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------------------------------------------------------------------------------
2
--                                                                          --
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--                         GNAT LIBRARY COMPONENTS                          --
4
--                                                                          --
5
--                G N A T . S P I T B O L . P A T T E R N S                 --
6
--                                                                          --
7
--                                 S p e c                                  --
8
--                                                                          --
9
--                     Copyright (C) 1997-2010, AdaCore                     --
10
--                                                                          --
11
-- GNAT is free software;  you can  redistribute it  and/or modify it under --
12
-- terms of the  GNU General Public License as published  by the Free Soft- --
13
-- ware  Foundation;  either version 3,  or (at your option) any later ver- --
14
-- sion.  GNAT is distributed in the hope that it will be useful, but WITH- --
15
-- OUT ANY WARRANTY;  without even the  implied warranty of MERCHANTABILITY --
16
-- or FITNESS FOR A PARTICULAR PURPOSE.                                     --
17
--                                                                          --
18
-- As a special exception under Section 7 of GPL version 3, you are granted --
19
-- additional permissions described in the GCC Runtime Library Exception,   --
20
-- version 3.1, as published by the Free Software Foundation.               --
21
--                                                                          --
22
-- You should have received a copy of the GNU General Public License and    --
23
-- a copy of the GCC Runtime Library Exception along with this program;     --
24
-- see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see    --
25
-- <http://www.gnu.org/licenses/>.                                          --
26
--                                                                          --
27
-- GNAT was originally developed  by the GNAT team at  New York University. --
28
-- Extensive contributions were provided by Ada Core Technologies Inc.      --
29
--                                                                          --
30
------------------------------------------------------------------------------
31
 
32
--  SPITBOL-like pattern construction and matching
33
 
34
--  This child package of GNAT.SPITBOL provides a complete implementation
35
--  of the SPITBOL-like pattern construction and matching operations. This
36
--  package is based on Macro-SPITBOL created by Robert Dewar.
37
 
38
------------------------------------------------------------
39
-- Summary of Pattern Matching Packages in GNAT Hierarchy --
40
------------------------------------------------------------
41
 
42
--  There are three related packages that perform pattern matching functions.
43
--  the following is an outline of these packages, to help you determine
44
--  which is best for your needs.
45
 
46
--     GNAT.Regexp (files g-regexp.ads/g-regexp.adb)
47
--       This is a simple package providing Unix-style regular expression
48
--       matching with the restriction that it matches entire strings. It
49
--       is particularly useful for file name matching, and in particular
50
--       it provides "globbing patterns" that are useful in implementing
51
--       unix or DOS style wild card matching for file names.
52
 
53
--     GNAT.Regpat (files g-regpat.ads/g-regpat.adb)
54
--       This is a more complete implementation of Unix-style regular
55
--       expressions, copied from the original V7 style regular expression
56
--       library written in C by Henry Spencer. It is functionally the
57
--       same as this library, and uses the same internal data structures
58
--       stored in a binary compatible manner.
59
 
60
--     GNAT.Spitbol.Patterns (files g-spipat.ads/g-spipat.adb)
61
--       This is a completely general patterm matching package based on the
62
--       pattern language of SNOBOL4, as implemented in SPITBOL. The pattern
63
--       language is modeled on context free grammars, with context sensitive
64
--       extensions that provide full (type 0) computational capabilities.
65
 
66
with Ada.Strings.Maps; use Ada.Strings.Maps;
67
with Ada.Text_IO;      use Ada.Text_IO;
68
 
69
package GNAT.Spitbol.Patterns is
70
   pragma Elaborate_Body;
71
 
72
   -------------------------------
73
   -- Pattern Matching Tutorial --
74
   -------------------------------
75
 
76
   --  A pattern matching operation (a call to one of the Match subprograms)
77
   --  takes a subject string and a pattern, and optionally a replacement
78
   --  string. The replacement string option is only allowed if the subject
79
   --  is a variable.
80
 
81
   --  The pattern is matched against the subject string, and either the
82
   --  match fails, or it succeeds matching a contiguous substring. If a
83
   --  replacement string is specified, then the subject string is modified
84
   --  by replacing the matched substring with the given replacement.
85
 
86
   --  Concatenation and Alternation
87
   --  =============================
88
 
89
   --    A pattern consists of a series of pattern elements. The pattern is
90
   --    built up using either the concatenation operator:
91
 
92
   --       A & B
93
 
94
   --    which means match A followed immediately by matching B, or the
95
   --    alternation operator:
96
 
97
   --       A or B
98
 
99
   --    which means first attempt to match A, and then if that does not
100
   --    succeed, match B.
101
 
102
   --    There is full backtracking, which means that if a given pattern
103
   --    element fails to match, then previous alternatives are matched.
104
   --    For example if we have the pattern:
105
 
106
   --      (A or B) & (C or D) & (E or F)
107
 
108
   --    First we attempt to match A, if that succeeds, then we go on to try
109
   --    to match C, and if that succeeds, we go on to try to match E. If E
110
   --    fails, then we try F. If F fails, then we go back and try matching
111
   --    D instead of C. Let's make this explicit using a specific example,
112
   --    and introducing the simplest kind of pattern element, which is a
113
   --    literal string. The meaning of this pattern element is simply to
114
   --    match the characters that correspond to the string characters. Now
115
   --    let's rewrite the above pattern form with specific string literals
116
   --    as the pattern elements:
117
 
118
   --      ("ABC" or "AB") & ("DEF" or "CDE") & ("GH" or "IJ")
119
 
120
   --    The following strings will be attempted in sequence:
121
 
122
   --       ABC . DEF . GH
123
   --       ABC . DEF . IJ
124
   --       ABC . CDE . GH
125
   --       ABC . CDE . IJ
126
   --       AB . DEF . GH
127
   --       AB . DEF . IJ
128
   --       AB . CDE . GH
129
   --       AB . CDE . IJ
130
 
131
   --    Here we use the dot simply to separate the pieces of the string
132
   --    matched by the three separate elements.
133
 
134
   --  Moving the Start Point
135
   --  ======================
136
 
137
   --    A pattern is not required to match starting at the first character
138
   --    of the string, and is not required to match to the end of the string.
139
   --    The first attempt does indeed attempt to match starting at the first
140
   --    character of the string, trying all the possible alternatives. But
141
   --    if all alternatives fail, then the starting point of the match is
142
   --    moved one character, and all possible alternatives are attempted at
143
   --    the new anchor point.
144
 
145
   --    The entire match fails only when every possible starting point has
146
   --    been attempted. As an example, suppose that we had the subject
147
   --    string
148
 
