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jeremybenn |
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package flate
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import (
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"io"
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"math"
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)
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const (
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NoCompression = 0
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BestSpeed = 1
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fastCompression = 3
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BestCompression = 9
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DefaultCompression = -1
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logWindowSize = 15
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windowSize = 1 << logWindowSize
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windowMask = windowSize - 1
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logMaxOffsetSize = 15 // Standard DEFLATE
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minMatchLength = 3 // The smallest match that the compressor looks for
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maxMatchLength = 258 // The longest match for the compressor
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minOffsetSize = 1 // The shortest offset that makes any sence
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// The maximum number of tokens we put into a single flat block, just too
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// stop things from getting too large.
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maxFlateBlockTokens = 1 << 14
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maxStoreBlockSize = 65535
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hashBits = 17
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hashSize = 1 << hashBits
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hashMask = (1 << hashBits) - 1
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hashShift = (hashBits + minMatchLength - 1) / minMatchLength
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skipNever = math.MaxInt32
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)
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type compressionLevel struct {
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good, lazy, nice, chain, fastSkipHashing int
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}
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var levels = []compressionLevel{
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{}, // 0
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// For levels 1-3 we don't bother trying with lazy matches
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{3, 0, 8, 4, 4},
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{3, 0, 16, 8, 5},
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{3, 0, 32, 32, 6},
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// Levels 4-9 use increasingly more lazy matching
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// and increasingly stringent conditions for "good enough".
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{4, 4, 16, 16, skipNever},
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{8, 16, 32, 32, skipNever},
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{8, 16, 128, 128, skipNever},
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{8, 32, 128, 256, skipNever},
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{32, 128, 258, 1024, skipNever},
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{32, 258, 258, 4096, skipNever},
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}
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type compressor struct {
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compressionLevel
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w *huffmanBitWriter
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// compression algorithm
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fill func(*compressor, []byte) int // copy data to window
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step func(*compressor) // process window
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sync bool // requesting flush
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// Input hash chains
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// hashHead[hashValue] contains the largest inputIndex with the specified hash value
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// If hashHead[hashValue] is within the current window, then
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// hashPrev[hashHead[hashValue] & windowMask] contains the previous index
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// with the same hash value.
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chainHead int
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hashHead []int
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hashPrev []int
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hashOffset int
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// input window: unprocessed data is window[index:windowEnd]
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index int
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window []byte
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windowEnd int
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blockStart int // window index where current tokens start
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byteAvailable bool // if true, still need to process window[index-1].
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// queued output tokens
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tokens []token
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// deflate state
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length int
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offset int
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hash int
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maxInsertIndex int
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err error
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}
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func (d *compressor) fillDeflate(b []byte) int {
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if d.index >= 2*windowSize-(minMatchLength+maxMatchLength) {
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// shift the window by windowSize
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copy(d.window, d.window[windowSize:2*windowSize])
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d.index -= windowSize
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d.windowEnd -= windowSize
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if d.blockStart >= windowSize {
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d.blockStart -= windowSize
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} else {
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d.blockStart = math.MaxInt32
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}
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d.hashOffset += windowSize
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}
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n := copy(d.window[d.windowEnd:], b)
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d.windowEnd += n
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return n
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}
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func (d *compressor) writeBlock(tokens []token, index int, eof bool) error {
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if index > 0 || eof {
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var window []byte
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if d.blockStart <= index {
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window = d.window[d.blockStart:index]
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}
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d.blockStart = index
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d.w.writeBlock(tokens, eof, window)
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return d.w.err
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}
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return nil
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}
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// Try to find a match starting at index whose length is greater than prevSize.
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// We only look at chainCount possibilities before giving up.
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func (d *compressor) findMatch(pos int, prevHead int, prevLength int, lookahead int) (length, offset int, ok bool) {
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minMatchLook := maxMatchLength
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if lookahead < minMatchLook {
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minMatchLook = lookahead
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}
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win := d.window[0 : pos+minMatchLook]
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// We quit when we get a match that's at least nice long
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nice := len(win) - pos
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if d.nice < nice {
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nice = d.nice
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}
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// If we've got a match that's good enough, only look in 1/4 the chain.
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tries := d.chain
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length = prevLength
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if length >= d.good {
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tries >>= 2
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}
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w0 := win[pos]
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w1 := win[pos+1]
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wEnd := win[pos+length]
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minIndex := pos - windowSize
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for i := prevHead; tries > 0; tries-- {
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if w0 == win[i] && w1 == win[i+1] && wEnd == win[i+length] {
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// The hash function ensures that if win[i] and win[i+1] match, win[i+2] matches
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n := 3
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for pos+n < len(win) && win[i+n] == win[pos+n] {
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n++
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}
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if n > length && (n > 3 || pos-i <= 4096) {
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length = n
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offset = pos - i
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ok = true
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if n >= nice {
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// The match is good enough that we don't try to find a better one.
