| 1 | 747 | jeremybenn | // Copyright 2009 The Go Authors. All rights reserved.
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         | 2 |  |  | // Use of this source code is governed by a BSD-style
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         | 3 |  |  | // license that can be found in the LICENSE file.
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         | 4 |  |  |  
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         | 5 |  |  | // Package image implements a basic 2-D image library.
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         | 6 |  |  | //
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         | 7 |  |  | // The fundamental interface is called Image. An Image contains colors, which
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         | 8 |  |  | // are described in the image/color package.
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         | 9 |  |  | //
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         | 10 |  |  | // Values of the Image interface are created either by calling functions such
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         | 11 |  |  | // as NewRGBA and NewPaletted, or by calling Decode on an io.Reader containing
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         | 12 |  |  | // image data in a format such as GIF, JPEG or PNG. Decoding any particular
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         | 13 |  |  | // image format requires the prior registration of a decoder function.
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         | 14 |  |  | // Registration is typically automatic as a side effect of initializing that
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         | 15 |  |  | // format's package so that, to decode a PNG image, it suffices to have
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         | 16 |  |  | //      import _ "image/png"
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         | 17 |  |  | // in a program's main package. The _ means to import a package purely for its
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         | 18 |  |  | // initialization side effects.
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         | 19 |  |  | //
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         | 20 |  |  | // See "The Go image package" for more details:
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         | 21 |  |  | // http://blog.golang.org/2011/09/go-image-package.html
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         | 22 |  |  | package image
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         | 23 |  |  |  
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         | 24 |  |  | import (
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         | 25 |  |  |         "image/color"
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         | 26 |  |  | )
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         | 27 |  |  |  
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         | 28 |  |  | // Config holds an image's color model and dimensions.
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         | 29 |  |  | type Config struct {
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         | 30 |  |  |         ColorModel    color.Model
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         | 31 |  |  |         Width, Height int
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         | 32 |  |  | }
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         | 33 |  |  |  
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         | 34 |  |  | // Image is a finite rectangular grid of color.Color values taken from a color
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         | 35 |  |  | // model.
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         | 36 |  |  | type Image interface {
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         | 37 |  |  |         // ColorModel returns the Image's color model.
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         | 38 |  |  |         ColorModel() color.Model
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         | 39 |  |  |         // Bounds returns the domain for which At can return non-zero color.
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         | 40 |  |  |         // The bounds do not necessarily contain the point (0, 0).
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         | 41 |  |  |         Bounds() Rectangle
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         | 42 |  |  |         // At returns the color of the pixel at (x, y).
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         | 43 |  |  |         // At(Bounds().Min.X, Bounds().Min.Y) returns the upper-left pixel of the grid.
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         | 44 |  |  |         // At(Bounds().Max.X-1, Bounds().Max.Y-1) returns the lower-right one.
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         | 45 |  |  |         At(x, y int) color.Color
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         | 46 |  |  | }
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         | 47 |  |  |  
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         | 48 |  |  | // PalettedImage is an image whose colors may come from a limited palette.
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         | 49 |  |  | // If m is a PalettedImage and m.ColorModel() returns a PalettedColorModel p,
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         | 50 |  |  | // then m.At(x, y) should be equivalent to p[m.ColorIndexAt(x, y)]. If m's
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         | 51 |  |  | // color model is not a PalettedColorModel, then ColorIndexAt's behavior is
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         | 52 |  |  | // undefined.
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         | 53 |  |  | type PalettedImage interface {
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         | 54 |  |  |         // ColorIndexAt returns the palette index of the pixel at (x, y).
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         | 55 |  |  |         ColorIndexAt(x, y int) uint8
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         | 56 |  |  |         Image
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         | 57 |  |  | }
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         | 58 |  |  |  
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         | 59 |  |  | // RGBA is an in-memory image whose At method returns color.RGBA values.
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         | 60 |  |  | type RGBA struct {
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         | 61 |  |  |         // Pix holds the image's pixels, in R, G, B, A order. The pixel at
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         | 62 |  |  |         // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*4].
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         | 63 |  |  |         Pix []uint8
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         | 64 |  |  |         // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
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         | 65 |  |  |         Stride int
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         | 66 |  |  |         // Rect is the image's bounds.
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         | 67 |  |  |         Rect Rectangle
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         | 68 |  |  | }
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         | 69 |  |  |  
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         | 70 |  |  | func (p *RGBA) ColorModel() color.Model { return color.RGBAModel }
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         | 71 |  |  |  
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         | 72 |  |  | func (p *RGBA) Bounds() Rectangle { return p.Rect }
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         | 73 |  |  |  
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         | 74 |  |  | func (p *RGBA) At(x, y int) color.Color {
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         | 75 |  |  |         if !(Point{x, y}.In(p.Rect)) {
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         | 76 |  |  |                 return color.RGBA{}
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         | 77 |  |  |         }
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         | 78 |  |  |         i := p.PixOffset(x, y)
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         | 79 |  |  |         return color.RGBA{p.Pix[i+0], p.Pix[i+1], p.Pix[i+2], p.Pix[i+3]}
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         | 80 |  |  | }
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         | 81 |  |  |  
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         | 82 |  |  | // PixOffset returns the index of the first element of Pix that corresponds to
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         | 83 |  |  | // the pixel at (x, y).
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         | 84 |  |  | func (p *RGBA) PixOffset(x, y int) int {
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         | 85 |  |  |         return (y-p.Rect.Min.Y)*p.Stride + (x-p.Rect.Min.X)*4
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         | 86 |  |  | }
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         | 87 |  |  |  
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         | 88 |  |  | func (p *RGBA) Set(x, y int, c color.Color) {
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         | 89 |  |  |         if !(Point{x, y}.In(p.Rect)) {
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         | 90 |  |  |                 return
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         | 91 |  |  |         }
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         | 92 |  |  |         i := p.PixOffset(x, y)
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         | 93 |  |  |         c1 := color.RGBAModel.Convert(c).(color.RGBA)
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         | 94 |  |  |         p.Pix[i+0] = c1.R
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         | 95 |  |  |         p.Pix[i+1] = c1.G
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         | 96 |  |  |         p.Pix[i+2] = c1.B
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         | 97 |  |  |         p.Pix[i+3] = c1.A
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         | 98 |  |  | }
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         | 99 |  |  |  
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         | 100 |  |  | func (p *RGBA) SetRGBA(x, y int, c color.RGBA) {
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         | 101 |  |  |         if !(Point{x, y}.In(p.Rect)) {
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         | 102 |  |  |                 return
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         | 103 |  |  |         }
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         | 104 |  |  |         i := p.PixOffset(x, y)
