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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [gcc/] [go/] [gofrontend/] [backend.h] - Blame information for rev 849

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// backend.h -- Go frontend interface to backend  -*- C++ -*-
2
 
3
// Copyright 2011 The Go Authors. All rights reserved.
4
// Use of this source code is governed by a BSD-style
5
// license that can be found in the LICENSE file.
6
 
7
#ifndef GO_BACKEND_H
8
#define GO_BACKEND_H
9
 
10
// Pointers to these types are created by the backend, passed to the
11
// frontend, and passed back to the backend.  The types must be
12
// defined by the backend using these names.
13
 
14
// The backend representation of a type.
15
class Btype;
16
 
17
// The backend represention of an expression.
18
class Bexpression;
19
 
20
// The backend representation of a statement.
21
class Bstatement;
22
 
23
// The backend representation of a function definition.
24
class Bfunction;
25
 
26
// The backend representation of a block.
27
class Bblock;
28
 
29
// The backend representation of a variable.
30
class Bvariable;
31
 
32
// The backend representation of a label.
33
class Blabel;
34
 
35
// The backend interface.  This is a pure abstract class that a
36
// specific backend will implement.
37
 
38
class Backend
39
{
40
 public:
41
  virtual ~Backend() { }
42
 
43
  // Name/type/location.  Used for function parameters, struct fields,
44
  // interface methods.
45
  struct Btyped_identifier
46
  {
47
    std::string name;
48
    Btype* btype;
49
    Location location;
50
 
51
    Btyped_identifier()
52
      : name(), btype(NULL), location(UNKNOWN_LOCATION)
53
    { }
54
 
55
    Btyped_identifier(const std::string& a_name, Btype* a_btype,
56
                     Location a_location)
57
      : name(a_name), btype(a_btype), location(a_location)
58
    { }
59
  };
60
 
61
  // Types.
62
 
63
  // Produce an error type.  Actually the backend could probably just
64
  // crash if this is called.
65
  virtual Btype*
66
  error_type() = 0;
67
 
68
  // Get a void type.  This is used in (at least) two ways: 1) as the
69
  // return type of a function with no result parameters; 2)
70
  // unsafe.Pointer is represented as *void.
71
  virtual Btype*
72
  void_type() = 0;
73
 
74
  // Get the unnamed boolean type.
75
  virtual Btype*
76
  bool_type() = 0;
77
 
78
  // Get an unnamed integer type with the given signedness and number
79
  // of bits.
80
  virtual Btype*
81
  integer_type(bool is_unsigned, int bits) = 0;
82
 
83
  // Get an unnamed floating point type with the given number of bits
84
  // (32 or 64).
85
  virtual Btype*
86
  float_type(int bits) = 0;
87
 
88
  // Get an unnamed complex type with the given number of bits (64 or 128).
89
  virtual Btype*
90
  complex_type(int bits) = 0;
91
 
92
  // Get a pointer type.
93
  virtual Btype*
94
  pointer_type(Btype* to_type) = 0;
95
 
96
  // Get a function type.  The receiver, parameter, and results are
97
  // generated from the types in the Function_type.  The Function_type
98
  // is provided so that the names are available.
99
  virtual Btype*
100
  function_type(const Btyped_identifier& receiver,
101
                const std::vector<Btyped_identifier>& parameters,
102
                const std::vector<Btyped_identifier>& results,
103
                Location location) = 0;
104
 
105
  // Get a struct type.
106
  virtual Btype*
107
  struct_type(const std::vector<Btyped_identifier>& fields) = 0;
108
 
109
  // Get an array type.
110
  virtual Btype*
111
  array_type(Btype* element_type, Bexpression* length) = 0;
112
 
