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@c Copyright (c) 2004, 2005, 2007, 2008, 2010 Free Software Foundation, Inc.
2
@c Free Software Foundation, Inc.
3
@c This is part of the GCC manual.
4
@c For copying conditions, see the file gcc.texi.
5
 
6
@c ---------------------------------------------------------------------
7
@c GENERIC
8
@c ---------------------------------------------------------------------
9
 
10
@node GENERIC
11
@chapter GENERIC
12
@cindex GENERIC
13
 
14
The purpose of GENERIC is simply to provide a
15
language-independent way of representing an entire function in
16
trees.  To this end, it was necessary to add a few new tree codes
17
to the back end, but most everything was already there.  If you
18
can express it with the codes in @code{gcc/tree.def}, it's
19
GENERIC@.
20
 
21
Early on, there was a great deal of debate about how to think
22
about statements in a tree IL@.  In GENERIC, a statement is
23
defined as any expression whose value, if any, is ignored.  A
24
statement will always have @code{TREE_SIDE_EFFECTS} set (or it
25
will be discarded), but a non-statement expression may also have
26
side effects.  A @code{CALL_EXPR}, for instance.
27
 
28
It would be possible for some local optimizations to work on the
29
GENERIC form of a function; indeed, the adapted tree inliner
30
works fine on GENERIC, but the current compiler performs inlining
31
after lowering to GIMPLE (a restricted form described in the next
32
section). Indeed, currently the frontends perform this lowering
33
before handing off to @code{tree_rest_of_compilation}, but this
34
seems inelegant.
35
 
36
@menu
37
* Deficiencies::                Topics net yet covered in this document.
38
* Tree overview::               All about @code{tree}s.
39
* Types::                       Fundamental and aggregate types.
40
* Declarations::                Type declarations and variables.
41
* Attributes::                  Declaration and type attributes.
42
* Expressions: Expression trees.            Operating on data.
43
* Statements::                  Control flow and related trees.
44
* Functions::                   Function bodies, linkage, and other aspects.
45
* Language-dependent trees::    Topics and trees specific to language front ends.
46
* C and C++ Trees::             Trees specific to C and C++.
47
* Java Trees::                  Trees specific to Java.
48
@end menu
49
 
50
@c ---------------------------------------------------------------------
51
@c Deficiencies
52
@c ---------------------------------------------------------------------
53
 
54
@node Deficiencies
55
@section Deficiencies
56
 
57
There are many places in which this document is incomplet and incorrekt.
58
It is, as of yet, only @emph{preliminary} documentation.
59
 
60
@c ---------------------------------------------------------------------
61
@c Overview
62
@c ---------------------------------------------------------------------
63
 
64
@node Tree overview
65
@section Overview
66
@cindex tree
67
@findex TREE_CODE
68
 
69
The central data structure used by the internal representation is the
70
@code{tree}.  These nodes, while all of the C type @code{tree}, are of
71
many varieties.  A @code{tree} is a pointer type, but the object to
72
which it points may be of a variety of types.  From this point forward,
73
we will refer to trees in ordinary type, rather than in @code{this
74
font}, except when talking about the actual C type @code{tree}.
75
 
76
You can tell what kind of node a particular tree is by using the
77
@code{TREE_CODE} macro.  Many, many macros take trees as input and
78
return trees as output.  However, most macros require a certain kind of
79
tree node as input.  In other words, there is a type-system for trees,
80
but it is not reflected in the C type-system.
81
 
82
For safety, it is useful to configure GCC with @option{--enable-checking}.
83
Although this results in a significant performance penalty (since all
84
tree types are checked at run-time), and is therefore inappropriate in a
85
release version, it is extremely helpful during the development process.
86
 
87
Many macros behave as predicates.  Many, although not all, of these
88
predicates end in @samp{_P}.  Do not rely on the result type of these
89
macros being of any particular type.  You may, however, rely on the fact
90
that the type can be compared to @code{0}, so that statements like
91
@smallexample
92
if (TEST_P (t) && !TEST_P (y))
93
  x = 1;
94
@end smallexample
95
@noindent
96
and
97
@smallexample
98
int i = (TEST_P (t) != 0);
99
@end smallexample
100
@noindent
101
are legal.  Macros that return @code{int} values now may be changed to
102
return @code{tree} values, or other pointers in the future.  Even those
103
that continue to return @code{int} may return multiple nonzero codes
104
where previously they returned only zero and one.  Therefore, you should
105
not write code like
106
@smallexample
107
if (TEST_P (t) == 1)
108
@end smallexample
109
@noindent
110
as this code is not guaranteed to work correctly in the future.
111
 
112
You should not take the address of values returned by the macros or
113
functions described here.  In particular, no guarantee is given that the
114
values are lvalues.
115
 
116
In general, the names of macros are all in uppercase, while the names of
117
functions are entirely in lowercase.  There are rare exceptions to this
118
rule.  You should assume that any macro or function whose name is made
119
up entirely of uppercase letters may evaluate its arguments more than
120
once.  You may assume that a macro or function whose name is made up
121
entirely of lowercase letters will evaluate its arguments only once.
122
 
123
The @code{error_mark_node} is a special tree.  Its tree code is
124
@code{ERROR_MARK}, but since there is only ever one node with that code,
125
the usual practice is to compare the tree against
126
@code{error_mark_node}.  (This test is just a test for pointer
127
equality.)  If an error has occurred during front-end processing the
128
flag @code{errorcount} will be set.  If the front end has encountered
129
code it cannot handle, it will issue a message to the user and set
130
@code{sorrycount}.  When these flags are set, any macro or function
131
which normally returns a tree of a particular kind may instead return
132
the @code{error_mark_node}.  Thus, if you intend to do any processing of
133
erroneous code, you must be prepared to deal with the
134
@code{error_mark_node}.
135
 
136
Occasionally, a particular tree slot (like an operand to an expression,
137
or a particular field in a declaration) will be referred to as
138
``reserved for the back end''.  These slots are used to store RTL when
139
the tree is converted to RTL for use by the GCC back end.  However, if
140
that process is not taking place (e.g., if the front end is being hooked
141
up to an intelligent editor), then those slots may be used by the
142
back end presently in use.
143
 
144
If you encounter situations that do not match this documentation, such
145
as tree nodes of types not mentioned here, or macros documented to
146
return entities of a particular kind that instead return entities of
147
some different kind, you have found a bug, either in the front end or in
148
the documentation.  Please report these bugs as you would any other
149
bug.
150
 
151
@menu
152
* Macros and Functions::Macros and functions that can be used with all trees.
153
* Identifiers::         The names of things.
154
* Containers::          Lists and vectors.
155
@end menu
156
 
157
@c ---------------------------------------------------------------------
158
@c Trees
159
@c ---------------------------------------------------------------------
160
 
161
@node Macros and Functions
162
@subsection Trees
163
@cindex tree
164
@findex TREE_CHAIN
165
@findex TREE_TYPE
166
 
167
All GENERIC trees have two fields in common.  First, @code{TREE_CHAIN}
168
is a pointer that can be used as a singly-linked list to other trees.
169
The other is @code{TREE_TYPE}.  Many trees store the type of an
170
expression or declaration in this field.
171
 
172
These are some other functions for handling trees:
173
 
174
@ftable @code
175
 
176
@item tree_size
177
Return the number of bytes a tree takes.
178
 
179
@item build0
180
@itemx build1
181
@itemx build2
182
@itemx build3
183
@itemx build4
184
@itemx build5
185
@itemx build6
186
 
187
These functions build a tree and supply values to put in each
188
parameter.  The basic signature is @samp{@w{code, type, [operands]}}.
189
@code{code} is the @code{TREE_CODE}, and @code{type} is a tree
190
representing the @code{TREE_TYPE}.  These are followed by the
191
operands, each of which is also a tree.
192
 
193
@end ftable
194
 
195
 
196
@c ---------------------------------------------------------------------
197
@c Identifiers
198
@c ---------------------------------------------------------------------
199
 
200
@node Identifiers
201
@subsection Identifiers
202
@cindex identifier
203
@cindex name
204
@tindex IDENTIFIER_NODE
205
 
206
An @code{IDENTIFIER_NODE} represents a slightly more general concept
207
that the standard C or C++ concept of identifier.  In particular, an
208
@code{IDENTIFIER_NODE} may contain a @samp{$}, or other extraordinary
209
characters.
210
 
211
There are never two distinct @code{IDENTIFIER_NODE}s representing the
212
same identifier.  Therefore, you may use pointer equality to compare
213
@code{IDENTIFIER_NODE}s, rather than using a routine like
214
@code{strcmp}.  Use @code{get_identifier} to obtain the unique
215
@code{IDENTIFIER_NODE} for a supplied string.
216
 
217
You can use the following macros to access identifiers:
218
@ftable @code
219
@item IDENTIFIER_POINTER
220
The string represented by the identifier, represented as a
221
@code{char*}.  This string is always @code{NUL}-terminated, and contains
222
no embedded @code{NUL} characters.
223
 
224
@item IDENTIFIER_LENGTH
225
The length of the string returned by @code{IDENTIFIER_POINTER}, not
226
including the trailing @code{NUL}.  This value of
227
@code{IDENTIFIER_LENGTH (x)} is always the same as @code{strlen
228
(IDENTIFIER_POINTER (x))}.
229
 
230
@item IDENTIFIER_OPNAME_P
231
This predicate holds if the identifier represents the name of an
232
overloaded operator.  In this case, you should not depend on the
233
contents of either the @code{IDENTIFIER_POINTER} or the
234
@code{IDENTIFIER_LENGTH}.
235
 
236
@item IDENTIFIER_TYPENAME_P
237
This predicate holds if the identifier represents the name of a
238
user-defined conversion operator.  In this case, the @code{TREE_TYPE} of
239
the @code{IDENTIFIER_NODE} holds the type to which the conversion
240
operator converts.
241
 
242
@end ftable
243
 
244
@c ---------------------------------------------------------------------
245
@c Containers
246
@c ---------------------------------------------------------------------
247
 
248
@node Containers
249
@subsection Containers
250
@cindex container
251
@cindex list
252
@cindex vector
253
@tindex TREE_LIST
254
@tindex TREE_VEC
255
@findex TREE_PURPOSE
256
@findex TREE_VALUE
257
@findex TREE_VEC_LENGTH
258
@findex TREE_VEC_ELT
259
 
260
Two common container data structures can be represented directly with
261
tree nodes.  A @code{TREE_LIST} is a singly linked list containing two
262
trees per node.  These are the @code{TREE_PURPOSE} and @code{TREE_VALUE}
263
of each node.  (Often, the @code{TREE_PURPOSE} contains some kind of
264
tag, or additional information, while the @code{TREE_VALUE} contains the
265
majority of the payload.  In other cases, the @code{TREE_PURPOSE} is
266
simply @code{NULL_TREE}, while in still others both the
267
@code{TREE_PURPOSE} and @code{TREE_VALUE} are of equal stature.)  Given
268
one @code{TREE_LIST} node, the next node is found by following the
269
@code{TREE_CHAIN}.  If the @code{TREE_CHAIN} is @code{NULL_TREE}, then
270
you have reached the end of the list.
271
 
272
A @code{TREE_VEC} is a simple vector.  The @code{TREE_VEC_LENGTH} is an
273
integer (not a tree) giving the number of nodes in the vector.  The
274
nodes themselves are accessed using the @code{TREE_VEC_ELT} macro, which
275
takes two arguments.  The first is the @code{TREE_VEC} in question; the
276
second is an integer indicating which element in the vector is desired.
277
The elements are indexed from zero.
278
 
279
@c ---------------------------------------------------------------------
280
@c Types
281
@c ---------------------------------------------------------------------
282
 
283
@node Types
284
@section Types
285
@cindex type
286
@cindex pointer
287
@cindex reference
288
@cindex fundamental type
289
@cindex array
290
@tindex VOID_TYPE
291
@tindex INTEGER_TYPE
292
@tindex TYPE_MIN_VALUE
293
@tindex TYPE_MAX_VALUE
294
@tindex REAL_TYPE
295
@tindex FIXED_POINT_TYPE
296
@tindex COMPLEX_TYPE
297
@tindex ENUMERAL_TYPE
298
@tindex BOOLEAN_TYPE
299
@tindex POINTER_TYPE
300
@tindex REFERENCE_TYPE
301
@tindex FUNCTION_TYPE
302
@tindex METHOD_TYPE
303
@tindex ARRAY_TYPE
304
@tindex RECORD_TYPE
305
@tindex UNION_TYPE
306
@tindex UNKNOWN_TYPE
307
@tindex OFFSET_TYPE
308
@findex TYPE_UNQUALIFIED
309
@findex TYPE_QUAL_CONST
310
@findex TYPE_QUAL_VOLATILE
311
@findex TYPE_QUAL_RESTRICT
312
@findex TYPE_MAIN_VARIANT
313
@cindex qualified type
314
@findex TYPE_SIZE
315
@findex TYPE_ALIGN
316
@findex TYPE_PRECISION
317
@findex TYPE_ARG_TYPES
318
@findex TYPE_METHOD_BASETYPE
319
@findex TYPE_OFFSET_BASETYPE
320
@findex TREE_TYPE
321
@findex TYPE_CONTEXT
322
@findex TYPE_NAME
323
@findex TYPENAME_TYPE_FULLNAME
324
@findex TYPE_FIELDS
325
@findex TYPE_CANONICAL
326
@findex TYPE_STRUCTURAL_EQUALITY_P
327
@findex SET_TYPE_STRUCTURAL_EQUALITY
328
 
329
All types have corresponding tree nodes.  However, you should not assume
330
that there is exactly one tree node corresponding to each type.  There
331
are often multiple nodes corresponding to the same type.
332
 
333
For the most part, different kinds of types have different tree codes.
334
(For example, pointer types use a @code{POINTER_TYPE} code while arrays
335
use an @code{ARRAY_TYPE} code.)  However, pointers to member functions
336
use the @code{RECORD_TYPE} code.  Therefore, when writing a
337
@code{switch} statement that depends on the code associated with a
338
particular type, you should take care to handle pointers to member
339
functions under the @code{RECORD_TYPE} case label.
340
 
341
The following functions and macros deal with cv-qualification of types:
342
@ftable @code
343
@item TYPE_MAIN_VARIANT
344
This macro returns the unqualified version of a type.  It may be applied
345
to an unqualified type, but it is not always the identity function in
346
that case.
347
@end ftable
348
 
349
A few other macros and functions are usable with all types:
350
@ftable @code
351
@item TYPE_SIZE
352
The number of bits required to represent the type, represented as an
353
@code{INTEGER_CST}.  For an incomplete type, @code{TYPE_SIZE} will be
354
@code{NULL_TREE}.
355
 
356
@item TYPE_ALIGN
357
The alignment of the type, in bits, represented as an @code{int}.
358
 
359
@item TYPE_NAME
360
This macro returns a declaration (in the form of a @code{TYPE_DECL}) for
361
the type.  (Note this macro does @emph{not} return an
362
@code{IDENTIFIER_NODE}, as you might expect, given its name!)  You can
363
look at the @code{DECL_NAME} of the @code{TYPE_DECL} to obtain the
364
actual name of the type.  The @code{TYPE_NAME} will be @code{NULL_TREE}
365
for a type that is not a built-in type, the result of a typedef, or a
366
named class type.
367
 
368
@item TYPE_CANONICAL
369
This macro returns the ``canonical'' type for the given type
370
node. Canonical types are used to improve performance in the C++ and
371
Objective-C++ front ends by allowing efficient comparison between two
372
type nodes in @code{same_type_p}: if the @code{TYPE_CANONICAL} values
373
of the types are equal, the types are equivalent; otherwise, the types
374
are not equivalent. The notion of equivalence for canonical types is
375
the same as the notion of type equivalence in the language itself. For
376
instance,
377
 
378
When @code{TYPE_CANONICAL} is @code{NULL_TREE}, there is no canonical
379
type for the given type node. In this case, comparison between this
380
type and any other type requires the compiler to perform a deep,
381
``structural'' comparison to see if the two type nodes have the same
382
form and properties.
383
 
384
The canonical type for a node is always the most fundamental type in
385
the equivalence class of types. For instance, @code{int} is its own
386
canonical type. A typedef @code{I} of @code{int} will have @code{int}
387
as its canonical type. Similarly, @code{I*}@ and a typedef @code{IP}@
388
(defined to @code{I*}) will has @code{int*} as their canonical
389
type. When building a new type node, be sure to set
390
@code{TYPE_CANONICAL} to the appropriate canonical type. If the new
391
type is a compound type (built from other types), and any of those
392
other types require structural equality, use
393
@code{SET_TYPE_STRUCTURAL_EQUALITY} to ensure that the new type also
394
requires structural equality. Finally, if for some reason you cannot
395
guarantee that @code{TYPE_CANONICAL} will point to the canonical type,
396
use @code{SET_TYPE_STRUCTURAL_EQUALITY} to make sure that the new
397
type--and any type constructed based on it--requires structural
398
equality. If you suspect that the canonical type system is
399
miscomparing types, pass @code{--param verify-canonical-types=1} to
400
the compiler or configure with @code{--enable-checking} to force the
401
compiler to verify its canonical-type comparisons against the
402
structural comparisons; the compiler will then print any warnings if
403
the canonical types miscompare.
404
 
405
@item TYPE_STRUCTURAL_EQUALITY_P
406
This predicate holds when the node requires structural equality
407
checks, e.g., when @code{TYPE_CANONICAL} is @code{NULL_TREE}.
408
 
409
@item SET_TYPE_STRUCTURAL_EQUALITY
410
This macro states that the type node it is given requires structural
411
equality checks, e.g., it sets @code{TYPE_CANONICAL} to
412
@code{NULL_TREE}.
413
 
414
@item same_type_p
415
This predicate takes two types as input, and holds if they are the same
416
type.  For example, if one type is a @code{typedef} for the other, or
417
both are @code{typedef}s for the same type.  This predicate also holds if
418
the two trees given as input are simply copies of one another; i.e.,
419
there is no difference between them at the source level, but, for
420
whatever reason, a duplicate has been made in the representation.  You
421
should never use @code{==} (pointer equality) to compare types; always
422
use @code{same_type_p} instead.
423
@end ftable
424
 
425
Detailed below are the various kinds of types, and the macros that can
426
be used to access them.  Although other kinds of types are used
427
elsewhere in G++, the types described here are the only ones that you
428
will encounter while examining the intermediate representation.
429
 
430
@table @code
431
@item VOID_TYPE
432
Used to represent the @code{void} type.
433
 
434
@item INTEGER_TYPE
435
Used to represent the various integral types, including @code{char},
436
@code{short}, @code{int}, @code{long}, and @code{long long}.  This code
437
is not used for enumeration types, nor for the @code{bool} type.
438
The @code{TYPE_PRECISION} is the number of bits used in
439
the representation, represented as an @code{unsigned int}.  (Note that
440
in the general case this is not the same value as @code{TYPE_SIZE};
441
suppose that there were a 24-bit integer type, but that alignment
442
requirements for the ABI required 32-bit alignment.  Then,
443
@code{TYPE_SIZE} would be an @code{INTEGER_CST} for 32, while
444
@code{TYPE_PRECISION} would be 24.)  The integer type is unsigned if
445
@code{TYPE_UNSIGNED} holds; otherwise, it is signed.
446
 