149
   --      "ABABCDEIJKL"
150
 
151
   --    matched using the pattern in the previous example:
152
 
153
   --      ("ABC" or "AB") & ("DEF" or "CDE") & ("GH" or "IJ")
154
 
155
   --    would succeed, after two anchor point moves:
156
 
157
   --      "ABABCDEIJKL"
158
   --         ^^^^^^^
159
   --         matched
160
   --         section
161
 
162
   --    This mode of pattern matching is called the unanchored mode. It is
163
   --    also possible to put the pattern matcher into anchored mode by
164
   --    setting the global variable Anchored_Mode to True. This will cause
165
   --    all subsequent matches to be performed in anchored mode, where the
166
   --    match is required to start at the first character.
167
 
168
   --    We will also see later how the effect of an anchored match can be
169
   --    obtained for a single specified anchor point if this is desired.
170
 
171
   --  Other Pattern Elements
172
   --  ======================
173
 
174
   --    In addition to strings (or single characters), there are many special
175
   --    pattern elements that correspond to special predefined alternations:
176
 
177
   --      Arb       Matches any string. First it matches the null string, and
178
   --                then on a subsequent failure, matches one character, and
179
   --                then two characters, and so on. It only fails if the
180
   --                entire remaining string is matched.
181
 
182
   --      Bal       Matches a non-empty string that is parentheses balanced
183
   --                with respect to ordinary () characters. Examples of
184
   --                balanced strings are "ABC", "A((B)C)", and "A(B)C(D)E".
185
   --                Bal matches the shortest possible balanced string on the
186
   --                first attempt, and if there is a subsequent failure,
187
   --                attempts to extend the string.
188
 
189
   --      Cancel    Immediately aborts the entire pattern match, signalling
190
   --                failure. This is a specialized pattern element, which is
191
   --                useful in conjunction with some of the special pattern
192
   --                elements that have side effects.
193
 
194
   --      Fail      The null alternation. Matches no possible strings, so it
195
   --                always signals failure. This is a specialized pattern
196
   --                element, which is useful in conjunction with some of the
197
   --                special pattern elements that have side effects.
198
 
199
   --      Fence     Matches the null string at first, and then if a failure
200
   --                causes alternatives to be sought, aborts the match (like
201
   --                a Cancel). Note that using Fence at the start of a pattern
202
   --                has the same effect as matching in anchored mode.
203
 
204
   --      Rest      Matches from the current point to the last character in
205
   --                the string. This is a specialized pattern element, which
206
   --                is useful in conjunction with some of the special pattern
207
   --                elements that have side effects.
208
 
209
   --      Succeed   Repeatedly matches the null string (it is equivalent to
210
   --                the alternation ("" or "" or "" ....). This is a special
211
   --                pattern element, which is useful in conjunction with some
212
   --                of the special pattern elements that have side effects.
213
 
214
   --  Pattern Construction Functions
215
   --  ==============================
216
 
217
   --    The following functions construct additional pattern elements
218
 
219
   --      Any(S)    Where S is a string, matches a single character that is
220
   --                any one of the characters in S. Fails if the current
221
   --                character is not one of the given set of characters.
222
 
223
   --      Arbno(P)  Where P is any pattern, matches any number of instances
224
   --                of the pattern, starting with zero occurrences. It is
225
   --                thus equivalent to ("" or (P & ("" or (P & ("" ....)))).
226
   --                The pattern P may contain any number of pattern elements
227
   --                including the use of alternation and concatenation.
228
 
229
   --      Break(S)  Where S is a string, matches a string of zero or more
230
   --                characters up to but not including a break character
231
   --                that is one of the characters given in the string S.
232
   --                Can match the null string, but cannot match the last
233
   --                character in the string, since a break character is
234
   --                required to be present.
235
 
236
   --      BreakX(S) Where S is a string, behaves exactly like Break(S) when
237
   --                it first matches, but if a string is successfully matched,
238
   --                then a subsequent failure causes an attempt to extend the
239
   --                matched string.
240
 
241
   --      Fence(P)  Where P is a pattern, attempts to match the pattern P
242
   --                including trying all possible alternatives of P. If none
243
   --                of these alternatives succeeds, then the Fence pattern
244
   --                fails. If one alternative succeeds, then the pattern
245
   --                match proceeds, but on a subsequent failure, no attempt
246
   --                is made to search for alternative matches of P. The
247
   --                pattern P may contain any number of pattern elements
248
   --                including the use of alternation and concatenation.
249
 
250
   --      Len(N)    Where N is a natural number, matches the given number of
251
   --                characters. For example, Len(10) matches any string that
252
   --                is exactly ten characters long.
253
 
254
   --      NotAny(S) Where S is a string, matches a single character that is
255
   --                not one of the characters of S. Fails if the current
256
   --                character is one of the given set of characters.
257
 
258
   --      NSpan(S)  Where S is a string, matches a string of zero or more
259
   --                characters that is among the characters given in the
260
   --                string. Always matches the longest possible such string.
261
   --                Always succeeds, since it can match the null string.
262
 
263
   --      Pos(N)    Where N is a natural number, matches the null string
264
   --                if exactly N characters have been matched so far, and
265
   --                otherwise fails.
266
 
267
   --      Rpos(N)   Where N is a natural number, matches the null string
268
   --                if exactly N characters remain to be matched, and
269
   --                otherwise fails.
270
 
271
   --      Rtab(N)   Where N is a natural number, matches characters from
272
   --                the current position until exactly N characters remain
273
   --                to be matched in the string. Fails if fewer than N
274
   --                unmatched characters remain in the string.
275
 
276
   --      Tab(N)    Where N is a natural number, matches characters from
277
   --                the current position until exactly N characters have
278
   --                been matched in all. Fails if more than N characters
279
   --                have already been matched.
280
 
281
   --      Span(S)   Where S is a string, matches a string of one or more
282
   --                characters that is among the characters given in the
283
   --                string. Always matches the longest possible such string.
284
   --                Fails if the current character is not one of the given
285
   --                set of characters.
286
 
287
   --  Recursive Pattern Matching
288
   --  ==========================
289
 
290
   --    The plus operator (+P) where P is a pattern variable, creates
291
   --    a recursive pattern that will, at pattern matching time, follow
292
   --    the pointer to obtain the referenced pattern, and then match this
293
   --    pattern. This may be used to construct recursive patterns. Consider
294
   --    for example:
295
 
