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jeremybenn |
------------------------------------------------------------------------------
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-- --
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-- GNAT COMPILER COMPONENTS --
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-- --
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-- D E B U G --
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-- --
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-- S p e c --
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-- --
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-- Copyright (C) 1992-2009, Free Software Foundation, Inc. --
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-- --
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-- GNAT is free software; you can redistribute it and/or modify it under --
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-- terms of the GNU General Public License as published by the Free Soft- --
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-- ware Foundation; either version 3, or (at your option) any later ver- --
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-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
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-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
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-- or FITNESS FOR A PARTICULAR PURPOSE. --
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-- --
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-- As a special exception under Section 7 of GPL version 3, you are granted --
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-- additional permissions described in the GCC Runtime Library Exception, --
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-- version 3.1, as published by the Free Software Foundation. --
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-- --
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-- You should have received a copy of the GNU General Public License and --
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-- a copy of the GCC Runtime Library Exception along with this program; --
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-- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see --
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-- <http://www.gnu.org/licenses/>. --
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-- --
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-- GNAT was originally developed by the GNAT team at New York University. --
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-- Extensive contributions were provided by Ada Core Technologies Inc. --
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-- --
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------------------------------------------------------------------------------
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-- This package contains global flags used to control the inclusion
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-- of debugging code in various phases of the compiler. Some of these
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-- flags are also used by the binder and gnatmake.
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package Debug is
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pragma Preelaborate;
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-------------------------
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-- Dynamic Debug Flags --
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-------------------------
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-- Flags that can be used to active various specialized debugging output
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-- information. The flags are preset to False, which corresponds to the
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-- given output being suppressed. The individual flags can be turned on
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-- using the undocumented switch dxxx where xxx is a string of letters for
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-- flags to be turned on. Documentation on the current usage of these flags
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-- is contained in the body of Debug rather than the spec, so that we don't
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-- have to recompile the world when a new debug flag is added.
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Debug_Flag_A : Boolean := False;
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Debug_Flag_B : Boolean := False;
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Debug_Flag_C : Boolean := False;
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Debug_Flag_D : Boolean := False;
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Debug_Flag_E : Boolean := False;
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Debug_Flag_F : Boolean := False;
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Debug_Flag_G : Boolean := False;
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Debug_Flag_H : Boolean := False;
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Debug_Flag_I : Boolean := False;
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Debug_Flag_J : Boolean := False;
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Debug_Flag_K : Boolean := False;
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Debug_Flag_L : Boolean := False;
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Debug_Flag_M : Boolean := False;
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Debug_Flag_N : Boolean := False;
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Debug_Flag_O : Boolean := False;
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Debug_Flag_P : Boolean := False;
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Debug_Flag_Q : Boolean := False;
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Debug_Flag_R : Boolean := False;
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Debug_Flag_S : Boolean := False;
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Debug_Flag_T : Boolean := False;
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Debug_Flag_U : Boolean := False;
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Debug_Flag_V : Boolean := False;
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Debug_Flag_W : Boolean := False;
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Debug_Flag_X : Boolean := False;
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Debug_Flag_Y : Boolean := False;
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Debug_Flag_Z : Boolean := False;
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Debug_Flag_AA : Boolean := False;
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Debug_Flag_BB : Boolean := False;
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Debug_Flag_CC : Boolean := False;
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Debug_Flag_DD : Boolean := False;
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Debug_Flag_EE : Boolean := False;
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Debug_Flag_FF : Boolean := False;
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Debug_Flag_GG : Boolean := False;
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Debug_Flag_HH : Boolean := False;
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Debug_Flag_II : Boolean := False;
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Debug_Flag_JJ : Boolean := False;
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Debug_Flag_KK : Boolean := False;
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Debug_Flag_LL : Boolean := False;
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Debug_Flag_MM : Boolean := False;
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Debug_Flag_NN : Boolean := False;
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Debug_Flag_OO : Boolean := False;