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         | 105 |  |  |         p.Pix[i+0] = c.R
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         | 106 |  |  |         p.Pix[i+1] = c.G
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         | 107 |  |  |         p.Pix[i+2] = c.B
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         | 108 |  |  |         p.Pix[i+3] = c.A
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         | 109 |  |  | }
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         | 110 |  |  |  
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         | 111 |  |  | // SubImage returns an image representing the portion of the image p visible
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         | 112 |  |  | // through r. The returned value shares pixels with the original image.
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         | 113 |  |  | func (p *RGBA) SubImage(r Rectangle) Image {
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         | 114 |  |  |         r = r.Intersect(p.Rect)
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         | 115 |  |  |         // If r1 and r2 are Rectangles, r1.Intersect(r2) is not guaranteed to be inside
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         | 116 |  |  |         // either r1 or r2 if the intersection is empty. Without explicitly checking for
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         | 117 |  |  |         // this, the Pix[i:] expression below can panic.
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         | 118 |  |  |         if r.Empty() {
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         | 119 |  |  |                 return &RGBA{}
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         | 120 |  |  |         }
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         | 121 |  |  |         i := p.PixOffset(r.Min.X, r.Min.Y)
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         | 122 |  |  |         return &RGBA{
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         | 123 |  |  |                 Pix:    p.Pix[i:],
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         | 124 |  |  |                 Stride: p.Stride,
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         | 125 |  |  |                 Rect:   r,
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         | 126 |  |  |         }
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         | 127 |  |  | }
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         | 128 |  |  |  
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         | 129 |  |  | // Opaque scans the entire image and returns whether or not it is fully opaque.
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         | 130 |  |  | func (p *RGBA) Opaque() bool {
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         | 131 |  |  |         if p.Rect.Empty() {
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         | 132 |  |  |                 return true
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         | 133 |  |  |         }
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         | 134 |  |  |         i0, i1 := 3, p.Rect.Dx()*4
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         | 135 |  |  |         for y := p.Rect.Min.Y; y < p.Rect.Max.Y; y++ {
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         | 136 |  |  |                 for i := i0; i < i1; i += 4 {
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         | 137 |  |  |                         if p.Pix[i] != 0xff {
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         | 138 |  |  |                                 return false
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         | 139 |  |  |                         }
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         | 140 |  |  |                 }
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         | 141 |  |  |                 i0 += p.Stride
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         | 142 |  |  |                 i1 += p.Stride
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         | 143 |  |  |         }
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         | 144 |  |  |         return true
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         | 145 |  |  | }
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         | 146 |  |  |  
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         | 147 |  |  | // NewRGBA returns a new RGBA with the given bounds.
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         | 148 |  |  | func NewRGBA(r Rectangle) *RGBA {
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         | 149 |  |  |         w, h := r.Dx(), r.Dy()
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         | 150 |  |  |         buf := make([]uint8, 4*w*h)
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         | 151 |  |  |         return &RGBA{buf, 4 * w, r}
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         | 152 |  |  | }
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         | 153 |  |  |  
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         | 154 |  |  | // RGBA64 is an in-memory image whose At method returns color.RGBA64 values.
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         | 155 |  |  | type RGBA64 struct {
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         | 156 |  |  |         // Pix holds the image's pixels, in R, G, B, A order and big-endian format. The pixel at
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         | 157 |  |  |         // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*8].
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         | 158 |  |  |         Pix []uint8
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         | 159 |  |  |         // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
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         | 160 |  |  |         Stride int
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         | 161 |  |  |         // Rect is the image's bounds.
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         | 162 |  |  |         Rect Rectangle
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         | 163 |  |  | }
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         | 164 |  |  |  
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         | 165 |  |  | func (p *RGBA64) ColorModel() color.Model { return color.RGBA64Model }
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         | 166 |  |  |  
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         | 167 |  |  | func (p *RGBA64) Bounds() Rectangle { return p.Rect }
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         | 168 |  |  |  
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         | 169 |  |  | func (p *RGBA64) At(x, y int) color.Color {
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         | 170 |  |  |         if !(Point{x, y}.In(p.Rect)) {
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         | 171 |  |  |                 return color.RGBA64{}
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         | 172 |  |  |         }
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         | 173 |  |  |         i := p.PixOffset(x, y)
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         | 174 |  |  |         return color.RGBA64{
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         | 175 |  |  |                 uint16(p.Pix[i+0])<<8 | uint16(p.Pix[i+1]),
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         | 176 |  |  |                 uint16(p.Pix[i+2])<<8 | uint16(p.Pix[i+3]),
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         | 177 |  |  |                 uint16(p.Pix[i+4])<<8 | uint16(p.Pix[i+5]),
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         | 178 |  |  |                 uint16(p.Pix[i+6])<<8 | uint16(p.Pix[i+7]),
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         | 179 |  |  |         }
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         | 180 |  |  | }
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         | 181 |  |  |  
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         | 182 |  |  | // PixOffset returns the index of the first element of Pix that corresponds to
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         | 183 |  |  | // the pixel at (x, y).
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         | 184 |  |  | func (p *RGBA64) PixOffset(x, y int) int {
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         | 185 |  |  |         return (y-p.Rect.Min.Y)*p.Stride + (x-p.Rect.Min.X)*8
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         | 186 |  |  | }
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         | 187 |  |  |  
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         | 188 |  |  | func (p *RGBA64) Set(x, y int, c color.Color) {
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         | 189 |  |  |         if !(Point{x, y}.In(p.Rect)) {
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         | 190 |  |  |                 return
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         | 191 |  |  |         }
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         | 192 |  |  |         i := p.PixOffset(x, y)
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         | 193 |  |  |         c1 := color.RGBA64Model.Convert(c).(color.RGBA64)
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         | 194 |  |  |         p.Pix[i+0] = uint8(c1.R >> 8)
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         | 195 |  |  |         p.Pix[i+1] = uint8(c1.R)
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         | 196 |  |  |         p.Pix[i+2] = uint8(c1.G >> 8)
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         | 197 |  |  |         p.Pix[i+3] = uint8(c1.G)
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         | 198 |  |  |         p.Pix[i+4] = uint8(c1.B >> 8)
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         | 199 |  |  |         p.Pix[i+5] = uint8(c1.B)
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         | 200 |  |  |         p.Pix[i+6] = uint8(c1.A >> 8)
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         | 201 |  |  |         p.Pix[i+7] = uint8(c1.A)
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         | 202 |  |  | }
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         | 203 |  |  |  
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         | 204 |  |  | func (p *RGBA64) SetRGBA64(x, y int, c color.RGBA64) {
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         | 205 |  |  |         if !(Point{x, y}.In(p.Rect)) {
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         | 206 |  |  |                 return
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         | 207 |  |  |         }
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         | 208 |  |  |         i := p.PixOffset(x, y)
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         | 209 |  |  |         p.Pix[i+0] = uint8(c.R >> 8)
