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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libgo/] [go/] [compress/] [lzw/] [writer.go] - Blame information for rev 747

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1 747 jeremybenn
// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package lzw
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import (
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        "bufio"
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        "errors"
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        "fmt"
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        "io"
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)
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// A writer is a buffered, flushable writer.
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type writer interface {
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        WriteByte(byte) error
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        Flush() error
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}
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// An errWriteCloser is an io.WriteCloser that always returns a given error.
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type errWriteCloser struct {
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        err error
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}
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func (e *errWriteCloser) Write([]byte) (int, error) {
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        return 0, e.err
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}
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func (e *errWriteCloser) Close() error {
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        return e.err
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}
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const (
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        // A code is a 12 bit value, stored as a uint32 when encoding to avoid
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        // type conversions when shifting bits.
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        maxCode     = 1<<12 - 1
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        invalidCode = 1<<32 - 1
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        // There are 1<<12 possible codes, which is an upper bound on the number of
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        // valid hash table entries at any given point in time. tableSize is 4x that.
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        tableSize = 4 * 1 << 12
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        tableMask = tableSize - 1
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        // A hash table entry is a uint32. Zero is an invalid entry since the
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        // lower 12 bits of a valid entry must be a non-literal code.
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        invalidEntry = 0
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)
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// encoder is LZW compressor.
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type encoder struct {
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        // w is the writer that compressed bytes are written to.
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        w writer
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        // order, write, bits, nBits and width are the state for
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        // converting a code stream into a byte stream.
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        order Order
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        write func(*encoder, uint32) error
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        bits  uint32
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        nBits uint
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        width uint
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        // litWidth is the width in bits of literal codes.
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        litWidth uint
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        // hi is the code implied by the next code emission.
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        // overflow is the code at which hi overflows the code width.
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        hi, overflow uint32
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        // savedCode is the accumulated code at the end of the most recent Write
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        // call. It is equal to invalidCode if there was no such call.
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        savedCode uint32
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        // err is the first error encountered during writing. Closing the encoder
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        // will make any future Write calls return errClosed
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        err error
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        // table is the hash table from 20-bit keys to 12-bit values. Each table
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        // entry contains key<<12|val and collisions resolve by linear probing.
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        // The keys consist of a 12-bit code prefix and an 8-bit byte suffix.
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        // The values are a 12-bit code.
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        table [tableSize]uint32
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}
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// writeLSB writes the code c for "Least Significant Bits first" data.
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func (e *encoder) writeLSB(c uint32) error {
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        e.bits |= c << e.nBits
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        e.nBits += e.width
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        for e.nBits >= 8 {
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                if err := e.w.WriteByte(uint8(e.bits)); err != nil {
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                        return err
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                }
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                e.bits >>= 8
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                e.nBits -= 8
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        }
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        return nil
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}
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// writeMSB writes the code c for "Most Significant Bits first" data.
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func (e *encoder) writeMSB(c uint32) error {
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        e.bits |= c << (32 - e.width - e.nBits)
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        e.nBits += e.width
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        for e.nBits >= 8 {
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                if err := e.w.WriteByte(uint8(e.bits >> 24)); err != nil {
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                        return err
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                }
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                e.bits <<= 8
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                e.nBits -= 8
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        }
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        return nil
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}
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// errOutOfCodes is an internal error that means that the encoder has run out
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// of unused codes and a clear code needs to be sent next.
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var errOutOfCodes = errors.New("lzw: out of codes")
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// incHi increments e.hi and checks for both overflow and running out of
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// unused codes. In the latter case, incHi sends a clear code, resets the
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// encoder state and returns errOutOfCodes.
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func (e *encoder) incHi() error {
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        e.hi++
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        if e.hi == e.overflow {
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                e.width++
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                e.overflow <<= 1
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        }
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        if e.hi == maxCode {
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                clear := uint32(1) << e.litWidth
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                if err := e.write(e, clear); err != nil {
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                        return err
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                }
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                e.width = uint(e.litWidth) + 1
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                e.hi = clear + 1
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                e.overflow = clear << 1
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                for i := range e.table {
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                        e.table[i] = invalidEntry
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                }
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                return errOutOfCodes
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        }
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        return nil
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}
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// Write writes a compressed representation of p to e's underlying writer.
