| 1 | 706 | jeremybenn | ------------------------------------------------------------------------------
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         | 2 |  |  | --                                                                          --
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         | 3 |  |  | --                         GNAT COMPILER COMPONENTS                         --
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         | 4 |  |  | --                                                                          --
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         | 5 |  |  | --                              D E B U G _ A                               --
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         | 6 |  |  | --                                                                          --
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         | 7 |  |  | --                                 B o d y                                  --
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         | 8 |  |  | --                                                                          --
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         | 9 |  |  | --          Copyright (C) 1992-2011, Free Software Foundation, Inc.         --
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         | 10 |  |  | --                                                                          --
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         | 11 |  |  | -- GNAT is free software;  you can  redistribute it  and/or modify it under --
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         | 12 |  |  | -- terms of the  GNU General Public License as published  by the Free Soft- --
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         | 13 |  |  | -- ware  Foundation;  either version 3,  or (at your option) any later ver- --
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         | 14 |  |  | -- sion.  GNAT is distributed in the hope that it will be useful, but WITH- --
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         | 15 |  |  | -- OUT ANY WARRANTY;  without even the  implied warranty of MERCHANTABILITY --
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         | 16 |  |  | -- or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License --
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         | 17 |  |  | -- for  more details.  You should have  received  a copy of the GNU General --
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         | 18 |  |  | -- Public License  distributed with GNAT; see file COPYING3.  If not, go to --
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         | 19 |  |  | -- http://www.gnu.org/licenses for a complete copy of the license.          --
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         | 20 |  |  | --                                                                          --
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         | 21 |  |  | -- GNAT was originally developed  by the GNAT team at  New York University. --
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         | 22 |  |  | -- Extensive contributions were provided by Ada Core Technologies Inc.      --
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         | 23 |  |  | --                                                                          --
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         | 24 |  |  | ------------------------------------------------------------------------------
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         | 25 |  |  |  
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         | 26 |  |  | with Atree;   use Atree;
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         | 27 |  |  | with Debug;   use Debug;
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         | 28 |  |  | with Sinfo;   use Sinfo;
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         | 29 |  |  | with Sinput;  use Sinput;
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         | 30 |  |  | with Output;  use Output;
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         | 31 |  |  |  
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         | 32 |  |  | package body Debug_A is
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         | 33 |  |  |  
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         | 34 |  |  |    Debug_A_Depth : Natural := 0;
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         | 35 |  |  |    --  Output for the debug A flag is preceded by a sequence of vertical bar
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         | 36 |  |  |    --  characters corresponding to the recursion depth of the actions being
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         | 37 |  |  |    --  recorded (analysis, expansion, resolution and evaluation of nodes)
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         | 38 |  |  |    --  This variable records the depth.
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         | 39 |  |  |  
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         | 40 |  |  |    Max_Node_Ids : constant := 200;
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         | 41 |  |  |    --  Maximum number of Node_Id values that get stacked
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         | 42 |  |  |  
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         | 43 |  |  |    Node_Ids : array (1 .. Max_Node_Ids) of Node_Id;
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         | 44 |  |  |    --  A stack used to keep track of Node_Id values for setting the value of
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         | 45 |  |  |    --  Current_Error_Node correctly. Note that if we have more than 200
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         | 46 |  |  |    --  recursion levels, we just don't reset the right value on exit, which
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         | 47 |  |  |    --  is not crucial, since this is only for debugging!
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         | 48 |  |  |  
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         | 49 |  |  |    -----------------------
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         | 50 |  |  |    -- Local Subprograms --
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         | 51 |  |  |    -----------------------
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         | 52 |  |  |  
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         | 53 |  |  |    procedure Debug_Output_Astring;
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         | 54 |  |  |    --  Outputs Debug_A_Depth number of vertical bars, used to preface messages
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         | 55 |  |  |  
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         | 56 |  |  |    -------------------
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         | 57 |  |  |    -- Debug_A_Entry --
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         | 58 |  |  |    -------------------
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         | 59 |  |  |  
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         | 60 |  |  |    procedure Debug_A_Entry (S : String; N : Node_Id) is
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         | 61 |  |  |    begin
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         | 62 |  |  |       --  Output debugging information if -gnatda flag set
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         | 63 |  |  |  
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         | 64 |  |  |       if Debug_Flag_A then
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         | 65 |  |  |          Debug_Output_Astring;
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         | 66 |  |  |          Write_Str (S);
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         | 67 |  |  |          Write_Str ("Node_Id = ");
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         | 68 |  |  |          Write_Int (Int (N));
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         | 69 |  |  |          Write_Str ("  ");
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         | 70 |  |  |          Write_Location (Sloc (N));
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         | 71 |  |  |          Write_Str ("  ");
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         | 72 |  |  |          Write_Str (Node_Kind'Image (Nkind (N)));
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         | 73 |  |  |          Write_Eol;
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         | 74 |  |  |       end if;
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         | 75 |  |  |  
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         | 76 |  |  |       --  Now push the new element
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         | 77 |  |  |  
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         | 78 |  |  |       --  Why is this done unconditionally???