113
  // Create a placeholder pointer type.  This is used for a named
114
  // pointer type, since in Go a pointer type may refer to itself.
115
  // NAME is the name of the type, and the location is where the named
116
  // type is defined.  This function is also used for unnamed function
117
  // types with multiple results, in which case the type has no name
118
  // and NAME will be empty.  FOR_FUNCTION is true if this is for a Go
119
  // function type, which corresponds to a C/C++ pointer to function
120
  // type.  The return value will later be passed as the first
121
  // parameter to set_placeholder_pointer_type or
122
  // set_placeholder_function_type.
123
  virtual Btype*
124
  placeholder_pointer_type(const std::string& name, Location,
125
                           bool for_function) = 0;
126
 
127
  // Fill in a placeholder pointer type as a pointer.  This takes a
128
  // type returned by placeholder_pointer_type and arranges for it to
129
  // point to the type that TO_TYPE points to (that is, PLACEHOLDER
130
  // becomes the same type as TO_TYPE).  Returns true on success,
131
  // false on failure.
132
  virtual bool
133
  set_placeholder_pointer_type(Btype* placeholder, Btype* to_type) = 0;
134
 
135
  // Fill in a placeholder pointer type as a function.  This takes a
136
  // type returned by placeholder_pointer_type and arranges for it to
137
  // become a real Go function type (which corresponds to a C/C++
138
  // pointer to function type).  FT will be something returned by the
139
  // function_type method.  Returns true on success, false on failure.
140
  virtual bool
141
  set_placeholder_function_type(Btype* placeholder, Btype* ft) = 0;
142
 
143
  // Create a placeholder struct type.  This is used for a named
144
  // struct type, as with placeholder_pointer_type.  It is also used
145
  // for interface types, in which case NAME will be the empty string.
146
  virtual Btype*
147
  placeholder_struct_type(const std::string& name, Location) = 0;
148
 
149
  // Fill in a placeholder struct type.  This takes a type returned by
150
  // placeholder_struct_type and arranges for it to become a real
151
  // struct type.  The parameter is as for struct_type.  Returns true
152
  // on success, false on failure.
153
  virtual bool
154
  set_placeholder_struct_type(Btype* placeholder,
155
                              const std::vector<Btyped_identifier>& fields)
156
                        = 0;
157
 
158
  // Create a placeholder array type.  This is used for a named array
159
  // type, as with placeholder_pointer_type, to handle cases like
160
  // type A []*A.
161
  virtual Btype*
162
  placeholder_array_type(const std::string& name, Location) = 0;
163
 
164
  // Fill in a placeholder array type.  This takes a type returned by
165
  // placeholder_array_type and arranges for it to become a real array
166
  // type.  The parameters are as for array_type.  Returns true on
167
  // success, false on failure.
168
  virtual bool
169
  set_placeholder_array_type(Btype* placeholder, Btype* element_type,
170
                             Bexpression* length) = 0;
171
 
172
  // Return a named version of a type.  The location is the location
173
  // of the type definition.  This will not be called for a type
174
  // created via placeholder_pointer_type, placeholder_struct_type, or
175
  // placeholder_array_type..  (It may be called for a pointer,
176
  // struct, or array type in a case like "type P *byte; type Q P".)
177
  virtual Btype*
178
  named_type(const std::string& name, Btype*, Location) = 0;
179
 
180
  // Create a marker for a circular pointer type.  Go pointer and
181
  // function types can refer to themselves in ways that are not
182
  // permitted in C/C++.  When a circular type is found, this function
183
  // is called for the circular reference.  This permits the backend
184
  // to decide how to handle such a type.  PLACEHOLDER is the
185
  // placeholder type which has already been created; if the backend
186
  // is prepared to handle a circular pointer type, it may simply
187
  // return PLACEHOLDER.  FOR_FUNCTION is true if this is for a
188
  // function type.
189
  //
190
  // For "type P *P" the sequence of calls will be
191
  //   bt1 = placeholder_pointer_type();
192
  //   bt2 = circular_pointer_type(bt1, false);
193
  //   set_placeholder_pointer_type(bt1, bt2);
194
  virtual Btype*
195
  circular_pointer_type(Btype* placeholder, bool for_function) = 0;
196
 
