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olivier.gi |
//----------------------------------------------------------------------------
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// Copyright (C) 2015 Authors
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//
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// This source file may be used and distributed without restriction provided
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// that this copyright statement is not removed from the file and that any
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// derivative work contains the original copyright notice and the associated
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// disclaimer.
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//
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// This source file is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This source is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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// License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this source; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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//
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//----------------------------------------------------------------------------
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//
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// *File Name: ogfx_ram_arbiter.v
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//
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// *Module Description:
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// RAM arbiter for LUT and VIDEO memories
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// LUT-RAM arbitration:
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//
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// - Software interface: fixed highest priority
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// - Refresh interface: fixed lowest priority
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//
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// Video-RAM arbitration:
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//
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// - Software interface: fixed highest priority
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// - Refresh interface: round-robin with GPIO if
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// - GPU interface: round-robin with Refresh if
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//
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// *Author(s):
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// - Olivier Girard, olgirard@gmail.com
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//
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//----------------------------------------------------------------------------
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// $Rev$
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// $LastChangedBy$
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// $LastChangedDate$
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//----------------------------------------------------------------------------
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`ifdef OGFX_NO_INCLUDE
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`else
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`include "openGFX430_defines.v"
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`endif
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module ogfx_ram_arbiter (
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mclk, // Main system clock
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puc_rst, // Main system reset
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//------------------------------------------------------------
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// SW interface, fixed highest priority
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lut_ram_sw_addr_i, // LUT-RAM Software address
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lut_ram_sw_din_i, // LUT-RAM Software data
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lut_ram_sw_wen_i, // LUT-RAM Software write strobe (active low)
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lut_ram_sw_cen_i, // LUT-RAM Software chip enable (active low)
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lut_ram_sw_dout_o, // LUT-RAM Software data input
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// Refresh-backend, fixed lowest priority
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lut_ram_refr_addr_i, // LUT-RAM Refresh address
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lut_ram_refr_din_i, // LUT-RAM Refresh data
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lut_ram_refr_wen_i, // LUT-RAM Refresh write strobe (active low)
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lut_ram_refr_cen_i, // LUT-RAM Refresh enable (active low)
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lut_ram_refr_dout_o, // LUT-RAM Refresh data output
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lut_ram_refr_dout_rdy_nxt_o, // LUT-RAM Refresh data output ready during next cycle
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// LUT Memory interface
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lut_ram_addr_o, // LUT-RAM address
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lut_ram_din_o, // LUT-RAM data
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lut_ram_wen_o, // LUT-RAM write strobe (active low)
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lut_ram_cen_o, // LUT-RAM chip enable (active low)
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lut_ram_dout_i, // LUT-RAM data input
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//------------------------------------------------------------
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// SW interface, fixed highest priority
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vid_ram_sw_addr_i, // Video-RAM Software address
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vid_ram_sw_din_i, // Video-RAM Software data
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vid_ram_sw_wen_i, // Video-RAM Software write strobe (active low)
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vid_ram_sw_cen_i, // Video-RAM Software chip enable (active low)
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vid_ram_sw_dout_o, // Video-RAM Software data input
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// GPU interface (round-robin with refresh-backend)
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vid_ram_gpu_addr_i, // Video-RAM GPU address
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vid_ram_gpu_din_i, // Video-RAM GPU data
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vid_ram_gpu_wen_i, // Video-RAM GPU write strobe (active low)