296
   --       P := ("A" or ("B" & (+P)))
297
 
298
   --    On the first attempt, this pattern attempts to match the string "A".
299
   --    If this fails, then the alternative matches a "B", followed by an
300
   --    attempt to match P again. This second attempt first attempts to
301
   --    match "A", and so on. The result is a pattern that will match a
302
   --    string of B's followed by a single A.
303
 
304
   --    This particular example could simply be written as NSpan('B') & 'A',
305
   --    but the use of recursive patterns in the general case can construct
306
   --    complex patterns which could not otherwise be built.
307
 
308
   --  Pattern Assignment Operations
309
   --  =============================
310
 
311
   --    In addition to the overall result of a pattern match, which indicates
312
   --    success or failure, it is often useful to be able to keep track of
313
   --    the pieces of the subject string that are matched by individual
314
   --    pattern elements, or subsections of the pattern.
315
 
316
   --    The pattern assignment operators allow this capability. The first
317
   --    form is the immediate assignment:
318
 
319
   --       P * S
320
 
321
   --    Here P is an arbitrary pattern, and S is a variable of type VString
322
   --    that will be set to the substring matched by P. This assignment
323
   --    happens during pattern matching, so if P matches more than once,
324
   --    then the assignment happens more than once.
325
 
326
   --    The deferred assignment operation:
327
 
328
   --      P ** S
329
 
330
   --    avoids these multiple assignments by deferring the assignment to the
331
   --    end of the match. If the entire match is successful, and if the
332
   --    pattern P was part of the successful match, then at the end of the
333
   --    matching operation the assignment to S of the string matching P is
334
   --    performed.
335
 
336
   --    The cursor assignment operation:
337
 
338
   --      Setcur(N'Access)
339
 
340
   --    assigns the current cursor position to the natural variable N. The
341
   --    cursor position is defined as the count of characters that have been
342
   --    matched so far (including any start point moves).
343
 
344
   --    Finally the operations * and ** may be used with values of type
345
   --    Text_IO.File_Access. The effect is to do a Put_Line operation of
346
   --    the matched substring. These are particularly useful in debugging
347
   --    pattern matches.
348
 
349
   --  Deferred Matching
350
   --  =================
351
 
352
   --    The pattern construction functions (such as Len and Any) all permit
353
   --    the use of pointers to natural or string values, or functions that
354
   --    return natural or string values. These forms cause the actual value
355
   --    to be obtained at pattern matching time. This allows interesting
356
   --    possibilities for constructing dynamic patterns as illustrated in
357
   --    the examples section.
358
 
359
   --    In addition the (+S) operator may be used where S is a pointer to
360
   --    string or function returning string, with a similar deferred effect.
361
 
362
   --    A special use of deferred matching is the construction of predicate
363
   --    functions. The element (+P) where P is an access to a function that
364
   --    returns a Boolean value, causes the function to be called at the
365
   --    time the element is matched. If the function returns True, then the
366
   --    null string is matched, if the function returns False, then failure
367
   --    is signalled and previous alternatives are sought.
368
 
369
   --  Deferred Replacement
370
   --  ====================
371
 
372
   --    The simple model given for pattern replacement (where the matched
373
   --    substring is replaced by the string given as the third argument to
374
   --    Match) works fine in simple cases, but this approach does not work
375
   --    in the case where the expression used as the replacement string is
376
   --    dependent on values set by the match.
377
 
378
   --    For example, suppose we want to find an instance of a parenthesized
379
   --    character, and replace the parentheses with square brackets. At first
380
   --    glance it would seem that:
381
 
382
   --      Match (Subject, '(' & Len (1) * Char & ')', '[' & Char & ']');
383
 
384
   --    would do the trick, but that does not work, because the third
385
   --    argument to Match gets evaluated too early, before the call to
386
   --    Match, and before the pattern match has had a chance to set Char.
387
 
388
   --    To solve this problem we provide the deferred replacement capability.
389
   --    With this approach, which of course is only needed if the pattern
390
   --    involved has side effects, is to do the match in two stages. The
391
   --    call to Match sets a pattern result in a variable of the private
392
   --    type Match_Result, and then a subsequent Replace operation uses
393
   --    this Match_Result object to perform the required replacement.
394
 
395
   --    Using this approach, we can now write the above operation properly
396
   --    in a manner that will work:
397
 
398
   --      M : Match_Result;
399
   --      ...
400
   --      Match (Subject, '(' & Len (1) * Char & ')', M);
401
   --      Replace (M, '[' & Char & ']');
402
 
403
   --    As with other Match cases, there is a function and procedure form
404
   --    of this match call. A call to Replace after a failed match has no
405
   --    effect. Note that Subject should not be modified between the calls.
406
 
407
   --  Examples of Pattern Matching
408
   --  ============================
409
 
410
   --    First a simple example of the use of pattern replacement to remove
411
   --    a line number from the start of a string. We assume that the line
412
   --    number has the form of a string of decimal digits followed by a
413
   --    period, followed by one or more spaces.
414
 
415
   --       Digs : constant Pattern := Span("0123456789");
416
 
417
   --       Lnum : constant Pattern := Pos(0) & Digs & '.' & Span(' ');
418
 
419
   --    Now to use this pattern we simply do a match with a replacement:
420
 
421
   --       Match (Line, Lnum, "");
422
 
423
   --    which replaces the line number by the null string. Note that it is
424
   --    also possible to use an Ada.Strings.Maps.Character_Set value as an
425
   --    argument to Span and similar functions, and in particular all the
426
   --    useful constants 'in Ada.Strings.Maps.Constants are available. This
427
   --    means that we could define Digs as:
428
 
429
   --       Digs : constant Pattern := Span(Decimal_Digit_Set);
430
 
431
   --    The style we use here, of defining constant patterns and then using
432
   --    them is typical. It is possible to build up patterns dynamically,
433
   --    but it is usually more efficient to build them in pieces in advance
434
   --    using constant declarations. Note in particular that although it is
435
   --    possible to construct a pattern directly as an argument for the
436
   --    Match routine, it is much more efficient to preconstruct the pattern
437
   --    as we did in this example.
438
 
439
   --    Now let's look at the use of pattern assignment to break a
440
   --    string into sections. Suppose that the input string has two
441
   --    unsigned decimal integers, separated by spaces or a comma,
442
   --    with spaces allowed anywhere. Then we can isolate the two
443
   --    numbers with the following pattern:
444
 
445
   --       Num1, Num2 : aliased VString;
446
 
447
   --       B : constant Pattern := NSpan(' ');
448
 
449
   --       N : constant Pattern := Span("0123456789");
450
 
451
   --       T : constant Pattern :=
452
   --             NSpan(' ') & N * Num1 & Span(" ,") & N * Num2;
453
 
