ptr_grow_fast (__o, datum); })
|
370 |
|
|
|
371 |
|
|
# define obstack_int_grow(OBSTACK,datum) \
|
372 |
|
|
__extension__ \
|
373 |
|
|
({ struct obstack *__o = (OBSTACK); \
|
374 |
|
|
if (__o->next_free + sizeof (int) > __o->chunk_limit) \
|
375 |
|
|
_obstack_newchunk (__o, sizeof (int)); \
|
376 |
|
|
obstack_int_grow_fast (__o, datum); })
|
377 |
|
|
|
378 |
|
|
# define obstack_ptr_grow_fast(OBSTACK,aptr) \
|
379 |
|
|
__extension__ \
|
380 |
|
|
({ struct obstack *__o1 = (OBSTACK); \
|
381 |
|
|
*(const void **) __o1->next_free = (aptr); \
|
382 |
|
|
__o1->next_free += sizeof (const void *); \
|
383 |
|
|
(void) 0; })
|
384 |
|
|
|
385 |
|
|
# define obstack_int_grow_fast(OBSTACK,aint) \
|
386 |
|
|
__extension__ \
|
387 |
|
|
({ struct obstack *__o1 = (OBSTACK); \
|
388 |
|
|
*(int *) __o1->next_free = (aint); \
|
389 |
|
|
__o1->next_free += sizeof (int); \
|
390 |
|
|
(void) 0; })
|
391 |
|
|
|
392 |
|
|
# define obstack_blank(OBSTACK,length) \
|
393 |
|
|
__extension__ \
|
394 |
|
|
({ struct obstack *__o = (OBSTACK); \
|
395 |
|
|
int __len = (length); \
|
396 |
|
|
if (__o->chunk_limit - __o->next_free < __len) \
|
397 |
|
|
_obstack_newchunk (__o, __len); \
|
398 |
|
|
obstack_blank_fast (__o, __len); \
|
399 |
|
|
(void) 0; })
|
400 |
|
|
|
401 |
|
|
# define obstack_alloc(OBSTACK,length) \
|
402 |
|
|
__extension__ \
|
403 |
|
|
({ struct obstack *__h = (OBSTACK); \
|
404 |
|
|
obstack_blank (__h, (length)); \
|
405 |
|
|
obstack_finish (__h); })
|
406 |
|
|
|
407 |
|
|
# define obstack_copy(OBSTACK,where,length) \
|
408 |
|
|
__extension__ \
|
409 |
|
|
({ struct obstack *__h = (OBSTACK); \
|
410 |
|
|
obstack_grow (__h, (where), (length)); \
|
411 |
|
|
obstack_finish (__h); })
|
412 |
|
|
|
413 |
|
|
# define obstack_copy0(OBSTACK,where,length) \
|
414 |
|
|
__extension__ \
|
415 |
|
|
({ struct obstack *__h = (OBSTACK); \
|
416 |
|
|
obstack_grow0 (__h, (where), (length)); \
|
417 |
|
|
obstack_finish (__h); })
|
418 |
|
|
|
419 |
|
|
/* The local variable is named __o1 to avoid a name conflict
|
420 |
|
|
when obstack_blank is called. */
|
421 |
|
|
# define obstack_finish(OBSTACK) \
|
422 |
|
|
__extension__ \
|
423 |
|
|
({ struct obstack *__o1 = (OBSTACK); \
|
424 |
|
|
void *value; \
|
425 |
|
|
value = (void *) __o1->object_base; \
|
426 |
|
|
if (__o1->next_free == value) \
|
427 |
|
|
__o1->maybe_empty_object = 1; \
|
428 |
|
|
__o1->next_free \
|
429 |
|
|
= __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
|
430 |
|
|
& ~ (__o1->alignment_mask)); \
|
431 |
|
|
if (__o1->next_free - (char *)__o1->chunk \
|
432 |
|
|
> __o1->chunk_limit - (char *)__o1->chunk) \
|
433 |
|
|
__o1->next_free = __o1->chunk_limit; \
|
434 |
|
|
__o1->object_base = __o1->next_free; \
|
435 |
|
|
value; })
|
436 |
|
|
|
437 |
|
|
# define obstack_free(OBSTACK, OBJ) \
|
438 |
|
|
__extension__ \
|
439 |
|
|
({ struct obstack *__o = (OBSTACK); \
|
440 |
|
|
void *__obj = (void *) (OBJ); \
|
441 |
|
|
if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
|
442 |
|
|
__o->next_free = __o->object_base = (char *) __obj; \
|
443 |
|
|
else (obstack_free) (__o, __obj); })
|
444 |
|
|
|
445 |
|
|
#else /* not __GNUC__ or not __STDC__ */
|
446 |
|
|
|
447 |
|
|
# define obstack_object_size(h) \
|
448 |
|
|
(unsigned) ((h)->next_free - (h)->object_base)
|
449 |
|
|
|
450 |
|
|
# define obstack_room(h) \
|
451 |
|
|
(unsigned) ((h)->chunk_limit - (h)->next_free)
|
452 |
|
|
|
453 |
|
|
# define obstack_empty_p(h) \
|
454 |
|
|
((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
|
455 |
|
|
|
456 |
|
|
/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
|
457 |
|
|
so that we can avoid having void expressions
|
458 |
|
|
in the arms of the conditional expression.
