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jeremybenn |
// go-linemap.h -- interface to location tracking -*- C++ -*-
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// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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#ifndef GO_LINEMAP_H
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#define GO_LINEMAP_H
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#include "go-system.h"
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// The backend must define a type named Location which holds
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// information about a location in a source file. The only thing the
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// frontend does with instances of Location is pass them back to the
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// backend interface. The Location type must be assignable, and it
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// must be comparable: i.e., it must support operator= and operator<.
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// The type is normally passed by value rather than by reference, and
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// it should support that efficiently. The type should be defined in
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// "go-location.h".
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#include "go-location.h"
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// The Linemap class is a pure abstract interface, plus some static
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// convenience functions. The backend must implement the interface.
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class Linemap
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{
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public:
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Linemap()
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{
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// Only one instance of Linemap is allowed to exist.
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go_assert(Linemap::instance_ == NULL);
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Linemap::instance_ = this;
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}
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virtual
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~Linemap() { Linemap::instance_ = NULL; }
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// Subsequent Location values will come from the file named
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// FILE_NAME, starting at LINE_BEGIN. Normally LINE_BEGIN will be
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// 0, but it will be non-zero if the Go source has a //line comment.
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virtual void
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start_file(const char* file_name, unsigned int line_begin) = 0;
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// Subsequent Location values will come from the line LINE_NUMBER,
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// in the current file. LINE_SIZE is the size of the line in bytes.
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// This will normally be called for every line in a source file.
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virtual void
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start_line(unsigned int line_number, unsigned int line_size) = 0;
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// Get a Location representing column position COLUMN on the current
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// line in the current file.
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virtual Location
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get_location(unsigned int column) = 0;
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// Stop generating Location values. This will be called after all
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// input files have been read, in case any cleanup is required.
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virtual void
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stop() = 0;
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protected:
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// Return a special Location used for predeclared identifiers. This
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// Location should be different from that for any actual source
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// file. This location will be used for various different types,
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// functions, and objects created by the frontend.
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virtual Location
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get_predeclared_location() = 0;
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// Return a special Location which indicates that no actual location
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// is known. This is used for undefined objects and for errors.
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virtual Location
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get_unknown_location() = 0;
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// Return whether the argument is the Location returned by
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// get_predeclared_location.
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virtual bool
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is_predeclared(Location) = 0;
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// Return whether the argument is the Location returned by
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// get_unknown_location.
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virtual bool
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is_unknown(Location) = 0;
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// The single existing instance of Linemap.
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static Linemap *instance_;
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public:
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// Following are convenience static functions, which allow us to
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// access some virtual functions without explicitly passing around
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// an instance of Linemap.
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// Return the special Location used for predeclared identifiers.
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static Location
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predeclared_location()
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{
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go_assert(Linemap::instance_ != NULL);
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return Linemap::instance_->get_predeclared_location();
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}
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// Return the special Location used when no location is known.
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static Location
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unknown_location()
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{
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go_assert(Linemap::instance_ != NULL);
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return Linemap::instance_->get_unknown_location();
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}
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// Return whether the argument is the special location used for
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// predeclared identifiers.
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static bool
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is_predeclared_location(Location loc)
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{
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go_assert(Linemap::instance_ != NULL);
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return Linemap::instance_->is_predeclared(loc);
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}
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// Return whether the argument is the special location used when no
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// location is known.
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static bool
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is_unknown_location(Location loc)
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{
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go_assert(Linemap::instance_ != NULL);
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return Linemap::instance_->is_unknown(loc);
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}
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};
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// The backend interface must define this function. It should return
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// a fully implemented instance of Linemap.
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extern Linemap* go_get_linemap();
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#endif // !defined(GO_LINEMAP_H)
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