454
   --    The match operation Match (" 124, 257  ", T) would assign the
455
   --    string 124 to Num1 and the string 257 to Num2.
456
 
457
   --    Now let's see how more complex elements can be built from the
458
   --    set of primitive elements. The following pattern matches strings
459
   --    that have the syntax of Ada 95 based literals:
460
 
461
   --       Digs  : constant Pattern := Span(Decimal_Digit_Set);
462
   --       UDigs : constant Pattern := Digs & Arbno('_' & Digs);
463
 
464
   --       Edig  : constant Pattern := Span(Hexadecimal_Digit_Set);
465
   --       UEdig : constant Pattern := Edig & Arbno('_' & Edig);
466
 
467
   --       Bnum  : constant Pattern := Udigs & '#' & UEdig & '#';
468
 
469
   --    A match against Bnum will now match the desired strings, e.g.
470
   --    it will match 16#123_abc#, but not a#b#. However, this pattern
471
   --    is not quite complete, since it does not allow colons to replace
472
   --    the pound signs. The following is more complete:
473
 
474
   --       Bchar : constant Pattern := Any("#:");
475
   --       Bnum  : constant Pattern := Udigs & Bchar & UEdig & Bchar;
476
 
477
   --    but that is still not quite right, since it allows # and : to be
478
   --    mixed, and they are supposed to be used consistently. We solve
479
   --    this by using a deferred match.
480
 
481
   --       Temp  : aliased VString;
482
 
483
   --       Bnum  : constant Pattern :=
484
   --                 Udigs & Bchar * Temp & UEdig & (+Temp)
485
 
486
   --    Here the first instance of the base character is stored in Temp, and
487
   --    then later in the pattern we rematch the value that was assigned.
488
 
489
   --    For an example of a recursive pattern, let's define a pattern
490
   --    that is like the built in Bal, but the string matched is balanced
491
   --    with respect to square brackets or curly brackets.
492
 
493
   --    The language for such strings might be defined in extended BNF as
494
 
495
   --      ELEMENT ::= <any character other than [] or {}>
496
   --                  | '[' BALANCED_STRING ']'
497
   --                  | '{' BALANCED_STRING '}'
498
 
499
   --      BALANCED_STRING ::= ELEMENT {ELEMENT}
500
 
501
   --    Here we use {} to indicate zero or more occurrences of a term, as
502
   --    is common practice in extended BNF. Now we can translate the above
503
   --    BNF into recursive patterns as follows:
504
 
505
   --      Element, Balanced_String : aliased Pattern;
506
   --      .
507
   --      .
508
   --      .
509
   --      Element := NotAny ("[]{}")
510
   --                   or
511
   --                 ('[' & (+Balanced_String) & ']')
512
   --                   or
513
   --                 ('{' & (+Balanced_String) & '}');
514
 
515
   --      Balanced_String := Element & Arbno (Element);
516
 
517
   --    Note the important use of + here to refer to a pattern not yet
518
   --    defined. Note also that we use assignments precisely because we
519
   --    cannot refer to as yet undeclared variables in initializations.
520
 
521
   --    Now that this pattern is constructed, we can use it as though it
522
   --    were a new primitive pattern element, and for example, the match:
523
 
524
   --      Match ("xy[ab{cd}]", Balanced_String * Current_Output & Fail);
525
 
526
   --    will generate the output:
527
 
528
   --       x
529
   --       xy
530
   --       xy[ab{cd}]
531
   --       y
532
   --       y[ab{cd}]
533
   --       [ab{cd}]
534
   --       a
535
   --       ab
536
   --       ab{cd}
537
   --       b
538
   --       b{cd}
539
   --       {cd}
540
   --       c
541
   --       cd
542
   --       d
543
 
544
   --    Note that the function of the fail here is simply to force the
545
   --    pattern Balanced_String to match all possible alternatives. Studying
546
   --    the operation of this pattern in detail is highly instructive.
547
 
548
   --    Finally we give a rather elaborate example of the use of deferred
549
   --    matching. The following declarations build up a pattern which will
550
   --    find the longest string of decimal digits in the subject string.
551
 
552
   --       Max, Cur : VString;
553
   --       Loc      : Natural;
554
 
555
   --       function GtS return Boolean is
556
   --       begin
557
   --          return Length (Cur) > Length (Max);
558
   --       end GtS;
559
 
560
   --       Digit : constant Character_Set := Decimal_Digit_Set;
561
 
562
   --       Digs  : constant Pattern := Span(Digit);
563
 
564
   --       Find : constant Pattern :=
565
   --         "" * Max & Fence            & -- initialize Max to null
566
   --         BreakX (Digit)              & -- scan looking for digits
567
   --         ((Span(Digit) * Cur         & -- assign next string to Cur
568
   --          (+GtS'Unrestricted_Access) & -- check size(Cur) > Size(Max)
569
   --          Setcur(Loc'Access))          -- if so, save location
570
   --                   * Max)            & -- and assign to Max
571
   --         Fail;                         -- seek all alternatives
572
 
573
   --    As we see from the comments here, complex patterns like this take
574
   --    on aspects of sequential programs. In fact they are sequential
575
   --    programs with general backtracking. In this pattern, we first use
576
   --    a pattern assignment that matches null and assigns it to Max, so
577
   --    that it is initialized for the new match. Now BreakX scans to the
578
   --    next digit. Arb would do here, but BreakX will be more efficient.
579
   --    Once we have found a digit, we scan out the longest string of
580
   --    digits with Span, and assign it to Cur. The deferred call to GtS
581
   --    tests if the string we assigned to Cur is the longest so far. If
582
   --    not, then failure is signalled, and we seek alternatives (this
583
   --    means that BreakX will extend and look for the next digit string).
584
   --    If the call to GtS succeeds then the matched string is assigned
585
   --    as the largest string so far into Max and its location is saved
586
   --    in Loc. Finally Fail forces the match to fail and seek alternatives,
587
   --    so that the entire string is searched.
588
 
589
   --    If the pattern Find is matched against a string, the variable Max
590
   --    at the end of the pattern will have the longest string of digits,
591
   --    and Loc will be the starting character location of the string. For
592
   --    example, Match("ab123cd4657ef23", Find) will assign "4657" to Max
593
   --    and 11 to Loc (indicating that the string ends with the eleventh
594
   --    character of the string).
595
 