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Debug_Flag_PP : Boolean := False;
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Debug_Flag_QQ : Boolean := False;
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Debug_Flag_RR : Boolean := False;
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Debug_Flag_SS : Boolean := False;
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Debug_Flag_TT : Boolean := False;
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Debug_Flag_UU : Boolean := False;
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Debug_Flag_VV : Boolean := False;
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Debug_Flag_WW : Boolean := False;
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Debug_Flag_XX : Boolean := False;
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Debug_Flag_YY : Boolean := False;
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Debug_Flag_ZZ : Boolean := False;
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Debug_Flag_1 : Boolean := False;
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Debug_Flag_2 : Boolean := False;
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Debug_Flag_3 : Boolean := False;
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Debug_Flag_4 : Boolean := False;
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Debug_Flag_5 : Boolean := False;
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Debug_Flag_6 : Boolean := False;
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Debug_Flag_7 : Boolean := False;
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Debug_Flag_8 : Boolean := False;
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Debug_Flag_9 : Boolean := False;
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Debug_Flag_Dot_A : Boolean := False;
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Debug_Flag_Dot_B : Boolean := False;
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Debug_Flag_Dot_C : Boolean := False;
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Debug_Flag_Dot_D : Boolean := False;
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Debug_Flag_Dot_E : Boolean := False;
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Debug_Flag_Dot_F : Boolean := False;
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Debug_Flag_Dot_G : Boolean := False;
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Debug_Flag_Dot_H : Boolean := False;
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Debug_Flag_Dot_I : Boolean := False;
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Debug_Flag_Dot_J : Boolean := False;
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Debug_Flag_Dot_K : Boolean := False;
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Debug_Flag_Dot_L : Boolean := False;
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Debug_Flag_Dot_M : Boolean := False;
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Debug_Flag_Dot_N : Boolean := False;
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Debug_Flag_Dot_O : Boolean := False;
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Debug_Flag_Dot_P : Boolean := False;
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Debug_Flag_Dot_Q : Boolean := False;
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Debug_Flag_Dot_R : Boolean := False;
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Debug_Flag_Dot_S : Boolean := False;
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Debug_Flag_Dot_T : Boolean := False;
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Debug_Flag_Dot_U : Boolean := False;
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Debug_Flag_Dot_V : Boolean := False;
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Debug_Flag_Dot_W : Boolean := False;
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Debug_Flag_Dot_X : Boolean := False;
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Debug_Flag_Dot_Y : Boolean := False;
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Debug_Flag_Dot_Z : Boolean := False;
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Debug_Flag_Dot_AA : Boolean := False;
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Debug_Flag_Dot_BB : Boolean := False;
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Debug_Flag_Dot_CC : Boolean := False;
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Debug_Flag_Dot_DD : Boolean := False;
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Debug_Flag_Dot_EE : Boolean := False;
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Debug_Flag_Dot_FF : Boolean := False;
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Debug_Flag_Dot_GG : Boolean := False;
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Debug_Flag_Dot_HH : Boolean := False;
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Debug_Flag_Dot_II : Boolean := False;
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Debug_Flag_Dot_JJ : Boolean := False;
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Debug_Flag_Dot_KK : Boolean := False;
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Debug_Flag_Dot_LL : Boolean := False;
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Debug_Flag_Dot_MM : Boolean := False;
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Debug_Flag_Dot_NN : Boolean := False;
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Debug_Flag_Dot_OO : Boolean := False;
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Debug_Flag_Dot_PP : Boolean := False;
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Debug_Flag_Dot_QQ : Boolean := False;
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Debug_Flag_Dot_RR : Boolean := False;
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Debug_Flag_Dot_SS : Boolean := False;
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Debug_Flag_Dot_TT : Boolean := False;
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Debug_Flag_Dot_UU : Boolean := False;
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Debug_Flag_Dot_VV : Boolean := False;
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Debug_Flag_Dot_WW : Boolean := False;
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Debug_Flag_Dot_XX : Boolean := False;
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Debug_Flag_Dot_YY : Boolean := False;
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Debug_Flag_Dot_ZZ : Boolean := False;
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Debug_Flag_Dot_1 : Boolean := False;
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Debug_Flag_Dot_2 : Boolean := False;
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Debug_Flag_Dot_3 : Boolean := False;
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Debug_Flag_Dot_4 : Boolean := False;
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Debug_Flag_Dot_5 : Boolean := False;
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Debug_Flag_Dot_6 : Boolean := False;
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Debug_Flag_Dot_7 : Boolean := False;
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Debug_Flag_Dot_8 : Boolean := False;
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Debug_Flag_Dot_9 : Boolean := False;
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procedure Set_Debug_Flag (C : Character; Val : Boolean := True);
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-- Where C is 0-9, A-Z, or a-z, sets the corresponding debug flag to
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-- the given value. In the checks off version of debug, the call to
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-- Set_Debug_Flag is always a null operation.
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procedure Set_Dotted_Debug_Flag (C : Character; Val : Boolean := True);
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-- Where C is 0-9, A-Z, or a-z, sets the corresponding dotted debug
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-- flag (e.g. call with C = 'a' for the .a flag).
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end Debug;
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