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jeremybenn |
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package flate
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import (
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"math"
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"sort"
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)
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type huffmanEncoder struct {
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codeBits []uint8
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code []uint16
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}
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type literalNode struct {
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literal uint16
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freq int32
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}
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type chain struct {
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// The sum of the leaves in this tree
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freq int32
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// The number of literals to the left of this item at this level
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leafCount int32
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// The right child of this chain in the previous level.
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up *chain
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}
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type levelInfo struct {
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// Our level. for better printing
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level int32
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// The most recent chain generated for this level
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lastChain *chain
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// The frequency of the next character to add to this level
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nextCharFreq int32
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// The frequency of the next pair (from level below) to add to this level.
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// Only valid if the "needed" value of the next lower level is 0.
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nextPairFreq int32
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// The number of chains remaining to generate for this level before moving
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// up to the next level
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needed int32
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// The levelInfo for level+1
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up *levelInfo
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// The levelInfo for level-1
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down *levelInfo
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}
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func maxNode() literalNode { return literalNode{math.MaxUint16, math.MaxInt32} }
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func newHuffmanEncoder(size int) *huffmanEncoder {
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return &huffmanEncoder{make([]uint8, size), make([]uint16, size)}
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}
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// Generates a HuffmanCode corresponding to the fixed literal table
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func generateFixedLiteralEncoding() *huffmanEncoder {
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h := newHuffmanEncoder(maxLit)
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codeBits := h.codeBits
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code := h.code
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var ch uint16
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for ch = 0; ch < maxLit; ch++ {
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var bits uint16
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var size uint8
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switch {
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case ch < 144:
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// size 8, 000110000 .. 10111111
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bits = ch + 48
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size = 8
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break
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case ch < 256:
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// size 9, 110010000 .. 111111111
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bits = ch + 400 - 144
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size = 9
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break
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case ch < 280:
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// size 7, 0000000 .. 0010111
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bits = ch - 256
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size = 7
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break
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default:
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// size 8, 11000000 .. 11000111
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bits = ch + 192 - 280
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size = 8
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}
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codeBits[ch] = size
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code[ch] = reverseBits(bits, size)
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}
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return h
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}
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func generateFixedOffsetEncoding() *huffmanEncoder {
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h := newHuffmanEncoder(30)
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codeBits := h.codeBits
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code := h.code
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for ch := uint16(0); ch < 30; ch++ {
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codeBits[ch] = 5
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code[ch] = reverseBits(ch, 5)
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}
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return h
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}
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var fixedLiteralEncoding *huffmanEncoder = generateFixedLiteralEncoding()
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var fixedOffsetEncoding *huffmanEncoder = generateFixedOffsetEncoding()
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func (h *huffmanEncoder) bitLength(freq []int32) int64 {
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var total int64
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for i, f := range freq {
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if f != 0 {
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total += int64(f) * int64(h.codeBits[i])
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}
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}
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return total
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}
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// Return the number of literals assigned to each bit size in the Huffman encoding
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//
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// This method is only called when list.length >= 3
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// The cases of 0, 1, and 2 literals are handled by special case code.
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//
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// list An array of the literals with non-zero frequencies
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// and their associated frequencies. The array is in order of increasing
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// frequency, and has as its last element a special element with frequency
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// MaxInt32
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// maxBits The maximum number of bits that should be used to encode any literal.
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// return An integer array in which array[i] indicates the number of literals
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// that should be encoded in i bits.
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func (h *huffmanEncoder) bitCounts(list []literalNode, maxBits int32) []int32 {
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n := int32(len(list))
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list = list[0 : n+1]
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list[n] = maxNode()
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// The tree can't have greater depth than n - 1, no matter what. This
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// saves a little bit of work in some small cases
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if maxBits > n-1 {
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maxBits = n - 1
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}
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// Create information about each of the levels.
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// A bogus "Level 0" whose sole purpose is so that
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// level1.prev.needed==0. This makes level1.nextPairFreq
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// be a legitimate value that never gets chosen.
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top := &levelInfo{needed: 0}
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chain2 := &chain{list[1].freq, 2, new(chain)}
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for level := int32(1); level <= maxBits; level++ {
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// For every level, the first two items are the first two characters.
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// We initialize the levels as if we had already figured this out.
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top = &levelInfo{
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level: level,
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lastChain: chain2,
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nextCharFreq: list[2].freq,
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nextPairFreq: list[0].freq + list[1].freq,
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down: top,
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}
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top.down.up = top
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if level == 1 {
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top.nextPairFreq = math.MaxInt32
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}
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}
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// We need a total of 2*n - 2 items at top level and have already generated 2.
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top.needed = 2*n - 4
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l := top
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for {
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if l.nextPairFreq == math.MaxInt32 && l.nextCharFreq == math.MaxInt32 {
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// We've run out of both leafs and pairs.
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// End all calculations for this level.