447
The @code{TYPE_MIN_VALUE} is an @code{INTEGER_CST} for the smallest
448
integer that may be represented by this type.  Similarly, the
449
@code{TYPE_MAX_VALUE} is an @code{INTEGER_CST} for the largest integer
450
that may be represented by this type.
451
 
452
@item REAL_TYPE
453
Used to represent the @code{float}, @code{double}, and @code{long
454
double} types.  The number of bits in the floating-point representation
455
is given by @code{TYPE_PRECISION}, as in the @code{INTEGER_TYPE} case.
456
 
457
@item FIXED_POINT_TYPE
458
Used to represent the @code{short _Fract}, @code{_Fract}, @code{long
459
_Fract}, @code{long long _Fract}, @code{short _Accum}, @code{_Accum},
460
@code{long _Accum}, and @code{long long _Accum} types.  The number of bits
461
in the fixed-point representation is given by @code{TYPE_PRECISION},
462
as in the @code{INTEGER_TYPE} case.  There may be padding bits, fractional
463
bits and integral bits.  The number of fractional bits is given by
464
@code{TYPE_FBIT}, and the number of integral bits is given by @code{TYPE_IBIT}.
465
The fixed-point type is unsigned if @code{TYPE_UNSIGNED} holds; otherwise,
466
it is signed.
467
The fixed-point type is saturating if @code{TYPE_SATURATING} holds; otherwise,
468
it is not saturating.
469
 
470
@item COMPLEX_TYPE
471
Used to represent GCC built-in @code{__complex__} data types.  The
472
@code{TREE_TYPE} is the type of the real and imaginary parts.
473
 
474
@item ENUMERAL_TYPE
475
Used to represent an enumeration type.  The @code{TYPE_PRECISION} gives
476
(as an @code{int}), the number of bits used to represent the type.  If
477
there are no negative enumeration constants, @code{TYPE_UNSIGNED} will
478
hold.  The minimum and maximum enumeration constants may be obtained
479
with @code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE}, respectively; each
480
of these macros returns an @code{INTEGER_CST}.
481
 
482
The actual enumeration constants themselves may be obtained by looking
483
at the @code{TYPE_VALUES}.  This macro will return a @code{TREE_LIST},
484
containing the constants.  The @code{TREE_PURPOSE} of each node will be
485
an @code{IDENTIFIER_NODE} giving the name of the constant; the
486
@code{TREE_VALUE} will be an @code{INTEGER_CST} giving the value
487
assigned to that constant.  These constants will appear in the order in
488
which they were declared.  The @code{TREE_TYPE} of each of these
489
constants will be the type of enumeration type itself.
490
 
491
@item BOOLEAN_TYPE
492
Used to represent the @code{bool} type.
493
 
494
@item POINTER_TYPE
495
Used to represent pointer types, and pointer to data member types.  The
496
@code{TREE_TYPE} gives the type to which this type points.
497
 
498
@item REFERENCE_TYPE
499
Used to represent reference types.  The @code{TREE_TYPE} gives the type
500
to which this type refers.
501
 
502
@item FUNCTION_TYPE
503
Used to represent the type of non-member functions and of static member
504
functions.  The @code{TREE_TYPE} gives the return type of the function.
505
The @code{TYPE_ARG_TYPES} are a @code{TREE_LIST} of the argument types.
506
The @code{TREE_VALUE} of each node in this list is the type of the
507
corresponding argument; the @code{TREE_PURPOSE} is an expression for the
508
default argument value, if any.  If the last node in the list is
509
@code{void_list_node} (a @code{TREE_LIST} node whose @code{TREE_VALUE}
510
is the @code{void_type_node}), then functions of this type do not take
511
variable arguments.  Otherwise, they do take a variable number of
512
arguments.
513
 
514
Note that in C (but not in C++) a function declared like @code{void f()}
515
is an unprototyped function taking a variable number of arguments; the
516
@code{TYPE_ARG_TYPES} of such a function will be @code{NULL}.
517
 
518
@item METHOD_TYPE
519
Used to represent the type of a non-static member function.  Like a
520
@code{FUNCTION_TYPE}, the return type is given by the @code{TREE_TYPE}.
521
The type of @code{*this}, i.e., the class of which functions of this
522
type are a member, is given by the @code{TYPE_METHOD_BASETYPE}.  The
523
@code{TYPE_ARG_TYPES} is the parameter list, as for a
524
@code{FUNCTION_TYPE}, and includes the @code{this} argument.
525
 
526
@item ARRAY_TYPE
527
Used to represent array types.  The @code{TREE_TYPE} gives the type of
528
the elements in the array.  If the array-bound is present in the type,
529
the @code{TYPE_DOMAIN} is an @code{INTEGER_TYPE} whose
530
@code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE} will be the lower and
531
upper bounds of the array, respectively.  The @code{TYPE_MIN_VALUE} will
532
always be an @code{INTEGER_CST} for zero, while the
533
@code{TYPE_MAX_VALUE} will be one less than the number of elements in
534
the array, i.e., the highest value which may be used to index an element
535
in the array.
536
 
537
@item RECORD_TYPE
538
Used to represent @code{struct} and @code{class} types, as well as
539
pointers to member functions and similar constructs in other languages.
540
@code{TYPE_FIELDS} contains the items contained in this type, each of
541
which can be a @code{FIELD_DECL}, @code{VAR_DECL}, @code{CONST_DECL}, or
542
@code{TYPE_DECL}.  You may not make any assumptions about the ordering
543
of the fields in the type or whether one or more of them overlap.
544
 
545
@item UNION_TYPE
546
Used to represent @code{union} types.  Similar to @code{RECORD_TYPE}
547
except that all @code{FIELD_DECL} nodes in @code{TYPE_FIELD} start at
548
bit position zero.
549
 
550
@item QUAL_UNION_TYPE
551
Used to represent part of a variant record in Ada.  Similar to
552
@code{UNION_TYPE} except that each @code{FIELD_DECL} has a
553
@code{DECL_QUALIFIER} field, which contains a boolean expression that
554
indicates whether the field is present in the object.  The type will only
555
have one field, so each field's @code{DECL_QUALIFIER} is only evaluated
556
if none of the expressions in the previous fields in @code{TYPE_FIELDS}
557
are nonzero.  Normally these expressions will reference a field in the
558
outer object using a @code{PLACEHOLDER_EXPR}.
559
 
560
@item LANG_TYPE
561
This node is used to represent a language-specific type.  The front
562
end must handle it.
563
 
564
@item OFFSET_TYPE
565
This node is used to represent a pointer-to-data member.  For a data
566
member @code{X::m} the @code{TYPE_OFFSET_BASETYPE} is @code{X} and the
567
@code{TREE_TYPE} is the type of @code{m}.
568
 
569
@end table
570
 
571
There are variables whose values represent some of the basic types.
572
These include:
573
@table @code
574
@item void_type_node
575
A node for @code{void}.
576
 
577
@item integer_type_node
578
A node for @code{int}.
579
 
580
@item unsigned_type_node.
581
A node for @code{unsigned int}.
582
 
583
@item char_type_node.
584
A node for @code{char}.
585
@end table
586
@noindent
587
It may sometimes be useful to compare one of these variables with a type
588
in hand, using @code{same_type_p}.
589
 
590
@c ---------------------------------------------------------------------
591
@c Declarations
592
@c ---------------------------------------------------------------------
593
 
594
@node Declarations
595
@section Declarations
596
@cindex declaration
597
@cindex variable
598
@cindex type declaration
599
@tindex LABEL_DECL
600
@tindex CONST_DECL
601
@tindex TYPE_DECL
602
@tindex VAR_DECL
603
@tindex PARM_DECL
604
@tindex DEBUG_EXPR_DECL
605
@tindex FIELD_DECL
606
@tindex NAMESPACE_DECL
607
@tindex RESULT_DECL
608
@tindex TEMPLATE_DECL
609
@tindex THUNK_DECL
610
@findex THUNK_DELTA
611
@findex DECL_INITIAL
612
@findex DECL_SIZE
613
@findex DECL_ALIGN
614
@findex DECL_EXTERNAL
615
 
616
This section covers the various kinds of declarations that appear in the
617
internal representation, except for declarations of functions
618
(represented by @code{FUNCTION_DECL} nodes), which are described in
619
@ref{Functions}.
620
 
621
@menu
622
* Working with declarations::  Macros and functions that work on
623
declarations.
624
* Internal structure:: How declaration nodes are represented.
625
@end menu
626
 
627
@node Working with declarations
628
@subsection Working with declarations
629
 
630
Some macros can be used with any kind of declaration.  These include:
631
@ftable @code
632
@item DECL_NAME
633
This macro returns an @code{IDENTIFIER_NODE} giving the name of the
634
entity.
635
 
636
@item TREE_TYPE
637
This macro returns the type of the entity declared.
638
 
639
@item EXPR_FILENAME
640
This macro returns the name of the file in which the entity was
641
declared, as a @code{char*}.  For an entity declared implicitly by the
642
compiler (like @code{__builtin_memcpy}), this will be the string
643
@code{"<internal>"}.
644
 
645
@item EXPR_LINENO
646
This macro returns the line number at which the entity was declared, as
647
an @code{int}.
648
 
649
@item DECL_ARTIFICIAL
650
This predicate holds if the declaration was implicitly generated by the
651
compiler.  For example, this predicate will hold of an implicitly
652
declared member function, or of the @code{TYPE_DECL} implicitly
653
generated for a class type.  Recall that in C++ code like:
654
@smallexample
655
struct S @{@};
656
@end smallexample
657
@noindent
658
is roughly equivalent to C code like:
659
@smallexample
660
struct S @{@};
661
typedef struct S S;
662
@end smallexample
663
The implicitly generated @code{typedef} declaration is represented by a
664
@code{TYPE_DECL} for which @code{DECL_ARTIFICIAL} holds.
665
 
666
@end ftable
667
 
668
The various kinds of declarations include:
669
@table @code
670
@item LABEL_DECL
671
These nodes are used to represent labels in function bodies.  For more
672
information, see @ref{Functions}.  These nodes only appear in block
673
scopes.
674
 
675
@item CONST_DECL
676
These nodes are used to represent enumeration constants.  The value of
677
the constant is given by @code{DECL_INITIAL} which will be an
678
@code{INTEGER_CST} with the same type as the @code{TREE_TYPE} of the
679
@code{CONST_DECL}, i.e., an @code{ENUMERAL_TYPE}.
680
 
681
@item RESULT_DECL
682
These nodes represent the value returned by a function.  When a value is
683
assigned to a @code{RESULT_DECL}, that indicates that the value should
684
be returned, via bitwise copy, by the function.  You can use
685
@code{DECL_SIZE} and @code{DECL_ALIGN} on a @code{RESULT_DECL}, just as
686
with a @code{VAR_DECL}.
687
 
688
@item TYPE_DECL
689
These nodes represent @code{typedef} declarations.  The @code{TREE_TYPE}
690
is the type declared to have the name given by @code{DECL_NAME}.  In
691
some cases, there is no associated name.
692
 
693
@item VAR_DECL
694
These nodes represent variables with namespace or block scope, as well
695
as static data members.  The @code{DECL_SIZE} and @code{DECL_ALIGN} are
696
analogous to @code{TYPE_SIZE} and @code{TYPE_ALIGN}.  For a declaration,
697
you should always use the @code{DECL_SIZE} and @code{DECL_ALIGN} rather
698
than the @code{TYPE_SIZE} and @code{TYPE_ALIGN} given by the
699
@code{TREE_TYPE}, since special attributes may have been applied to the
700
variable to give it a particular size and alignment.  You may use the
701
predicates @code{DECL_THIS_STATIC} or @code{DECL_THIS_EXTERN} to test
702
whether the storage class specifiers @code{static} or @code{extern} were
703
used to declare a variable.
704
 
705
If this variable is initialized (but does not require a constructor),
706
the @code{DECL_INITIAL} will be an expression for the initializer.  The
707
initializer should be evaluated, and a bitwise copy into the variable
708
performed.  If the @code{DECL_INITIAL} is the @code{error_mark_node},
709
there is an initializer, but it is given by an explicit statement later
710
in the code; no bitwise copy is required.
711
 
712
GCC provides an extension that allows either automatic variables, or
713
global variables, to be placed in particular registers.  This extension
714
is being used for a particular @code{VAR_DECL} if @code{DECL_REGISTER}
715
holds for the @code{VAR_DECL}, and if @code{DECL_ASSEMBLER_NAME} is not
716
equal to @code{DECL_NAME}.  In that case, @code{DECL_ASSEMBLER_NAME} is
717
the name of the register into which the variable will be placed.
718
 
719
@item PARM_DECL
720
Used to represent a parameter to a function.  Treat these nodes
721
similarly to @code{VAR_DECL} nodes.  These nodes only appear in the
722
@code{DECL_ARGUMENTS} for a @code{FUNCTION_DECL}.
723
 
724
The @code{DECL_ARG_TYPE} for a @code{PARM_DECL} is the type that will
725
actually be used when a value is passed to this function.  It may be a
726
wider type than the @code{TREE_TYPE} of the parameter; for example, the
727
ordinary type might be @code{short} while the @code{DECL_ARG_TYPE} is
728
@code{int}.
729
 
730
@item DEBUG_EXPR_DECL
731
Used to represent an anonymous debug-information temporary created to
732
hold an expression as it is optimized away, so that its value can be
733
referenced in debug bind statements.
734
 
735
@item FIELD_DECL
736
These nodes represent non-static data members.  The @code{DECL_SIZE} and
737
@code{DECL_ALIGN} behave as for @code{VAR_DECL} nodes.
738
The position of the field within the parent record is specified by a
739
combination of three attributes.  @code{DECL_FIELD_OFFSET} is the position,
740
counting in bytes, of the @code{DECL_OFFSET_ALIGN}-bit sized word containing
741
the bit of the field closest to the beginning of the structure.
742
@code{DECL_FIELD_BIT_OFFSET} is the bit offset of the first bit of the field
743
within this word; this may be nonzero even for fields that are not bit-fields,
744
since @code{DECL_OFFSET_ALIGN} may be greater than the natural alignment
745
of the field's type.
746
 
747
If @code{DECL_C_BIT_FIELD} holds, this field is a bit-field.  In a bit-field,
748
@code{DECL_BIT_FIELD_TYPE} also contains the type that was originally
749
specified for it, while DECL_TYPE may be a modified type with lesser precision,
750
according to the size of the bit field.
751
 
752
@item NAMESPACE_DECL
753
Namespaces provide a name hierarchy for other declarations.  They
754
appear in the @code{DECL_CONTEXT} of other @code{_DECL} nodes.
755
 
756
@end table
757
 
758
@node Internal structure
759
@subsection Internal structure
760
 
761
@code{DECL} nodes are represented internally as a hierarchy of
762
structures.
763
 
764
@menu
765
* Current structure hierarchy::  The current DECL node structure
766
hierarchy.
767
* Adding new DECL node types:: How to add a new DECL node to a
768
frontend.
769
@end menu
770
 
771
@node Current structure hierarchy
772
@subsubsection Current structure hierarchy
773
 
774
@table @code
775
 
776
@item struct tree_decl_minimal
777
This is the minimal structure to inherit from in order for common
778
@code{DECL} macros to work.  The fields it contains are a unique ID,
779
source location, context, and name.
780
 
781
@item struct tree_decl_common
782
This structure inherits from @code{struct tree_decl_minimal}.  It
783
contains fields that most @code{DECL} nodes need, such as a field to
784
store alignment, machine mode, size, and attributes.
785
 
786
@item struct tree_field_decl
787
This structure inherits from @code{struct tree_decl_common}.  It is
788
used to represent @code{FIELD_DECL}.
789
 
790
@item struct tree_label_decl
791
This structure inherits from @code{struct tree_decl_common}.  It is
792
used to represent @code{LABEL_DECL}.
793
 
794
@item struct tree_translation_unit_decl
795
This structure inherits from @code{struct tree_decl_common}.  It is
796
used to represent @code{TRANSLATION_UNIT_DECL}.
797
 
798
@item struct tree_decl_with_rtl
799
This structure inherits from @code{struct tree_decl_common}.  It
800
contains a field to store the low-level RTL associated with a
801
@code{DECL} node.
802
 
803
@item struct tree_result_decl
804
This structure inherits from @code{struct tree_decl_with_rtl}.  It is
805
used to represent @code{RESULT_DECL}.
806
 
807
@item struct tree_const_decl
808
This structure inherits from @code{struct tree_decl_with_rtl}.  It is
809
used to represent @code{CONST_DECL}.
810
 
811
@item struct tree_parm_decl
812
This structure inherits from @code{struct tree_decl_with_rtl}.  It is
813
used to represent @code{PARM_DECL}.
814
 
815
@item struct tree_decl_with_vis
816
This structure inherits from @code{struct tree_decl_with_rtl}.  It
817
contains fields necessary to store visibility information, as well as
818
a section name and assembler name.
819
 
820
@item struct tree_var_decl
821
This structure inherits from @code{struct tree_decl_with_vis}.  It is
822
used to represent @code{VAR_DECL}.
823
 
824
@item struct tree_function_decl
825
This structure inherits from @code{struct tree_decl_with_vis}.  It is
826
used to represent @code{FUNCTION_DECL}.
827
 
828
@end table
829
@node Adding new DECL node types
830
@subsubsection Adding new DECL node types
831
 
832
Adding a new @code{DECL} tree consists of the following steps
833
 
834
@table @asis
835
 
836
@item Add a new tree code for the @code{DECL} node
837
For language specific @code{DECL} nodes, there is a @file{.def} file
838
in each frontend directory where the tree code should be added.
839
For @code{DECL} nodes that are part of the middle-end, the code should
840
be added to @file{tree.def}.
841
 
842
@item Create a new structure type for the @code{DECL} node
843
These structures should inherit from one of the existing structures in
844
the language hierarchy by using that structure as the first member.
845
 
846
@smallexample
847
struct tree_foo_decl
848
@{
849
   struct tree_decl_with_vis common;
850
@}
851
@end smallexample
852
 
853
Would create a structure name @code{tree_foo_decl} that inherits from
854
@code{struct tree_decl_with_vis}.
855
 
856
For language specific @code{DECL} nodes, this new structure type
857
should go in the appropriate @file{.h} file.
858
For @code{DECL} nodes that are part of the middle-end, the structure
859
type should go in @file{tree.h}.
860
 
861
@item Add a member to the tree structure enumerator for the node
862
For garbage collection and dynamic checking purposes, each @code{DECL}
863
node structure type is required to have a unique enumerator value
864
specified with it.
865
For language specific @code{DECL} nodes, this new enumerator value
866
should go in the appropriate @file{.def} file.
867
For @code{DECL} nodes that are part of the middle-end, the enumerator
868
values are specified in @file{treestruct.def}.
869
 