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         | 210 |  |  |         p.Pix[i+1] = uint8(c.R)
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         | 211 |  |  |         p.Pix[i+2] = uint8(c.G >> 8)
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         | 212 |  |  |         p.Pix[i+3] = uint8(c.G)
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         | 213 |  |  |         p.Pix[i+4] = uint8(c.B >> 8)
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         | 214 |  |  |         p.Pix[i+5] = uint8(c.B)
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         | 215 |  |  |         p.Pix[i+6] = uint8(c.A >> 8)
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         | 216 |  |  |         p.Pix[i+7] = uint8(c.A)
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         | 217 |  |  | }
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         | 218 |  |  |  
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         | 219 |  |  | // SubImage returns an image representing the portion of the image p visible
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         | 220 |  |  | // through r. The returned value shares pixels with the original image.
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         | 221 |  |  | func (p *RGBA64) SubImage(r Rectangle) Image {
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         | 222 |  |  |         r = r.Intersect(p.Rect)
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         | 223 |  |  |         // If r1 and r2 are Rectangles, r1.Intersect(r2) is not guaranteed to be inside
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         | 224 |  |  |         // either r1 or r2 if the intersection is empty. Without explicitly checking for
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         | 225 |  |  |         // this, the Pix[i:] expression below can panic.
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         | 226 |  |  |         if r.Empty() {
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         | 227 |  |  |                 return &RGBA64{}
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         | 228 |  |  |         }
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         | 229 |  |  |         i := p.PixOffset(r.Min.X, r.Min.Y)
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         | 230 |  |  |         return &RGBA64{
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         | 231 |  |  |                 Pix:    p.Pix[i:],
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         | 232 |  |  |                 Stride: p.Stride,
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         | 233 |  |  |                 Rect:   r,
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         | 234 |  |  |         }
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         | 235 |  |  | }
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         | 236 |  |  |  
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         | 237 |  |  | // Opaque scans the entire image and returns whether or not it is fully opaque.
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         | 238 |  |  | func (p *RGBA64) Opaque() bool {
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         | 239 |  |  |         if p.Rect.Empty() {
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         | 240 |  |  |                 return true
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         | 241 |  |  |         }
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         | 242 |  |  |         i0, i1 := 6, p.Rect.Dx()*8
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         | 243 |  |  |         for y := p.Rect.Min.Y; y < p.Rect.Max.Y; y++ {
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         | 244 |  |  |                 for i := i0; i < i1; i += 8 {
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         | 245 |  |  |                         if p.Pix[i+0] != 0xff || p.Pix[i+1] != 0xff {
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         | 246 |  |  |                                 return false
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         | 247 |  |  |                         }
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         | 248 |  |  |                 }
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         | 249 |  |  |                 i0 += p.Stride
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         | 250 |  |  |                 i1 += p.Stride
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         | 251 |  |  |         }
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         | 252 |  |  |         return true
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         | 253 |  |  | }
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         | 254 |  |  |  
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         | 255 |  |  | // NewRGBA64 returns a new RGBA64 with the given bounds.
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         | 256 |  |  | func NewRGBA64(r Rectangle) *RGBA64 {
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         | 257 |  |  |         w, h := r.Dx(), r.Dy()
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         | 258 |  |  |         pix := make([]uint8, 8*w*h)
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         | 259 |  |  |         return &RGBA64{pix, 8 * w, r}
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         | 260 |  |  | }
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         | 261 |  |  |  
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         | 262 |  |  | // NRGBA is an in-memory image whose At method returns color.NRGBA values.
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         | 263 |  |  | type NRGBA struct {
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         | 264 |  |  |         // Pix holds the image's pixels, in R, G, B, A order. The pixel at
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         | 265 |  |  |         // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*4].
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         | 266 |  |  |         Pix []uint8
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         | 267 |  |  |         // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
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         | 268 |  |  |         Stride int
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         | 269 |  |  |         // Rect is the image's bounds.
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         | 270 |  |  |         Rect Rectangle
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         | 271 |  |  | }
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         | 272 |  |  |  
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         | 273 |  |  | func (p *NRGBA) ColorModel() color.Model { return color.NRGBAModel }
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         | 274 |  |  |  
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         | 275 |  |  | func (p *NRGBA) Bounds() Rectangle { return p.Rect }
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         | 276 |  |  |  
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         | 277 |  |  | func (p *NRGBA) At(x, y int) color.Color {
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         | 278 |  |  |         if !(Point{x, y}.In(p.Rect)) {
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         | 279 |  |  |                 return color.NRGBA{}
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         | 280 |  |  |         }
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         | 281 |  |  |         i := p.PixOffset(x, y)
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         | 282 |  |  |         return color.NRGBA{p.Pix[i+0], p.Pix[i+1], p.Pix[i+2], p.Pix[i+3]}
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         | 283 |  |  | }
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         | 284 |  |  |  
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         | 285 |  |  | // PixOffset returns the index of the first element of Pix that corresponds to
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         | 286 |  |  | // the pixel at (x, y).
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         | 287 |  |  | func (p *NRGBA) PixOffset(x, y int) int {
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         | 288 |  |  |         return (y-p.Rect.Min.Y)*p.Stride + (x-p.Rect.Min.X)*4
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         | 289 |  |  | }
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         | 290 |  |  |  
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         | 291 |  |  | func (p *NRGBA) Set(x, y int, c color.Color) {
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         | 292 |  |  |         if !(Point{x, y}.In(p.Rect)) {
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         | 293 |  |  |                 return
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         | 294 |  |  |         }
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         | 295 |  |  |         i := p.PixOffset(x, y)
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         | 296 |  |  |         c1 := color.NRGBAModel.Convert(c).(color.NRGBA)
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         | 297 |  |  |         p.Pix[i+0] = c1.R
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         | 298 |  |  |         p.Pix[i+1] = c1.G
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         | 299 |  |  |         p.Pix[i+2] = c1.B
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         | 300 |  |  |         p.Pix[i+3] = c1.A
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         | 301 |  |  | }
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         | 302 |  |  |  
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         | 303 |  |  | func (p *NRGBA) SetNRGBA(x, y int, c color.NRGBA) {
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         | 304 |  |  |         if !(Point{x, y}.In(p.Rect)) {
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         | 305 |  |  |                 return
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         | 306 |  |  |         }
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         | 307 |  |  |         i := p.PixOffset(x, y)
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         | 308 |  |  |         p.Pix[i+0] = c.R
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         | 309 |  |  |         p.Pix[i+1] = c.G
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         | 310 |  |  |         p.Pix[i+2] = c.B
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         | 311 |  |  |         p.Pix[i+3] = c.A
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         | 312 |  |  | }
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         | 313 |  |  |  
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         | 314 |  |  | // SubImage returns an image representing the portion of the image p visible
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         | 315 |  |  | // through r. The returned value shares pixels with the original image.
 | 
      