596
   --    Note: the use of Unrestricted_Access to reference GtS will not
597
   --    be needed if GtS is defined at the outer level, but definitely
598
   --    will be necessary if GtS is a nested function (in which case of
599
   --    course the scope of the pattern Find will be restricted to this
600
   --    nested scope, and this cannot be checked, i.e. use of the pattern
601
   --    outside this scope is erroneous). Generally it is a good idea to
602
   --    define patterns and the functions they call at the outer level
603
   --    where possible, to avoid such problems.
604
 
605
   --  Correspondence with Pattern Matching in SPITBOL
606
   --  ===============================================
607
 
608
   --    Generally the Ada syntax and names correspond closely to SPITBOL
609
   --    syntax for pattern matching construction.
610
 
611
   --      The basic pattern construction operators are renamed as follows:
612
 
613
   --          Spitbol     Ada
614
 
615
   --          (space)      &
616
   --             |         or
617
   --             $         *
618
   --             .         **
619
 
620
   --      The Ada operators were chosen so that the relative precedences of
621
   --      these operators corresponds to that of the Spitbol operators, but
622
   --      as always, the use of parentheses is advisable to clarify.
623
 
624
   --    The pattern construction operators all have similar names except for
625
 
626
   --          Spitbol      Ada
627
 
628
   --          Abort        Cancel
629
   --          Rem          Rest
630
 
631
   --    where we have clashes with Ada reserved names
632
 
633
   --    Ada requires the use of 'Access to refer to functions used in the
634
   --    pattern match, and often the use of 'Unrestricted_Access may be
635
   --    necessary to get around the scope restrictions if the functions
636
   --    are not declared at the outer level.
637
 
638
   --    The actual pattern matching syntax is modified in Ada as follows:
639
 
640
   --          Spitbol      Ada
641
 
642
   --          X Y          Match (X, Y);
643
   --          X Y = Z      Match (X, Y, Z);
644
 
645
   --    and pattern failure is indicated by returning a Boolean result from
646
   --    the Match function (True for success, False for failure).
647
 
648
   -----------------------
649
   -- Type Declarations --
650
   -----------------------
651
 
652
   type Pattern is private;
653
   --  Type representing a pattern. This package provides a complete set of
654
   --  operations for constructing patterns that can be used in the pattern
655
   --  matching operations provided.
656
 
657
   type Boolean_Func is access function return Boolean;
658
   --  General Boolean function type. When this type is used as a formal
659
   --  parameter type in this package, it indicates a deferred predicate
660
   --  pattern. The function will be called when the pattern element is
661
   --  matched and failure signalled if False is returned.
662
 
663
   type Natural_Func is access function return Natural;
664
   --  General Natural function type. When this type is used as a formal
665
   --  parameter type in this package, it indicates a deferred pattern.
666
   --  The function will be called when the pattern element is matched
667
   --  to obtain the currently referenced Natural value.
668
 
669
   type VString_Func is access function return VString;
670
   --  General VString function type. When this type is used as a formal
671
   --  parameter type in this package, it indicates a deferred pattern.
672
   --  The function will be called when the pattern element is matched
673
   --  to obtain the currently referenced string value.
674
 
675
   subtype PString is String;
676
   --  This subtype is used in the remainder of the package to indicate a
677
   --  formal parameter that is converted to its corresponding pattern,
678
   --  i.e. a pattern that matches the characters of the string.
679
 
680
   subtype PChar is Character;
681
   --  Similarly, this subtype is used in the remainder of the package to
682
   --  indicate a formal parameter that is converted to its corresponding
683
   --  pattern, i.e. a pattern that matches this one character.
684
 
685
   subtype VString_Var is VString;
686
   subtype Pattern_Var is Pattern;
687
   --  These synonyms are used as formal parameter types to a function where,
688
   --  if the language allowed, we would use in out parameters, but we are
689
   --  not allowed to have in out parameters for functions. Instead we pass
690
   --  actuals which must be variables, and with a bit of trickery in the
691
   --  body, manage to interpret them properly as though they were indeed
692
   --  in out parameters.
693
 
694
   pragma Warnings (Off, VString_Var);
695
   pragma Warnings (Off, Pattern_Var);
696
   --  We turn off warnings for these two types so that when variables are used
697
   --  as arguments in this context, warnings about them not being assigned in
698
   --  the source program will be suppressed.
699
 
700
   --------------------------------
701
   -- Basic Pattern Construction --
702
   --------------------------------
703
 
704
   function "&"  (L : Pattern; R : Pattern) return Pattern;
705
   function "&"  (L : PString; R : Pattern) return Pattern;
706
   function "&"  (L : Pattern; R : PString) return Pattern;
707
   function "&"  (L : PChar;   R : Pattern) return Pattern;
708
   function "&"  (L : Pattern; R : PChar)   return Pattern;
709
 
710
   --  Pattern concatenation. Matches L followed by R
711
 
712
   function "or" (L : Pattern; R : Pattern) return Pattern;
713
   function "or" (L : PString; R : Pattern) return Pattern;
714
   function "or" (L : Pattern; R : PString) return Pattern;
715
   function "or" (L : PString; R : PString) return Pattern;
716
   function "or" (L : PChar;   R : Pattern) return Pattern;
717
   function "or" (L : Pattern; R : PChar)   return Pattern;
718
   function "or" (L : PChar;   R : PChar)   return Pattern;
719
   function "or" (L : PString; R : PChar)   return Pattern;
720
   function "or" (L : PChar;   R : PString) return Pattern;
721
   --  Pattern alternation. Creates a pattern that will first try to match
722
   --  L and then on a subsequent failure, attempts to match R instead.
723
 
724
   ----------------------------------
725
   -- Pattern Assignment Functions --
726
   ----------------------------------
727
 
728
   function "*" (P : Pattern; Var : VString_Var)  return Pattern;
729
   function "*" (P : PString; Var : VString_Var)  return Pattern;
730
   function "*" (P : PChar;   Var : VString_Var)  return Pattern;
731
   --  Matches P, and if the match succeeds, assigns the matched substring
732
   --  to the given VString variable S. This assignment happens as soon as
733
   --  the substring is matched, and if the pattern P1 is matched more than
734
   --  once during the course of the match, then the assignment will occur
735
   --  more than once.
736
 
737
   function "**" (P : Pattern; Var : VString_Var) return Pattern;
738
   function "**" (P : PString; Var : VString_Var) return Pattern;
739
   function "**" (P : PChar;   Var : VString_Var) return Pattern;
740
   --  Like "*" above, except that the assignment happens at most once
741
   --  after the entire match is completed successfully. If the match
742
   --  fails, then no assignment takes place.
743
 
744
   ----------------------------------
745
   -- Deferred Matching Operations --
746
   ----------------------------------
747
 