870
@item Update @code{union tree_node}
871
In order to make your new structure type usable, it must be added to
872
@code{union tree_node}.
873
For language specific @code{DECL} nodes, a new entry should be added
874
to the appropriate @file{.h} file of the form
875
@smallexample
876
  struct tree_foo_decl GTY ((tag ("TS_VAR_DECL"))) foo_decl;
877
@end smallexample
878
For @code{DECL} nodes that are part of the middle-end, the additional
879
member goes directly into @code{union tree_node} in @file{tree.h}.
880
 
881
@item Update dynamic checking info
882
In order to be able to check whether accessing a named portion of
883
@code{union tree_node} is legal, and whether a certain @code{DECL} node
884
contains one of the enumerated @code{DECL} node structures in the
885
hierarchy, a simple lookup table is used.
886
This lookup table needs to be kept up to date with the tree structure
887
hierarchy, or else checking and containment macros will fail
888
inappropriately.
889
 
890
For language specific @code{DECL} nodes, their is an @code{init_ts}
891
function in an appropriate @file{.c} file, which initializes the lookup
892
table.
893
Code setting up the table for new @code{DECL} nodes should be added
894
there.
895
For each @code{DECL} tree code and enumerator value representing a
896
member of the inheritance  hierarchy, the table should contain 1 if
897
that tree code inherits (directly or indirectly) from that member.
898
Thus, a @code{FOO_DECL} node derived from @code{struct decl_with_rtl},
899
and enumerator value @code{TS_FOO_DECL}, would be set up as follows
900
@smallexample
901
tree_contains_struct[FOO_DECL][TS_FOO_DECL] = 1;
902
tree_contains_struct[FOO_DECL][TS_DECL_WRTL] = 1;
903
tree_contains_struct[FOO_DECL][TS_DECL_COMMON] = 1;
904
tree_contains_struct[FOO_DECL][TS_DECL_MINIMAL] = 1;
905
@end smallexample
906
 
907
For @code{DECL} nodes that are part of the middle-end, the setup code
908
goes into @file{tree.c}.
909
 
910
@item Add macros to access any new fields and flags
911
 
912
Each added field or flag should have a macro that is used to access
913
it, that performs appropriate checking to ensure only the right type of
914
@code{DECL} nodes access the field.
915
 
916
These macros generally take the following form
917
@smallexample
918
#define FOO_DECL_FIELDNAME(NODE) FOO_DECL_CHECK(NODE)->foo_decl.fieldname
919
@end smallexample
920
However, if the structure is simply a base class for further
921
structures, something like the following should be used
922
@smallexample
923
#define BASE_STRUCT_CHECK(T) CONTAINS_STRUCT_CHECK(T, TS_BASE_STRUCT)
924
#define BASE_STRUCT_FIELDNAME(NODE) \
925
   (BASE_STRUCT_CHECK(NODE)->base_struct.fieldname
926
@end smallexample
927
 
928
@end table
929
 
930
 
931
@c ---------------------------------------------------------------------
932
@c Attributes
933
@c ---------------------------------------------------------------------
934
@node Attributes
935
@section Attributes in trees
936
@cindex attributes
937
 
938
Attributes, as specified using the @code{__attribute__} keyword, are
939
represented internally as a @code{TREE_LIST}.  The @code{TREE_PURPOSE}
940
is the name of the attribute, as an @code{IDENTIFIER_NODE}.  The
941
@code{TREE_VALUE} is a @code{TREE_LIST} of the arguments of the
942
attribute, if any, or @code{NULL_TREE} if there are no arguments; the
943
arguments are stored as the @code{TREE_VALUE} of successive entries in
944
the list, and may be identifiers or expressions.  The @code{TREE_CHAIN}
945
of the attribute is the next attribute in a list of attributes applying
946
to the same declaration or type, or @code{NULL_TREE} if there are no
947
further attributes in the list.
948
 
949
Attributes may be attached to declarations and to types; these
950
attributes may be accessed with the following macros.  All attributes
951
are stored in this way, and many also cause other changes to the
952
declaration or type or to other internal compiler data structures.
953
 
954
@deftypefn {Tree Macro} tree DECL_ATTRIBUTES (tree @var{decl})
955
This macro returns the attributes on the declaration @var{decl}.
956
@end deftypefn
957
 
958
@deftypefn {Tree Macro} tree TYPE_ATTRIBUTES (tree @var{type})
959
This macro returns the attributes on the type @var{type}.
960
@end deftypefn
961
 
962
 
963
@c ---------------------------------------------------------------------
964
@c Expressions
965
@c ---------------------------------------------------------------------
966
 
967
@node Expression trees
968
@section Expressions
969
@cindex expression
970
@findex TREE_TYPE
971
@findex TREE_OPERAND
972
 
973
The internal representation for expressions is for the most part quite
974
straightforward.  However, there are a few facts that one must bear in
975
mind.  In particular, the expression ``tree'' is actually a directed
976
acyclic graph.  (For example there may be many references to the integer
977
constant zero throughout the source program; many of these will be
978
represented by the same expression node.)  You should not rely on
979
certain kinds of node being shared, nor should you rely on certain kinds of
980
nodes being unshared.
981
 
982
The following macros can be used with all expression nodes:
983
 
984
@ftable @code
985
@item TREE_TYPE
986
Returns the type of the expression.  This value may not be precisely the
987
same type that would be given the expression in the original program.
988
@end ftable
989
 
990
In what follows, some nodes that one might expect to always have type
991
@code{bool} are documented to have either integral or boolean type.  At
992
some point in the future, the C front end may also make use of this same
993
intermediate representation, and at this point these nodes will
994
certainly have integral type.  The previous sentence is not meant to
995
imply that the C++ front end does not or will not give these nodes
996
integral type.
997
 
998
Below, we list the various kinds of expression nodes.  Except where
999
noted otherwise, the operands to an expression are accessed using the
1000
@code{TREE_OPERAND} macro.  For example, to access the first operand to
1001
a binary plus expression @code{expr}, use:
1002
 
1003
@smallexample
1004
TREE_OPERAND (expr, 0)
1005
@end smallexample
1006
@noindent
1007
 
1008
As this example indicates, the operands are zero-indexed.
1009
 
1010
 
1011
@menu
1012
* Constants: Constant expressions.
1013
* Storage References::
1014
* Unary and Binary Expressions::
1015
* Vectors::
1016
@end menu
1017
 
1018
@node Constant expressions
1019
@subsection Constant expressions
1020
@tindex INTEGER_CST
1021
@findex TREE_INT_CST_HIGH
1022
@findex TREE_INT_CST_LOW
1023
@findex tree_int_cst_lt
1024
@findex tree_int_cst_equal
1025
@tindex REAL_CST
1026
@tindex FIXED_CST
1027
@tindex COMPLEX_CST
1028
@tindex VECTOR_CST
1029
@tindex STRING_CST
1030
@findex TREE_STRING_LENGTH
1031
@findex TREE_STRING_POINTER
1032
 
1033
The table below begins with constants, moves on to unary expressions,
1034
then proceeds to binary expressions, and concludes with various other
1035
kinds of expressions:
1036
 
1037
@table @code
1038
@item INTEGER_CST
1039
These nodes represent integer constants.  Note that the type of these
1040
constants is obtained with @code{TREE_TYPE}; they are not always of type
1041
@code{int}.  In particular, @code{char} constants are represented with
1042
@code{INTEGER_CST} nodes.  The value of the integer constant @code{e} is
1043
given by
1044
@smallexample
1045
((TREE_INT_CST_HIGH (e) << HOST_BITS_PER_WIDE_INT)
1046
+ TREE_INST_CST_LOW (e))
1047
@end smallexample
1048
@noindent
1049
HOST_BITS_PER_WIDE_INT is at least thirty-two on all platforms.  Both
1050
@code{TREE_INT_CST_HIGH} and @code{TREE_INT_CST_LOW} return a
1051
@code{HOST_WIDE_INT}.  The value of an @code{INTEGER_CST} is interpreted
1052
as a signed or unsigned quantity depending on the type of the constant.
1053
In general, the expression given above will overflow, so it should not
1054
be used to calculate the value of the constant.
1055
 
1056
The variable @code{integer_zero_node} is an integer constant with value
1057
zero.  Similarly, @code{integer_one_node} is an integer constant with
1058
value one.  The @code{size_zero_node} and @code{size_one_node} variables
1059
are analogous, but have type @code{size_t} rather than @code{int}.
1060
 
1061
The function @code{tree_int_cst_lt} is a predicate which holds if its
1062
first argument is less than its second.  Both constants are assumed to
1063
have the same signedness (i.e., either both should be signed or both
1064
should be unsigned.)  The full width of the constant is used when doing
1065
the comparison; the usual rules about promotions and conversions are
1066
ignored.  Similarly, @code{tree_int_cst_equal} holds if the two
1067
constants are equal.  The @code{tree_int_cst_sgn} function returns the
1068
sign of a constant.  The value is @code{1}, @code{0}, or @code{-1}
1069
according on whether the constant is greater than, equal to, or less
1070
than zero.  Again, the signedness of the constant's type is taken into
1071
account; an unsigned constant is never less than zero, no matter what
1072
its bit-pattern.
1073
 
1074
@item REAL_CST
1075
 
1076
FIXME: Talk about how to obtain representations of this constant, do
1077
comparisons, and so forth.
1078
 
1079
@item FIXED_CST
1080
 
1081
These nodes represent fixed-point constants.  The type of these constants
1082
is obtained with @code{TREE_TYPE}.  @code{TREE_FIXED_CST_PTR} points to
1083
a @code{struct fixed_value};  @code{TREE_FIXED_CST} returns the structure
1084
itself.  @code{struct fixed_value} contains @code{data} with the size of two
1085
@code{HOST_BITS_PER_WIDE_INT} and @code{mode} as the associated fixed-point
1086
machine mode for @code{data}.
1087
 
1088
@item COMPLEX_CST
1089
These nodes are used to represent complex number constants, that is a
1090
@code{__complex__} whose parts are constant nodes.  The
1091
@code{TREE_REALPART} and @code{TREE_IMAGPART} return the real and the
1092
imaginary parts respectively.
1093
 
1094
@item VECTOR_CST
1095
These nodes are used to represent vector constants, whose parts are
1096
constant nodes.  Each individual constant node is either an integer or a
1097
double constant node.  The first operand is a @code{TREE_LIST} of the
1098
constant nodes and is accessed through @code{TREE_VECTOR_CST_ELTS}.
1099
 
1100
@item STRING_CST
1101
These nodes represent string-constants.  The @code{TREE_STRING_LENGTH}
1102
returns the length of the string, as an @code{int}.  The
1103
@code{TREE_STRING_POINTER} is a @code{char*} containing the string
1104
itself.  The string may not be @code{NUL}-terminated, and it may contain
1105
embedded @code{NUL} characters.  Therefore, the
1106
@code{TREE_STRING_LENGTH} includes the trailing @code{NUL} if it is
1107
present.
1108
 
1109
For wide string constants, the @code{TREE_STRING_LENGTH} is the number
1110
of bytes in the string, and the @code{TREE_STRING_POINTER}
1111
points to an array of the bytes of the string, as represented on the
1112
target system (that is, as integers in the target endianness).  Wide and
1113
non-wide string constants are distinguished only by the @code{TREE_TYPE}
1114
of the @code{STRING_CST}.
1115
 
1116
FIXME: The formats of string constants are not well-defined when the
1117
target system bytes are not the same width as host system bytes.
1118
 
1119
@end table
1120
 
1121
@node Storage References
1122
@subsection References to storage
1123
@tindex ADDR_EXPR
1124
@tindex INDIRECT_REF
1125
@tindex MEM_REF
1126
@tindex ARRAY_REF
1127
@tindex ARRAY_RANGE_REF
1128
@tindex TARGET_MEM_REF
1129
@tindex COMPONENT_REF
1130
 
1131
@table @code
1132
@item ARRAY_REF
1133
These nodes represent array accesses.  The first operand is the array;
1134
the second is the index.  To calculate the address of the memory
1135
accessed, you must scale the index by the size of the type of the array
1136
elements.  The type of these expressions must be the type of a component of
1137
the array.  The third and fourth operands are used after gimplification
1138
to represent the lower bound and component size but should not be used
1139
directly; call @code{array_ref_low_bound} and @code{array_ref_element_size}
1140
instead.
1141
 
1142
@item ARRAY_RANGE_REF
1143
These nodes represent access to a range (or ``slice'') of an array.  The
1144
operands are the same as that for @code{ARRAY_REF} and have the same
1145
meanings.  The type of these expressions must be an array whose component
1146
type is the same as that of the first operand.  The range of that array
1147
type determines the amount of data these expressions access.
1148
 
1149
@item TARGET_MEM_REF
1150
These nodes represent memory accesses whose address directly map to
1151
an addressing mode of the target architecture.  The first argument
1152
is @code{TMR_SYMBOL} and must be a @code{VAR_DECL} of an object with
1153
a fixed address.  The second argument is @code{TMR_BASE} and the
1154
third one is @code{TMR_INDEX}.  The fourth argument is
1155
@code{TMR_STEP} and must be an @code{INTEGER_CST}.  The fifth
1156
argument is @code{TMR_OFFSET} and must be an @code{INTEGER_CST}.
1157
Any of the arguments may be NULL if the appropriate component
1158
does not appear in the address.  Address of the @code{TARGET_MEM_REF}
1159
is determined in the following way.
1160
 
1161
@smallexample
1162
&TMR_SYMBOL + TMR_BASE + TMR_INDEX * TMR_STEP + TMR_OFFSET
1163
@end smallexample
1164
 
1165
The sixth argument is the reference to the original memory access, which
1166
is preserved for the purposes of the RTL alias analysis.  The seventh
1167
argument is a tag representing the results of tree level alias analysis.
1168
 
1169
@item ADDR_EXPR
1170
These nodes are used to represent the address of an object.  (These
1171
expressions will always have pointer or reference type.)  The operand may
1172
be another expression, or it may be a declaration.
1173
 
1174
As an extension, GCC allows users to take the address of a label.  In
1175
this case, the operand of the @code{ADDR_EXPR} will be a
1176
@code{LABEL_DECL}.  The type of such an expression is @code{void*}.
1177
 
1178
If the object addressed is not an lvalue, a temporary is created, and
1179
the address of the temporary is used.
1180
 
1181
@item INDIRECT_REF
1182
These nodes are used to represent the object pointed to by a pointer.
1183
The operand is the pointer being dereferenced; it will always have
1184
pointer or reference type.
1185
 
1186
@item MEM_REF
1187
These nodes are used to represent the object pointed to by a pointer
1188
offset by a constant.
1189
The first operand is the pointer being dereferenced; it will always have
1190
pointer or reference type.  The second operand is a pointer constant.
1191
Its type is specifying the type to be used for type-based alias analysis.
1192
 
1193
@item COMPONENT_REF
1194
These nodes represent non-static data member accesses.  The first
1195
operand is the object (rather than a pointer to it); the second operand
1196
is the @code{FIELD_DECL} for the data member.  The third operand represents
1197
the byte offset of the field, but should not be used directly; call
1198
@code{component_ref_field_offset} instead.
1199
 
1200
 
1201
@end table
1202
 
1203
@node Unary and Binary Expressions
1204
@subsection Unary and Binary Expressions
1205
@tindex NEGATE_EXPR
1206
@tindex ABS_EXPR
1207
@tindex BIT_NOT_EXPR
1208
@tindex TRUTH_NOT_EXPR
1209
@tindex PREDECREMENT_EXPR
1210
@tindex PREINCREMENT_EXPR
1211
@tindex POSTDECREMENT_EXPR
1212
@tindex POSTINCREMENT_EXPR
1213
@tindex FIX_TRUNC_EXPR
1214
@tindex FLOAT_EXPR
1215
@tindex COMPLEX_EXPR
1216
@tindex CONJ_EXPR
1217
@tindex REALPART_EXPR
1218
@tindex IMAGPART_EXPR
1219
@tindex NON_LVALUE_EXPR
1220
@tindex NOP_EXPR
1221
@tindex CONVERT_EXPR
1222
@tindex FIXED_CONVERT_EXPR
1223
@tindex THROW_EXPR
1224
@tindex LSHIFT_EXPR
1225
@tindex RSHIFT_EXPR
1226
@tindex BIT_IOR_EXPR
1227
@tindex BIT_XOR_EXPR
1228
@tindex BIT_AND_EXPR
1229
@tindex TRUTH_ANDIF_EXPR
1230
@tindex TRUTH_ORIF_EXPR
1231
@tindex TRUTH_AND_EXPR
1232
@tindex TRUTH_OR_EXPR
1233
@tindex TRUTH_XOR_EXPR
1234
@tindex POINTER_PLUS_EXPR
1235
@tindex PLUS_EXPR
1236
@tindex MINUS_EXPR
1237
@tindex MULT_EXPR
1238
@tindex RDIV_EXPR
1239
@tindex TRUNC_DIV_EXPR
1240
@tindex FLOOR_DIV_EXPR
1241
@tindex CEIL_DIV_EXPR
1242
@tindex ROUND_DIV_EXPR
1243
@tindex TRUNC_MOD_EXPR
1244
@tindex FLOOR_MOD_EXPR
1245
@tindex CEIL_MOD_EXPR
1246
@tindex ROUND_MOD_EXPR
1247
@tindex EXACT_DIV_EXPR
1248
@tindex LT_EXPR
1249
@tindex LE_EXPR
1250
@tindex GT_EXPR
1251
@tindex GE_EXPR
1252
@tindex EQ_EXPR
1253
@tindex NE_EXPR
1254
@tindex ORDERED_EXPR
1255
@tindex UNORDERED_EXPR
1256
@tindex UNLT_EXPR
1257
@tindex UNLE_EXPR
1258
@tindex UNGT_EXPR
1259
@tindex UNGE_EXPR
1260
@tindex UNEQ_EXPR
1261
@tindex LTGT_EXPR
1262
@tindex MODIFY_EXPR
1263
@tindex INIT_EXPR
1264
@tindex COMPOUND_EXPR
1265
@tindex COND_EXPR
1266
@tindex CALL_EXPR
1267
@tindex STMT_EXPR
1268
@tindex BIND_EXPR
1269
@tindex LOOP_EXPR
1270
@tindex EXIT_EXPR
1271
@tindex CLEANUP_POINT_EXPR
1272
@tindex CONSTRUCTOR
1273
@tindex COMPOUND_LITERAL_EXPR
1274
@tindex SAVE_EXPR
1275
@tindex TARGET_EXPR
1276
@tindex VA_ARG_EXPR
1277
 
1278
@table @code
1279
@item NEGATE_EXPR
1280
These nodes represent unary negation of the single operand, for both
1281
integer and floating-point types.  The type of negation can be
1282
determined by looking at the type of the expression.
1283
 
1284
The behavior of this operation on signed arithmetic overflow is
1285
controlled by the @code{flag_wrapv} and @code{flag_trapv} variables.
1286
 