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break
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}
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wEnd = win[pos+n]
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}
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}
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if i == minIndex {
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// hashPrev[i & windowMask] has already been overwritten, so stop now.
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break
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}
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if i = d.hashPrev[i&windowMask] - d.hashOffset; i < minIndex || i < 0 {
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break
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}
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}
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return
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}
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func (d *compressor) writeStoredBlock(buf []byte) error {
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if d.w.writeStoredHeader(len(buf), false); d.w.err != nil {
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return d.w.err
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}
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d.w.writeBytes(buf)
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return d.w.err
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}
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func (d *compressor) initDeflate() {
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d.hashHead = make([]int, hashSize)
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d.hashPrev = make([]int, windowSize)
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d.window = make([]byte, 2*windowSize)
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d.hashOffset = 1
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d.tokens = make([]token, 0, maxFlateBlockTokens+1)
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d.length = minMatchLength - 1
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d.offset = 0
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d.byteAvailable = false
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d.index = 0
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d.hash = 0
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d.chainHead = -1
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}
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func (d *compressor) deflate() {
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if d.windowEnd-d.index < minMatchLength+maxMatchLength && !d.sync {
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return
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}
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d.maxInsertIndex = d.windowEnd - (minMatchLength - 1)
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if d.index < d.maxInsertIndex {
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d.hash = int(d.window[d.index])<
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}
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Loop:
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for {
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if d.index > d.windowEnd {
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panic("index > windowEnd")
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}
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lookahead := d.windowEnd - d.index
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if lookahead < minMatchLength+maxMatchLength {
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if !d.sync {
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break Loop
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}
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if d.index > d.windowEnd {
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panic("index > windowEnd")
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}
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if lookahead == 0 {
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// Flush current output block if any.
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if d.byteAvailable {
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// There is still one pending token that needs to be flushed
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d.tokens = append(d.tokens, literalToken(uint32(d.window[d.index-1])))
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d.byteAvailable = false
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}
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if len(d.tokens) > 0 {
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if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil {
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return
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}
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d.tokens = d.tokens[:0]
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}
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break Loop
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}
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}
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if d.index < d.maxInsertIndex {
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// Update the hash
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d.hash = (d.hash<
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d.chainHead = d.hashHead[d.hash]
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d.hashPrev[d.index&windowMask] = d.chainHead
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d.hashHead[d.hash] = d.index + d.hashOffset
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}
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prevLength := d.length
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prevOffset := d.offset
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d.length = minMatchLength - 1
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d.offset = 0
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minIndex := d.index - windowSize
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if minIndex < 0 {
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minIndex = 0
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}
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if d.chainHead-d.hashOffset >= minIndex &&
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(d.fastSkipHashing != skipNever && lookahead > minMatchLength-1 ||
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d.fastSkipHashing == skipNever && lookahead > prevLength && prevLength < d.lazy) {
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if newLength, newOffset, ok := d.findMatch(d.index, d.chainHead-d.hashOffset, minMatchLength-1, lookahead); ok {
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d.length = newLength
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d.offset = newOffset
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}
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}
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if d.fastSkipHashing != skipNever && d.length >= minMatchLength ||
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d.fastSkipHashing == skipNever && prevLength >= minMatchLength && d.length <= prevLength {
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// There was a match at the previous step, and the current match is
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// not better. Output the previous match.
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if d.fastSkipHashing != skipNever {
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d.tokens = append(d.tokens, matchToken(uint32(d.length-minMatchLength), uint32(d.offset-minOffsetSize)))
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} else {
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d.tokens = append(d.tokens, matchToken(uint32(prevLength-minMatchLength), uint32(prevOffset-minOffsetSize)))
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}
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// Insert in the hash table all strings up to the end of the match.
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// index and index-1 are already inserted. If there is not enough
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// lookahead, the last two strings are not inserted into the hash
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// table.
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if d.length <= d.fastSkipHashing {
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var newIndex int
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if d.fastSkipHashing != skipNever {
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newIndex = d.index + d.length
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} else {
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newIndex = d.index + prevLength - 1
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}
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for d.index++; d.index < newIndex; d.index++ {
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if d.index < d.maxInsertIndex {
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d.hash = (d.hash<
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// Get previous value with the same hash.