         | 316 |  |  | func (p *NRGBA) SubImage(r Rectangle) Image {
 | 
      
         | 317 |  |  |         r = r.Intersect(p.Rect)
 | 
      
         | 318 |  |  |         // If r1 and r2 are Rectangles, r1.Intersect(r2) is not guaranteed to be inside
 | 
      
         | 319 |  |  |         // either r1 or r2 if the intersection is empty. Without explicitly checking for
 | 
      
         | 320 |  |  |         // this, the Pix[i:] expression below can panic.
 | 
      
         | 321 |  |  |         if r.Empty() {
 | 
      
         | 322 |  |  |                 return &NRGBA{}
 | 
      
         | 323 |  |  |         }
 | 
      
         | 324 |  |  |         i := p.PixOffset(r.Min.X, r.Min.Y)
 | 
      
         | 325 |  |  |         return &NRGBA{
 | 
      
         | 326 |  |  |                 Pix:    p.Pix[i:],
 | 
      
         | 327 |  |  |                 Stride: p.Stride,
 | 
      
         | 328 |  |  |                 Rect:   r,
 | 
      
         | 329 |  |  |         }
 | 
      
         | 330 |  |  | }
 | 
      
         | 331 |  |  |  
 | 
      
         | 332 |  |  | // Opaque scans the entire image and returns whether or not it is fully opaque.
 | 
      
         | 333 |  |  | func (p *NRGBA) Opaque() bool {
 | 
      
         | 334 |  |  |         if p.Rect.Empty() {
 | 
      
         | 335 |  |  |                 return true
 | 
      
         | 336 |  |  |         }
 | 
      
         | 337 |  |  |         i0, i1 := 3, p.Rect.Dx()*4
 | 
      
         | 338 |  |  |         for y := p.Rect.Min.Y; y < p.Rect.Max.Y; y++ {
 | 
      
         | 339 |  |  |                 for i := i0; i < i1; i += 4 {
 | 
      
         | 340 |  |  |                         if p.Pix[i] != 0xff {
 | 
      
         | 341 |  |  |                                 return false
 | 
      
         | 342 |  |  |                         }
 | 
      
         | 343 |  |  |                 }
 | 
      
         | 344 |  |  |                 i0 += p.Stride
 | 
      
         | 345 |  |  |                 i1 += p.Stride
 | 
      
         | 346 |  |  |         }
 | 
      
         | 347 |  |  |         return true
 | 
      
         | 348 |  |  | }
 | 
      
         | 349 |  |  |  
 | 
      
         | 350 |  |  | // NewNRGBA returns a new NRGBA with the given bounds.
 | 
      
         | 351 |  |  | func NewNRGBA(r Rectangle) *NRGBA {
 | 
      
         | 352 |  |  |         w, h := r.Dx(), r.Dy()
 | 
      
         | 353 |  |  |         pix := make([]uint8, 4*w*h)
 | 
      
         | 354 |  |  |         return &NRGBA{pix, 4 * w, r}
 | 
      
         | 355 |  |  | }
 | 
      
         | 356 |  |  |  
 | 
      
         | 357 |  |  | // NRGBA64 is an in-memory image whose At method returns color.NRGBA64 values.
 | 
      
         | 358 |  |  | type NRGBA64 struct {
 | 
      
         | 359 |  |  |         // Pix holds the image's pixels, in R, G, B, A order and big-endian format. The pixel at
 | 
      
         | 360 |  |  |         // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*8].
 | 
      
         | 361 |  |  |         Pix []uint8
 | 
      
         | 362 |  |  |         // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
 | 
      
         | 363 |  |  |         Stride int
 | 
      
         | 364 |  |  |         // Rect is the image's bounds.
 | 
      
         | 365 |  |  |         Rect Rectangle
 | 
      
         | 366 |  |  | }
 | 
      
         | 367 |  |  |  
 | 
      
         | 368 |  |  | func (p *NRGBA64) ColorModel() color.Model { return color.NRGBA64Model }
 | 
      
         | 369 |  |  |  
 | 
      
         | 370 |  |  | func (p *NRGBA64) Bounds() Rectangle { return p.Rect }
 | 
      
         | 371 |  |  |  
 | 
      
         | 372 |  |  | func (p *NRGBA64) At(x, y int) color.Color {
 | 
      
         | 373 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 374 |  |  |                 return color.NRGBA64{}
 | 
      
         | 375 |  |  |         }
 | 
      
         | 376 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 377 |  |  |         return color.NRGBA64{
 | 
      
         | 378 |  |  |                 uint16(p.Pix[i+0])<<8 | uint16(p.Pix[i+1]),
 | 
      
         | 379 |  |  |                 uint16(p.Pix[i+2])<<8 | uint16(p.Pix[i+3]),
 | 
      
         | 380 |  |  |                 uint16(p.Pix[i+4])<<8 | uint16(p.Pix[i+5]),
 | 
      
         | 381 |  |  |                 uint16(p.Pix[i+6])<<8 | uint16(p.Pix[i+7]),
 | 
      
         | 382 |  |  |         }
 | 
      
         | 383 |  |  | }
 | 
      
         | 384 |  |  |  
 | 
      
         | 385 |  |  | // PixOffset returns the index of the first element of Pix that corresponds to
 | 
      