1287
@item ABS_EXPR
1288
These nodes represent the absolute value of the single operand, for
1289
both integer and floating-point types.  This is typically used to
1290
implement the @code{abs}, @code{labs} and @code{llabs} builtins for
1291
integer types, and the @code{fabs}, @code{fabsf} and @code{fabsl}
1292
builtins for floating point types.  The type of abs operation can
1293
be determined by looking at the type of the expression.
1294
 
1295
This node is not used for complex types.  To represent the modulus
1296
or complex abs of a complex value, use the @code{BUILT_IN_CABS},
1297
@code{BUILT_IN_CABSF} or @code{BUILT_IN_CABSL} builtins, as used
1298
to implement the C99 @code{cabs}, @code{cabsf} and @code{cabsl}
1299
built-in functions.
1300
 
1301
@item BIT_NOT_EXPR
1302
These nodes represent bitwise complement, and will always have integral
1303
type.  The only operand is the value to be complemented.
1304
 
1305
@item TRUTH_NOT_EXPR
1306
These nodes represent logical negation, and will always have integral
1307
(or boolean) type.  The operand is the value being negated.  The type
1308
of the operand and that of the result are always of @code{BOOLEAN_TYPE}
1309
or @code{INTEGER_TYPE}.
1310
 
1311
@item PREDECREMENT_EXPR
1312
@itemx PREINCREMENT_EXPR
1313
@itemx POSTDECREMENT_EXPR
1314
@itemx POSTINCREMENT_EXPR
1315
These nodes represent increment and decrement expressions.  The value of
1316
the single operand is computed, and the operand incremented or
1317
decremented.  In the case of @code{PREDECREMENT_EXPR} and
1318
@code{PREINCREMENT_EXPR}, the value of the expression is the value
1319
resulting after the increment or decrement; in the case of
1320
@code{POSTDECREMENT_EXPR} and @code{POSTINCREMENT_EXPR} is the value
1321
before the increment or decrement occurs.  The type of the operand, like
1322
that of the result, will be either integral, boolean, or floating-point.
1323
 
1324
@item FIX_TRUNC_EXPR
1325
These nodes represent conversion of a floating-point value to an
1326
integer.  The single operand will have a floating-point type, while
1327
the complete expression will have an integral (or boolean) type.  The
1328
operand is rounded towards zero.
1329
 
1330
@item FLOAT_EXPR
1331
These nodes represent conversion of an integral (or boolean) value to a
1332
floating-point value.  The single operand will have integral type, while
1333
the complete expression will have a floating-point type.
1334
 
1335
FIXME: How is the operand supposed to be rounded?  Is this dependent on
1336
@option{-mieee}?
1337
 
1338
@item COMPLEX_EXPR
1339
These nodes are used to represent complex numbers constructed from two
1340
expressions of the same (integer or real) type.  The first operand is the
1341
real part and the second operand is the imaginary part.
1342
 
1343
@item CONJ_EXPR
1344
These nodes represent the conjugate of their operand.
1345
 
1346
@item REALPART_EXPR
1347
@itemx IMAGPART_EXPR
1348
These nodes represent respectively the real and the imaginary parts
1349
of complex numbers (their sole argument).
1350
 
1351
@item NON_LVALUE_EXPR
1352
These nodes indicate that their one and only operand is not an lvalue.
1353
A back end can treat these identically to the single operand.
1354
 
1355
@item NOP_EXPR
1356
These nodes are used to represent conversions that do not require any
1357
code-generation.  For example, conversion of a @code{char*} to an
1358
@code{int*} does not require any code be generated; such a conversion is
1359
represented by a @code{NOP_EXPR}.  The single operand is the expression
1360
to be converted.  The conversion from a pointer to a reference is also
1361
represented with a @code{NOP_EXPR}.
1362
 
1363
@item CONVERT_EXPR
1364
These nodes are similar to @code{NOP_EXPR}s, but are used in those
1365
situations where code may need to be generated.  For example, if an
1366
@code{int*} is converted to an @code{int} code may need to be generated
1367
on some platforms.  These nodes are never used for C++-specific
1368
conversions, like conversions between pointers to different classes in
1369
an inheritance hierarchy.  Any adjustments that need to be made in such
1370
cases are always indicated explicitly.  Similarly, a user-defined
1371
conversion is never represented by a @code{CONVERT_EXPR}; instead, the
1372
function calls are made explicit.
1373
 
1374
@item FIXED_CONVERT_EXPR
1375
These nodes are used to represent conversions that involve fixed-point
1376
values.  For example, from a fixed-point value to another fixed-point value,
1377
from an integer to a fixed-point value, from a fixed-point value to an
1378
integer, from a floating-point value to a fixed-point value, or from
1379
a fixed-point value to a floating-point value.
1380
 
1381
@item LSHIFT_EXPR
1382
@itemx RSHIFT_EXPR
1383
These nodes represent left and right shifts, respectively.  The first
1384
operand is the value to shift; it will always be of integral type.  The
1385
second operand is an expression for the number of bits by which to
1386
shift.  Right shift should be treated as arithmetic, i.e., the
1387
high-order bits should be zero-filled when the expression has unsigned
1388
type and filled with the sign bit when the expression has signed type.
1389
Note that the result is undefined if the second operand is larger
1390
than or equal to the first operand's type size.
1391
 
1392
 
1393
@item BIT_IOR_EXPR
1394
@itemx BIT_XOR_EXPR
1395
@itemx BIT_AND_EXPR
1396
These nodes represent bitwise inclusive or, bitwise exclusive or, and
1397
bitwise and, respectively.  Both operands will always have integral
1398
type.
1399
 
1400
@item TRUTH_ANDIF_EXPR
1401
@itemx TRUTH_ORIF_EXPR
1402
These nodes represent logical ``and'' and logical ``or'', respectively.
1403
These operators are not strict; i.e., the second operand is evaluated
1404
only if the value of the expression is not determined by evaluation of
1405
the first operand.  The type of the operands and that of the result are
1406
always of @code{BOOLEAN_TYPE} or @code{INTEGER_TYPE}.
1407
 
1408
@item TRUTH_AND_EXPR
1409
@itemx TRUTH_OR_EXPR
1410
@itemx TRUTH_XOR_EXPR
1411
These nodes represent logical and, logical or, and logical exclusive or.
1412
They are strict; both arguments are always evaluated.  There are no
1413
corresponding operators in C or C++, but the front end will sometimes
1414
generate these expressions anyhow, if it can tell that strictness does
1415
not matter.  The type of the operands and that of the result are
1416
always of @code{BOOLEAN_TYPE} or @code{INTEGER_TYPE}.
1417
 
1418
@itemx POINTER_PLUS_EXPR
1419
This node represents pointer arithmetic.  The first operand is always
1420
a pointer/reference type.  The second operand is always an unsigned
1421
integer type compatible with sizetype.  This is the only binary
1422
arithmetic operand that can operate on pointer types.
1423
 
1424
@itemx PLUS_EXPR
1425
@itemx MINUS_EXPR
1426
@itemx MULT_EXPR
1427
These nodes represent various binary arithmetic operations.
1428
Respectively, these operations are addition, subtraction (of the second
1429
operand from the first) and multiplication.  Their operands may have
1430
either integral or floating type, but there will never be case in which
1431
one operand is of floating type and the other is of integral type.
1432
 
1433
The behavior of these operations on signed arithmetic overflow is
1434
controlled by the @code{flag_wrapv} and @code{flag_trapv} variables.
1435
 
1436
@item RDIV_EXPR
1437
This node represents a floating point division operation.
1438
 
1439
@item TRUNC_DIV_EXPR
1440
@itemx FLOOR_DIV_EXPR
1441
@itemx CEIL_DIV_EXPR
1442
@itemx ROUND_DIV_EXPR
1443
These nodes represent integer division operations that return an integer
1444
result.  @code{TRUNC_DIV_EXPR} rounds towards zero, @code{FLOOR_DIV_EXPR}
1445
rounds towards negative infinity, @code{CEIL_DIV_EXPR} rounds towards
1446
positive infinity and @code{ROUND_DIV_EXPR} rounds to the closest integer.
1447
Integer division in C and C++ is truncating, i.e.@: @code{TRUNC_DIV_EXPR}.
1448
 
1449
The behavior of these operations on signed arithmetic overflow, when
1450
dividing the minimum signed integer by minus one, is controlled by the
1451
@code{flag_wrapv} and @code{flag_trapv} variables.
1452
 
1453
@item TRUNC_MOD_EXPR
1454
@itemx FLOOR_MOD_EXPR
1455
@itemx CEIL_MOD_EXPR
1456
@itemx ROUND_MOD_EXPR
1457
These nodes represent the integer remainder or modulus operation.
1458
The integer modulus of two operands @code{a} and @code{b} is
1459
defined as @code{a - (a/b)*b} where the division calculated using
1460
the corresponding division operator.  Hence for @code{TRUNC_MOD_EXPR}
1461
this definition assumes division using truncation towards zero, i.e.@:
1462
@code{TRUNC_DIV_EXPR}.  Integer remainder in C and C++ uses truncating
1463
division, i.e.@: @code{TRUNC_MOD_EXPR}.
1464
 
1465
@item EXACT_DIV_EXPR
1466
The @code{EXACT_DIV_EXPR} code is used to represent integer divisions where
1467
the numerator is known to be an exact multiple of the denominator.  This
1468
allows the backend to choose between the faster of @code{TRUNC_DIV_EXPR},
1469
@code{CEIL_DIV_EXPR} and @code{FLOOR_DIV_EXPR} for the current target.
1470
 
1471
@item LT_EXPR
1472
@itemx LE_EXPR
1473
@itemx GT_EXPR
1474
@itemx GE_EXPR
1475
@itemx EQ_EXPR
1476
@itemx NE_EXPR
1477
These nodes represent the less than, less than or equal to, greater
1478
than, greater than or equal to, equal, and not equal comparison
1479
operators.  The first and second operand with either be both of integral
1480
type or both of floating type.  The result type of these expressions
1481
will always be of integral or boolean type.  These operations return
1482
the result type's zero value for false, and the result type's one value
1483
for true.
1484
 
1485
For floating point comparisons, if we honor IEEE NaNs and either operand
1486
is NaN, then @code{NE_EXPR} always returns true and the remaining operators
1487
always return false.  On some targets, comparisons against an IEEE NaN,
1488
other than equality and inequality, may generate a floating point exception.
1489
 
1490
@item ORDERED_EXPR
1491
@itemx UNORDERED_EXPR
1492
These nodes represent non-trapping ordered and unordered comparison
1493
operators.  These operations take two floating point operands and
1494
determine whether they are ordered or unordered relative to each other.
1495
If either operand is an IEEE NaN, their comparison is defined to be
1496
unordered, otherwise the comparison is defined to be ordered.  The
1497
result type of these expressions will always be of integral or boolean
1498
type.  These operations return the result type's zero value for false,
1499
and the result type's one value for true.
1500
 
1501
@item UNLT_EXPR
1502
@itemx UNLE_EXPR
1503
@itemx UNGT_EXPR
1504
@itemx UNGE_EXPR
1505
@itemx UNEQ_EXPR
1506
@itemx LTGT_EXPR
1507
These nodes represent the unordered comparison operators.
1508
These operations take two floating point operands and determine whether
1509
the operands are unordered or are less than, less than or equal to,
1510
greater than, greater than or equal to, or equal respectively.  For
1511
example, @code{UNLT_EXPR} returns true if either operand is an IEEE
1512
NaN or the first operand is less than the second.  With the possible
1513
exception of @code{LTGT_EXPR}, all of these operations are guaranteed
1514
not to generate a floating point exception.  The result
1515
type of these expressions will always be of integral or boolean type.
1516
These operations return the result type's zero value for false,
1517
and the result type's one value for true.
1518
 
1519
@item MODIFY_EXPR
1520
These nodes represent assignment.  The left-hand side is the first
1521
operand; the right-hand side is the second operand.  The left-hand side
1522
will be a @code{VAR_DECL}, @code{INDIRECT_REF}, @code{COMPONENT_REF}, or
1523
other lvalue.
1524
 
1525
These nodes are used to represent not only assignment with @samp{=} but
1526
also compound assignments (like @samp{+=}), by reduction to @samp{=}
1527
assignment.  In other words, the representation for @samp{i += 3} looks
1528
just like that for @samp{i = i + 3}.
1529
 
1530
@item INIT_EXPR
1531
These nodes are just like @code{MODIFY_EXPR}, but are used only when a
1532
variable is initialized, rather than assigned to subsequently.  This
1533
means that we can assume that the target of the initialization is not
1534
used in computing its own value; any reference to the lhs in computing
1535
the rhs is undefined.
1536
 
1537
@item COMPOUND_EXPR
1538
These nodes represent comma-expressions.  The first operand is an
1539
expression whose value is computed and thrown away prior to the
1540
evaluation of the second operand.  The value of the entire expression is
1541
the value of the second operand.
1542
 
1543
@item COND_EXPR
1544
These nodes represent @code{?:} expressions.  The first operand
1545
is of boolean or integral type.  If it evaluates to a nonzero value,
1546
the second operand should be evaluated, and returned as the value of the
1547
expression.  Otherwise, the third operand is evaluated, and returned as
1548
the value of the expression.
1549
 
1550
The second operand must have the same type as the entire expression,
1551
unless it unconditionally throws an exception or calls a noreturn
1552
function, in which case it should have void type.  The same constraints
1553
apply to the third operand.  This allows array bounds checks to be
1554
represented conveniently as @code{(i >= 0 && i < 10) ? i : abort()}.
1555
 
1556
As a GNU extension, the C language front-ends allow the second
1557
operand of the @code{?:} operator may be omitted in the source.
1558
For example, @code{x ? : 3} is equivalent to @code{x ? x : 3},
1559
assuming that @code{x} is an expression without side-effects.
1560
In the tree representation, however, the second operand is always
1561
present, possibly protected by @code{SAVE_EXPR} if the first
1562
argument does cause side-effects.
1563
 
1564
@item CALL_EXPR
1565
These nodes are used to represent calls to functions, including
1566
non-static member functions.  @code{CALL_EXPR}s are implemented as
1567
expression nodes with a variable number of operands.  Rather than using
1568
@code{TREE_OPERAND} to extract them, it is preferable to use the
1569
specialized accessor macros and functions that operate specifically on
1570
@code{CALL_EXPR} nodes.
1571
 
1572
@code{CALL_EXPR_FN} returns a pointer to the
1573
function to call; it is always an expression whose type is a
1574
@code{POINTER_TYPE}.
1575
 
1576
The number of arguments to the call is returned by @code{call_expr_nargs},
1577
while the arguments themselves can be accessed with the @code{CALL_EXPR_ARG}
1578
macro.  The arguments are zero-indexed and numbered left-to-right.
1579
You can iterate over the arguments using @code{FOR_EACH_CALL_EXPR_ARG}, as in:
1580
 
1581
@smallexample
1582
tree call, arg;
1583
call_expr_arg_iterator iter;
1584
FOR_EACH_CALL_EXPR_ARG (arg, iter, call)
1585
  /* arg is bound to successive arguments of call.  */
1586
  @dots{};
1587
@end smallexample
1588
 
1589
For non-static
1590
member functions, there will be an operand corresponding to the
1591
@code{this} pointer.  There will always be expressions corresponding to
1592
all of the arguments, even if the function is declared with default
1593
arguments and some arguments are not explicitly provided at the call
1594
sites.
1595
 
1596
@code{CALL_EXPR}s also have a @code{CALL_EXPR_STATIC_CHAIN} operand that
1597
is used to implement nested functions.  This operand is otherwise null.
1598
 
1599
@item CLEANUP_POINT_EXPR
1600
These nodes represent full-expressions.  The single operand is an
1601
expression to evaluate.  Any destructor calls engendered by the creation
1602
of temporaries during the evaluation of that expression should be
1603
performed immediately after the expression is evaluated.
1604
 
1605
@item CONSTRUCTOR
1606
These nodes represent the brace-enclosed initializers for a structure or
1607
array.  The first operand is reserved for use by the back end.  The
1608
second operand is a @code{TREE_LIST}.  If the @code{TREE_TYPE} of the
1609
@code{CONSTRUCTOR} is a @code{RECORD_TYPE} or @code{UNION_TYPE}, then
1610
the @code{TREE_PURPOSE} of each node in the @code{TREE_LIST} will be a
1611
@code{FIELD_DECL} and the @code{TREE_VALUE} of each node will be the
1612
expression used to initialize that field.
1613
 
1614
If the @code{TREE_TYPE} of the @code{CONSTRUCTOR} is an
1615
@code{ARRAY_TYPE}, then the @code{TREE_PURPOSE} of each element in the
1616
@code{TREE_LIST} will be an @code{INTEGER_CST} or a @code{RANGE_EXPR} of
1617
two @code{INTEGER_CST}s.  A single @code{INTEGER_CST} indicates which
1618
element of the array (indexed from zero) is being assigned to.  A
1619
@code{RANGE_EXPR} indicates an inclusive range of elements to
1620
initialize.  In both cases the @code{TREE_VALUE} is the corresponding
1621
initializer.  It is re-evaluated for each element of a
1622
@code{RANGE_EXPR}.  If the @code{TREE_PURPOSE} is @code{NULL_TREE}, then
1623
the initializer is for the next available array element.
1624
 
1625
In the front end, you should not depend on the fields appearing in any
1626
particular order.  However, in the middle end, fields must appear in
1627
declaration order.  You should not assume that all fields will be
1628
represented.  Unrepresented fields will be set to zero.
1629
 
1630
@item COMPOUND_LITERAL_EXPR
1631
@findex COMPOUND_LITERAL_EXPR_DECL_EXPR
1632
@findex COMPOUND_LITERAL_EXPR_DECL
1633
These nodes represent ISO C99 compound literals.  The
1634
@code{COMPOUND_LITERAL_EXPR_DECL_EXPR} is a @code{DECL_EXPR}
1635
containing an anonymous @code{VAR_DECL} for
1636
the unnamed object represented by the compound literal; the
1637
@code{DECL_INITIAL} of that @code{VAR_DECL} is a @code{CONSTRUCTOR}
1638
representing the brace-enclosed list of initializers in the compound
1639
literal.  That anonymous @code{VAR_DECL} can also be accessed directly
1640
by the @code{COMPOUND_LITERAL_EXPR_DECL} macro.
1641
 
1642
@item SAVE_EXPR
1643
 
1644
A @code{SAVE_EXPR} represents an expression (possibly involving
1645
side-effects) that is used more than once.  The side-effects should
1646
occur only the first time the expression is evaluated.  Subsequent uses
1647
should just reuse the computed value.  The first operand to the
1648
@code{SAVE_EXPR} is the expression to evaluate.  The side-effects should
1649
be executed where the @code{SAVE_EXPR} is first encountered in a
1650
depth-first preorder traversal of the expression tree.
1651
 
1652
@item TARGET_EXPR
1653
A @code{TARGET_EXPR} represents a temporary object.  The first operand
1654
is a @code{VAR_DECL} for the temporary variable.  The second operand is
1655
the initializer for the temporary.  The initializer is evaluated and,
1656
if non-void, copied (bitwise) into the temporary.  If the initializer
1657
is void, that means that it will perform the initialization itself.
1658
 