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// Our chain should point to the previous value.
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d.hashPrev[d.index&windowMask] = d.hashHead[d.hash]
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// Set the head of the hash chain to us.
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d.hashHead[d.hash] = d.index + d.hashOffset
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}
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}
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if d.fastSkipHashing == skipNever {
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d.byteAvailable = false
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d.length = minMatchLength - 1
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}
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} else {
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// For matches this long, we don't bother inserting each individual
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// item into the table.
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d.index += d.length
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if d.index < d.maxInsertIndex {
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d.hash = (int(d.window[d.index])<
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}
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}
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if len(d.tokens) == maxFlateBlockTokens {
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// The block includes the current character
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if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil {
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return
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}
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d.tokens = d.tokens[:0]
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}
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} else {
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if d.fastSkipHashing != skipNever || d.byteAvailable {
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i := d.index - 1
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if d.fastSkipHashing != skipNever {
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i = d.index
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}
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d.tokens = append(d.tokens, literalToken(uint32(d.window[i])))
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if len(d.tokens) == maxFlateBlockTokens {
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if d.err = d.writeBlock(d.tokens, i+1, false); d.err != nil {
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return
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}
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d.tokens = d.tokens[:0]
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}
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}
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d.index++
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if d.fastSkipHashing == skipNever {
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d.byteAvailable = true
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}
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}
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}
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| 339 |
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}
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| 341 |
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func (d *compressor) fillStore(b []byte) int {
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n := copy(d.window[d.windowEnd:], b)
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d.windowEnd += n
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return n
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}
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| 346 |
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| 347 |
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func (d *compressor) store() {
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| 348 |
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if d.windowEnd > 0 {
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|
|
d.err = d.writeStoredBlock(d.window[:d.windowEnd])
|
| 350 |
|
|
}
|
| 351 |
|
|
d.windowEnd = 0
|
| 352 |
|
|
}
|
| 353 |
|
|
|
| 354 |
|
|
func (d *compressor) write(b []byte) (n int, err error) {
|
| 355 |
|
|
n = len(b)
|
| 356 |
|
|
b = b[d.fill(d, b):]
|
| 357 |
|
|
for len(b) > 0 {
|
| 358 |
|
|
d.step(d)
|
| 359 |
|
|
b = b[d.fill(d, b):]
|
| 360 |
|
|
}
|
| 361 |
|
|
return n, d.err
|
| 362 |
|
|
}
|
| 363 |
|
|
|
| 364 |
|
|
func (d *compressor) syncFlush() error {
|
| 365 |
|
|
d.sync = true
|
| 366 |
|
|
d.step(d)
|
| 367 |
|
|
if d.err == nil {
|
| 368 |
|
|
d.w.writeStoredHeader(0, false)
|
| 369 |
|
|
d.w.flush()
|
| 370 |
|
|
d.err = d.w.err
|
| 371 |
|
|
}
|
| 372 |
|
|
d.sync = false
|
| 373 |
|
|
return d.err
|
| 374 |
|
|
}
|
| 375 |
|
|
|
| 376 |
|
|
func (d *compressor) init(w io.Writer, level int) (err error) {
|
| 377 |
|
|
d.w = newHuffmanBitWriter(w)
|
| 378 |
|
|
|
| 379 |
|
|
switch {
|
| 380 |
|
|
case level == NoCompression:
|
| 381 |
|
|
d.window = make([]byte, maxStoreBlockSize)
|
| 382 |
|
|
d.fill = (*compressor).fillStore
|
| 383 |
|
|
d.step = (*compressor).store
|
| 384 |
|
|
case level == DefaultCompression:
|
| 385 |
|
|
level = 6
|
| 386 |
|
|
fallthrough
|
| 387 |
|
|
case 1 <= level && level <= 9:
|
| 388 |
|
|
d.compressionLevel = levels[level]
|
| 389 |
|
|
d.initDeflate()
|
| 390 |
|
|
d.fill = (*compressor).fillDeflate
|
| 391 |
|
|
d.step = (*compressor).deflate
|
| 392 |
|
|
default:
|
| 393 |
|
|
return WrongValueError{"level", 0, 9, int32(level)}
|
| 394 |
|
|
}
|
| 395 |
|
|
return nil
|
| 396 |
|
|
}
|
| 397 |
|
|
|
| 398 |
|
|
func (d *compressor) close() error {
|
| 399 |
|
|
d.sync = true
|
| 400 |
|
|
d.step(d)
|
| 401 |
|
|
if d.err != nil {
|
| 402 |
|
|
return d.err
|
| 403 |
|
|
}
|
| 404 |
|
|
if d.w.writeStoredHeader(0, true); d.w.err != nil {
|
| 405 |
|
|
return d.w.err
|
| 406 |
|
|
}
|
| 407 |
|
|
d.w.flush()
|
| 408 |
|
|
return d.w.err
|
| 409 |
|
|
}
|
| 410 |
|
|
|
| 411 |
|
|
// NewWriter returns a new Writer compressing
|
| 412 |
|
|
// data at the given level. Following zlib, levels
|
| 413 |
|
|
// range from 1 (BestSpeed) to 9 (BestCompression);
|
| 414 |
|
|
// higher levels typically run slower but compress more.
