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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [gcc/] [testsuite/] [g++.dg/] [eh/] [registers1.C] - Blame information for rev 764

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Line No. Rev Author Line
1 693 jeremybenn
// Try to check that registers are preserved when the stack is unwound.
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// { dg-do run }
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// { dg-options -O2 }
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extern "C" void exit(int);
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extern "C" void abort();
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// This test case triggers up to DEPTH recursive calls to function
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// foo(), These calls are numbered so that 0 is the innermost, 1 the
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// second innermost, and so on.  Each call caches NUM_VARS elements of
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// both DOUBLE_SRC and INT_SRC and applies a trivial operation to each
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// cached value.  The innermost foo() call will throw an integer call
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// number.  The specified call should store its cached values in
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// DOUBLE_DEST and INT_DEST, which main() will check.
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const int num_vars = 16;
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const int depth = 3;
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float float_src[num_vars * depth];
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float float_dest[num_vars];
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int int_src[num_vars * depth];
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int int_dest[num_vars];
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void foo (int level, int throw_to)
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{
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  float *fsrc = &float_src[level * num_vars];
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  float f00 = *fsrc++ + 1.0f;
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  float f01 = *fsrc++ + 1.0f;
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  float f02 = *fsrc++ + 1.0f;
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  float f03 = *fsrc++ + 1.0f;
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  float f04 = *fsrc++ + 1.0f;
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  float f05 = *fsrc++ + 1.0f;
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  float f06 = *fsrc++ + 1.0f;
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  float f07 = *fsrc++ + 1.0f;
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  float f08 = *fsrc++ + 1.0f;
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  float f09 = *fsrc++ + 1.0f;
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  float f10 = *fsrc++ + 1.0f;
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  float f11 = *fsrc++ + 1.0f;
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  float f12 = *fsrc++ + 1.0f;
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  float f13 = *fsrc++ + 1.0f;
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  float f14 = *fsrc++ + 1.0f;
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  float f15 = *fsrc++ + 1.0f;
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  int *isrc = &int_src[level * num_vars];
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  int i00 = *isrc++ + 1;
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  int i01 = *isrc++ + 1;
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  int i02 = *isrc++ + 1;
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  int i03 = *isrc++ + 1;
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  int i04 = *isrc++ + 1;
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  int i05 = *isrc++ + 1;
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  int i06 = *isrc++ + 1;
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  int i07 = *isrc++ + 1;
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  int i08 = *isrc++ + 1;
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  int i09 = *isrc++ + 1;
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  int i10 = *isrc++ + 1;
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  int i11 = *isrc++ + 1;
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  int i12 = *isrc++ + 1;
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  int i13 = *isrc++ + 1;
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  int i14 = *isrc++ + 1;
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  int i15 = *isrc++ + 1;
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  try
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    {
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      if (level == 0)
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        throw throw_to;
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      else
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        foo (level - 1, throw_to);
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    }
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  catch (int i)
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    {
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      if (i == level)
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        {
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          float *fdest = float_dest;
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          *fdest++ = f00;
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          *fdest++ = f01;
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          *fdest++ = f02;
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          *fdest++ = f03;
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          *fdest++ = f04;
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          *fdest++ = f05;
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          *fdest++ = f06;
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          *fdest++ = f07;
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          *fdest++ = f08;
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          *fdest++ = f09;
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          *fdest++ = f10;
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          *fdest++ = f11;
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          *fdest++ = f12;
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          *fdest++ = f13;
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          *fdest++ = f14;
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          *fdest++ = f15;
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          int *idest = int_dest;
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          *idest++ = i00;
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          *idest++ = i01;
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          *idest++ = i02;
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          *idest++ = i03;
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          *idest++ = i04;
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          *idest++ = i05;
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          *idest++ = i06;
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          *idest++ = i07;
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          *idest++ = i08;
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          *idest++ = i09;
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          *idest++ = i10;
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          *idest++ = i11;
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          *idest++ = i12;
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          *idest++ = i13;
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          *idest++ = i14;
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          *idest++ = i15;
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        }
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      else
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        {
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          throw;
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        }
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    }
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}
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int main ()
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{
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  for (int i = 0; i < depth * num_vars; i++)
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    {
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      int_src[i] = i * i;
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      float_src[i] = i * 2.0f;
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    }
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  for (int level = 0; level < depth; level++)
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    for (int throw_to = 0; throw_to <= level; throw_to++)
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      {
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        foo (level, throw_to);
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        float *fsrc = &float_src[throw_to * num_vars];
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        int *isrc = &int_src[throw_to * num_vars];
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        for (int i = 0; i < num_vars; i++)
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          {
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            if (int_dest[i] != isrc[i] + 1)
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              abort ();
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            if (float_dest[i] != fsrc[i] + 1.0f)
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              abort ();
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          }
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      }
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  exit (0);
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}

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