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         | 79 |  |  |  
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         | 80 |  |  |       Debug_A_Depth := Debug_A_Depth + 1;
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         | 81 |  |  |  
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         | 82 |  |  |       if Debug_A_Depth <= Max_Node_Ids then
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         | 83 |  |  |          Node_Ids (Debug_A_Depth) := N;
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         | 84 |  |  |       end if;
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         | 85 |  |  |  
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         | 86 |  |  |       --  Set Current_Error_Node only if the new node has a decent Sloc
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         | 87 |  |  |       --  value, since it is for the Sloc value that we set this anyway.
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         | 88 |  |  |       --  If we don't have a decent Sloc value, we leave it unchanged.
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         | 89 |  |  |  
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         | 90 |  |  |       if Sloc (N) > No_Location then
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         | 91 |  |  |          Current_Error_Node := N;
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         | 92 |  |  |       end if;
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         | 93 |  |  |    end Debug_A_Entry;
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         | 94 |  |  |  
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         | 95 |  |  |    ------------------
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         | 96 |  |  |    -- Debug_A_Exit --
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         | 97 |  |  |    ------------------
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         | 98 |  |  |  
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         | 99 |  |  |    procedure Debug_A_Exit (S : String; N : Node_Id; Comment : String) is
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         | 100 |  |  |    begin
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         | 101 |  |  |       Debug_A_Depth := Debug_A_Depth - 1;
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         | 102 |  |  |  
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         | 103 |  |  |       --  We look down the stack to find something with a decent Sloc. (If
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         | 104 |  |  |       --  we find nothing, just leave it unchanged which is not so terrible)
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         | 105 |  |  |  
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         | 106 |  |  |       --  This seems nasty overhead for the normal case ???
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         | 107 |  |  |  
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         | 108 |  |  |       for J in reverse 1 .. Integer'Min (Max_Node_Ids, Debug_A_Depth) loop
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         | 109 |  |  |          if Sloc (Node_Ids (J)) > No_Location then
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         | 110 |  |  |             Current_Error_Node := Node_Ids (J);
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         | 111 |  |  |             exit;
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         | 112 |  |  |          end if;
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         | 113 |  |  |       end loop;
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         | 114 |  |  |  
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         | 115 |  |  |       --  Output debugging information if -gnatda flag set
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         | 116 |  |  |  
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         | 117 |  |  |       if Debug_Flag_A then
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         | 118 |  |  |          Debug_Output_Astring;
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         | 119 |  |  |          Write_Str (S);
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         | 120 |  |  |          Write_Str ("Node_Id = ");
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         | 121 |  |  |          Write_Int (Int (N));
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         | 122 |  |  |          Write_Str (Comment);
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         | 123 |  |  |          Write_Eol;
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         | 124 |  |  |       end if;
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         | 125 |  |  |    end Debug_A_Exit;
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         | 126 |  |  |  
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         | 127 |  |  |    --------------------------
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         | 128 |  |  |    -- Debug_Output_Astring --
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         | 129 |  |  |    --------------------------
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         | 130 |  |  |  
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         | 131 |  |  |    procedure Debug_Output_Astring is
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         | 132 |  |  |       Vbars : constant String := "|||||||||||||||||||||||||";
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         | 133 |  |  |       --  Should be constant, removed because of GNAT 1.78 bug ???
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         | 134 |  |  |  
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         | 135 |  |  |    begin
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         | 136 |  |  |       if Debug_A_Depth > Vbars'Length then
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         | 137 |  |  |          for I in Vbars'Length .. Debug_A_Depth loop
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         | 138 |  |  |             Write_Char ('|');
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         | 139 |  |  |          end loop;
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         | 140 |  |  |  
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         | 141 |  |  |          Write_Str (Vbars);
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         | 142 |  |  |  
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         | 143 |  |  |       else
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         | 144 |  |  |          Write_Str (Vbars (1 .. Debug_A_Depth));
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         | 145 |  |  |       end if;
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         | 146 |  |  |    end Debug_Output_Astring;
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         | 147 |  |  |  
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         | 148 |  |  | end Debug_A;
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