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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libgo/] [go/] [compress/] [flate/] [huffman_code.go] - Blame information for rev 801

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1 747 jeremybenn
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package flate
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import (
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        "math"
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        "sort"
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)
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type huffmanEncoder struct {
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        codeBits []uint8
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        code     []uint16
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}
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type literalNode struct {
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        literal uint16
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        freq    int32
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}
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type chain struct {
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        // The sum of the leaves in this tree
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        freq int32
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        // The number of literals to the left of this item at this level
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        leafCount int32
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        // The right child of this chain in the previous level.
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        up *chain
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}
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type levelInfo struct {
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        // Our level.  for better printing
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        level int32
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        // The most recent chain generated for this level
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        lastChain *chain
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        // The frequency of the next character to add to this level
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        nextCharFreq int32
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        // The frequency of the next pair (from level below) to add to this level.
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        // Only valid if the "needed" value of the next lower level is 0.
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        nextPairFreq int32
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        // The number of chains remaining to generate for this level before moving
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        // up to the next level
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        needed int32
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        // The levelInfo for level+1
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        up *levelInfo
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        // The levelInfo for level-1
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        down *levelInfo
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}
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func maxNode() literalNode { return literalNode{math.MaxUint16, math.MaxInt32} }
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func newHuffmanEncoder(size int) *huffmanEncoder {
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        return &huffmanEncoder{make([]uint8, size), make([]uint16, size)}
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}
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// Generates a HuffmanCode corresponding to the fixed literal table
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func generateFixedLiteralEncoding() *huffmanEncoder {
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        h := newHuffmanEncoder(maxLit)
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        codeBits := h.codeBits
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        code := h.code
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        var ch uint16
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        for ch = 0; ch < maxLit; ch++ {
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                var bits uint16
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                var size uint8
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                switch {
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                case ch < 144:
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                        // size 8, 000110000  .. 10111111
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                        bits = ch + 48
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                        size = 8
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                        break
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                case ch < 256:
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                        // size 9, 110010000 .. 111111111
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                        bits = ch + 400 - 144
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                        size = 9
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                        break
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                case ch < 280:
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                        // size 7, 0000000 .. 0010111
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                        bits = ch - 256
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                        size = 7
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                        break
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                default:
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                        // size 8, 11000000 .. 11000111
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                        bits = ch + 192 - 280
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                        size = 8
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                }
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                codeBits[ch] = size
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                code[ch] = reverseBits(bits, size)
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        }
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        return h
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}
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func generateFixedOffsetEncoding() *huffmanEncoder {
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        h := newHuffmanEncoder(30)
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        codeBits := h.codeBits
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        code := h.code
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        for ch := uint16(0); ch < 30; ch++ {
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                codeBits[ch] = 5
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                code[ch] = reverseBits(ch, 5)
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        }
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        return h
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}
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var fixedLiteralEncoding *huffmanEncoder = generateFixedLiteralEncoding()
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var fixedOffsetEncoding *huffmanEncoder = generateFixedOffsetEncoding()
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func (h *huffmanEncoder) bitLength(freq []int32) int64 {
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        var total int64
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        for i, f := range freq {
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                if f != 0 {
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                        total += int64(f) * int64(h.codeBits[i])
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                }
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        }
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        return total
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}
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// Return the number of literals assigned to each bit size in the Huffman encoding
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//
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// This method is only called when list.length >= 3
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// The cases of 0, 1, and 2 literals are handled by special case code.
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//
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// list  An array of the literals with non-zero frequencies
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//             and their associated frequencies.  The array is in order of increasing
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//             frequency, and has as its last element a special element with frequency
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//             MaxInt32
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// maxBits     The maximum number of bits that should be used to encode any literal.
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// return      An integer array in which array[i] indicates the number of literals
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//             that should be encoded in i bits.
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func (h *huffmanEncoder) bitCounts(list []literalNode, maxBits int32) []int32 {
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        n := int32(len(list))
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        list = list[0 : n+1]
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        list[n] = maxNode()
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        // The tree can't have greater depth than n - 1, no matter what.  This
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        // saves a little bit of work in some small cases
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        if maxBits > n-1 {
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                maxBits = n - 1
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        }
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        // Create information about each of the levels.
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        // A bogus "Level 0" whose sole purpose is so that
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        // level1.prev.needed==0.  This makes level1.nextPairFreq
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        // be a legitimate value that never gets chosen.
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        top := &levelInfo{needed: 0}
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        chain2 := &chain{list[1].freq, 2, new(chain)}
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        for level := int32(1); level <= maxBits; level++ {
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                // For every level, the first two items are the first two characters.
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                // We initialize the levels as if we had already figured this out.
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                top = &levelInfo{
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                        level:        level,
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                        lastChain:    chain2,
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                        nextCharFreq: list[2].freq,
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                        nextPairFreq: list[0].freq + list[1].freq,
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                        down:         top,
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                }
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                top.down.up = top
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                if level == 1 {
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                        top.nextPairFreq = math.MaxInt32