1659
Often, a @code{TARGET_EXPR} occurs on the right-hand side of an
1660
assignment, or as the second operand to a comma-expression which is
1661
itself the right-hand side of an assignment, etc.  In this case, we say
1662
that the @code{TARGET_EXPR} is ``normal''; otherwise, we say it is
1663
``orphaned''.  For a normal @code{TARGET_EXPR} the temporary variable
1664
should be treated as an alias for the left-hand side of the assignment,
1665
rather than as a new temporary variable.
1666
 
1667
The third operand to the @code{TARGET_EXPR}, if present, is a
1668
cleanup-expression (i.e., destructor call) for the temporary.  If this
1669
expression is orphaned, then this expression must be executed when the
1670
statement containing this expression is complete.  These cleanups must
1671
always be executed in the order opposite to that in which they were
1672
encountered.  Note that if a temporary is created on one branch of a
1673
conditional operator (i.e., in the second or third operand to a
1674
@code{COND_EXPR}), the cleanup must be run only if that branch is
1675
actually executed.
1676
 
1677
@item VA_ARG_EXPR
1678
This node is used to implement support for the C/C++ variable argument-list
1679
mechanism.  It represents expressions like @code{va_arg (ap, type)}.
1680
Its @code{TREE_TYPE} yields the tree representation for @code{type} and
1681
its sole argument yields the representation for @code{ap}.
1682
 
1683
@end table
1684
 
1685
@node Vectors
1686
@subsection Vectors
1687
@tindex VEC_LSHIFT_EXPR
1688
@tindex VEC_RSHIFT_EXPR
1689
@tindex VEC_WIDEN_MULT_HI_EXPR
1690
@tindex VEC_WIDEN_MULT_LO_EXPR
1691
@tindex VEC_UNPACK_HI_EXPR
1692
@tindex VEC_UNPACK_LO_EXPR
1693
@tindex VEC_UNPACK_FLOAT_HI_EXPR
1694
@tindex VEC_UNPACK_FLOAT_LO_EXPR
1695
@tindex VEC_PACK_TRUNC_EXPR
1696
@tindex VEC_PACK_SAT_EXPR
1697
@tindex VEC_PACK_FIX_TRUNC_EXPR
1698
 
1699
@table @code
1700
@item VEC_LSHIFT_EXPR
1701
@itemx VEC_RSHIFT_EXPR
1702
These nodes represent whole vector left and right shifts, respectively.
1703
The first operand is the vector to shift; it will always be of vector type.
1704
The second operand is an expression for the number of bits by which to
1705
shift.  Note that the result is undefined if the second operand is larger
1706
than or equal to the first operand's type size.
1707
 
1708
@item VEC_WIDEN_MULT_HI_EXPR
1709
@itemx VEC_WIDEN_MULT_LO_EXPR
1710
These nodes represent widening vector multiplication of the high and low
1711
parts of the two input vectors, respectively.  Their operands are vectors
1712
that contain the same number of elements (@code{N}) of the same integral type.
1713
The result is a vector that contains half as many elements, of an integral type
1714
whose size is twice as wide.  In the case of @code{VEC_WIDEN_MULT_HI_EXPR} the
1715
high @code{N/2} elements of the two vector are multiplied to produce the
1716
vector of @code{N/2} products. In the case of @code{VEC_WIDEN_MULT_LO_EXPR} the
1717
low @code{N/2} elements of the two vector are multiplied to produce the
1718
vector of @code{N/2} products.
1719
 
1720
@item VEC_UNPACK_HI_EXPR
1721
@itemx VEC_UNPACK_LO_EXPR
1722
These nodes represent unpacking of the high and low parts of the input vector,
1723
respectively.  The single operand is a vector that contains @code{N} elements
1724
of the same integral or floating point type.  The result is a vector
1725
that contains half as many elements, of an integral or floating point type
1726
whose size is twice as wide.  In the case of @code{VEC_UNPACK_HI_EXPR} the
1727
high @code{N/2} elements of the vector are extracted and widened (promoted).
1728
In the case of @code{VEC_UNPACK_LO_EXPR} the low @code{N/2} elements of the
1729
vector are extracted and widened (promoted).
1730
 
1731
@item VEC_UNPACK_FLOAT_HI_EXPR
1732
@itemx VEC_UNPACK_FLOAT_LO_EXPR
1733
These nodes represent unpacking of the high and low parts of the input vector,
1734
where the values are converted from fixed point to floating point.  The
1735
single operand is a vector that contains @code{N} elements of the same
1736
integral type.  The result is a vector that contains half as many elements
1737
of a floating point type whose size is twice as wide.  In the case of
1738
@code{VEC_UNPACK_HI_EXPR} the high @code{N/2} elements of the vector are
1739
extracted, converted and widened.  In the case of @code{VEC_UNPACK_LO_EXPR}
1740
the low @code{N/2} elements of the vector are extracted, converted and widened.
1741
 
1742
@item VEC_PACK_TRUNC_EXPR
1743
This node represents packing of truncated elements of the two input vectors
1744
into the output vector.  Input operands are vectors that contain the same
1745
number of elements of the same integral or floating point type.  The result
1746
is a vector that contains twice as many elements of an integral or floating
1747
point type whose size is half as wide. The elements of the two vectors are
1748
demoted and merged (concatenated) to form the output vector.
1749
 
1750
@item VEC_PACK_SAT_EXPR
1751
This node represents packing of elements of the two input vectors into the
1752
output vector using saturation.  Input operands are vectors that contain
1753
the same number of elements of the same integral type.  The result is a
1754
vector that contains twice as many elements of an integral type whose size
1755
is half as wide.  The elements of the two vectors are demoted and merged
1756
(concatenated) to form the output vector.
1757
 
1758
@item VEC_PACK_FIX_TRUNC_EXPR
1759
This node represents packing of elements of the two input vectors into the
1760
output vector, where the values are converted from floating point
1761
to fixed point.  Input operands are vectors that contain the same number
1762
of elements of a floating point type.  The result is a vector that contains
1763
twice as many elements of an integral type whose size is half as wide.  The
1764
elements of the two vectors are merged (concatenated) to form the output
1765
vector.
1766
@end table
1767
 
1768
 
1769
@c ---------------------------------------------------------------------
1770
@c Statements
1771
@c ---------------------------------------------------------------------
1772
 
1773
@node Statements
1774
@section Statements
1775
@cindex Statements
1776
 
1777
Most statements in GIMPLE are assignment statements, represented by
1778
@code{GIMPLE_ASSIGN}.  No other C expressions can appear at statement level;
1779
a reference to a volatile object is converted into a
1780
@code{GIMPLE_ASSIGN}.
1781
 
1782
There are also several varieties of complex statements.
1783
 
1784
@menu
1785
* Basic Statements::
1786
* Blocks::
1787
* Statement Sequences::
1788
* Empty Statements::
1789
* Jumps::
1790
* Cleanups::
1791
* OpenMP::
1792
@end menu
1793
 
1794
@node Basic Statements
1795
@subsection Basic Statements
1796
@cindex Basic Statements
1797
 
1798
@table @code
1799
@item ASM_EXPR
1800
 
1801
Used to represent an inline assembly statement.  For an inline assembly
1802
statement like:
1803
@smallexample
1804
asm ("mov x, y");
1805
@end smallexample
1806
The @code{ASM_STRING} macro will return a @code{STRING_CST} node for
1807
@code{"mov x, y"}.  If the original statement made use of the
1808
extended-assembly syntax, then @code{ASM_OUTPUTS},
1809
@code{ASM_INPUTS}, and @code{ASM_CLOBBERS} will be the outputs, inputs,
1810
and clobbers for the statement, represented as @code{STRING_CST} nodes.
1811
The extended-assembly syntax looks like:
1812
@smallexample
1813
asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));
1814
@end smallexample
1815
The first string is the @code{ASM_STRING}, containing the instruction
1816
template.  The next two strings are the output and inputs, respectively;
1817
this statement has no clobbers.  As this example indicates, ``plain''
1818
assembly statements are merely a special case of extended assembly
1819
statements; they have no cv-qualifiers, outputs, inputs, or clobbers.
1820
All of the strings will be @code{NUL}-terminated, and will contain no
1821
embedded @code{NUL}-characters.
1822
 
1823
If the assembly statement is declared @code{volatile}, or if the
1824
statement was not an extended assembly statement, and is therefore
1825
implicitly volatile, then the predicate @code{ASM_VOLATILE_P} will hold
1826
of the @code{ASM_EXPR}.
1827
 
1828
@item DECL_EXPR
1829
 
1830
Used to represent a local declaration.  The @code{DECL_EXPR_DECL} macro
1831
can be used to obtain the entity declared.  This declaration may be a
1832
@code{LABEL_DECL}, indicating that the label declared is a local label.
1833
(As an extension, GCC allows the declaration of labels with scope.)  In
1834
C, this declaration may be a @code{FUNCTION_DECL}, indicating the
1835
use of the GCC nested function extension.  For more information,
1836
@pxref{Functions}.
1837
 
1838
@item LABEL_EXPR
1839
 
1840
Used to represent a label.  The @code{LABEL_DECL} declared by this
1841
statement can be obtained with the @code{LABEL_EXPR_LABEL} macro.  The
1842
@code{IDENTIFIER_NODE} giving the name of the label can be obtained from
1843
the @code{LABEL_DECL} with @code{DECL_NAME}.
1844
 
1845
@item GOTO_EXPR
1846
 
1847
Used to represent a @code{goto} statement.  The @code{GOTO_DESTINATION} will
1848
usually be a @code{LABEL_DECL}.  However, if the ``computed goto'' extension
1849
has been used, the @code{GOTO_DESTINATION} will be an arbitrary expression
1850
indicating the destination.  This expression will always have pointer type.
1851
 
1852
@item RETURN_EXPR
1853
 
1854
Used to represent a @code{return} statement.  Operand 0 represents the
1855
value to return.  It should either be the @code{RESULT_DECL} for the
1856
containing function, or a @code{MODIFY_EXPR} or @code{INIT_EXPR}
1857
setting the function's @code{RESULT_DECL}.  It will be
1858
@code{NULL_TREE} if the statement was just
1859
@smallexample
1860
return;
1861
@end smallexample
1862
 
1863
@item LOOP_EXPR
1864
These nodes represent ``infinite'' loops.  The @code{LOOP_EXPR_BODY}
1865
represents the body of the loop.  It should be executed forever, unless
1866
an @code{EXIT_EXPR} is encountered.
1867
 
1868
@item EXIT_EXPR
1869
These nodes represent conditional exits from the nearest enclosing
1870
@code{LOOP_EXPR}.  The single operand is the condition; if it is
1871
nonzero, then the loop should be exited.  An @code{EXIT_EXPR} will only
1872
appear within a @code{LOOP_EXPR}.
1873
 
1874
@item SWITCH_STMT
1875
 
1876
Used to represent a @code{switch} statement.  The @code{SWITCH_STMT_COND}
1877
is the expression on which the switch is occurring.  See the documentation
1878
for an @code{IF_STMT} for more information on the representation used
1879
for the condition.  The @code{SWITCH_STMT_BODY} is the body of the switch
1880
statement.   The @code{SWITCH_STMT_TYPE} is the original type of switch
1881
expression as given in the source, before any compiler conversions.
1882
 
1883
@item CASE_LABEL_EXPR
1884
 
1885
Use to represent a @code{case} label, range of @code{case} labels, or a
1886
@code{default} label.  If @code{CASE_LOW} is @code{NULL_TREE}, then this is a
1887
@code{default} label.  Otherwise, if @code{CASE_HIGH} is @code{NULL_TREE}, then
1888
this is an ordinary @code{case} label.  In this case, @code{CASE_LOW} is
1889
an expression giving the value of the label.  Both @code{CASE_LOW} and
1890
@code{CASE_HIGH} are @code{INTEGER_CST} nodes.  These values will have
1891
the same type as the condition expression in the switch statement.
1892
 
1893
Otherwise, if both @code{CASE_LOW} and @code{CASE_HIGH} are defined, the
1894
statement is a range of case labels.  Such statements originate with the
1895
extension that allows users to write things of the form:
1896
@smallexample
1897
case 2 ... 5:
1898
@end smallexample
1899
The first value will be @code{CASE_LOW}, while the second will be
1900
@code{CASE_HIGH}.
1901
 
1902
@end table
1903
 
1904
 
1905
@node Blocks
1906
@subsection Blocks
1907
@cindex Blocks
1908
 
1909
Block scopes and the variables they declare in GENERIC are
1910
expressed using the @code{BIND_EXPR} code, which in previous
1911
versions of GCC was primarily used for the C statement-expression
1912
extension.
1913
 
1914
Variables in a block are collected into @code{BIND_EXPR_VARS} in
1915
declaration order through their @code{TREE_CHAIN} field.  Any runtime
1916
initialization is moved out of @code{DECL_INITIAL} and into a
1917
statement in the controlled block.  When gimplifying from C or C++,
1918
this initialization replaces the @code{DECL_STMT}.  These variables
1919
will never require cleanups.  The scope of these variables is just the
1920
body
1921
 
1922
Variable-length arrays (VLAs) complicate this process, as their
1923
size often refers to variables initialized earlier in the block.
1924
To handle this, we currently split the block at that point, and
1925
move the VLA into a new, inner @code{BIND_EXPR}.  This strategy
1926
may change in the future.
1927
 
1928
A C++ program will usually contain more @code{BIND_EXPR}s than
1929
there are syntactic blocks in the source code, since several C++
1930
constructs have implicit scopes associated with them.  On the
1931
other hand, although the C++ front end uses pseudo-scopes to
1932
handle cleanups for objects with destructors, these don't
1933
translate into the GIMPLE form; multiple declarations at the same
1934
level use the same @code{BIND_EXPR}.
1935
 
1936
@node Statement Sequences
1937
@subsection Statement Sequences
1938
@cindex Statement Sequences
1939
 
1940
Multiple statements at the same nesting level are collected into
1941
a @code{STATEMENT_LIST}.  Statement lists are modified and
1942
traversed using the interface in @samp{tree-iterator.h}.
1943
 
1944
@node Empty Statements
1945
@subsection Empty Statements
1946
@cindex Empty Statements
1947
 
1948
Whenever possible, statements with no effect are discarded.  But
1949
if they are nested within another construct which cannot be
1950
discarded for some reason, they are instead replaced with an
1951
empty statement, generated by @code{build_empty_stmt}.
1952
Initially, all empty statements were shared, after the pattern of
1953
the Java front end, but this caused a lot of trouble in practice.
1954
 
1955
An empty statement is represented as @code{(void)0}.
1956
 
1957
@node Jumps
1958
@subsection Jumps
1959
@cindex Jumps
1960
 
1961
Other jumps are expressed by either @code{GOTO_EXPR} or
1962
@code{RETURN_EXPR}.
1963
 
1964
The operand of a @code{GOTO_EXPR} must be either a label or a
1965
variable containing the address to jump to.
1966
 
1967
The operand of a @code{RETURN_EXPR} is either @code{NULL_TREE},
1968
@code{RESULT_DECL}, or a @code{MODIFY_EXPR} which sets the return
1969
value.  It would be nice to move the @code{MODIFY_EXPR} into a
1970
separate statement, but the special return semantics in
1971
@code{expand_return} make that difficult.  It may still happen in
1972
the future, perhaps by moving most of that logic into
1973
@code{expand_assignment}.
1974
 
1975
@node Cleanups
1976
@subsection Cleanups
1977
@cindex Cleanups
1978
 
1979
Destructors for local C++ objects and similar dynamic cleanups are
1980
represented in GIMPLE by a @code{TRY_FINALLY_EXPR}.
1981
@code{TRY_FINALLY_EXPR} has two operands, both of which are a sequence
1982
of statements to execute.  The first sequence is executed.  When it
1983
completes the second sequence is executed.
1984
 
1985
The first sequence may complete in the following ways:
1986
 
1987
@enumerate
1988
 
1989
@item Execute the last statement in the sequence and fall off the
1990
end.
1991
 
1992
@item Execute a goto statement (@code{GOTO_EXPR}) to an ordinary
1993
label outside the sequence.
1994
 
1995
@item Execute a return statement (@code{RETURN_EXPR}).
1996
 
1997
@item Throw an exception.  This is currently not explicitly represented in
1998
GIMPLE.
1999
 
2000
@end enumerate
2001
 
2002
The second sequence is not executed if the first sequence completes by
2003
calling @code{setjmp} or @code{exit} or any other function that does
2004
not return.  The second sequence is also not executed if the first
2005
sequence completes via a non-local goto or a computed goto (in general
2006
the compiler does not know whether such a goto statement exits the
2007
first sequence or not, so we assume that it doesn't).
2008
 
2009
After the second sequence is executed, if it completes normally by
2010
falling off the end, execution continues wherever the first sequence
2011
would have continued, by falling off the end, or doing a goto, etc.
2012
 
2013
@code{TRY_FINALLY_EXPR} complicates the flow graph, since the cleanup
2014
needs to appear on every edge out of the controlled block; this
2015
reduces the freedom to move code across these edges.  Therefore, the
2016
EH lowering pass which runs before most of the optimization passes
2017
eliminates these expressions by explicitly adding the cleanup to each
2018
edge.  Rethrowing the exception is represented using @code{RESX_EXPR}.
2019
 
2020
@node OpenMP
2021
@subsection OpenMP
2022
@tindex OMP_PARALLEL
2023
@tindex OMP_FOR
2024
@tindex OMP_SECTIONS
2025
@tindex OMP_SINGLE
2026
@tindex OMP_SECTION
2027
@tindex OMP_MASTER
2028
@tindex OMP_ORDERED
2029
@tindex OMP_CRITICAL
2030
@tindex OMP_RETURN
2031
@tindex OMP_CONTINUE
2032
@tindex OMP_ATOMIC
2033
@tindex OMP_CLAUSE
2034
 
2035
All the statements starting with @code{OMP_} represent directives and
2036
clauses used by the OpenMP API @w{@uref{http://www.openmp.org/}}.
2037
 
2038
@table @code
2039
@item OMP_PARALLEL
2040
 
2041
Represents @code{#pragma omp parallel [clause1 @dots{} clauseN]}. It
2042
has four operands:
2043
 
2044
Operand @code{OMP_PARALLEL_BODY} is valid while in GENERIC and
2045
High GIMPLE forms.  It contains the body of code to be executed
2046
by all the threads.  During GIMPLE lowering, this operand becomes
2047
@code{NULL} and the body is emitted linearly after
2048
@code{OMP_PARALLEL}.
2049
 
2050
Operand @code{OMP_PARALLEL_CLAUSES} is the list of clauses
2051
associated with the directive.
2052
 
2053
Operand @code{OMP_PARALLEL_FN} is created by
2054
@code{pass_lower_omp}, it contains the @code{FUNCTION_DECL}
2055
for the function that will contain the body of the parallel
2056
region.
2057
 
2058
Operand @code{OMP_PARALLEL_DATA_ARG} is also created by
2059
@code{pass_lower_omp}. If there are shared variables to be
2060
communicated to the children threads, this operand will contain
2061
the @code{VAR_DECL} that contains all the shared values and
2062
variables.
2063
 