         | 386 |  |  | // the pixel at (x, y).
 | 
      
         | 387 |  |  | func (p *NRGBA64) PixOffset(x, y int) int {
 | 
      
         | 388 |  |  |         return (y-p.Rect.Min.Y)*p.Stride + (x-p.Rect.Min.X)*8
 | 
      
         | 389 |  |  | }
 | 
      
         | 390 |  |  |  
 | 
      
         | 391 |  |  | func (p *NRGBA64) Set(x, y int, c color.Color) {
 | 
      
         | 392 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 393 |  |  |                 return
 | 
      
         | 394 |  |  |         }
 | 
      
         | 395 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 396 |  |  |         c1 := color.NRGBA64Model.Convert(c).(color.NRGBA64)
 | 
      
         | 397 |  |  |         p.Pix[i+0] = uint8(c1.R >> 8)
 | 
      
         | 398 |  |  |         p.Pix[i+1] = uint8(c1.R)
 | 
      
         | 399 |  |  |         p.Pix[i+2] = uint8(c1.G >> 8)
 | 
      
         | 400 |  |  |         p.Pix[i+3] = uint8(c1.G)
 | 
      
         | 401 |  |  |         p.Pix[i+4] = uint8(c1.B >> 8)
 | 
      
         | 402 |  |  |         p.Pix[i+5] = uint8(c1.B)
 | 
      
         | 403 |  |  |         p.Pix[i+6] = uint8(c1.A >> 8)
 | 
      
         | 404 |  |  |         p.Pix[i+7] = uint8(c1.A)
 | 
      
         | 405 |  |  | }
 | 
      
         | 406 |  |  |  
 | 
      
         | 407 |  |  | func (p *NRGBA64) SetNRGBA64(x, y int, c color.NRGBA64) {
 | 
      
         | 408 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 409 |  |  |                 return
 | 
      
         | 410 |  |  |         }
 | 
      
         | 411 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 412 |  |  |         p.Pix[i+0] = uint8(c.R >> 8)
 | 
      
         | 413 |  |  |         p.Pix[i+1] = uint8(c.R)
 | 
      
         | 414 |  |  |         p.Pix[i+2] = uint8(c.G >> 8)
 | 
      
         | 415 |  |  |         p.Pix[i+3] = uint8(c.G)
 | 
      
         | 416 |  |  |         p.Pix[i+4] = uint8(c.B >> 8)
 | 
      
         | 417 |  |  |         p.Pix[i+5] = uint8(c.B)
 | 
      
         | 418 |  |  |         p.Pix[i+6] = uint8(c.A >> 8)
 | 
      
         | 419 |  |  |         p.Pix[i+7] = uint8(c.A)
 | 
      
         | 420 |  |  | }
 | 
      
         | 421 |  |  |  
 | 
      
         | 422 |  |  | // SubImage returns an image representing the portion of the image p visible
 | 
      
         | 423 |  |  | // through r. The returned value shares pixels with the original image.
 | 
      
         | 424 |  |  | func (p *NRGBA64) SubImage(r Rectangle) Image {
 | 
      
         | 425 |  |  |         r = r.Intersect(p.Rect)
 | 
      
         | 426 |  |  |         // If r1 and r2 are Rectangles, r1.Intersect(r2) is not guaranteed to be inside
 | 
      
         | 427 |  |  |         // either r1 or r2 if the intersection is empty. Without explicitly checking for
 | 
      
         | 428 |  |  |         // this, the Pix[i:] expression below can panic.
 | 
      
         | 429 |  |  |         if r.Empty() {
 | 
      
         | 430 |  |  |                 return &NRGBA64{}
 | 
      
         | 431 |  |  |         }
 | 
      
         | 432 |  |  |         i := p.PixOffset(r.Min.X, r.Min.Y)
 | 
      
         | 433 |  |  |         return &NRGBA64{
 | 
      
         | 434 |  |  |                 Pix:    p.Pix[i:],
 | 
      
         | 435 |  |  |                 Stride: p.Stride,
 | 
      
         | 436 |  |  |                 Rect:   r,
 | 
      
         | 437 |  |  |         }
 | 
      
         | 438 |  |  | }
 | 
      
         | 439 |  |  |  
 | 
      
         | 440 |  |  | // Opaque scans the entire image and returns whether or not it is fully opaque.
 | 
      
         | 441 |  |  | func (p *NRGBA64) Opaque() bool {
 | 
      
         | 442 |  |  |         if p.Rect.Empty() {
 | 
      
         | 443 |  |  |                 return true
 | 
      
         | 444 |  |  |         }
 | 
      
         | 445 |  |  |         i0, i1 := 6, p.Rect.Dx()*8
 | 
      
         | 446 |  |  |         for y := p.Rect.Min.Y; y < p.Rect.Max.Y; y++ {
 | 
      
         | 447 |  |  |                 for i := i0; i < i1; i += 8 {
 | 
      
         | 448 |  |  |                         if p.Pix[i+0] != 0xff || p.Pix[i+1] != 0xff {
 | 
      
         | 449 |  |  |                                 return false
 | 
      
         | 450 |  |  |                         }
 | 
      
         | 451 |  |  |                 }
 | 
      
         | 452 |  |  |                 i0 += p.Stride
 | 
      
         | 453 |  |  |                 i1 += p.Stride
 | 
      
         | 454 |  |  |         }
 | 
      
         | 455 |  |  |         return true
 | 
      
         | 456 |  |  | }
 | 
      
         | 457 |  |  |  
 | 
      
         | 458 |  |  | // NewNRGBA64 returns a new NRGBA64 with the given bounds.
 | 
      
         | 459 |  |  | func NewNRGBA64(r Rectangle) *NRGBA64 {
 | 
      
         | 460 |  |  |         w, h := r.Dx(), r.Dy()
 | 
      
         | 461 |  |  |         pix := make([]uint8, 8*w*h)
 | 
      
         | 462 |  |  |         return &NRGBA64{pix, 8 * w, r}
 | 
      
         | 463 |  |  | }
 | 
      
         | 464 |  |  |  
 | 
      
         | 465 |  |  | // Alpha is an in-memory image whose At method returns color.Alpha values.
 | 
      
         | 466 |  |  | type Alpha struct {
 | 
      
         | 467 |  |  |         // Pix holds the image's pixels, as alpha values. The pixel at
 | 
      
         | 468 |  |  |         // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*1].
 | 
      