748
   function "+" (Str : VString_Var)  return Pattern;
749
   --  Here Str must be a VString variable. This function constructs a
750
   --  pattern which at pattern matching time will access the current
751
   --  value of this variable, and match against these characters.
752
 
753
   function "+" (Str : VString_Func) return Pattern;
754
   --  Constructs a pattern which at pattern matching time calls the given
755
   --  function, and then matches against the string or character value
756
   --  that is returned by the call.
757
 
758
   function "+" (P : Pattern_Var)    return Pattern;
759
   --  Here P must be a Pattern variable. This function constructs a
760
   --  pattern which at pattern matching time will access the current
761
   --  value of this variable, and match against the pattern value.
762
 
763
   function "+" (P : Boolean_Func)   return Pattern;
764
   --  Constructs a predicate pattern function that at pattern matching time
765
   --  calls the given function. If True is returned, then the pattern matches.
766
   --  If False is returned, then failure is signalled.
767
 
768
   --------------------------------
769
   -- Pattern Building Functions --
770
   --------------------------------
771
 
772
   function Arb                                             return Pattern;
773
   --  Constructs a pattern that will match any string. On the first attempt,
774
   --  the pattern matches a null string, then on each successive failure, it
775
   --  matches one more character, and only fails if matching the entire rest
776
   --  of the string.
777
 
778
   function Arbno  (P : Pattern)                            return Pattern;
779
   function Arbno  (P : PString)                            return Pattern;
780
   function Arbno  (P : PChar)                              return Pattern;
781
   --  Pattern repetition. First matches null, then on a subsequent failure
782
   --  attempts to match an additional instance of the given pattern.
783
   --  Equivalent to (but more efficient than) P & ("" or (P & ("" or ...
784
 
785
   function Any    (Str : String)                           return Pattern;
786
   function Any    (Str : VString)                          return Pattern;
787
   function Any    (Str : Character)                        return Pattern;
788
   function Any    (Str : Character_Set)                    return Pattern;
789
   function Any    (Str : not null access VString)          return Pattern;
790
   function Any    (Str : VString_Func)                     return Pattern;
791
   --  Constructs a pattern that matches a single character that is one of
792
   --  the characters in the given argument. The pattern fails if the current
793
   --  character is not in Str.
794
 
795
   function Bal                                             return Pattern;
796
   --  Constructs a pattern that will match any non-empty string that is
797
   --  parentheses balanced with respect to the normal parentheses characters.
798
   --  Attempts to extend the string if a subsequent failure occurs.
799
 
800
   function Break  (Str : String)                           return Pattern;
801
   function Break  (Str : VString)                          return Pattern;
802
   function Break  (Str : Character)                        return Pattern;
803
   function Break  (Str : Character_Set)                    return Pattern;
804
   function Break  (Str : not null access VString)          return Pattern;
805
   function Break  (Str : VString_Func)                     return Pattern;
806
   --  Constructs a pattern that matches a (possibly null) string which
807
   --  is immediately followed by a character in the given argument. This
808
   --  character is not part of the matched string. The pattern fails if
809
   --  the remaining characters to be matched do not include any of the
810
   --  characters in Str.
811
 
812
   function BreakX (Str : String)                           return Pattern;
813
   function BreakX (Str : VString)                          return Pattern;
814
   function BreakX (Str : Character)                        return Pattern;
815
   function BreakX (Str : Character_Set)                    return Pattern;
816
   function BreakX (Str : not null access VString)          return Pattern;
817
   function BreakX (Str : VString_Func)                     return Pattern;
818
   --  Like Break, but the pattern attempts to extend on a failure to find
819
   --  the next occurrence of a character in Str, and only fails when the
820
   --  last such instance causes a failure.
821
 
822
   function Cancel                                          return Pattern;
823
   --  Constructs a pattern that immediately aborts the entire match
824
 
825
   function Fail                                            return Pattern;
826
   --  Constructs a pattern that always fails
827
 
828
   function Fence                                           return Pattern;
829
   --  Constructs a pattern that matches null on the first attempt, and then
830
   --  causes the entire match to be aborted if a subsequent failure occurs.
831
 
832
   function Fence  (P : Pattern)                            return Pattern;
833
   --  Constructs a pattern that first matches P. If P fails, then the
834
   --  constructed pattern fails. If P succeeds, then the match proceeds,
835
   --  but if subsequent failure occurs, alternatives in P are not sought.
836
   --  The idea of Fence is that each time the pattern is matched, just
837
   --  one attempt is made to match P, without trying alternatives.
838
 
839
   function Len    (Count : Natural)                        return Pattern;
840
   function Len    (Count : not null access Natural)        return Pattern;
841
   function Len    (Count : Natural_Func)                   return Pattern;
842
   --  Constructs a pattern that matches exactly the given number of
843
   --  characters. The pattern fails if fewer than this number of characters
844
   --  remain to be matched in the string.
845
 
846
   function NotAny (Str : String)                           return Pattern;
847
   function NotAny (Str : VString)                          return Pattern;
848
   function NotAny (Str : Character)                        return Pattern;
849
   function NotAny (Str : Character_Set)                    return Pattern;
850
   function NotAny (Str : not null access VString)          return Pattern;
851
   function NotAny (Str : VString_Func)                     return Pattern;
852
   --  Constructs a pattern that matches a single character that is not
853
   --  one of the characters in the given argument. The pattern Fails if
854
   --  the current character is in Str.
855
 
856
   function NSpan  (Str : String)                           return Pattern;
857
   function NSpan  (Str : VString)                          return Pattern;
858
   function NSpan  (Str : Character)                        return Pattern;
859
   function NSpan  (Str : Character_Set)                    return Pattern;
860
   function NSpan  (Str : not null access VString)          return Pattern;
861
   function NSpan  (Str : VString_Func)                     return Pattern;
862
   --  Constructs a pattern that matches the longest possible string
863
   --  consisting entirely of characters from the given argument. The
864
   --  string may be empty, so this pattern always succeeds.
865
 
866
   function Pos    (Count : Natural)                        return Pattern;
867
   function Pos    (Count : not null access Natural)        return Pattern;
868
   function Pos    (Count : Natural_Func)                   return Pattern;
869
   --  Constructs a pattern that matches the null string if exactly Count
870
   --  characters have already been matched, and otherwise fails.
871
 
872
   function Rest                                            return Pattern;
873
   --  Constructs a pattern that always succeeds, matching the remaining
874
   --  unmatched characters in the pattern.
875
 
