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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [gcc/] [testsuite/] [go.test/] [test/] [bench/] [garbage/] [tree.go] - Blame information for rev 700

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Line No. Rev Author Line
1 700 jeremybenn
/*
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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    * Redistributions of source code must retain the above copyright
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    notice, this list of conditions and the following disclaimer.
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    * Redistributions in binary form must reproduce the above copyright
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    notice, this list of conditions and the following disclaimer in the
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    documentation and/or other materials provided with the distribution.
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    * Neither the name of "The Computer Language Benchmarks Game" nor the
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    name of "The Computer Language Shootout Benchmarks" nor the names of
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    its contributors may be used to endorse or promote products derived
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    from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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/* The Computer Language Benchmarks Game
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 * http://shootout.alioth.debian.org/
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 *
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 * contributed by The Go Authors.
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 * based on C program by Kevin Carson
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 */
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package main
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import (
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        "flag"
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        "fmt"
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        "time"
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)
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var n = flag.Int("n", 16, "depth")
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type Node struct {
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        item        int
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        left, right *Node
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}
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func bottomUpTree(item, depth int) *Node {
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        if depth <= 0 {
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                return &Node{item: item}
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        }
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        return &Node{item, bottomUpTree(2*item-1, depth-1), bottomUpTree(2*item, depth-1)}
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}
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func (n *Node) itemCheck() int {
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        if n.left == nil {
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                return n.item
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        }
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        return n.item + n.left.itemCheck() - n.right.itemCheck()
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}
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const minDepth = 4
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func main() {
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        flag.Parse()
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        t0 := time.Now()
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        maxDepth := *n
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        if minDepth+2 > *n {
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                maxDepth = minDepth + 2
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        }
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        stretchDepth := maxDepth + 1
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        check := bottomUpTree(0, stretchDepth).itemCheck()
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        fmt.Printf("stretch tree of depth %d\t check: %d\n", stretchDepth, check)
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        longLivedTree := bottomUpTree(0, maxDepth)
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        for depth := minDepth; depth <= maxDepth; depth += 2 {
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                iterations := 1 << uint(maxDepth-depth+minDepth)
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                check = 0
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                for i := 1; i <= iterations; i++ {
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                        check += bottomUpTree(i, depth).itemCheck()
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                        check += bottomUpTree(-i, depth).itemCheck()
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                }
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                fmt.Printf("%d\t trees of depth %d\t check: %d\n", iterations*2, depth, check)
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        }
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        fmt.Printf("long lived tree of depth %d\t check: %d\n", maxDepth, longLivedTree.itemCheck())
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        t1 := time.Now()
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        // Standard gotest benchmark output, collected by build dashboard.
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        gcstats("BenchmarkTree", *n, t1.Sub(t0))
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}

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