197
  // Return whether the argument could be a special type created by
198
  // circular_pointer_type.  This is used to introduce explicit type
199
  // conversions where needed.  If circular_pointer_type returns its
200
  // PLACEHOLDER parameter, this may safely always return false.
201
  virtual bool
202
  is_circular_pointer_type(Btype*) = 0;
203
 
204
  // Return the size of a type.
205
  virtual size_t
206
  type_size(Btype*) = 0;
207
 
208
  // Return the alignment of a type.
209
  virtual size_t
210
  type_alignment(Btype*) = 0;
211
 
212
  // Return the alignment of a struct field of this type.  This is
213
  // normally the same as type_alignment, but not always.
214
  virtual size_t
215
  type_field_alignment(Btype*) = 0;
216
 
217
  // Return the offset of field INDEX in a struct type.  INDEX is the
218
  // entry in the FIELDS std::vector parameter of struct_type or
219
  // set_placeholder_struct_type.
220
  virtual size_t
221
  type_field_offset(Btype*, size_t index) = 0;
222
 
223
  // Expressions.
224
 
225
  // Return an expression for a zero value of the given type.  This is
226
  // used for cases such as local variable initialization and
227
  // converting nil to other types.
228
  virtual Bexpression*
229
  zero_expression(Btype*) = 0;
230
 
231
  // Statements.
232
 
233
  // Create an error statement.  This is used for cases which should
234
  // not occur in a correct program, in order to keep the compilation
235
  // going without crashing.
236
  virtual Bstatement*
237
  error_statement() = 0;
238
 
239
  // Create an expression statement.
240
  virtual Bstatement*
241
  expression_statement(Bexpression*) = 0;
242
 
243
  // Create a variable initialization statement.  This initializes a
244
  // local variable at the point in the program flow where it is
245
  // declared.
246
  virtual Bstatement*
247
  init_statement(Bvariable* var, Bexpression* init) = 0;
248
 
249
  // Create an assignment statement.
250
  virtual Bstatement*
251
  assignment_statement(Bexpression* lhs, Bexpression* rhs,
252
                       Location) = 0;
253
 
254
  // Create a return statement, passing the representation of the
255
  // function and the list of values to return.
256
  virtual Bstatement*
257
  return_statement(Bfunction*, const std::vector<Bexpression*>&,
258
                   Location) = 0;
259
 
260
  // Create an if statement.  ELSE_BLOCK may be NULL.
261
  virtual Bstatement*
262
  if_statement(Bexpression* condition, Bblock* then_block, Bblock* else_block,
263
               Location) = 0;
264
 
265
  // Create a switch statement where the case values are constants.
266
  // CASES and STATEMENTS must have the same number of entries.  If
267
  // VALUE matches any of the list in CASES[i], which will all be
268
  // integers, then STATEMENTS[i] is executed.  STATEMENTS[i] will
269
  // either end with a goto statement or will fall through into
270
  // STATEMENTS[i + 1].  CASES[i] is empty for the default clause,
271
  // which need not be last.
272
  virtual Bstatement*
273
  switch_statement(Bexpression* value,
274
                   const std::vector<std::vector<Bexpression*> >& cases,
275
                   const std::vector<Bstatement*>& statements,
276
                   Location) = 0;
277
 
278
  // Create a single statement from two statements.
279
  virtual Bstatement*
280
  compound_statement(Bstatement*, Bstatement*) = 0;
281
 
282
  // Create a single statement from a list of statements.
283
  virtual Bstatement*
284
  statement_list(const std::vector<Bstatement*>&) = 0;
285
 
286
  // Blocks.
287
 
288
  // Create a block.  The frontend will call this function when it
289
  // starts converting a block within a function.  FUNCTION is the
290
  // current function.  ENCLOSING is the enclosing block; it will be
291
  // NULL for the top-level block in a function.  VARS is the list of
292
  // local variables defined within this block; each entry will be
293
  // created by the local_variable function.  START_LOCATION is the
294
  // location of the start of the block, more or less the location of
295
  // the initial curly brace.  END_LOCATION is the location of the end
296
  // of the block, more or less the location of the final curly brace.
297
  // The statements will be added after the block is created.
298
  virtual Bblock*
299
  block(Bfunction* function, Bblock* enclosing,
300
        const std::vector<Bvariable*>& vars,
301
        Location start_location, Location end_location) = 0;
302
 