2064
@item OMP_FOR
2065
 
2066
Represents @code{#pragma omp for [clause1 @dots{} clauseN]}.  It
2067
has 5 operands:
2068
 
2069
Operand @code{OMP_FOR_BODY} contains the loop body.
2070
 
2071
Operand @code{OMP_FOR_CLAUSES} is the list of clauses
2072
associated with the directive.
2073
 
2074
Operand @code{OMP_FOR_INIT} is the loop initialization code of
2075
the form @code{VAR = N1}.
2076
 
2077
Operand @code{OMP_FOR_COND} is the loop conditional expression
2078
of the form @code{VAR @{<,>,<=,>=@} N2}.
2079
 
2080
Operand @code{OMP_FOR_INCR} is the loop index increment of the
2081
form @code{VAR @{+=,-=@} INCR}.
2082
 
2083
Operand @code{OMP_FOR_PRE_BODY} contains side-effect code from
2084
operands @code{OMP_FOR_INIT}, @code{OMP_FOR_COND} and
2085
@code{OMP_FOR_INC}.  These side-effects are part of the
2086
@code{OMP_FOR} block but must be evaluated before the start of
2087
loop body.
2088
 
2089
The loop index variable @code{VAR} must be a signed integer variable,
2090
which is implicitly private to each thread.  Bounds
2091
@code{N1} and @code{N2} and the increment expression
2092
@code{INCR} are required to be loop invariant integer
2093
expressions that are evaluated without any synchronization. The
2094
evaluation order, frequency of evaluation and side-effects are
2095
unspecified by the standard.
2096
 
2097
@item OMP_SECTIONS
2098
 
2099
Represents @code{#pragma omp sections [clause1 @dots{} clauseN]}.
2100
 
2101
Operand @code{OMP_SECTIONS_BODY} contains the sections body,
2102
which in turn contains a set of @code{OMP_SECTION} nodes for
2103
each of the concurrent sections delimited by @code{#pragma omp
2104
section}.
2105
 
2106
Operand @code{OMP_SECTIONS_CLAUSES} is the list of clauses
2107
associated with the directive.
2108
 
2109
@item OMP_SECTION
2110
 
2111
Section delimiter for @code{OMP_SECTIONS}.
2112
 
2113
@item OMP_SINGLE
2114
 
2115
Represents @code{#pragma omp single}.
2116
 
2117
Operand @code{OMP_SINGLE_BODY} contains the body of code to be
2118
executed by a single thread.
2119
 
2120
Operand @code{OMP_SINGLE_CLAUSES} is the list of clauses
2121
associated with the directive.
2122
 
2123
@item OMP_MASTER
2124
 
2125
Represents @code{#pragma omp master}.
2126
 
2127
Operand @code{OMP_MASTER_BODY} contains the body of code to be
2128
executed by the master thread.
2129
 
2130
@item OMP_ORDERED
2131
 
2132
Represents @code{#pragma omp ordered}.
2133
 
2134
Operand @code{OMP_ORDERED_BODY} contains the body of code to be
2135
executed in the sequential order dictated by the loop index
2136
variable.
2137
 
2138
@item OMP_CRITICAL
2139
 
2140
Represents @code{#pragma omp critical [name]}.
2141
 
2142
Operand @code{OMP_CRITICAL_BODY} is the critical section.
2143
 
2144
Operand @code{OMP_CRITICAL_NAME} is an optional identifier to
2145
label the critical section.
2146
 
2147
@item OMP_RETURN
2148
 
2149
This does not represent any OpenMP directive, it is an artificial
2150
marker to indicate the end of the body of an OpenMP@. It is used
2151
by the flow graph (@code{tree-cfg.c}) and OpenMP region
2152
building code (@code{omp-low.c}).
2153
 
2154
@item OMP_CONTINUE
2155
 
2156
Similarly, this instruction does not represent an OpenMP
2157
directive, it is used by @code{OMP_FOR} and
2158
@code{OMP_SECTIONS} to mark the place where the code needs to
2159
loop to the next iteration (in the case of @code{OMP_FOR}) or
2160
the next section (in the case of @code{OMP_SECTIONS}).
2161
 
2162
In some cases, @code{OMP_CONTINUE} is placed right before
2163
@code{OMP_RETURN}.  But if there are cleanups that need to
2164
occur right after the looping body, it will be emitted between
2165
@code{OMP_CONTINUE} and @code{OMP_RETURN}.
2166
 
2167
@item OMP_ATOMIC
2168
 
2169
Represents @code{#pragma omp atomic}.
2170
 
2171
Operand 0 is the address at which the atomic operation is to be
2172
performed.
2173
 
2174
Operand 1 is the expression to evaluate.  The gimplifier tries
2175
three alternative code generation strategies.  Whenever possible,
2176
an atomic update built-in is used.  If that fails, a
2177
compare-and-swap loop is attempted.  If that also fails, a
2178
regular critical section around the expression is used.
2179
 
2180
@item OMP_CLAUSE
2181
 
2182
Represents clauses associated with one of the @code{OMP_} directives.
2183
Clauses are represented by separate sub-codes defined in
2184
@file{tree.h}.  Clauses codes can be one of:
2185
@code{OMP_CLAUSE_PRIVATE}, @code{OMP_CLAUSE_SHARED},
2186
@code{OMP_CLAUSE_FIRSTPRIVATE},
2187
@code{OMP_CLAUSE_LASTPRIVATE}, @code{OMP_CLAUSE_COPYIN},
2188
@code{OMP_CLAUSE_COPYPRIVATE}, @code{OMP_CLAUSE_IF},
2189
@code{OMP_CLAUSE_NUM_THREADS}, @code{OMP_CLAUSE_SCHEDULE},
2190
@code{OMP_CLAUSE_NOWAIT}, @code{OMP_CLAUSE_ORDERED},
2191
@code{OMP_CLAUSE_DEFAULT}, @code{OMP_CLAUSE_REDUCTION},
2192
@code{OMP_CLAUSE_COLLAPSE}, @code{OMP_CLAUSE_UNTIED},
2193
@code{OMP_CLAUSE_FINAL}, and @code{OMP_CLAUSE_MERGEABLE}.  Each code
2194
represents the corresponding OpenMP clause.
2195
 
2196
Clauses associated with the same directive are chained together
2197
via @code{OMP_CLAUSE_CHAIN}. Those clauses that accept a list
2198
of variables are restricted to exactly one, accessed with
2199
@code{OMP_CLAUSE_VAR}.  Therefore, multiple variables under the
2200
same clause @code{C} need to be represented as multiple @code{C} clauses
2201
chained together.  This facilitates adding new clauses during
2202
compilation.
2203
 
2204
@end table
2205
 
2206
@c ---------------------------------------------------------------------
2207
@c Functions
2208
@c ---------------------------------------------------------------------
2209
 
2210
@node Functions
2211
@section Functions
2212
@cindex function
2213
@tindex FUNCTION_DECL
2214
 
2215
A function is represented by a @code{FUNCTION_DECL} node.  It stores
2216
the basic pieces of the function such as body, parameters, and return
2217
type as well as information on the surrounding context, visibility,
2218
and linkage.
2219
 
2220
@menu
2221
* Function Basics::     Function names, body, and parameters.
2222
* Function Properties:: Context, linkage, etc.
2223
@end menu
2224
 
2225
@c ---------------------------------------------------------------------
2226
@c Function Basics
2227
@c ---------------------------------------------------------------------
2228
 
2229
@node Function Basics
2230
@subsection Function Basics
2231
@findex DECL_NAME
2232
@findex DECL_ASSEMBLER_NAME
2233
@findex TREE_PUBLIC
2234
@findex DECL_ARTIFICIAL
2235
@findex DECL_FUNCTION_SPECIFIC_TARGET
2236
@findex DECL_FUNCTION_SPECIFIC_OPTIMIZATION
2237
 
2238
A function has four core parts: the name, the parameters, the result,
2239
and the body.  The following macros and functions access these parts
2240
of a @code{FUNCTION_DECL} as well as other basic features:
2241
@ftable @code
2242
@item DECL_NAME
2243
This macro returns the unqualified name of the function, as an
2244
@code{IDENTIFIER_NODE}.  For an instantiation of a function template,
2245
the @code{DECL_NAME} is the unqualified name of the template, not
2246
something like @code{f<int>}.  The value of @code{DECL_NAME} is
2247
undefined when used on a constructor, destructor, overloaded operator,
2248
or type-conversion operator, or any function that is implicitly
2249
generated by the compiler.  See below for macros that can be used to
2250
distinguish these cases.
2251
 
2252
@item DECL_ASSEMBLER_NAME
2253
This macro returns the mangled name of the function, also an
2254
@code{IDENTIFIER_NODE}.  This name does not contain leading underscores
2255
on systems that prefix all identifiers with underscores.  The mangled
2256
name is computed in the same way on all platforms; if special processing
2257
is required to deal with the object file format used on a particular
2258
platform, it is the responsibility of the back end to perform those
2259
modifications.  (Of course, the back end should not modify
2260
@code{DECL_ASSEMBLER_NAME} itself.)
2261
 
2262
Using @code{DECL_ASSEMBLER_NAME} will cause additional memory to be
2263
allocated (for the mangled name of the entity) so it should be used
2264
only when emitting assembly code.  It should not be used within the
2265
optimizers to determine whether or not two declarations are the same,
2266
even though some of the existing optimizers do use it in that way.
2267
These uses will be removed over time.
2268
 
2269
@item DECL_ARGUMENTS
2270
This macro returns the @code{PARM_DECL} for the first argument to the
2271
function.  Subsequent @code{PARM_DECL} nodes can be obtained by
2272
following the @code{TREE_CHAIN} links.
2273
 
2274
@item DECL_RESULT
2275
This macro returns the @code{RESULT_DECL} for the function.
2276
 
2277
@item DECL_SAVED_TREE
2278
This macro returns the complete body of the function.
2279
 
2280
@item TREE_TYPE
2281
This macro returns the @code{FUNCTION_TYPE} or @code{METHOD_TYPE} for
2282
the function.
2283
 
2284
@item DECL_INITIAL
2285
A function that has a definition in the current translation unit will
2286
have a non-@code{NULL} @code{DECL_INITIAL}.  However, back ends should not make
2287
use of the particular value given by @code{DECL_INITIAL}.
2288
 
2289
It should contain a tree of @code{BLOCK} nodes that mirrors the scopes
2290
that variables are bound in the function.  Each block contains a list
2291
of decls declared in a basic block, a pointer to a chain of blocks at
2292
the next lower scope level, then a pointer to the next block at the
2293
same level and a backpointer to the parent @code{BLOCK} or
2294
@code{FUNCTION_DECL}.  So given a function as follows:
2295
 
2296
@smallexample
2297
void foo()
2298
@{
2299
  int a;
2300
  @{
2301
    int b;
2302
  @}
2303
  int c;
2304
@}
2305
@end smallexample
2306
 
2307
you would get the following:
2308
 
2309
@smallexample
2310
tree foo = FUNCTION_DECL;
2311
tree decl_a = VAR_DECL;
2312
tree decl_b = VAR_DECL;
2313
tree decl_c = VAR_DECL;
2314
tree block_a = BLOCK;
2315
tree block_b = BLOCK;
2316
tree block_c = BLOCK;
2317
BLOCK_VARS(block_a) = decl_a;
2318
BLOCK_SUBBLOCKS(block_a) = block_b;
2319
BLOCK_CHAIN(block_a) = block_c;
2320
BLOCK_SUPERCONTEXT(block_a) = foo;
2321
BLOCK_VARS(block_b) = decl_b;
2322
BLOCK_SUPERCONTEXT(block_b) = block_a;
2323
BLOCK_VARS(block_c) = decl_c;
2324
BLOCK_SUPERCONTEXT(block_c) = foo;
2325
DECL_INITIAL(foo) = block_a;
2326
@end smallexample
2327
 
2328
@end ftable
2329
 
2330
@c ---------------------------------------------------------------------
2331
@c Function Properties
2332
@c ---------------------------------------------------------------------
2333
 
2334
@node Function Properties
2335
@subsection Function Properties
2336
@cindex function properties
2337
@cindex statements
2338
 
2339
To determine the scope of a function, you can use the
2340
@code{DECL_CONTEXT} macro.  This macro will return the class
2341
(either a @code{RECORD_TYPE} or a @code{UNION_TYPE}) or namespace (a
2342
@code{NAMESPACE_DECL}) of which the function is a member.  For a virtual
2343
function, this macro returns the class in which the function was
2344
actually defined, not the base class in which the virtual declaration
2345
occurred.
2346
 
2347
In C, the @code{DECL_CONTEXT} for a function maybe another function.
2348
This representation indicates that the GNU nested function extension
2349
is in use.  For details on the semantics of nested functions, see the
2350
GCC Manual.  The nested function can refer to local variables in its
2351
containing function.  Such references are not explicitly marked in the
2352
tree structure; back ends must look at the @code{DECL_CONTEXT} for the
2353
referenced @code{VAR_DECL}.  If the @code{DECL_CONTEXT} for the
2354
referenced @code{VAR_DECL} is not the same as the function currently
2355
being processed, and neither @code{DECL_EXTERNAL} nor
2356
@code{TREE_STATIC} hold, then the reference is to a local variable in
2357
a containing function, and the back end must take appropriate action.
2358
 
2359
@ftable @code
2360
@item DECL_EXTERNAL
2361
This predicate holds if the function is undefined.
2362
 
2363
@item TREE_PUBLIC
2364
This predicate holds if the function has external linkage.
2365
 
2366
@item TREE_STATIC
2367
This predicate holds if the function has been defined.
2368
 
2369
@item TREE_THIS_VOLATILE
2370
This predicate holds if the function does not return normally.
2371
 
2372
@item TREE_READONLY
2373
This predicate holds if the function can only read its arguments.
2374
 
2375
@item DECL_PURE_P
2376
This predicate holds if the function can only read its arguments, but
2377
may also read global memory.
2378
 
2379
@item DECL_VIRTUAL_P
2380
This predicate holds if the function is virtual.
2381
 
2382
@item DECL_ARTIFICIAL
2383
This macro holds if the function was implicitly generated by the
2384
compiler, rather than explicitly declared.  In addition to implicitly
2385
generated class member functions, this macro holds for the special
2386
functions created to implement static initialization and destruction, to
2387
compute run-time type information, and so forth.
2388
 
2389
@item DECL_FUNCTION_SPECIFIC_TARGET
2390
This macro returns a tree node that holds the target options that are
2391
to be used to compile this particular function or @code{NULL_TREE} if
2392
the function is to be compiled with the target options specified on
2393
the command line.
2394
 
2395
@item DECL_FUNCTION_SPECIFIC_OPTIMIZATION
2396
This macro returns a tree node that holds the optimization options
2397
that are to be used to compile this particular function or
2398
@code{NULL_TREE} if the function is to be compiled with the
2399
optimization options specified on the command line.
2400
 
2401
@end ftable
2402
 
2403
@c ---------------------------------------------------------------------
2404
@c Language-dependent trees
2405
@c ---------------------------------------------------------------------
2406
 
2407
@node Language-dependent trees
2408
@section Language-dependent trees
2409
@cindex language-dependent trees
2410
 
2411
Front ends may wish to keep some state associated with various GENERIC
2412
trees while parsing.  To support this, trees provide a set of flags
2413
that may be used by the front end.  They are accessed using
2414
@code{TREE_LANG_FLAG_n} where @samp{n} is currently 0 through 6.
2415
 
2416
If necessary, a front end can use some language-dependent tree
2417
codes in its GENERIC representation, so long as it provides a
2418
hook for converting them to GIMPLE and doesn't expect them to
2419
work with any (hypothetical) optimizers that run before the
2420
conversion to GIMPLE@. The intermediate representation used while
2421
parsing C and C++ looks very little like GENERIC, but the C and
2422
C++ gimplifier hooks are perfectly happy to take it as input and
2423
spit out GIMPLE@.
2424
 
2425
 
2426
 
2427
@node C and C++ Trees
2428
@section C and C++ Trees
2429
 
2430
This section documents the internal representation used by GCC to
2431
represent C and C++ source programs.  When presented with a C or C++
2432
source program, GCC parses the program, performs semantic analysis
2433
(including the generation of error messages), and then produces the
2434
internal representation described here.  This representation contains a
2435
complete representation for the entire translation unit provided as
2436
input to the front end.  This representation is then typically processed
2437
by a code-generator in order to produce machine code, but could also be
2438
used in the creation of source browsers, intelligent editors, automatic
2439
documentation generators, interpreters, and any other programs needing
2440
the ability to process C or C++ code.
2441
 
2442
This section explains the internal representation.  In particular, it
2443
documents the internal representation for C and C++ source
2444
constructs, and the macros, functions, and variables that can be used to
2445
access these constructs.  The C++ representation is largely a superset
2446
of the representation used in the C front end.  There is only one
2447
construct used in C that does not appear in the C++ front end and that
2448
is the GNU ``nested function'' extension.  Many of the macros documented
2449
here do not apply in C because the corresponding language constructs do
2450
not appear in C@.
2451
 
2452
The C and C++ front ends generate a mix of GENERIC trees and ones
2453
specific to C and C++.  These language-specific trees are higher-level
2454
constructs than the ones in GENERIC to make the parser's job easier.
2455
This section describes those trees that aren't part of GENERIC as well
2456
as aspects of GENERIC trees that are treated in a language-specific
2457
manner.
2458
 
2459
If you are developing a ``back end'', be it is a code-generator or some
2460
other tool, that uses this representation, you may occasionally find
2461
that you need to ask questions not easily answered by the functions and
2462
macros available here.  If that situation occurs, it is quite likely
2463
that GCC already supports the functionality you desire, but that the
2464
interface is simply not documented here.  In that case, you should ask
2465
the GCC maintainers (via mail to @email{gcc@@gcc.gnu.org}) about
2466
documenting the functionality you require.  Similarly, if you find
2467
yourself writing functions that do not deal directly with your back end,
2468
but instead might be useful to other people using the GCC front end, you
2469
should submit your patches for inclusion in GCC@.
2470
 
2471
@menu
2472
* Types for C++::               Fundamental and aggregate types.
2473
* Namespaces::                  Namespaces.
2474
* Classes::                     Classes.
2475
* Functions for C++::           Overloading and accessors for C++.
2476
* Statements for C++::          Statements specific to C and C++.
2477
* C++ Expressions::    From @code{typeid} to @code{throw}.
2478
@end menu
2479
 
2480
@node Types for C++
2481
@subsection Types for C++
2482
@tindex UNKNOWN_TYPE
2483
@tindex TYPENAME_TYPE
2484
@tindex TYPEOF_TYPE
2485
@findex cp_type_quals
2486
@findex TYPE_UNQUALIFIED
2487
@findex TYPE_QUAL_CONST
2488
@findex TYPE_QUAL_VOLATILE
2489
@findex TYPE_QUAL_RESTRICT
2490
@findex TYPE_MAIN_VARIANT
2491
@cindex qualified type
2492
@findex TYPE_SIZE
2493
@findex TYPE_ALIGN
2494
@findex TYPE_PRECISION
2495
@findex TYPE_ARG_TYPES
2496
@findex TYPE_METHOD_BASETYPE
2497
@findex TYPE_PTRMEM_P
2498
@findex TYPE_OFFSET_BASETYPE
2499
@findex TREE_TYPE
2500
@findex TYPE_CONTEXT
2501
@findex TYPE_NAME
2502
@findex TYPENAME_TYPE_FULLNAME
2503
@findex TYPE_FIELDS
2504
@findex TYPE_PTROBV_P
2505
 