         | 469 |  |  |         Pix []uint8
 | 
      
         | 470 |  |  |         // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
 | 
      
         | 471 |  |  |         Stride int
 | 
      
         | 472 |  |  |         // Rect is the image's bounds.
 | 
      
         | 473 |  |  |         Rect Rectangle
 | 
      
         | 474 |  |  | }
 | 
      
         | 475 |  |  |  
 | 
      
         | 476 |  |  | func (p *Alpha) ColorModel() color.Model { return color.AlphaModel }
 | 
      
         | 477 |  |  |  
 | 
      
         | 478 |  |  | func (p *Alpha) Bounds() Rectangle { return p.Rect }
 | 
      
         | 479 |  |  |  
 | 
      
         | 480 |  |  | func (p *Alpha) At(x, y int) color.Color {
 | 
      
         | 481 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 482 |  |  |                 return color.Alpha{}
 | 
      
         | 483 |  |  |         }
 | 
      
         | 484 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 485 |  |  |         return color.Alpha{p.Pix[i]}
 | 
      
         | 486 |  |  | }
 | 
      
         | 487 |  |  |  
 | 
      
         | 488 |  |  | // PixOffset returns the index of the first element of Pix that corresponds to
 | 
      
         | 489 |  |  | // the pixel at (x, y).
 | 
      
         | 490 |  |  | func (p *Alpha) PixOffset(x, y int) int {
 | 
      
         | 491 |  |  |         return (y-p.Rect.Min.Y)*p.Stride + (x-p.Rect.Min.X)*1
 | 
      
         | 492 |  |  | }
 | 
      
         | 493 |  |  |  
 | 
      
         | 494 |  |  | func (p *Alpha) Set(x, y int, c color.Color) {
 | 
      
         | 495 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 496 |  |  |                 return
 | 
      
         | 497 |  |  |         }
 | 
      
         | 498 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 499 |  |  |         p.Pix[i] = color.AlphaModel.Convert(c).(color.Alpha).A
 | 
      
         | 500 |  |  | }
 | 
      
         | 501 |  |  |  
 | 
      
         | 502 |  |  | func (p *Alpha) SetAlpha(x, y int, c color.Alpha) {
 | 
      
         | 503 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 504 |  |  |                 return
 | 
      
         | 505 |  |  |         }
 | 
      
         | 506 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 507 |  |  |         p.Pix[i] = c.A
 | 
      
         | 508 |  |  | }
 | 
      
         | 509 |  |  |  
 | 
      
         | 510 |  |  | // SubImage returns an image representing the portion of the image p visible
 | 
      
         | 511 |  |  | // through r. The returned value shares pixels with the original image.
 | 
      
         | 512 |  |  | func (p *Alpha) SubImage(r Rectangle) Image {
 | 
      
         | 513 |  |  |         r = r.Intersect(p.Rect)
 | 
      
         | 514 |  |  |         // If r1 and r2 are Rectangles, r1.Intersect(r2) is not guaranteed to be inside
 | 
      
         | 515 |  |  |         // either r1 or r2 if the intersection is empty. Without explicitly checking for
 | 
      
         | 516 |  |  |         // this, the Pix[i:] expression below can panic.
 | 
      
         | 517 |  |  |         if r.Empty() {
 | 
      
         | 518 |  |  |                 return &Alpha{}
 | 
      
         | 519 |  |  |         }
 | 
      
         | 520 |  |  |         i := p.PixOffset(r.Min.X, r.Min.Y)
 | 
      
         | 521 |  |  |         return &Alpha{
 | 
      
         | 522 |  |  |                 Pix:    p.Pix[i:],
 | 
      
         | 523 |  |  |                 Stride: p.Stride,
 | 
      
         | 524 |  |  |                 Rect:   r,
 | 
      
         | 525 |  |  |         }
 | 
      
         | 526 |  |  | }
 | 
      
         | 527 |  |  |  
 | 
      
         | 528 |  |  | // Opaque scans the entire image and returns whether or not it is fully opaque.
 | 
      
         | 529 |  |  | func (p *Alpha) Opaque() bool {
 | 
      
         | 530 |  |  |         if p.Rect.Empty() {
 | 
      
         | 531 |  |  |                 return true
 | 
      
         | 532 |  |  |         }
 | 
      
         | 533 |  |  |         i0, i1 := 0, p.Rect.Dx()
 | 
      
         | 534 |  |  |         for y := p.Rect.Min.Y; y < p.Rect.Max.Y; y++ {
 | 
      
         | 535 |  |  |                 for i := i0; i < i1; i++ {
 | 
      
         | 536 |  |  |                         if p.Pix[i] != 0xff {
 | 
      
         | 537 |  |  |                                 return false
 | 
      
         | 538 |  |  |                         }
 | 
      
         | 539 |  |  |                 }
 | 
      
         | 540 |  |  |                 i0 += p.Stride
 | 
      
         | 541 |  |  |                 i1 += p.Stride
 | 
      
         | 542 |  |  |         }
 | 
      
         | 543 |  |  |         return true
 | 
      
         | 544 |  |  | }
 | 
      
         | 545 |  |  |  
 | 
      
         | 546 |  |  | // NewAlpha returns a new Alpha with the given bounds.
 | 
      
         | 547 |  |  | func NewAlpha(r Rectangle) *Alpha {
 | 
      
         | 548 |  |  |         w, h := r.Dx(), r.Dy()
 | 
      
         | 549 |  |  |         pix := make([]uint8, 1*w*h)
 | 
      
         | 550 |  |  |         return &Alpha{pix, 1 * w, r}
 | 
      
         | 551 |  |  | }
 | 
      
         | 552 |  |  |  
 | 
      
         | 553 |  |  | // Alpha16 is an in-memory image whose At method returns color.Alpha64 values.
 | 
      
         | 554 |  |  | type Alpha16 struct {
 | 
      
         | 555 |  |  |         // Pix holds the image's pixels, as alpha values in big-endian format. The pixel at
 | 
      
         | 556 |  |  |         // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*2].
 | 
      
         | 557 |  |  |         Pix []uint8
 | 
      
         | 558 |  |  |         // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
 | 
      
         | 559 |  |  |         Stride int
 | 
      
         | 560 |  |  |         // Rect is the image's bounds.
 | 
      
         | 561 |  |  |         Rect Rectangle
 | 
      
         | 562 |  |  | }
 | 
      
         | 563 |  |  |  
 | 
      
         | 564 |  |  | func (p *Alpha16) ColorModel() color.Model { return color.Alpha16Model }
 | 
      