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// To m sure we never come back to this level or any lower level,
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// set nextPairFreq impossibly large.
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l.lastChain = nil
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l.needed = 0
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l = l.up
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l.nextPairFreq = math.MaxInt32
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continue
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}
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prevFreq := l.lastChain.freq
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if l.nextCharFreq < l.nextPairFreq {
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// The next item on this row is a leaf node.
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n := l.lastChain.leafCount + 1
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l.lastChain = &chain{l.nextCharFreq, n, l.lastChain.up}
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l.nextCharFreq = list[n].freq
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} else {
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// The next item on this row is a pair from the previous row.
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// nextPairFreq isn't valid until we generate two
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// more values in the level below
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l.lastChain = &chain{l.nextPairFreq, l.lastChain.leafCount, l.down.lastChain}
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l.down.needed = 2
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}
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if l.needed--; l.needed == 0 {
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// We've done everything we need to do for this level.
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// Continue calculating one level up. Fill in nextPairFreq
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// of that level with the sum of the two nodes we've just calculated on
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// this level.
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up := l.up
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if up == nil {
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// All done!
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break
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}
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up.nextPairFreq = prevFreq + l.lastChain.freq
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l = up
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} else {
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// If we stole from below, move down temporarily to replenish it.
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for l.down.needed > 0 {
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l = l.down
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}
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}
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}
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// Somethings is wrong if at the end, the top level is null or hasn't used
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// all of the leaves.
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if top.lastChain.leafCount != n {
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panic("top.lastChain.leafCount != n")
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}
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bitCount := make([]int32, maxBits+1)
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bits := 1
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for chain := top.lastChain; chain.up != nil; chain = chain.up {
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// chain.leafCount gives the number of literals requiring at least "bits"
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// bits to encode.
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bitCount[bits] = chain.leafCount - chain.up.leafCount
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bits++
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}
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return bitCount
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}
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// Look at the leaves and assign them a bit count and an encoding as specified
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// in RFC 1951 3.2.2
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func (h *huffmanEncoder) assignEncodingAndSize(bitCount []int32, list []literalNode) {
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code := uint16(0)
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for n, bits := range bitCount {
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code <<= 1
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if n == 0 || bits == 0 {
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continue
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}
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// The literals list[len(list)-bits] .. list[len(list)-bits]
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// are encoded using "bits" bits, and get the values
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// code, code + 1, .... The code values are
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// assigned in literal order (not frequency order).
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chunk := list[len(list)-int(bits):]
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sortByLiteral(chunk)
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for _, node := range chunk {
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h.codeBits[node.literal] = uint8(n)
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h.code[node.literal] = reverseBits(code, uint8(n))
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code++
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}
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list = list[0 : len(list)-int(bits)]
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}
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}
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// Update this Huffman Code object to be the minimum code for the specified frequency count.
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//
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// freq An array of frequencies, in which frequency[i] gives the frequency of literal i.
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// maxBits The maximum number of bits to use for any literal.
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func (h *huffmanEncoder) generate(freq []int32, maxBits int32) {
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list := make([]literalNode, len(freq)+1)
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// Number of non-zero literals
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count := 0
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// Set list to be the set of all non-zero literals and their frequencies
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for i, f := range freq {
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if f != 0 {
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list[count] = literalNode{uint16(i), f}
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count++
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} else {
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h.codeBits[i] = 0
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}
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}
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// If freq[] is shorter than codeBits[], fill rest of codeBits[] with zeros
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h.codeBits = h.codeBits[0:len(freq)]
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list = list[0:count]
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if count <= 2 {
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// Handle the small cases here, because they are awkward for the general case code. With
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// two or fewer literals, everything has bit length 1.
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for i, node := range list {
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// "list" is in order of increasing literal value.
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h.codeBits[node.literal] = 1
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h.code[node.literal] = uint16(i)
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}
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return
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}
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sortByFreq(list)
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// Get the number of literals for each bit count
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bitCount := h.bitCounts(list, maxBits)
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// And do the assignment
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h.assignEncodingAndSize(bitCount, list)
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}
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type literalNodeSorter struct {
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a []literalNode
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less func(i, j int) bool
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}
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func (s literalNodeSorter) Len() int { return len(s.a) }
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func (s literalNodeSorter) Less(i, j int) bool {
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return s.less(i, j)
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}
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func (s literalNodeSorter) Swap(i, j int) { s.a[i], s.a[j] = s.a[j], s.a[i] }
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func sortByFreq(a []literalNode) {
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s := &literalNodeSorter{a, func(i, j int) bool {
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if a[i].freq == a[j].freq {
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return a[i].literal < a[j].literal
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}
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return a[i].freq < a[j].freq
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}}
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sort.Sort(s)
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}
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func sortByLiteral(a []literalNode) {
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s := &literalNodeSorter{a, func(i, j int) bool { return a[i].literal < a[j].literal }}
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sort.Sort(s)
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}
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