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1 706 jeremybenn
------------------------------------------------------------------------------
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--                                                                          --
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--                         GNAT COMPILER COMPONENTS                         --
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--                                                                          --
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--                 S Y S T E M . P O O L _ 3 2 _ G L O B A L                --
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--                                                                          --
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--                                 S p e c                                  --
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--                                                                          --
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--          Copyright (C) 1992-2011, Free Software Foundation, Inc.         --
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--                                                                          --
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-- GNAT is free software;  you can  redistribute it  and/or modify it under --
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-- terms of the  GNU General Public License as published  by the Free Soft- --
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-- ware  Foundation;  either version 3,  or (at your option) any later ver- --
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-- sion.  GNAT is distributed in the hope that it will be useful, but WITH- --
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-- OUT ANY WARRANTY;  without even the  implied warranty of MERCHANTABILITY --
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-- or FITNESS FOR A PARTICULAR PURPOSE.                                     --
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--                                                                          --
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-- As a special exception under Section 7 of GPL version 3, you are granted --
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-- additional permissions described in the GCC Runtime Library Exception,   --
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-- version 3.1, as published by the Free Software Foundation.               --
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--                                                                          --
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-- You should have received a copy of the GNU General Public License and    --
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-- a copy of the GCC Runtime Library Exception along with this program;     --
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-- see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see    --
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-- <http://www.gnu.org/licenses/>.                                          --
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--                                                                          --
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-- GNAT was originally developed  by the GNAT team at  New York University. --
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-- Extensive contributions were provided by Ada Core Technologies Inc.      --
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--                                                                          --
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------------------------------------------------------------------------------
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--  Storage pool corresponding to default global storage pool used for types
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--  designated by a 32 bits access type for which no storage pool is specified.
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--  This is specific to VMS.
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with System;
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with System.Storage_Pools;
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with System.Storage_Elements;
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package System.Pool_32_Global is
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   pragma Elaborate_Body;
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   --  Needed to ensure that library routines can execute allocators
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   --  Allocation strategy:
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   --    Call to malloc/free for each Allocate/Deallocate
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   --    No user specifiable size
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   --    No automatic reclaim
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   --    Minimal overhead
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   --  Pool simulating the allocation/deallocation strategy used by the
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   --  compiler for access types globally declared.
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   type Unbounded_No_Reclaim_Pool_32 is new
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     System.Storage_Pools.Root_Storage_Pool with null record;
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   overriding function Storage_Size
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     (Pool : Unbounded_No_Reclaim_Pool_32)
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      return System.Storage_Elements.Storage_Count;
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   overriding procedure Allocate
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     (Pool         : in out Unbounded_No_Reclaim_Pool_32;
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      Address      : out System.Address;
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      Storage_Size : System.Storage_Elements.Storage_Count;
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      Alignment    : System.Storage_Elements.Storage_Count);
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   overriding procedure Deallocate
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     (Pool         : in out Unbounded_No_Reclaim_Pool_32;
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      Address      : System.Address;
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      Storage_Size : System.Storage_Elements.Storage_Count;
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      Alignment    : System.Storage_Elements.Storage_Count);
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   --  Pool object used by the compiler when implicit Storage Pool objects are
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   --  explicitly referred to. For instance when writing something like:
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   --     for T'Storage_Pool use Q'Storage_Pool;
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   --  and Q'Storage_Pool hasn't been defined explicitly.
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   Global_Pool_32_Object : Unbounded_No_Reclaim_Pool_32;
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end System.Pool_32_Global;

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