         | 565 |  |  |  
 | 
      
         | 566 |  |  | func (p *Alpha16) Bounds() Rectangle { return p.Rect }
 | 
      
         | 567 |  |  |  
 | 
      
         | 568 |  |  | func (p *Alpha16) At(x, y int) color.Color {
 | 
      
         | 569 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 570 |  |  |                 return color.Alpha16{}
 | 
      
         | 571 |  |  |         }
 | 
      
         | 572 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 573 |  |  |         return color.Alpha16{uint16(p.Pix[i+0])<<8 | uint16(p.Pix[i+1])}
 | 
      
         | 574 |  |  | }
 | 
      
         | 575 |  |  |  
 | 
      
         | 576 |  |  | // PixOffset returns the index of the first element of Pix that corresponds to
 | 
      
         | 577 |  |  | // the pixel at (x, y).
 | 
      
         | 578 |  |  | func (p *Alpha16) PixOffset(x, y int) int {
 | 
      
         | 579 |  |  |         return (y-p.Rect.Min.Y)*p.Stride + (x-p.Rect.Min.X)*2
 | 
      
         | 580 |  |  | }
 | 
      
         | 581 |  |  |  
 | 
      
         | 582 |  |  | func (p *Alpha16) Set(x, y int, c color.Color) {
 | 
      
         | 583 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 584 |  |  |                 return
 | 
      
         | 585 |  |  |         }
 | 
      
         | 586 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 587 |  |  |         c1 := color.Alpha16Model.Convert(c).(color.Alpha16)
 | 
      
         | 588 |  |  |         p.Pix[i+0] = uint8(c1.A >> 8)
 | 
      
         | 589 |  |  |         p.Pix[i+1] = uint8(c1.A)
 | 
      
         | 590 |  |  | }
 | 
      
         | 591 |  |  |  
 | 
      
         | 592 |  |  | func (p *Alpha16) SetAlpha16(x, y int, c color.Alpha16) {
 | 
      
         | 593 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 594 |  |  |                 return
 | 
      
         | 595 |  |  |         }
 | 
      
         | 596 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 597 |  |  |         p.Pix[i+0] = uint8(c.A >> 8)
 | 
      
         | 598 |  |  |         p.Pix[i+1] = uint8(c.A)
 | 
      
         | 599 |  |  | }
 | 
      
         | 600 |  |  |  
 | 
      
         | 601 |  |  | // SubImage returns an image representing the portion of the image p visible
 | 
      
         | 602 |  |  | // through r. The returned value shares pixels with the original image.
 | 
      
         | 603 |  |  | func (p *Alpha16) SubImage(r Rectangle) Image {
 | 
      
         | 604 |  |  |         r = r.Intersect(p.Rect)
 | 
      
         | 605 |  |  |         // If r1 and r2 are Rectangles, r1.Intersect(r2) is not guaranteed to be inside
 | 
      
         | 606 |  |  |         // either r1 or r2 if the intersection is empty. Without explicitly checking for
 | 
      
         | 607 |  |  |         // this, the Pix[i:] expression below can panic.
 | 
      
         | 608 |  |  |         if r.Empty() {
 | 
      
         | 609 |  |  |                 return &Alpha16{}
 | 
      
         | 610 |  |  |         }
 | 
      
         | 611 |  |  |         i := p.PixOffset(r.Min.X, r.Min.Y)
 | 
      
         | 612 |  |  |         return &Alpha16{
 | 
      
         | 613 |  |  |                 Pix:    p.Pix[i:],
 | 
      
         | 614 |  |  |                 Stride: p.Stride,
 | 
      
         | 615 |  |  |                 Rect:   r,
 | 
      
         | 616 |  |  |         }
 | 
      
         | 617 |  |  | }
 | 
      
         | 618 |  |  |  
 | 
      
         | 619 |  |  | // Opaque scans the entire image and returns whether or not it is fully opaque.
 | 
      
         | 620 |  |  | func (p *Alpha16) Opaque() bool {
 | 
      
         | 621 |  |  |         if p.Rect.Empty() {
 | 
      
         | 622 |  |  |                 return true
 | 
      
         | 623 |  |  |         }
 | 
      
         | 624 |  |  |         i0, i1 := 0, p.Rect.Dx()*2
 | 
      
         | 625 |  |  |         for y := p.Rect.Min.Y; y < p.Rect.Max.Y; y++ {
 | 
      
         | 626 |  |  |                 for i := i0; i < i1; i += 2 {
 | 
      
         | 627 |  |  |                         if p.Pix[i+0] != 0xff || p.Pix[i+1] != 0xff {
 | 
      
         | 628 |  |  |                                 return false
 | 
      
         | 629 |  |  |                         }
 | 
      
         | 630 |  |  |                 }
 | 
      
         | 631 |  |  |                 i0 += p.Stride
 | 
      
         | 632 |  |  |                 i1 += p.Stride
 | 
      
         | 633 |  |  |         }
 | 
      
         | 634 |  |  |         return true
 | 
      
         | 635 |  |  | }
 | 
      
         | 636 |  |  |  
 | 
      
         | 637 |  |  | // NewAlpha16 returns a new Alpha16 with the given bounds.
 | 
      
         | 638 |  |  | func NewAlpha16(r Rectangle) *Alpha16 {
 | 
      
         | 639 |  |  |         w, h := r.Dx(), r.Dy()
 | 
      
         | 640 |  |  |         pix := make([]uint8, 2*w*h)
 | 
      
         | 641 |  |  |         return &Alpha16{pix, 2 * w, r}
 | 
      
         | 642 |  |  | }
 | 
      
         | 643 |  |  |  
 | 
      
         | 644 |  |  | // Gray is an in-memory image whose At method returns color.Gray values.
 | 
      
         | 645 |  |  | type Gray struct {
 | 
      
         | 646 |  |  |         // Pix holds the image's pixels, as gray values. The pixel at
 | 
      
         | 647 |  |  |         // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*1].
 | 
      
         | 648 |  |  |         Pix []uint8
 | 
      
         | 649 |  |  |         // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
 | 
      
         | 650 |  |  |         Stride int
 | 
      
         | 651 |  |  |         // Rect is the image's bounds.
 | 
      
         | 652 |  |  |         Rect Rectangle
 | 
      
         | 653 |  |  | }
 | 
      
         | 654 |  |  |  
 | 
      
         | 655 |  |  | func (p *Gray) ColorModel() color.Model { return color.GrayModel }
 | 
      