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vid_ram_gpu_cen_i, // Video-RAM GPU chip enable (active low)
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vid_ram_gpu_dout_o, // Video-RAM GPU data input
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vid_ram_gpu_dout_rdy_nxt_o, // Video-RAM GPU data output ready during next cycle
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// Refresh-backend (round-robin with GPU interface)
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vid_ram_refr_addr_i, // Video-RAM Refresh address
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vid_ram_refr_din_i, // Video-RAM Refresh data
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vid_ram_refr_wen_i, // Video-RAM Refresh write strobe (active low)
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vid_ram_refr_cen_i, // Video-RAM Refresh enable (active low)
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vid_ram_refr_dout_o, // Video-RAM Refresh data output
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vid_ram_refr_dout_rdy_nxt_o, // Video-RAM Refresh data output ready during next cycle
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// Video Memory interface
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vid_ram_addr_o, // Video-RAM address
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vid_ram_din_o, // Video-RAM data
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vid_ram_wen_o, // Video-RAM write strobe (active low)
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vid_ram_cen_o, // Video-RAM chip enable (active low)
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vid_ram_dout_i // Video-RAM data input
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//------------------------------------------------------------
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);
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// CLOCK/RESET
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//=============
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input mclk; // Main system clock
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input puc_rst; // Main system reset
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// LUT MEMORY
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//=============
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// SW interface, fixed highest priority
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input [`LRAM_MSB:0] lut_ram_sw_addr_i; // LUT-RAM Software address
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input [15:0] lut_ram_sw_din_i; // LUT-RAM Software data
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input lut_ram_sw_wen_i; // LUT-RAM Software write strobe (active low)
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input lut_ram_sw_cen_i; // LUT-RAM Software chip enable (active low)
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output [15:0] lut_ram_sw_dout_o; // LUT-RAM Software data input
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// Refresh-backend, fixed lowest priority
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input [`LRAM_MSB:0] lut_ram_refr_addr_i; // LUT-RAM Refresh address
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input [15:0] lut_ram_refr_din_i; // LUT-RAM Refresh data
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input lut_ram_refr_wen_i; // LUT-RAM Refresh write strobe (active low)
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input lut_ram_refr_cen_i; // LUT-RAM Refresh enable (active low)
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output [15:0] lut_ram_refr_dout_o; // LUT-RAM Refresh data output
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output lut_ram_refr_dout_rdy_nxt_o; // LUT-RAM Refresh data output ready during next cycle
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// LUT Memory interface
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output [`LRAM_MSB:0] lut_ram_addr_o; // LUT-RAM address
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output [15:0] lut_ram_din_o; // LUT-RAM data
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output lut_ram_wen_o; // LUT-RAM write strobe (active low)
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output lut_ram_cen_o; // LUT-RAM chip enable (active low)
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input [15:0] lut_ram_dout_i; // LUT-RAM data input
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// VIDEO MEMORY
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//==============
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// SW interface, fixed highest priority
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input [`VRAM_MSB:0] vid_ram_sw_addr_i; // Video-RAM Software address
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input [15:0] vid_ram_sw_din_i; // Video-RAM Software data
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input vid_ram_sw_wen_i; // Video-RAM Software write strobe (active low)
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input vid_ram_sw_cen_i; // Video-RAM Software chip enable (active low)
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output [15:0] vid_ram_sw_dout_o; // Video-RAM Software data input
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// GPU interface (round-robin with refresh-backend)
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input [`VRAM_MSB:0] vid_ram_gpu_addr_i; // Video-RAM GPU address
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input [15:0] vid_ram_gpu_din_i; // Video-RAM GPU data
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input vid_ram_gpu_wen_i; // Video-RAM GPU write strobe (active low)
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input vid_ram_gpu_cen_i; // Video-RAM GPU chip enable (active low)
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output [15:0] vid_ram_gpu_dout_o; // Video-RAM GPU data input
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output vid_ram_gpu_dout_rdy_nxt_o; // Video-RAM GPU data output ready during next cycle
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// Refresh-backend (round-robin with GPU interface)
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input [`VRAM_MSB:0] vid_ram_refr_addr_i; // Video-RAM Refresh address
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input [15:0] vid_ram_refr_din_i; // Video-RAM Refresh data
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input vid_ram_refr_wen_i; // Video-RAM Refresh write strobe (active low)
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input vid_ram_refr_cen_i; // Video-RAM Refresh enable (active low)
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output [15:0] vid_ram_refr_dout_o; // Video-RAM Refresh data output
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output vid_ram_refr_dout_rdy_nxt_o; // Video-RAM Refresh data output ready during next cycle
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// Video Memory interface