2506
In C++, an array type is not qualified; rather the type of the array
2507
elements is qualified.  This situation is reflected in the intermediate
2508
representation.  The macros described here will always examine the
2509
qualification of the underlying element type when applied to an array
2510
type.  (If the element type is itself an array, then the recursion
2511
continues until a non-array type is found, and the qualification of this
2512
type is examined.)  So, for example, @code{CP_TYPE_CONST_P} will hold of
2513
the type @code{const int ()[7]}, denoting an array of seven @code{int}s.
2514
 
2515
The following functions and macros deal with cv-qualification of types:
2516
@ftable @code
2517
@item cp_type_quals
2518
This function returns the set of type qualifiers applied to this type.
2519
This value is @code{TYPE_UNQUALIFIED} if no qualifiers have been
2520
applied.  The @code{TYPE_QUAL_CONST} bit is set if the type is
2521
@code{const}-qualified.  The @code{TYPE_QUAL_VOLATILE} bit is set if the
2522
type is @code{volatile}-qualified.  The @code{TYPE_QUAL_RESTRICT} bit is
2523
set if the type is @code{restrict}-qualified.
2524
 
2525
@item CP_TYPE_CONST_P
2526
This macro holds if the type is @code{const}-qualified.
2527
 
2528
@item CP_TYPE_VOLATILE_P
2529
This macro holds if the type is @code{volatile}-qualified.
2530
 
2531
@item CP_TYPE_RESTRICT_P
2532
This macro holds if the type is @code{restrict}-qualified.
2533
 
2534
@item CP_TYPE_CONST_NON_VOLATILE_P
2535
This predicate holds for a type that is @code{const}-qualified, but
2536
@emph{not} @code{volatile}-qualified; other cv-qualifiers are ignored as
2537
well: only the @code{const}-ness is tested.
2538
 
2539
@end ftable
2540
 
2541
A few other macros and functions are usable with all types:
2542
@ftable @code
2543
@item TYPE_SIZE
2544
The number of bits required to represent the type, represented as an
2545
@code{INTEGER_CST}.  For an incomplete type, @code{TYPE_SIZE} will be
2546
@code{NULL_TREE}.
2547
 
2548
@item TYPE_ALIGN
2549
The alignment of the type, in bits, represented as an @code{int}.
2550
 
2551
@item TYPE_NAME
2552
This macro returns a declaration (in the form of a @code{TYPE_DECL}) for
2553
the type.  (Note this macro does @emph{not} return an
2554
@code{IDENTIFIER_NODE}, as you might expect, given its name!)  You can
2555
look at the @code{DECL_NAME} of the @code{TYPE_DECL} to obtain the
2556
actual name of the type.  The @code{TYPE_NAME} will be @code{NULL_TREE}
2557
for a type that is not a built-in type, the result of a typedef, or a
2558
named class type.
2559
 
2560
@item CP_INTEGRAL_TYPE
2561
This predicate holds if the type is an integral type.  Notice that in
2562
C++, enumerations are @emph{not} integral types.
2563
 
2564
@item ARITHMETIC_TYPE_P
2565
This predicate holds if the type is an integral type (in the C++ sense)
2566
or a floating point type.
2567
 
2568
@item CLASS_TYPE_P
2569
This predicate holds for a class-type.
2570
 
2571
@item TYPE_BUILT_IN
2572
This predicate holds for a built-in type.
2573
 
2574
@item TYPE_PTRMEM_P
2575
This predicate holds if the type is a pointer to data member.
2576
 
2577
@item TYPE_PTR_P
2578
This predicate holds if the type is a pointer type, and the pointee is
2579
not a data member.
2580
 
2581
@item TYPE_PTRFN_P
2582
This predicate holds for a pointer to function type.
2583
 
2584
@item TYPE_PTROB_P
2585
This predicate holds for a pointer to object type.  Note however that it
2586
does not hold for the generic pointer to object type @code{void *}.  You
2587
may use @code{TYPE_PTROBV_P} to test for a pointer to object type as
2588
well as @code{void *}.
2589
 
2590
@end ftable
2591
 
2592
The table below describes types specific to C and C++ as well as
2593
language-dependent info about GENERIC types.
2594
 
2595
@table @code
2596
 
2597
@item POINTER_TYPE
2598
Used to represent pointer types, and pointer to data member types.  If
2599
@code{TREE_TYPE}
2600
is a pointer to data member type, then @code{TYPE_PTRMEM_P} will hold.
2601
For a pointer to data member type of the form @samp{T X::*},
2602
@code{TYPE_PTRMEM_CLASS_TYPE} will be the type @code{X}, while
2603
@code{TYPE_PTRMEM_POINTED_TO_TYPE} will be the type @code{T}.
2604
 
2605
@item RECORD_TYPE
2606
Used to represent @code{struct} and @code{class} types in C and C++.  If
2607
@code{TYPE_PTRMEMFUNC_P} holds, then this type is a pointer-to-member
2608
type.  In that case, the @code{TYPE_PTRMEMFUNC_FN_TYPE} is a
2609
@code{POINTER_TYPE} pointing to a @code{METHOD_TYPE}.  The
2610
@code{METHOD_TYPE} is the type of a function pointed to by the
2611
pointer-to-member function.  If @code{TYPE_PTRMEMFUNC_P} does not hold,
2612
this type is a class type.  For more information, @pxref{Classes}.
2613
 
2614
@item UNKNOWN_TYPE
2615
This node is used to represent a type the knowledge of which is
2616
insufficient for a sound processing.
2617
 
2618
@item TYPENAME_TYPE
2619
Used to represent a construct of the form @code{typename T::A}.  The
2620
@code{TYPE_CONTEXT} is @code{T}; the @code{TYPE_NAME} is an
2621
@code{IDENTIFIER_NODE} for @code{A}.  If the type is specified via a
2622
template-id, then @code{TYPENAME_TYPE_FULLNAME} yields a
2623
@code{TEMPLATE_ID_EXPR}.  The @code{TREE_TYPE} is non-@code{NULL} if the
2624
node is implicitly generated in support for the implicit typename
2625
extension; in which case the @code{TREE_TYPE} is a type node for the
2626
base-class.
2627
 
2628
@item TYPEOF_TYPE
2629
Used to represent the @code{__typeof__} extension.  The
2630
@code{TYPE_FIELDS} is the expression the type of which is being
2631
represented.
2632
 
2633
@end table
2634
 
2635
 
2636
@c ---------------------------------------------------------------------
2637
@c Namespaces
2638
@c ---------------------------------------------------------------------
2639
 
2640
@node Namespaces
2641
@subsection Namespaces
2642
@cindex namespace, scope
2643
@tindex NAMESPACE_DECL
2644
 
2645
The root of the entire intermediate representation is the variable
2646
@code{global_namespace}.  This is the namespace specified with @code{::}
2647
in C++ source code.  All other namespaces, types, variables, functions,
2648
and so forth can be found starting with this namespace.
2649
 
2650
However, except for the fact that it is distinguished as the root of the
2651
representation, the global namespace is no different from any other
2652
namespace.  Thus, in what follows, we describe namespaces generally,
2653
rather than the global namespace in particular.
2654
 
2655
A namespace is represented by a @code{NAMESPACE_DECL} node.
2656
 
2657
The following macros and functions can be used on a @code{NAMESPACE_DECL}:
2658
 
2659
@ftable @code
2660
@item DECL_NAME
2661
This macro is used to obtain the @code{IDENTIFIER_NODE} corresponding to
2662
the unqualified name of the name of the namespace (@pxref{Identifiers}).
2663
The name of the global namespace is @samp{::}, even though in C++ the
2664
global namespace is unnamed.  However, you should use comparison with
2665
@code{global_namespace}, rather than @code{DECL_NAME} to determine
2666
whether or not a namespace is the global one.  An unnamed namespace
2667
will have a @code{DECL_NAME} equal to @code{anonymous_namespace_name}.
2668
Within a single translation unit, all unnamed namespaces will have the
2669
same name.
2670
 
2671
@item DECL_CONTEXT
2672
This macro returns the enclosing namespace.  The @code{DECL_CONTEXT} for
2673
the @code{global_namespace} is @code{NULL_TREE}.
2674
 
2675
@item DECL_NAMESPACE_ALIAS
2676
If this declaration is for a namespace alias, then
2677
@code{DECL_NAMESPACE_ALIAS} is the namespace for which this one is an
2678
alias.
2679
 
2680
Do not attempt to use @code{cp_namespace_decls} for a namespace which is
2681
an alias.  Instead, follow @code{DECL_NAMESPACE_ALIAS} links until you
2682
reach an ordinary, non-alias, namespace, and call
2683
@code{cp_namespace_decls} there.
2684
 
2685
@item DECL_NAMESPACE_STD_P
2686
This predicate holds if the namespace is the special @code{::std}
2687
namespace.
2688
 
2689
@item cp_namespace_decls
2690
This function will return the declarations contained in the namespace,
2691
including types, overloaded functions, other namespaces, and so forth.
2692
If there are no declarations, this function will return
2693
@code{NULL_TREE}.  The declarations are connected through their
2694
@code{TREE_CHAIN} fields.
2695
 
2696
Although most entries on this list will be declarations,
2697
@code{TREE_LIST} nodes may also appear.  In this case, the
2698
@code{TREE_VALUE} will be an @code{OVERLOAD}.  The value of the
2699
@code{TREE_PURPOSE} is unspecified; back ends should ignore this value.
2700
As with the other kinds of declarations returned by
2701
@code{cp_namespace_decls}, the @code{TREE_CHAIN} will point to the next
2702
declaration in this list.
2703
 
2704
For more information on the kinds of declarations that can occur on this
2705
list, @xref{Declarations}.  Some declarations will not appear on this
2706
list.  In particular, no @code{FIELD_DECL}, @code{LABEL_DECL}, or
2707
@code{PARM_DECL} nodes will appear here.
2708
 
2709
This function cannot be used with namespaces that have
2710
@code{DECL_NAMESPACE_ALIAS} set.
2711
 
2712
@end ftable
2713
 
2714
@c ---------------------------------------------------------------------
2715
@c Classes
2716
@c ---------------------------------------------------------------------
2717
 
2718
@node Classes
2719
@subsection Classes
2720
@cindex class, scope
2721
@tindex RECORD_TYPE
2722
@tindex UNION_TYPE
2723
@findex CLASSTYPE_DECLARED_CLASS
2724
@findex TYPE_BINFO
2725
@findex BINFO_TYPE
2726
@findex TYPE_FIELDS
2727
@findex TYPE_VFIELD
2728
@findex TYPE_METHODS
2729
 
2730
Besides namespaces, the other high-level scoping construct in C++ is the
2731
class.  (Throughout this manual the term @dfn{class} is used to mean the
2732
types referred to in the ANSI/ISO C++ Standard as classes; these include
2733
types defined with the @code{class}, @code{struct}, and @code{union}
2734
keywords.)
2735
 
2736
A class type is represented by either a @code{RECORD_TYPE} or a
2737
@code{UNION_TYPE}.  A class declared with the @code{union} tag is
2738
represented by a @code{UNION_TYPE}, while classes declared with either
2739
the @code{struct} or the @code{class} tag are represented by
2740
@code{RECORD_TYPE}s.  You can use the @code{CLASSTYPE_DECLARED_CLASS}
2741
macro to discern whether or not a particular type is a @code{class} as
2742
opposed to a @code{struct}.  This macro will be true only for classes
2743
declared with the @code{class} tag.
2744
 
2745
Almost all non-function members are available on the @code{TYPE_FIELDS}
2746
list.  Given one member, the next can be found by following the
2747
@code{TREE_CHAIN}.  You should not depend in any way on the order in
2748
which fields appear on this list.  All nodes on this list will be
2749
@samp{DECL} nodes.  A @code{FIELD_DECL} is used to represent a non-static
2750
data member, a @code{VAR_DECL} is used to represent a static data
2751
member, and a @code{TYPE_DECL} is used to represent a type.  Note that
2752
the @code{CONST_DECL} for an enumeration constant will appear on this
2753
list, if the enumeration type was declared in the class.  (Of course,
2754
the @code{TYPE_DECL} for the enumeration type will appear here as well.)
2755
There are no entries for base classes on this list.  In particular,
2756
there is no @code{FIELD_DECL} for the ``base-class portion'' of an
2757
object.
2758
 
2759
The @code{TYPE_VFIELD} is a compiler-generated field used to point to
2760
virtual function tables.  It may or may not appear on the
2761
@code{TYPE_FIELDS} list.  However, back ends should handle the
2762
@code{TYPE_VFIELD} just like all the entries on the @code{TYPE_FIELDS}
2763
list.
2764
 
2765
The function members are available on the @code{TYPE_METHODS} list.
2766
Again, subsequent members are found by following the @code{TREE_CHAIN}
2767
field.  If a function is overloaded, each of the overloaded functions
2768
appears; no @code{OVERLOAD} nodes appear on the @code{TYPE_METHODS}
2769
list.  Implicitly declared functions (including default constructors,
2770
copy constructors, assignment operators, and destructors) will appear on
2771
this list as well.
2772
 
2773
Every class has an associated @dfn{binfo}, which can be obtained with
2774
@code{TYPE_BINFO}.  Binfos are used to represent base-classes.  The
2775
binfo given by @code{TYPE_BINFO} is the degenerate case, whereby every
2776
class is considered to be its own base-class.  The base binfos for a
2777
particular binfo are held in a vector, whose length is obtained with
2778
@code{BINFO_N_BASE_BINFOS}.  The base binfos themselves are obtained
2779
with @code{BINFO_BASE_BINFO} and @code{BINFO_BASE_ITERATE}.  To add a
2780
new binfo, use @code{BINFO_BASE_APPEND}.  The vector of base binfos can
2781
be obtained with @code{BINFO_BASE_BINFOS}, but normally you do not need
2782
to use that.  The class type associated with a binfo is given by
2783
@code{BINFO_TYPE}.  It is not always the case that @code{BINFO_TYPE
2784
(TYPE_BINFO (x))}, because of typedefs and qualified types.  Neither is
2785
it the case that @code{TYPE_BINFO (BINFO_TYPE (y))} is the same binfo as
2786
@code{y}.  The reason is that if @code{y} is a binfo representing a
2787
base-class @code{B} of a derived class @code{D}, then @code{BINFO_TYPE
2788
(y)} will be @code{B}, and @code{TYPE_BINFO (BINFO_TYPE (y))} will be
2789
@code{B} as its own base-class, rather than as a base-class of @code{D}.
2790
 
2791
The access to a base type can be found with @code{BINFO_BASE_ACCESS}.
2792
This will produce @code{access_public_node}, @code{access_private_node}
2793
or @code{access_protected_node}.  If bases are always public,
2794
@code{BINFO_BASE_ACCESSES} may be @code{NULL}.
2795
 
2796
@code{BINFO_VIRTUAL_P} is used to specify whether the binfo is inherited
2797
virtually or not.  The other flags, @code{BINFO_MARKED_P} and
2798
@code{BINFO_FLAG_1} to @code{BINFO_FLAG_6} can be used for language
2799
specific use.
2800
 
2801
The following macros can be used on a tree node representing a class-type.
2802
 
2803
@ftable @code
2804
@item LOCAL_CLASS_P
2805
This predicate holds if the class is local class @emph{i.e.}@: declared
2806
inside a function body.
2807
 
2808
@item TYPE_POLYMORPHIC_P
2809
This predicate holds if the class has at least one virtual function
2810
(declared or inherited).
2811
 
2812
@item TYPE_HAS_DEFAULT_CONSTRUCTOR
2813
This predicate holds whenever its argument represents a class-type with
2814
default constructor.
2815
 
2816
@item CLASSTYPE_HAS_MUTABLE
2817
@itemx TYPE_HAS_MUTABLE_P
2818
These predicates hold for a class-type having a mutable data member.
2819
 
2820
@item CLASSTYPE_NON_POD_P
2821
This predicate holds only for class-types that are not PODs.
2822
 
2823
@item TYPE_HAS_NEW_OPERATOR
2824
This predicate holds for a class-type that defines
2825
@code{operator new}.
2826
 
2827
@item TYPE_HAS_ARRAY_NEW_OPERATOR
2828
This predicate holds for a class-type for which
2829
@code{operator new[]} is defined.
2830
 
2831
@item TYPE_OVERLOADS_CALL_EXPR
2832
This predicate holds for class-type for which the function call
2833
@code{operator()} is overloaded.
2834
 
2835
@item TYPE_OVERLOADS_ARRAY_REF
2836
This predicate holds for a class-type that overloads
2837
@code{operator[]}
2838
 
2839
@item TYPE_OVERLOADS_ARROW
2840
This predicate holds for a class-type for which @code{operator->} is
2841
overloaded.
2842
 
2843
@end ftable
2844
 
2845
@node Functions for C++
2846
@subsection Functions for C++
2847
@cindex function
2848
@tindex FUNCTION_DECL
2849
@tindex OVERLOAD
2850
@findex OVL_CURRENT
2851
@findex OVL_NEXT
2852
 
2853
A function is represented by a @code{FUNCTION_DECL} node.  A set of
2854
overloaded functions is sometimes represented by an @code{OVERLOAD} node.
2855
 
2856
An @code{OVERLOAD} node is not a declaration, so none of the
2857
@samp{DECL_} macros should be used on an @code{OVERLOAD}.  An
2858
@code{OVERLOAD} node is similar to a @code{TREE_LIST}.  Use
2859
@code{OVL_CURRENT} to get the function associated with an
2860
@code{OVERLOAD} node; use @code{OVL_NEXT} to get the next
2861
@code{OVERLOAD} node in the list of overloaded functions.  The macros
2862
@code{OVL_CURRENT} and @code{OVL_NEXT} are actually polymorphic; you can
2863
use them to work with @code{FUNCTION_DECL} nodes as well as with
2864
overloads.  In the case of a @code{FUNCTION_DECL}, @code{OVL_CURRENT}
2865
will always return the function itself, and @code{OVL_NEXT} will always
2866
be @code{NULL_TREE}.
2867
 
2868
To determine the scope of a function, you can use the
2869
@code{DECL_CONTEXT} macro.  This macro will return the class
2870
(either a @code{RECORD_TYPE} or a @code{UNION_TYPE}) or namespace (a
2871
@code{NAMESPACE_DECL}) of which the function is a member.  For a virtual
2872
function, this macro returns the class in which the function was
2873
actually defined, not the base class in which the virtual declaration
2874
occurred.
2875
 