303
  // Add the statements to a block.  The block is created first.  Then
304
  // the statements are created.  Then the statements are added to the
305
  // block.  This will called exactly once per block.  The vector may
306
  // be empty if there are no statements.
307
  virtual void
308
  block_add_statements(Bblock*, const std::vector<Bstatement*>&) = 0;
309
 
310
  // Return the block as a statement.  This is used to include a block
311
  // in a list of statements.
312
  virtual Bstatement*
313
  block_statement(Bblock*) = 0;
314
 
315
  // Variables.
316
 
317
  // Create an error variable.  This is used for cases which should
318
  // not occur in a correct program, in order to keep the compilation
319
  // going without crashing.
320
  virtual Bvariable*
321
  error_variable() = 0;
322
 
323
  // Create a global variable.  PACKAGE_NAME is the name of the
324
  // package where the variable is defined.  UNIQUE_PREFIX is the
325
  // prefix for that package, from the -fgo-prefix option.  NAME is
326
  // the name of the variable.  BTYPE is the type of the variable.
327
  // IS_EXTERNAL is true if the variable is defined in some other
328
  // package.  IS_HIDDEN is true if the variable is not exported (name
329
  // begins with a lower case letter).  LOCATION is where the variable
330
  // was defined.
331
  virtual Bvariable*
332
  global_variable(const std::string& package_name,
333
                  const std::string& unique_prefix,
334
                  const std::string& name,
335
                  Btype* btype,
336
                  bool is_external,
337
                  bool is_hidden,
338
                  Location location) = 0;
339
 
340
  // A global variable will 1) be initialized to zero, or 2) be
341
  // initialized to a constant value, or 3) be initialized in the init
342
  // function.  In case 2, the frontend will call
343
  // global_variable_set_init to set the initial value.  If this is
344
  // not called, the backend should initialize a global variable to 0.
345
  // The init function may then assign a value to it.
346
  virtual void
347
  global_variable_set_init(Bvariable*, Bexpression*) = 0;
348
 
349
  // Create a local variable.  The frontend will create the local
350
  // variables first, and then create the block which contains them.
351
  // FUNCTION is the function in which the variable is defined.  NAME
352
  // is the name of the variable.  TYPE is the type.  IS_ADDRESS_TAKEN
353
  // is true if the address of this variable is taken (this implies
354
  // that the address does not escape the function, as otherwise the
355
  // variable would be on the heap).  LOCATION is where the variable
356
  // is defined.  For each local variable the frontend will call
357
  // init_statement to set the initial value.
358
  virtual Bvariable*
359
  local_variable(Bfunction* function, const std::string& name, Btype* type,
360
                 bool is_address_taken, Location location) = 0;
361
 
362
  // Create a function parameter.  This is an incoming parameter, not
363
  // a result parameter (result parameters are treated as local
364
  // variables).  The arguments are as for local_variable.
365
  virtual Bvariable*
366
  parameter_variable(Bfunction* function, const std::string& name,
367
                     Btype* type, bool is_address_taken,
368
                     Location location) = 0;
369
 
370
  // Create a temporary variable.  A temporary variable has no name,
371
  // just a type.  We pass in FUNCTION and BLOCK in case they are
372
  // needed.  If INIT is not NULL, the variable should be initialized
373
  // to that value.  Otherwise the initial value is irrelevant--the
374
  // backend does not have to explicitly initialize it to zero.
375
  // ADDRESS_IS_TAKEN is true if the programs needs to take the
376
  // address of this temporary variable.  LOCATION is the location of
377
  // the statement or expression which requires creating the temporary
378
  // variable, and may not be very useful.  This function should
379
  // return a variable which can be referenced later and should set
380
  // *PSTATEMENT to a statement which initializes the variable.
381
  virtual Bvariable*
382
  temporary_variable(Bfunction*, Bblock*, Btype*, Bexpression* init,
383
                     bool address_is_taken, Location location,
384
                     Bstatement** pstatement) = 0;
385
 