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output [`VRAM_MSB:0] vid_ram_addr_o; // Video-RAM address
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output [15:0] vid_ram_din_o; // Video-RAM data
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output vid_ram_wen_o; // Video-RAM write strobe (active low)
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output vid_ram_cen_o; // Video-RAM chip enable (active low)
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input [15:0] vid_ram_dout_i; // Video-RAM data input
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//=============================================================================
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// 1) WIRE, REGISTERS AND PARAMETER DECLARATION
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//=============================================================================
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reg gpu_is_last_owner;
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//=============================================================================
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// 2) LUT MEMORY ARBITER
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//=============================================================================
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// Arbitration signals
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wire sw_lram_access_granted = ~lut_ram_sw_cen_i;
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wire refr_lram_access_granted = ~sw_lram_access_granted & ~lut_ram_refr_cen_i;
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// LUT RAM signal muxing
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assign lut_ram_sw_dout_o = lut_ram_dout_i;
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assign lut_ram_refr_dout_o = lut_ram_dout_i;
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assign lut_ram_refr_dout_rdy_nxt_o = refr_lram_access_granted;
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assign lut_ram_addr_o = ({`LRAM_AWIDTH{ sw_lram_access_granted }} & lut_ram_sw_addr_i ) |
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({`LRAM_AWIDTH{ refr_lram_access_granted}} & lut_ram_refr_addr_i) ;
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assign lut_ram_din_o = ({ 16{ sw_lram_access_granted }} & lut_ram_sw_din_i ) |
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({ 16{ refr_lram_access_granted}} & lut_ram_refr_din_i ) ;
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assign lut_ram_wen_o = ( ~sw_lram_access_granted | lut_ram_sw_wen_i ) &
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( ~refr_lram_access_granted | lut_ram_refr_wen_i ) ;
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assign lut_ram_cen_o = lut_ram_sw_cen_i & lut_ram_refr_cen_i;
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//=============================================================================
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// 3) VIDEO MEMORY ARBITER
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//=============================================================================
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// Arbitration signals
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wire sw_vram_access_granted = ~vid_ram_sw_cen_i;
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wire gpu_vram_access_granted = ~sw_vram_access_granted & // No SW access
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((~vid_ram_gpu_cen_i & vid_ram_refr_cen_i) | // GPU requests alone
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(~vid_ram_gpu_cen_i & ~vid_ram_refr_cen_i & ~gpu_is_last_owner)) ; // GPU & REFR both requests (arbitration required)
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wire refr_vram_access_granted = ~sw_vram_access_granted & // No SW access
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(( vid_ram_gpu_cen_i & ~vid_ram_refr_cen_i) | // GPU requests alone
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(~vid_ram_gpu_cen_i & ~vid_ram_refr_cen_i & gpu_is_last_owner)) ; // GPU & REFR both requests (arbitration required)
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// Detect who was the last to own the RAM between the GPU and Refresh interface
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always @ (posedge mclk or posedge puc_rst)
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if (puc_rst) gpu_is_last_owner <= 1'b0;
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else if (gpu_vram_access_granted ) gpu_is_last_owner <= 1'b1;
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else if (refr_vram_access_granted) gpu_is_last_owner <= 1'b0;
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// Video RAM signal muxing
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assign vid_ram_sw_dout_o = vid_ram_dout_i;
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assign vid_ram_gpu_dout_o = vid_ram_dout_i;
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assign vid_ram_gpu_dout_rdy_nxt_o = gpu_vram_access_granted;
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assign vid_ram_refr_dout_o = vid_ram_dout_i;
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assign vid_ram_refr_dout_rdy_nxt_o = refr_vram_access_granted;
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assign vid_ram_addr_o = ({`VRAM_AWIDTH{ sw_vram_access_granted }} & vid_ram_sw_addr_i ) |
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({`VRAM_AWIDTH{ gpu_vram_access_granted }} & vid_ram_gpu_addr_i ) |
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({`VRAM_AWIDTH{ refr_vram_access_granted}} & vid_ram_refr_addr_i) ;
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assign vid_ram_din_o = ({ 16{ sw_vram_access_granted }} & vid_ram_sw_din_i ) |
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({ 16{ gpu_vram_access_granted }} & vid_ram_gpu_din_i ) |
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({ 16{ refr_vram_access_granted}} & vid_ram_refr_din_i ) ;
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assign vid_ram_wen_o = ( ~sw_vram_access_granted | vid_ram_sw_wen_i ) &
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( ~gpu_vram_access_granted | vid_ram_gpu_wen_i ) &
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( ~refr_vram_access_granted | vid_ram_refr_wen_i ) ;
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assign vid_ram_cen_o = vid_ram_sw_cen_i & vid_ram_gpu_cen_i & vid_ram_refr_cen_i;
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endmodule // ogfx_ram_arbiter
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`ifdef OGFX_NO_INCLUDE
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`else
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`include "openGFX430_undefines.v"
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`endif
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