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                }
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        }
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        // We need a total of 2*n - 2 items at top level and have already generated 2.
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        top.needed = 2*n - 4
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        l := top
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        for {
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                if l.nextPairFreq == math.MaxInt32 && l.nextCharFreq == math.MaxInt32 {
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                        // We've run out of both leafs and pairs.
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                        // End all calculations for this level.
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                        // To m sure we never come back to this level or any lower level,
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                        // set nextPairFreq impossibly large.
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                        l.lastChain = nil
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                        l.needed = 0
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                        l = l.up
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                        l.nextPairFreq = math.MaxInt32
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                        continue
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                }
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                prevFreq := l.lastChain.freq
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                if l.nextCharFreq < l.nextPairFreq {
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                        // The next item on this row is a leaf node.
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                        n := l.lastChain.leafCount + 1
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                        l.lastChain = &chain{l.nextCharFreq, n, l.lastChain.up}
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                        l.nextCharFreq = list[n].freq
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                } else {
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                        // The next item on this row is a pair from the previous row.
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                        // nextPairFreq isn't valid until we generate two
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                        // more values in the level below
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                        l.lastChain = &chain{l.nextPairFreq, l.lastChain.leafCount, l.down.lastChain}
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                        l.down.needed = 2
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                }
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                if l.needed--; l.needed == 0 {
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                        // We've done everything we need to do for this level.
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                        // Continue calculating one level up.  Fill in nextPairFreq
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                        // of that level with the sum of the two nodes we've just calculated on
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                        // this level.
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                        up := l.up
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                        if up == nil {
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                                // All done!
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                                break
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                        }
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                        up.nextPairFreq = prevFreq + l.lastChain.freq
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                        l = up
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                } else {
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                        // If we stole from below, move down temporarily to replenish it.
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                        for l.down.needed > 0 {
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                                l = l.down
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                        }
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                }
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        }
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        // Somethings is wrong if at the end, the top level is null or hasn't used
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        // all of the leaves.
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        if top.lastChain.leafCount != n {
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                panic("top.lastChain.leafCount != n")
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        }
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        bitCount := make([]int32, maxBits+1)
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        bits := 1
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        for chain := top.lastChain; chain.up != nil; chain = chain.up {
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                // chain.leafCount gives the number of literals requiring at least "bits"
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                // bits to encode.
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                bitCount[bits] = chain.leafCount - chain.up.leafCount
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                bits++
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        }
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        return bitCount
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}
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// Look at the leaves and assign them a bit count and an encoding as specified
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// in RFC 1951 3.2.2
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func (h *huffmanEncoder) assignEncodingAndSize(bitCount []int32, list []literalNode) {
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        code := uint16(0)
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        for n, bits := range bitCount {
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                code <<= 1
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                if n == 0 || bits == 0 {
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                        continue
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                }
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                // The literals list[len(list)-bits] .. list[len(list)-bits]
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                // are encoded using "bits" bits, and get the values
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                // code, code + 1, ....  The code values are
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                // assigned in literal order (not frequency order).
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                chunk := list[len(list)-int(bits):]
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                sortByLiteral(chunk)
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                for _, node := range chunk {
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                        h.codeBits[node.literal] = uint8(n)
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                        h.code[node.literal] = reverseBits(code, uint8(n))
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                        code++
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                }
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                list = list[0 : len(list)-int(bits)]
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        }
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}
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// Update this Huffman Code object to be the minimum code for the specified frequency count.
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//
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// freq  An array of frequencies, in which frequency[i] gives the frequency of literal i.
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// maxBits  The maximum number of bits to use for any literal.
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func (h *huffmanEncoder) generate(freq []int32, maxBits int32) {
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        list := make([]literalNode, len(freq)+1)
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        // Number of non-zero literals
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        count := 0
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        // Set list to be the set of all non-zero literals and their frequencies
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        for i, f := range freq {
271
                if f != 0 {
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                        list[count] = literalNode{uint16(i), f}
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                        count++
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                } else {
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                        h.codeBits[i] = 0
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                }
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        }
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        // If freq[] is shorter than codeBits[], fill rest of codeBits[] with zeros
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        h.codeBits = h.codeBits[0:len(freq)]
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        list = list[0:count]
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        if count <= 2 {
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                // Handle the small cases here, because they are awkward for the general case code.  With
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                // two or fewer literals, everything has bit length 1.
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                for i, node := range list {
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                        // "list" is in order of increasing literal value.
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                        h.codeBits[node.literal] = 1
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                        h.code[node.literal] = uint16(i)
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                }
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                return
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        }
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        sortByFreq(list)
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        // Get the number of literals for each bit count
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        bitCount := h.bitCounts(list, maxBits)
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        // And do the assignment
296
        h.assignEncodingAndSize(bitCount, list)
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}
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299
type literalNodeSorter struct {
300
        a    []literalNode
301
        less func(i, j int) bool
302
}
303
 
304
func (s literalNodeSorter) Len() int { return len(s.a) }
305
 
306
func (s literalNodeSorter) Less(i, j int) bool {
307
        return s.less(i, j)
308
}
309
 
310
func (s literalNodeSorter) Swap(i, j int) { s.a[i], s.a[j] = s.a[j], s.a[i] }
311
 
312
func sortByFreq(a []literalNode) {
313
        s := &literalNodeSorter{a, func(i, j int) bool {
314
                if a[i].freq == a[j].freq {
315
                        return a[i].literal < a[j].literal
316
                }
317
                return a[i].freq < a[j].freq
318
        }}
319
        sort.Sort(s)
320
}
321
 
322
func sortByLiteral(a []literalNode) {
323
        s := &literalNodeSorter{a, func(i, j int) bool { return a[i].literal < a[j].literal }}
324
        sort.Sort(s)
325
}

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