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func (e *encoder) Write(p []byte) (int, error) {
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        if e.err != nil {
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                return 0, e.err
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        }
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        if len(p) == 0 {
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                return 0, nil
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        }
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        litMask := uint32(1<
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        code := e.savedCode
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        if code == invalidCode {
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                // The first code sent is always a literal code.
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                code, p = uint32(p[0])&litMask, p[1:]
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        }
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loop:
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        for _, x := range p {
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                literal := uint32(x) & litMask
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                key := code<<8 | literal
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                // If there is a hash table hit for this key then we continue the loop
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                // and do not emit a code yet.
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                hash := (key>>12 ^ key) & tableMask
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                for h, t := hash, e.table[hash]; t != invalidEntry; {
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                        if key == t>>12 {
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                                code = t & maxCode
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                                continue loop
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                        }
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                        h = (h + 1) & tableMask
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                        t = e.table[h]
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                }
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                // Otherwise, write the current code, and literal becomes the start of
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                // the next emitted code.
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                if e.err = e.write(e, code); e.err != nil {
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                        return 0, e.err
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                }
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                code = literal
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                // Increment e.hi, the next implied code. If we run out of codes, reset
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                // the encoder state (including clearing the hash table) and continue.
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                if err := e.incHi(); err != nil {
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                        if err == errOutOfCodes {
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                                continue
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                        }
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                        e.err = err
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                        return 0, e.err
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                }
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                // Otherwise, insert key -> e.hi into the map that e.table represents.
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                for {
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                        if e.table[hash] == invalidEntry {
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                                e.table[hash] = (key << 12) | e.hi
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                                break
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                        }
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                        hash = (hash + 1) & tableMask
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                }
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        }
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        e.savedCode = code
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        return len(p), nil
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}
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// Close closes the encoder, flushing any pending output. It does not close or
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// flush e's underlying writer.
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func (e *encoder) Close() error {
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        if e.err != nil {
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                if e.err == errClosed {
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                        return nil
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                }
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                return e.err
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        }
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        // Make any future calls to Write return errClosed.
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        e.err = errClosed
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        // Write the savedCode if valid.
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        if e.savedCode != invalidCode {
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                if err := e.write(e, e.savedCode); err != nil {
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                        return err
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                }
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                if err := e.incHi(); err != nil && err != errOutOfCodes {
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                        return err
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                }
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        }
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        // Write the eof code.
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        eof := uint32(1)<
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        if err := e.write(e, eof); err != nil {
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                return err
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        }
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        // Write the final bits.
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        if e.nBits > 0 {
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                if e.order == MSB {
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                        e.bits >>= 24
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                }
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                if err := e.w.WriteByte(uint8(e.bits)); err != nil {
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                        return err
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                }
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        }
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        return e.w.Flush()
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}
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// NewWriter creates a new io.WriteCloser that satisfies writes by compressing
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// the data and writing it to w.
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// It is the caller's responsibility to call Close on the WriteCloser when
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// finished writing.
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// The number of bits to use for literal codes, litWidth, must be in the
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// range [2,8] and is typically 8.
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func NewWriter(w io.Writer, order Order, litWidth int) io.WriteCloser {
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        var write func(*encoder, uint32) error
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        switch order {
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        case LSB:
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                write = (*encoder).writeLSB
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        case MSB:
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                write = (*encoder).writeMSB
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        default:
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                return &errWriteCloser{errors.New("lzw: unknown order")}
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        }
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        if litWidth < 2 || 8 < litWidth {
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                return &errWriteCloser{fmt.Errorf("lzw: litWidth %d out of range", litWidth)}
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        }
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        bw, ok := w.(writer)
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        if !ok {
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                bw = bufio.NewWriter(w)
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        }
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        lw := uint(litWidth)
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        return &encoder{
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                w:         bw,
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                order:     order,
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                write:     write,
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                width:     1 + lw,
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                litWidth:  lw,
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                hi:        1<
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                overflow:  1 << (lw + 1),
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                savedCode: invalidCode,
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        }
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}

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