876
   function Rpos   (Count : Natural)                        return Pattern;
877
   function Rpos   (Count : not null access Natural)        return Pattern;
878
   function Rpos   (Count : Natural_Func)                   return Pattern;
879
   --  Constructs a pattern that matches the null string if exactly Count
880
   --  characters remain to be matched in the string, and otherwise fails.
881
 
882
   function Rtab   (Count : Natural)                        return Pattern;
883
   function Rtab   (Count : not null access Natural)        return Pattern;
884
   function Rtab   (Count : Natural_Func)                   return Pattern;
885
   --  Constructs a pattern that matches from the current location until
886
   --  exactly Count characters remain to be matched in the string. The
887
   --  pattern fails if fewer than Count characters remain to be matched.
888
 
889
   function Setcur (Var : not null access Natural)          return Pattern;
890
   --  Constructs a pattern that matches the null string, and assigns the
891
   --  current cursor position in the string. This value is the number of
892
   --  characters matched so far. So it is zero at the start of the match.
893
 
894
   function Span   (Str : String)                           return Pattern;
895
   function Span   (Str : VString)                          return Pattern;
896
   function Span   (Str : Character)                        return Pattern;
897
   function Span   (Str : Character_Set)                    return Pattern;
898
   function Span   (Str : not null access VString)          return Pattern;
899
   function Span   (Str : VString_Func)                     return Pattern;
900
   --  Constructs a pattern that matches the longest possible string
901
   --  consisting entirely of characters from the given argument. The
902
   --  string cannot be empty , so the pattern fails if the current
903
   --  character is not one of the characters in Str.
904
 
905
   function Succeed                                         return Pattern;
906
   --  Constructs a pattern that succeeds matching null, both on the first
907
   --  attempt, and on any rematch attempt, i.e. it is equivalent to an
908
   --  infinite alternation of null strings.
909
 
910
   function Tab    (Count : Natural)                        return Pattern;
911
   function Tab    (Count : not null access Natural)        return Pattern;
912
   function Tab    (Count : Natural_Func)                   return Pattern;
913
   --  Constructs a pattern that from the current location until Count
914
   --  characters have been matched. The pattern fails if more than Count
915
   --  characters have already been matched.
916
 
917
   ---------------------------------
918
   -- Pattern Matching Operations --
919
   ---------------------------------
920
 
921
   --  The Match function performs an actual pattern matching operation.
922
   --  The versions with three parameters perform a match without modifying
923
   --  the subject string and return a Boolean result indicating if the
924
   --  match is successful or not. The Anchor parameter is set to True to
925
   --  obtain an anchored match in which the pattern is required to match
926
   --  the first character of the string. In an unanchored match, which is
927
 
928
   --  the default, successive attempts are made to match the given pattern
929
   --  at each character of the subject string until a match succeeds, or
930
   --  until all possibilities have failed.
931
 
932
   --  Note that pattern assignment functions in the pattern may generate
933
   --  side effects, so these functions are not necessarily pure.
934
 
935
   Anchored_Mode : Boolean := False;
936
   --  This global variable can be set True to cause all subsequent pattern
937
   --  matches to operate in anchored mode. In anchored mode, no attempt is
938
   --  made to move the anchor point, so that if the match succeeds it must
939
   --  succeed starting at the first character. Note that the effect of
940
   --  anchored mode may be achieved in individual pattern matches by using
941
   --  Fence or Pos(0) at the start of the pattern.
942
 
943
   Pattern_Stack_Overflow : exception;
944
   --  Exception raised if internal pattern matching stack overflows. This
945
   --  is typically the result of runaway pattern recursion. If there is a
946
   --  genuine case of stack overflow, then either the match must be broken
947
   --  down into simpler steps, or the stack limit must be reset.
948
 
949
   Stack_Size : constant Positive := 2000;
950
   --  Size used for internal pattern matching stack. Increase this size if
951
   --  complex patterns cause Pattern_Stack_Overflow to be raised.
952
 
953
   --  Simple match functions. The subject is matched against the pattern.
954
   --  Any immediate or deferred assignments or writes are executed, and
955
   --  the returned value indicates whether or not the match succeeded.
956
 
957
   function Match
958
     (Subject : VString;
959
      Pat     : Pattern) return Boolean;
960
 
961
   function Match
962
     (Subject : VString;
963
      Pat     : PString) return Boolean;
964
 
965
   function Match
966
     (Subject : String;
967
      Pat     : Pattern) return Boolean;
968
 
969
   function Match
970
     (Subject : String;
971
      Pat     : PString) return Boolean;
972
 
973
   --  Replacement functions. The subject is matched against the pattern.
974
   --  Any immediate or deferred assignments or writes are executed, and
975
   --  the returned value indicates whether or not the match succeeded.
976
   --  If the match succeeds, then the matched part of the subject string
977
   --  is replaced by the given Replace string.
978
 
979
   function Match
980
     (Subject : VString_Var;
981
      Pat     : Pattern;
982
      Replace : VString) return Boolean;
983
 
984
   function Match
985
     (Subject : VString_Var;
986
      Pat     : PString;
987
      Replace : VString) return Boolean;
988
 
989
   function Match
990
     (Subject : VString_Var;
991
      Pat     : Pattern;
992
      Replace : String) return Boolean;
993
 
994
   function Match
995
     (Subject : VString_Var;
996
      Pat     : PString;
997
      Replace : String) return Boolean;
998
 
999
   --  Simple match procedures. The subject is matched against the pattern.
1000
   --  Any immediate or deferred assignments or writes are executed. No
1001
   --  indication of success or failure is returned.
1002
 
1003
   procedure Match
1004
     (Subject : VString;
1005
      Pat     : Pattern);
1006
 
1007
   procedure Match
1008
     (Subject : VString;
1009
      Pat     : PString);
1010
 
1011
   procedure Match
1012
     (Subject : String;
1013
      Pat     : Pattern);
1014
 
1015
   procedure Match
1016
     (Subject : String;
1017
      Pat     : PString);
1018
 
1019
   --  Replacement procedures. The subject is matched against the pattern.
1020
   --  Any immediate or deferred assignments or writes are executed. No
1021
   --  indication of success or failure is returned. If the match succeeds,
1022
   --  then the matched part of the subject string is replaced by the given
1023
   --  Replace string.
1024
 
1025
   procedure Match
1026
     (Subject : in out VString;
1027
      Pat     : Pattern;
1028
      Replace : VString);
1029
 
1030
   procedure Match
1031
     (Subject : in out VString;
1032
      Pat     : PString;
1033
      Replace : VString);
1034
 
