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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [gcc/] [tree-streamer.h] - Blame information for rev 801

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1 684 jeremybenn
/* Data structures and functions for streaming trees.
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   Copyright 2011 Free Software Foundation, Inc.
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   Contributed by Diego Novillo <dnovillo@google.com>
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 3, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING3.  If not see
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<http://www.gnu.org/licenses/>.  */
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#ifndef GCC_TREE_STREAMER_H
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#define GCC_TREE_STREAMER_H
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#include "tree.h"
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#include "streamer-hooks.h"
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#include "lto-streamer.h"
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/* Cache of pickled nodes.  Used to avoid writing the same node more
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   than once.  The first time a tree node is streamed out, it is
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   entered in this cache.  Subsequent references to the same node are
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   resolved by looking it up in this cache.
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   This is used in two ways:
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   - On the writing side, the first time T is added to STREAMER_CACHE,
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     a new reference index is created for T and T is emitted on the
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     stream.  If T needs to be emitted again to the stream, instead of
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     pickling it again, the reference index is emitted.
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   - On the reading side, the first time T is read from the stream, it
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     is reconstructed in memory and a new reference index created for
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     T.  The reconstructed T is inserted in some array so that when
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     the reference index for T is found in the input stream, it can be
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     used to look up into the array to get the reconstructed T.  */
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struct streamer_tree_cache_d
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{
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  /* The mapping between tree nodes and slots into the nodes array.  */
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  struct pointer_map_t *node_map;
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  /* The nodes pickled so far.  */
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  VEC(tree,heap) *nodes;
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};
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/* Return true if tree node EXPR should be streamed as a builtin.  For
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   these nodes, we just emit the class and function code.  */
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static inline bool
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streamer_handle_as_builtin_p (tree expr)
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{
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  return (TREE_CODE (expr) == FUNCTION_DECL
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          && DECL_IS_BUILTIN (expr)
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          && (DECL_BUILT_IN_CLASS (expr) == BUILT_IN_NORMAL
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              || DECL_BUILT_IN_CLASS (expr) == BUILT_IN_MD));
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}
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/* In tree-streamer-in.c.  */
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tree streamer_read_string_cst (struct data_in *, struct lto_input_block *);
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tree streamer_read_chain (struct lto_input_block *, struct data_in *);
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tree streamer_alloc_tree (struct lto_input_block *, struct data_in *,
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                          enum LTO_tags);
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void streamer_read_tree_body (struct lto_input_block *, struct data_in *, tree);
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tree streamer_get_pickled_tree (struct lto_input_block *, struct data_in *);
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tree streamer_get_builtin_tree (struct lto_input_block *, struct data_in *);
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tree streamer_read_integer_cst (struct lto_input_block *, struct data_in *);
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struct bitpack_d streamer_read_tree_bitfields (struct lto_input_block *, tree);
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/* In tree-streamer-out.c.  */
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void streamer_write_string_cst (struct output_block *,
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                                struct lto_output_stream *, tree);
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void streamer_write_chain (struct output_block *, tree, bool);
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void streamer_write_tree_header (struct output_block *, tree);
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void streamer_pack_tree_bitfields (struct bitpack_d *, tree);
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void streamer_write_tree_body (struct output_block *, tree, bool);
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void streamer_write_integer_cst (struct output_block *, tree, bool);
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void streamer_write_builtin (struct output_block *, tree);
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/* In tree-streamer.c.  */
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void streamer_check_handled_ts_structures (void);
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bool streamer_tree_cache_insert (struct streamer_tree_cache_d *, tree,
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                                 unsigned *);
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bool streamer_tree_cache_insert_at (struct streamer_tree_cache_d *, tree,
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                                    unsigned);
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void streamer_tree_cache_append (struct streamer_tree_cache_d *, tree);
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bool streamer_tree_cache_lookup (struct streamer_tree_cache_d *, tree,
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                                 unsigned *);
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tree streamer_tree_cache_get (struct streamer_tree_cache_d *, unsigned);
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struct streamer_tree_cache_d *streamer_tree_cache_create (void);
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void streamer_tree_cache_delete (struct streamer_tree_cache_d *);
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#endif  /* GCC_TREE_STREAMER_H  */

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