|
| 415 |
|
|
// Level 0 (NoCompression) does not attempt any
|
| 416 |
|
|
// compression; it only adds the necessary DEFLATE framing.
|
| 417 |
|
|
func NewWriter(w io.Writer, level int) *Writer {
|
| 418 |
|
|
const logWindowSize = logMaxOffsetSize
|
| 419 |
|
|
var dw Writer
|
| 420 |
|
|
dw.d.init(w, level)
|
| 421 |
|
|
return &dw
|
| 422 |
|
|
}
|
| 423 |
|
|
|
| 424 |
|
|
// NewWriterDict is like NewWriter but initializes the new
|
| 425 |
|
|
// Writer with a preset dictionary. The returned Writer behaves
|
| 426 |
|
|
// as if the dictionary had been written to it without producing
|
| 427 |
|
|
// any compressed output. The compressed data written to w
|
| 428 |
|
|
// can only be decompressed by a Reader initialized with the
|
| 429 |
|
|
// same dictionary.
|
| 430 |
|
|
func NewWriterDict(w io.Writer, level int, dict []byte) *Writer {
|
| 431 |
|
|
dw := &dictWriter{w, false}
|
| 432 |
|
|
zw := NewWriter(dw, level)
|
| 433 |
|
|
zw.Write(dict)
|
| 434 |
|
|
zw.Flush()
|
| 435 |
|
|
dw.enabled = true
|
| 436 |
|
|
return zw
|
| 437 |
|
|
}
|
| 438 |
|
|
|
| 439 |
|
|
type dictWriter struct {
|
| 440 |
|
|
w io.Writer
|
| 441 |
|
|
enabled bool
|
| 442 |
|
|
}
|
| 443 |
|
|
|
| 444 |
|
|
func (w *dictWriter) Write(b []byte) (n int, err error) {
|
| 445 |
|
|
if w.enabled {
|
| 446 |
|
|
return w.w.Write(b)
|
| 447 |
|
|
}
|
| 448 |
|
|
return len(b), nil
|
| 449 |
|
|
}
|
| 450 |
|
|
|
| 451 |
|
|
// A Writer takes data written to it and writes the compressed
|
| 452 |
|
|
// form of that data to an underlying writer (see NewWriter).
|
| 453 |
|
|
type Writer struct {
|
| 454 |
|
|
d compressor
|
| 455 |
|
|
}
|
| 456 |
|
|
|
| 457 |
|
|
// Write writes data to w, which will eventually write the
|
| 458 |
|
|
// compressed form of data to its underlying writer.
|
| 459 |
|
|
func (w *Writer) Write(data []byte) (n int, err error) {
|
| 460 |
|
|
return w.d.write(data)
|
| 461 |
|
|
}
|
| 462 |
|
|
|
| 463 |
|
|
// Flush flushes any pending compressed data to the underlying writer.
|
| 464 |
|
|
// It is useful mainly in compressed network protocols, to ensure that
|
| 465 |
|
|
// a remote reader has enough data to reconstruct a packet.
|
| 466 |
|
|
// Flush does not return until the data has been written.
|
| 467 |
|
|
// If the underlying writer returns an error, Flush returns that error.
|
| 468 |
|
|
//
|
| 469 |
|
|
// In the terminology of the zlib library, Flush is equivalent to Z_SYNC_FLUSH.
|
| 470 |
|
|
func (w *Writer) Flush() error {
|
| 471 |
|
|
// For more about flushing:
|
| 472 |
|
|
// http://www.bolet.org/~pornin/deflate-flush.html
|
| 473 |
|
|
return w.d.syncFlush()
|
| 474 |
|
|
}
|
| 475 |
|
|
|
| 476 |
|
|
// Close flushes and closes the writer.
|
| 477 |
|
|
func (w *Writer) Close() error {
|
| 478 |
|
|
return w.d.close()
|
| 479 |
|
|
}
|