1035
   procedure Match
1036
     (Subject : in out VString;
1037
      Pat     : Pattern;
1038
      Replace : String);
1039
 
1040
   procedure Match
1041
     (Subject : in out VString;
1042
      Pat     : PString;
1043
      Replace : String);
1044
 
1045
   --  Deferred Replacement
1046
 
1047
   type Match_Result is private;
1048
   --  Type used to record result of pattern match
1049
 
1050
   subtype Match_Result_Var is Match_Result;
1051
   --  This synonyms is used as a formal parameter type to a function where,
1052
   --  if the language allowed, we would use an in out parameter, but we are
1053
   --  not allowed to have in out parameters for functions. Instead we pass
1054
   --  actuals which must be variables, and with a bit of trickery in the
1055
   --  body, manage to interpret them properly as though they were indeed
1056
   --  in out parameters.
1057
 
1058
   function Match
1059
     (Subject : VString_Var;
1060
      Pat     : Pattern;
1061
      Result  : Match_Result_Var) return Boolean;
1062
 
1063
   procedure Match
1064
     (Subject : in out VString;
1065
      Pat     : Pattern;
1066
      Result  : out Match_Result);
1067
 
1068
   procedure Replace
1069
     (Result  : in out Match_Result;
1070
      Replace : VString);
1071
   --  Given a previous call to Match which set Result, performs a pattern
1072
   --  replacement if the match was successful. Has no effect if the match
1073
   --  failed. This call should immediately follow the Match call.
1074
 
1075
   ------------------------
1076
   -- Debugging Routines --
1077
   ------------------------
1078
 
1079
   --  Debugging pattern matching operations can often be quite complex,
1080
   --  since there is no obvious way to trace the progress of the match.
1081
   --  The declarations in this section provide some debugging assistance.
1082
 
1083
   Debug_Mode : Boolean := False;
1084
   --  This global variable can be set True to generate debugging on all
1085
   --  subsequent calls to Match. The debugging output is a full trace of
1086
   --  the actions of the pattern matcher, written to Standard_Output. The
1087
   --  level of this information is intended to be comprehensible at the
1088
   --  abstract level of this package declaration. However, note that the
1089
   --  use of this switch often generates large amounts of output.
1090
 
1091
   function "*"  (P : Pattern; Fil : File_Access)           return Pattern;
1092
   function "*"  (P : PString; Fil : File_Access)           return Pattern;
1093
   function "*"  (P : PChar;   Fil : File_Access)           return Pattern;
1094
   function "**" (P : Pattern; Fil : File_Access)           return Pattern;
1095
   function "**" (P : PString; Fil : File_Access)           return Pattern;
1096
   function "**" (P : PChar;   Fil : File_Access)           return Pattern;
1097
   --  These are similar to the corresponding pattern assignment operations
1098
   --  except that instead of setting the value of a variable, the matched
1099
   --  substring is written to the appropriate file. This can be useful in
1100
   --  following the progress of a match without generating the full amount
1101
   --  of information obtained by setting Debug_Mode to True.
1102
 
1103
   Terminal : constant File_Access := Standard_Error;
1104
   Output   : constant File_Access := Standard_Output;
1105
   --  Two handy synonyms for use with the above pattern write operations
1106
 
1107
   --  Finally we have some routines that are useful for determining what
1108
   --  patterns are in use, particularly if they are constructed dynamically.
1109
 
1110
   function Image (P : Pattern) return String;
1111
   function Image (P : Pattern) return VString;
1112
   --  This procedures yield strings that corresponds to the syntax needed
1113
   --  to create the given pattern using the functions in this package. The
1114
   --  form of this string is such that it could actually be compiled and
1115
   --  evaluated to yield the required pattern except for references to
1116
   --  variables and functions, which are output using one of the following
1117
   --  forms:
1118
   --
1119
   --     access Natural     NP(16#...#)
1120
   --     access Pattern     PP(16#...#)
1121
   --     access VString     VP(16#...#)
1122
   --
1123
   --     Natural_Func       NF(16#...#)
1124
   --     VString_Func       VF(16#...#)
1125
   --
1126
   --  where 16#...# is the hex representation of the integer address that
1127
   --  corresponds to the given access value
1128
 
1129
   procedure Dump (P : Pattern);
1130
   --  This procedure writes information about the pattern to Standard_Out.
1131
   --  The format of this information is keyed to the internal data structures
1132
   --  used to implement patterns. The information provided by Dump is thus
1133
   --  more precise than that yielded by Image, but is also a bit more obscure
1134
   --  (i.e. it cannot be interpreted solely in terms of this spec, you have
1135
   --  to know something about the data structures).
1136
 
1137
   ------------------
1138
   -- Private Part --
1139
   ------------------
1140
 
1141
private
1142
   type PE;
1143
   --  Pattern element, a pattern is a complex structure of PE's. This type
1144
   --  is defined and described in the body of this package.
1145
 
1146
   type PE_Ptr is access all PE;
1147
   --  Pattern reference. PE's use PE_Ptr values to reference other PE's
1148
 
1149
   type Pattern is new Controlled with record
1150
      Stk : Natural := 0;
1151
      --  Maximum number of stack entries required for matching this
1152
      --  pattern. See description of pattern history stack in body.
1153
 
1154
      P : PE_Ptr := null;
1155
      --  Pointer to initial pattern element for pattern
1156
   end record;
1157
 
1158
   pragma Finalize_Storage_Only (Pattern);
1159
 
1160
   procedure Adjust (Object : in out Pattern);
1161
   --  Adjust routine used to copy pattern objects
1162
 
1163
   procedure Finalize (Object : in out Pattern);
1164
   --  Finalization routine used to release storage allocated for a pattern
1165
 
1166
   type VString_Ptr is access all VString;
1167
 
1168
   type Match_Result is record
1169
      Var : VString_Ptr;
1170
      --  Pointer to subject string. Set to null if match failed
1171
 
1172
      Start : Natural := 1;
1173
      --  Starting index position (1's origin) of matched section of
1174
      --  subject string. Only valid if Var is non-null.
1175
 
1176
      Stop : Natural := 0;
1177
      --  Ending index position (1's origin) of matched section of
1178
      --  subject string. Only valid if Var is non-null.
1179
 
1180
   end record;
1181
 
1182
   pragma Volatile (Match_Result);
1183
   --  This ensures that the Result parameter is passed by reference, so
1184
   --  that we can play our games with the bogus Match_Result_Var parameter
1185
   --  in the function case to treat it as though it were an in out parameter.
1186
 
1187
end GNAT.Spitbol.Patterns;

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