2876
If a friend function is defined in a class scope, the
2877
@code{DECL_FRIEND_CONTEXT} macro can be used to determine the class in
2878
which it was defined.  For example, in
2879
@smallexample
2880
class C @{ friend void f() @{@} @};
2881
@end smallexample
2882
@noindent
2883
the @code{DECL_CONTEXT} for @code{f} will be the
2884
@code{global_namespace}, but the @code{DECL_FRIEND_CONTEXT} will be the
2885
@code{RECORD_TYPE} for @code{C}.
2886
 
2887
 
2888
The following macros and functions can be used on a @code{FUNCTION_DECL}:
2889
@ftable @code
2890
@item DECL_MAIN_P
2891
This predicate holds for a function that is the program entry point
2892
@code{::code}.
2893
 
2894
@item DECL_LOCAL_FUNCTION_P
2895
This predicate holds if the function was declared at block scope, even
2896
though it has a global scope.
2897
 
2898
@item DECL_ANTICIPATED
2899
This predicate holds if the function is a built-in function but its
2900
prototype is not yet explicitly declared.
2901
 
2902
@item DECL_EXTERN_C_FUNCTION_P
2903
This predicate holds if the function is declared as an
2904
`@code{extern "C"}' function.
2905
 
2906
@item DECL_LINKONCE_P
2907
This macro holds if multiple copies of this function may be emitted in
2908
various translation units.  It is the responsibility of the linker to
2909
merge the various copies.  Template instantiations are the most common
2910
example of functions for which @code{DECL_LINKONCE_P} holds; G++
2911
instantiates needed templates in all translation units which require them,
2912
and then relies on the linker to remove duplicate instantiations.
2913
 
2914
FIXME: This macro is not yet implemented.
2915
 
2916
@item DECL_FUNCTION_MEMBER_P
2917
This macro holds if the function is a member of a class, rather than a
2918
member of a namespace.
2919
 
2920
@item DECL_STATIC_FUNCTION_P
2921
This predicate holds if the function a static member function.
2922
 
2923
@item DECL_NONSTATIC_MEMBER_FUNCTION_P
2924
This macro holds for a non-static member function.
2925
 
2926
@item DECL_CONST_MEMFUNC_P
2927
This predicate holds for a @code{const}-member function.
2928
 
2929
@item DECL_VOLATILE_MEMFUNC_P
2930
This predicate holds for a @code{volatile}-member function.
2931
 
2932
@item DECL_CONSTRUCTOR_P
2933
This macro holds if the function is a constructor.
2934
 
2935
@item DECL_NONCONVERTING_P
2936
This predicate holds if the constructor is a non-converting constructor.
2937
 
2938
@item DECL_COMPLETE_CONSTRUCTOR_P
2939
This predicate holds for a function which is a constructor for an object
2940
of a complete type.
2941
 
2942
@item DECL_BASE_CONSTRUCTOR_P
2943
This predicate holds for a function which is a constructor for a base
2944
class sub-object.
2945
 
2946
@item DECL_COPY_CONSTRUCTOR_P
2947
This predicate holds for a function which is a copy-constructor.
2948
 
2949
@item DECL_DESTRUCTOR_P
2950
This macro holds if the function is a destructor.
2951
 
2952
@item DECL_COMPLETE_DESTRUCTOR_P
2953
This predicate holds if the function is the destructor for an object a
2954
complete type.
2955
 
2956
@item DECL_OVERLOADED_OPERATOR_P
2957
This macro holds if the function is an overloaded operator.
2958
 
2959
@item DECL_CONV_FN_P
2960
This macro holds if the function is a type-conversion operator.
2961
 
2962
@item DECL_GLOBAL_CTOR_P
2963
This predicate holds if the function is a file-scope initialization
2964
function.
2965
 
2966
@item DECL_GLOBAL_DTOR_P
2967
This predicate holds if the function is a file-scope finalization
2968
function.
2969
 
2970
@item DECL_THUNK_P
2971
This predicate holds if the function is a thunk.
2972
 
2973
These functions represent stub code that adjusts the @code{this} pointer
2974
and then jumps to another function.  When the jumped-to function
2975
returns, control is transferred directly to the caller, without
2976
returning to the thunk.  The first parameter to the thunk is always the
2977
@code{this} pointer; the thunk should add @code{THUNK_DELTA} to this
2978
value.  (The @code{THUNK_DELTA} is an @code{int}, not an
2979
@code{INTEGER_CST}.)
2980
 
2981
Then, if @code{THUNK_VCALL_OFFSET} (an @code{INTEGER_CST}) is nonzero
2982
the adjusted @code{this} pointer must be adjusted again.  The complete
2983
calculation is given by the following pseudo-code:
2984
 
2985
@smallexample
2986
this += THUNK_DELTA
2987
if (THUNK_VCALL_OFFSET)
2988
  this += (*((ptrdiff_t **) this))[THUNK_VCALL_OFFSET]
2989
@end smallexample
2990
 
2991
Finally, the thunk should jump to the location given
2992
by @code{DECL_INITIAL}; this will always be an expression for the
2993
address of a function.
2994
 
2995
@item DECL_NON_THUNK_FUNCTION_P
2996
This predicate holds if the function is @emph{not} a thunk function.
2997
 
2998
@item GLOBAL_INIT_PRIORITY
2999
If either @code{DECL_GLOBAL_CTOR_P} or @code{DECL_GLOBAL_DTOR_P} holds,
3000
then this gives the initialization priority for the function.  The
3001
linker will arrange that all functions for which
3002
@code{DECL_GLOBAL_CTOR_P} holds are run in increasing order of priority
3003
before @code{main} is called.  When the program exits, all functions for
3004
which @code{DECL_GLOBAL_DTOR_P} holds are run in the reverse order.
3005
 
3006
@item TYPE_RAISES_EXCEPTIONS
3007
This macro returns the list of exceptions that a (member-)function can
3008
raise.  The returned list, if non @code{NULL}, is comprised of nodes
3009
whose @code{TREE_VALUE} represents a type.
3010
 
3011
@item TYPE_NOTHROW_P
3012
This predicate holds when the exception-specification of its arguments
3013
is of the form `@code{()}'.
3014
 
3015
@item DECL_ARRAY_DELETE_OPERATOR_P
3016
This predicate holds if the function an overloaded
3017
@code{operator delete[]}.
3018
 
3019
@end ftable
3020
 
3021
@c ---------------------------------------------------------------------
3022
@c Function Bodies
3023
@c ---------------------------------------------------------------------
3024
 
3025
@node Statements for C++
3026
@subsection Statements for C++
3027
@cindex statements
3028
@tindex BREAK_STMT
3029
@tindex CLEANUP_STMT
3030
@findex CLEANUP_DECL
3031
@findex CLEANUP_EXPR
3032
@tindex CONTINUE_STMT
3033
@tindex DECL_STMT
3034
@findex DECL_STMT_DECL
3035
@tindex DO_STMT
3036
@findex DO_BODY
3037
@findex DO_COND
3038
@tindex EMPTY_CLASS_EXPR
3039
@tindex EXPR_STMT
3040
@findex EXPR_STMT_EXPR
3041
@tindex FOR_STMT
3042
@findex FOR_INIT_STMT
3043
@findex FOR_COND
3044
@findex FOR_EXPR
3045
@findex FOR_BODY
3046
@tindex HANDLER
3047
@tindex IF_STMT
3048
@findex IF_COND
3049
@findex THEN_CLAUSE
3050
@findex ELSE_CLAUSE
3051
@tindex RETURN_STMT
3052
@findex RETURN_EXPR
3053
@tindex SUBOBJECT
3054
@findex SUBOBJECT_CLEANUP
3055
@tindex SWITCH_STMT
3056
@findex SWITCH_COND
3057
@findex SWITCH_BODY
3058
@tindex TRY_BLOCK
3059
@findex TRY_STMTS
3060
@findex TRY_HANDLERS
3061
@findex HANDLER_PARMS
3062
@findex HANDLER_BODY
3063
@findex USING_STMT
3064
@tindex WHILE_STMT
3065
@findex WHILE_BODY
3066
@findex WHILE_COND
3067
 
3068
A function that has a definition in the current translation unit will
3069
have a non-@code{NULL} @code{DECL_INITIAL}.  However, back ends should not make
3070
use of the particular value given by @code{DECL_INITIAL}.
3071
 
3072
The @code{DECL_SAVED_TREE} macro will give the complete body of the
3073
function.
3074
 
3075
@subsubsection Statements
3076
 
3077
There are tree nodes corresponding to all of the source-level
3078
statement constructs, used within the C and C++ frontends.  These are
3079
enumerated here, together with a list of the various macros that can
3080
be used to obtain information about them.  There are a few macros that
3081
can be used with all statements:
3082
 
3083
@ftable @code
3084
@item STMT_IS_FULL_EXPR_P
3085
In C++, statements normally constitute ``full expressions''; temporaries
3086
created during a statement are destroyed when the statement is complete.
3087
However, G++ sometimes represents expressions by statements; these
3088
statements will not have @code{STMT_IS_FULL_EXPR_P} set.  Temporaries
3089
created during such statements should be destroyed when the innermost
3090
enclosing statement with @code{STMT_IS_FULL_EXPR_P} set is exited.
3091
 
3092
@end ftable
3093
 
3094
Here is the list of the various statement nodes, and the macros used to
3095
access them.  This documentation describes the use of these nodes in
3096
non-template functions (including instantiations of template functions).
3097
In template functions, the same nodes are used, but sometimes in
3098
slightly different ways.
3099
 
3100
Many of the statements have substatements.  For example, a @code{while}
3101
loop will have a body, which is itself a statement.  If the substatement
3102
is @code{NULL_TREE}, it is considered equivalent to a statement
3103
consisting of a single @code{;}, i.e., an expression statement in which
3104
the expression has been omitted.  A substatement may in fact be a list
3105
of statements, connected via their @code{TREE_CHAIN}s.  So, you should
3106
always process the statement tree by looping over substatements, like
3107
this:
3108
@smallexample
3109
void process_stmt (stmt)
3110
     tree stmt;
3111
@{
3112
  while (stmt)
3113
    @{
3114
      switch (TREE_CODE (stmt))
3115
        @{
3116
        case IF_STMT:
3117
          process_stmt (THEN_CLAUSE (stmt));
3118
          /* @r{More processing here.}  */
3119
          break;
3120
 
3121
        @dots{}
3122
        @}
3123
 
3124
      stmt = TREE_CHAIN (stmt);
3125
    @}
3126
@}
3127
@end smallexample
3128
In other words, while the @code{then} clause of an @code{if} statement
3129
in C++ can be only one statement (although that one statement may be a
3130
compound statement), the intermediate representation will sometimes use
3131
several statements chained together.
3132
 
3133
@table @code
3134
@item BREAK_STMT
3135
 
3136
Used to represent a @code{break} statement.  There are no additional
3137
fields.
3138
 
3139
@item CLEANUP_STMT
3140
 
3141
Used to represent an action that should take place upon exit from the
3142
enclosing scope.  Typically, these actions are calls to destructors for
3143
local objects, but back ends cannot rely on this fact.  If these nodes
3144
are in fact representing such destructors, @code{CLEANUP_DECL} will be
3145
the @code{VAR_DECL} destroyed.  Otherwise, @code{CLEANUP_DECL} will be
3146
@code{NULL_TREE}.  In any case, the @code{CLEANUP_EXPR} is the
3147
expression to execute.  The cleanups executed on exit from a scope
3148
should be run in the reverse order of the order in which the associated
3149
@code{CLEANUP_STMT}s were encountered.
3150
 
3151
@item CONTINUE_STMT
3152
 
3153
Used to represent a @code{continue} statement.  There are no additional
3154
fields.
3155
 
3156
@item CTOR_STMT
3157
 
3158
Used to mark the beginning (if @code{CTOR_BEGIN_P} holds) or end (if
3159
@code{CTOR_END_P} holds of the main body of a constructor.  See also
3160
@code{SUBOBJECT} for more information on how to use these nodes.
3161
 
3162
@item DO_STMT
3163
 
3164
Used to represent a @code{do} loop.  The body of the loop is given by
3165
@code{DO_BODY} while the termination condition for the loop is given by
3166
@code{DO_COND}.  The condition for a @code{do}-statement is always an
3167
expression.
3168
 
3169
@item EMPTY_CLASS_EXPR
3170
 
3171
Used to represent a temporary object of a class with no data whose
3172
address is never taken.  (All such objects are interchangeable.)  The
3173
@code{TREE_TYPE} represents the type of the object.
3174
 
3175
@item EXPR_STMT
3176
 
3177
Used to represent an expression statement.  Use @code{EXPR_STMT_EXPR} to
3178
obtain the expression.
3179
 
3180
@item FOR_STMT
3181
 
3182
Used to represent a @code{for} statement.  The @code{FOR_INIT_STMT} is
3183
the initialization statement for the loop.  The @code{FOR_COND} is the
3184
termination condition.  The @code{FOR_EXPR} is the expression executed
3185
right before the @code{FOR_COND} on each loop iteration; often, this
3186
expression increments a counter.  The body of the loop is given by
3187
@code{FOR_BODY}.  Note that @code{FOR_INIT_STMT} and @code{FOR_BODY}
3188
return statements, while @code{FOR_COND} and @code{FOR_EXPR} return
3189
expressions.
3190
 
3191
@item HANDLER
3192
 
3193
Used to represent a C++ @code{catch} block.  The @code{HANDLER_TYPE}
3194
is the type of exception that will be caught by this handler; it is
3195
equal (by pointer equality) to @code{NULL} if this handler is for all
3196
types.  @code{HANDLER_PARMS} is the @code{DECL_STMT} for the catch
3197
parameter, and @code{HANDLER_BODY} is the code for the block itself.
3198
 
3199
@item IF_STMT
3200
 
3201
Used to represent an @code{if} statement.  The @code{IF_COND} is the
3202
expression.
3203
 
3204
If the condition is a @code{TREE_LIST}, then the @code{TREE_PURPOSE} is
3205
a statement (usually a @code{DECL_STMT}).  Each time the condition is
3206
evaluated, the statement should be executed.  Then, the
3207
@code{TREE_VALUE} should be used as the conditional expression itself.
3208
This representation is used to handle C++ code like this:
3209
 
3210
C++ distinguishes between this and @code{COND_EXPR} for handling templates.
3211
 
3212
@smallexample
3213
if (int i = 7) @dots{}
3214
@end smallexample
3215
 
3216
where there is a new local variable (or variables) declared within the
3217
condition.
3218
 
3219
The @code{THEN_CLAUSE} represents the statement given by the @code{then}
3220
condition, while the @code{ELSE_CLAUSE} represents the statement given
3221
by the @code{else} condition.
3222
 
3223
@item SUBOBJECT
3224
 
3225
In a constructor, these nodes are used to mark the point at which a
3226
subobject of @code{this} is fully constructed.  If, after this point, an
3227
exception is thrown before a @code{CTOR_STMT} with @code{CTOR_END_P} set
3228
is encountered, the @code{SUBOBJECT_CLEANUP} must be executed.  The
3229
cleanups must be executed in the reverse order in which they appear.
3230
 
3231
@item SWITCH_STMT
3232
 
3233
Used to represent a @code{switch} statement.  The @code{SWITCH_STMT_COND}
3234
is the expression on which the switch is occurring.  See the documentation
3235
for an @code{IF_STMT} for more information on the representation used
3236
for the condition.  The @code{SWITCH_STMT_BODY} is the body of the switch
3237
statement.   The @code{SWITCH_STMT_TYPE} is the original type of switch
3238
expression as given in the source, before any compiler conversions.
3239
 
3240
@item TRY_BLOCK
3241
Used to represent a @code{try} block.  The body of the try block is
3242
given by @code{TRY_STMTS}.  Each of the catch blocks is a @code{HANDLER}
3243
node.  The first handler is given by @code{TRY_HANDLERS}.  Subsequent
3244
handlers are obtained by following the @code{TREE_CHAIN} link from one
3245
handler to the next.  The body of the handler is given by
3246
@code{HANDLER_BODY}.
3247
 
3248
If @code{CLEANUP_P} holds of the @code{TRY_BLOCK}, then the
3249
@code{TRY_HANDLERS} will not be a @code{HANDLER} node.  Instead, it will
3250
be an expression that should be executed if an exception is thrown in
3251
the try block.  It must rethrow the exception after executing that code.
3252
And, if an exception is thrown while the expression is executing,
3253
@code{terminate} must be called.
3254
 
3255
@item USING_STMT
3256
Used to represent a @code{using} directive.  The namespace is given by
3257
@code{USING_STMT_NAMESPACE}, which will be a NAMESPACE_DECL@.  This node
3258
is needed inside template functions, to implement using directives
3259
during instantiation.
3260
 
3261
@item WHILE_STMT
3262
 
3263
Used to represent a @code{while} loop.  The @code{WHILE_COND} is the
3264
termination condition for the loop.  See the documentation for an
3265
@code{IF_STMT} for more information on the representation used for the
3266
condition.
3267
 
3268
The @code{WHILE_BODY} is the body of the loop.
3269
 
3270
@end table
3271
 
3272
@node C++ Expressions
3273
@subsection C++ Expressions
3274
 
3275
This section describes expressions specific to the C and C++ front
3276
ends.
3277
 
3278
@table @code
3279
@item TYPEID_EXPR
3280
 
3281
Used to represent a @code{typeid} expression.
3282
 
3283
@item NEW_EXPR
3284
@itemx VEC_NEW_EXPR
3285
 
3286
Used to represent a call to @code{new} and @code{new[]} respectively.
3287
 
3288
@item DELETE_EXPR
3289
@itemx VEC_DELETE_EXPR
3290
 
3291
Used to represent a call to @code{delete} and @code{delete[]} respectively.
3292
 
3293
@item MEMBER_REF
3294
 
3295
Represents a reference to a member of a class.
3296
 
3297
@item THROW_EXPR
3298
 
3299
Represents an instance of @code{throw} in the program.  Operand 0,
3300
which is the expression to throw, may be @code{NULL_TREE}.
3301
 
3302
 
3303
@item AGGR_INIT_EXPR
3304
An @code{AGGR_INIT_EXPR} represents the initialization as the return
3305
value of a function call, or as the result of a constructor.  An
3306
@code{AGGR_INIT_EXPR} will only appear as a full-expression, or as the
3307
second operand of a @code{TARGET_EXPR}.  @code{AGGR_INIT_EXPR}s have
3308
a representation similar to that of @code{CALL_EXPR}s.  You can use
3309
the @code{AGGR_INIT_EXPR_FN} and @code{AGGR_INIT_EXPR_ARG} macros to access
3310
the function to call and the arguments to pass.
3311
 
3312
If @code{AGGR_INIT_VIA_CTOR_P} holds of the @code{AGGR_INIT_EXPR}, then
3313
the initialization is via a constructor call.  The address of the
3314
@code{AGGR_INIT_EXPR_SLOT} operand, which is always a @code{VAR_DECL},
3315
is taken, and this value replaces the first argument in the argument
3316
list.
3317
 
3318
In either case, the expression is void.
3319
 
3320
 
3321
@end table
3322
 
3323
 
3324
@node Java Trees
3325
@section Java Trees

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