|
459 |
|
|
Casting the third operand to void was tried before,
|
460 |
|
|
but some compilers won't accept it. */
|
461 |
|
|
|
462 |
|
|
# define obstack_make_room(h,length) \
|
463 |
|
|
( (h)->temp = (length), \
|
464 |
|
|
(((h)->next_free + (h)->temp > (h)->chunk_limit) \
|
465 |
|
|
? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
|
466 |
|
|
|
467 |
|
|
# define obstack_grow(h,where,length) \
|
468 |
|
|
( (h)->temp = (length), \
|
469 |
|
|
(((h)->next_free + (h)->temp > (h)->chunk_limit) \
|
470 |
|
|
? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
|
471 |
|
|
_obstack_memcpy ((h)->next_free, (where), (h)->temp), \
|
472 |
|
|
(h)->next_free += (h)->temp)
|
473 |
|
|
|
474 |
|
|
# define obstack_grow0(h,where,length) \
|
475 |
|
|
( (h)->temp = (length), \
|
476 |
|
|
(((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
|
477 |
|
|
? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
|
478 |
|
|
_obstack_memcpy ((h)->next_free, (where), (h)->temp), \
|
479 |
|
|
(h)->next_free += (h)->temp, \
|
480 |
|
|
*((h)->next_free)++ = 0)
|
481 |
|
|
|
482 |
|
|
# define obstack_1grow(h,datum) \
|
483 |
|
|
( (((h)->next_free + 1 > (h)->chunk_limit) \
|
484 |
|
|
? (_obstack_newchunk ((h), 1), 0) : 0), \
|
485 |
|
|
obstack_1grow_fast (h, datum))
|
486 |
|
|
|
487 |
|
|
# define obstack_ptr_grow(h,datum) \
|
488 |
|
|
( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
|
489 |
|
|
? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
|
490 |
|
|
obstack_ptr_grow_fast (h, datum))
|
491 |
|
|
|
492 |
|
|
# define obstack_int_grow(h,datum) \
|
493 |
|
|
( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
|
494 |
|
|
? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
|
495 |
|
|
obstack_int_grow_fast (h, datum))
|
496 |
|
|
|
497 |
|
|
# define obstack_ptr_grow_fast(h,aptr) \
|
498 |
|
|
(((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
|
499 |
|
|
|
500 |
|
|
# define obstack_int_grow_fast(h,aint) \
|
501 |
|
|
(((int *) ((h)->next_free += sizeof (int)))[-1] = (aptr))
|
502 |
|
|
|
503 |
|
|
# define obstack_blank(h,length) \
|
504 |
|
|
( (h)->temp = (length), \
|
505 |
|
|
(((h)->chunk_limit - (h)->next_free < (h)->temp) \
|
506 |
|
|
? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
|
507 |
|
|
obstack_blank_fast (h, (h)->temp))
|
508 |
|
|
|
509 |
|
|
# define obstack_alloc(h,length) \
|
510 |
|
|
(obstack_blank ((h), (length)), obstack_finish ((h)))
|
511 |
|
|
|
512 |
|
|
# define obstack_copy(h,where,length) \
|
513 |
|
|
(obstack_grow ((h), (where), (length)), obstack_finish ((h)))
|
514 |
|
|
|
515 |
|
|
# define obstack_copy0(h,where,length) \
|
516 |
|
|
(obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
|
517 |
|
|
|
518 |
|
|
# define obstack_finish(h) \
|
519 |
|
|
( ((h)->next_free == (h)->object_base \
|
520 |
|
|
? (((h)->maybe_empty_object = 1), 0) \
|
521 |
|
|
: 0), \
|
522 |
|
|
(h)->temp = __PTR_TO_INT ((h)->object_base), \
|
523 |
|
|
(h)->next_free \
|
524 |
|
|
= __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
|
525 |
|
|
& ~ ((h)->alignment_mask)), \
|
526 |
|
|
(((h)->next_free - (char *) (h)->chunk \
|
527 |
|
|
> (h)->chunk_limit - (char *) (h)->chunk) \
|
528 |
|
|
? ((h)->next_free = (h)->chunk_limit) : 0), \
|
529 |
|
|
(h)->object_base = (h)->next_free, \
|
530 |
|
|
(void *) __INT_TO_PTR ((h)->temp))
|
531 |
|
|
|
532 |
|
|
# define obstack_free(h,obj) \
|
533 |
|
|
( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
|
534 |
|
|
(((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
|
535 |
|
|
? (int) ((h)->next_free = (h)->object_base \
|
536 |
|
|
= (h)->temp + (char *) (h)->chunk) \
|
537 |
|
|
: (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
|
538 |
|
|
|
539 |
|
|
#endif /* not __GNUC__ or not __STDC__ */
|
540 |
|
|
|
541 |
|
|
#ifdef __cplusplus
|
542 |
|
|
} /* C++ */
|
543 |
|
|
#endif
|
544 |
|
|
|
545 |
|
|
#endif /* obstack.h */
|