386
  // Create a named immutable initialized data structure.  This is
387
  // used for type descriptors and map descriptors.  This returns a
388
  // Bvariable because it corresponds to an initialized const global
389
  // variable in C.
390
  //
391
  // NAME is the name to use for the initialized global variable which
392
  // this call will create.
393
  //
394
  // IS_COMMON is true if NAME may be defined by several packages, and
395
  // the linker should merge all such definitions.  If IS_COMMON is
396
  // false, NAME should be defined in only one file.  In general
397
  // IS_COMMON will be true for the type descriptor of an unnamed type
398
  // or a builtin type.
399
  //
400
  // TYPE will be a struct type; the type of the returned expression
401
  // must be a pointer to this struct type.
402
  // 
403
  // We must create the named structure before we know its
404
  // initializer, because the initializer may refer to its own
405
  // address.  After calling this the frontend will call
406
  // immutable_struct_set_init.
407
  virtual Bvariable*
408
  immutable_struct(const std::string& name, bool is_common, Btype* type,
409
                   Location) = 0;
410
 
411
  // Set the initial value of a variable created by immutable_struct.
412
  // The NAME, IS_COMMON, TYPE, and location parameters are the same
413
  // ones passed to immutable_struct.  INITIALIZER will be a composite
414
  // literal of type TYPE.  It will not contain any function calls or
415
  // anything else which can not be put into a read-only data section.
416
  // It may contain the address of variables created by
417
  // immutable_struct.
418
  virtual void
419
  immutable_struct_set_init(Bvariable*, const std::string& name,
420
                            bool is_common, Btype* type, Location,
421
                            Bexpression* initializer) = 0;
422
 
423
  // Create a reference to a named immutable initialized data
424
  // structure defined in some other package.  This will be a
425
  // structure created by a call to immutable_struct with the same
426
  // NAME and TYPE and with IS_COMMON passed as false.  This
427
  // corresponds to an extern const global variable in C.
428
  virtual Bvariable*
429
  immutable_struct_reference(const std::string& name, Btype* type,
430
                             Location) = 0;
431
 
432
  // Labels.
433
 
434
  // Create a new label.  NAME will be empty if this is a label
435
  // created by the frontend for a loop construct.  The location is
436
  // where the the label is defined.
437
  virtual Blabel*
438
  label(Bfunction*, const std::string& name, Location) = 0;
439
 
440
  // Create a statement which defines a label.  This statement will be
441
  // put into the codestream at the point where the label should be
442
  // defined.
443
  virtual Bstatement*
444
  label_definition_statement(Blabel*) = 0;
445
 
446
  // Create a goto statement to a label.
447
  virtual Bstatement*
448
  goto_statement(Blabel*, Location) = 0;
449
 
450
  // Create an expression for the address of a label.  This is used to
451
  // get the return address of a deferred function which may call
452
  // recover.
453
  virtual Bexpression*
454
  label_address(Blabel*, Location) = 0;
455
};
456
 
457
// The backend interface has to define this function.
458
 
459
extern Backend* go_get_backend();
460
 
461
// FIXME: Temporary helper functions while converting to new backend
462
// interface.
463
 
464
extern Btype* tree_to_type(tree);
465
extern Bexpression* tree_to_expr(tree);
466
extern Bstatement* tree_to_stat(tree);
467
extern Bfunction* tree_to_function(tree);
468
extern Bblock* tree_to_block(tree);
469
extern tree type_to_tree(Btype*);
470
extern tree expr_to_tree(Bexpression*);
471
extern tree stat_to_tree(Bstatement*);
472
extern tree block_to_tree(Bblock*);
473
extern tree var_to_tree(Bvariable*);
474
 
475
#endif // !defined(GO_BACKEND_H)

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