         | 656 |  |  |  
 | 
      
         | 657 |  |  | func (p *Gray) Bounds() Rectangle { return p.Rect }
 | 
      
         | 658 |  |  |  
 | 
      
         | 659 |  |  | func (p *Gray) At(x, y int) color.Color {
 | 
      
         | 660 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 661 |  |  |                 return color.Gray{}
 | 
      
         | 662 |  |  |         }
 | 
      
         | 663 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 664 |  |  |         return color.Gray{p.Pix[i]}
 | 
      
         | 665 |  |  | }
 | 
      
         | 666 |  |  |  
 | 
      
         | 667 |  |  | // PixOffset returns the index of the first element of Pix that corresponds to
 | 
      
         | 668 |  |  | // the pixel at (x, y).
 | 
      
         | 669 |  |  | func (p *Gray) PixOffset(x, y int) int {
 | 
      
         | 670 |  |  |         return (y-p.Rect.Min.Y)*p.Stride + (x-p.Rect.Min.X)*1
 | 
      
         | 671 |  |  | }
 | 
      
         | 672 |  |  |  
 | 
      
         | 673 |  |  | func (p *Gray) Set(x, y int, c color.Color) {
 | 
      
         | 674 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 675 |  |  |                 return
 | 
      
         | 676 |  |  |         }
 | 
      
         | 677 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 678 |  |  |         p.Pix[i] = color.GrayModel.Convert(c).(color.Gray).Y
 | 
      
         | 679 |  |  | }
 | 
      
         | 680 |  |  |  
 | 
      
         | 681 |  |  | func (p *Gray) SetGray(x, y int, c color.Gray) {
 | 
      
         | 682 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 683 |  |  |                 return
 | 
      
         | 684 |  |  |         }
 | 
      
         | 685 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 686 |  |  |         p.Pix[i] = c.Y
 | 
      
         | 687 |  |  | }
 | 
      
         | 688 |  |  |  
 | 
      
         | 689 |  |  | // SubImage returns an image representing the portion of the image p visible
 | 
      
         | 690 |  |  | // through r. The returned value shares pixels with the original image.
 | 
      
         | 691 |  |  | func (p *Gray) SubImage(r Rectangle) Image {
 | 
      
         | 692 |  |  |         r = r.Intersect(p.Rect)
 | 
      
         | 693 |  |  |         // If r1 and r2 are Rectangles, r1.Intersect(r2) is not guaranteed to be inside
 | 
      
         | 694 |  |  |         // either r1 or r2 if the intersection is empty. Without explicitly checking for
 | 
      
         | 695 |  |  |         // this, the Pix[i:] expression below can panic.
 | 
      
         | 696 |  |  |         if r.Empty() {
 | 
      
         | 697 |  |  |                 return &Gray{}
 | 
      
         | 698 |  |  |         }
 | 
      
         | 699 |  |  |         i := p.PixOffset(r.Min.X, r.Min.Y)
 | 
      
         | 700 |  |  |         return &Gray{
 | 
      
         | 701 |  |  |                 Pix:    p.Pix[i:],
 | 
      
         | 702 |  |  |                 Stride: p.Stride,
 | 
      
         | 703 |  |  |                 Rect:   r,
 | 
      
         | 704 |  |  |         }
 | 
      
         | 705 |  |  | }
 | 
      
         | 706 |  |  |  
 | 
      
         | 707 |  |  | // Opaque scans the entire image and returns whether or not it is fully opaque.
 | 
      
         | 708 |  |  | func (p *Gray) Opaque() bool {
 | 
      
         | 709 |  |  |         return true
 | 
      
         | 710 |  |  | }
 | 
      
         | 711 |  |  |  
 | 
      
         | 712 |  |  | // NewGray returns a new Gray with the given bounds.
 | 
      
         | 713 |  |  | func NewGray(r Rectangle) *Gray {
 | 
      
         | 714 |  |  |         w, h := r.Dx(), r.Dy()
 | 
      
         | 715 |  |  |         pix := make([]uint8, 1*w*h)
 | 
      
         | 716 |  |  |         return &Gray{pix, 1 * w, r}
 | 
      
         | 717 |  |  | }
 | 
      
         | 718 |  |  |  
 | 
      
         | 719 |  |  | // Gray16 is an in-memory image whose At method returns color.Gray16 values.
 | 
      
         | 720 |  |  | type Gray16 struct {
 | 
      
         | 721 |  |  |         // Pix holds the image's pixels, as gray values in big-endian format. The pixel at
 | 
      
         | 722 |  |  |         // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*2].
 | 
      
         | 723 |  |  |         Pix []uint8
 | 
      
         | 724 |  |  |         // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
 | 
      
         | 725 |  |  |         Stride int
 | 
      
         | 726 |  |  |         // Rect is the image's bounds.
 | 
      
         | 727 |  |  |         Rect Rectangle
 | 
      
         | 728 |  |  | }
 | 
      
         | 729 |  |  |  
 | 
      
         | 730 |  |  | func (p *Gray16) ColorModel() color.Model { return color.Gray16Model }
 | 
      
         | 731 |  |  |  
 | 
      
         | 732 |  |  | func (p *Gray16) Bounds() Rectangle { return p.Rect }
 | 
      
         | 733 |  |  |  
 | 
      
         | 734 |  |  | func (p *Gray16) At(x, y int) color.Color {
 | 
      
         | 735 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 736 |  |  |                 return color.Gray16{}
 | 
      
         | 737 |  |  |         }
 | 
      
         | 738 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 739 |  |  |         return color.Gray16{uint16(p.Pix[i+0])<<8 | uint16(p.Pix[i+1])}
 | 
      
         | 740 |  |  | }
 | 
      
         | 741 |  |  |  
 | 
      
         | 742 |  |  | // PixOffset returns the index of the first element of Pix that corresponds to
 | 
      
         | 743 |  |  | // the pixel at (x, y).
 | 
      
         | 744 |  |  | func (p *Gray16) PixOffset(x, y int) int {
 | 
      
         | 745 |  |  |         return (y-p.Rect.Min.Y)*p.Stride + (x-p.Rect.Min.X)*2
 | 
      
         | 746 |  |  | }
 | 
      
         | 747 |  |  |  
 | 
      
         | 748 |  |  | func (p *Gray16) Set(x, y int, c color.Color) {
 | 
      
         | 749 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 750 |  |  |                 return
 | 
      
         | 751 |  |  |         }
 | 
      
         | 752 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 753 |  |  |         c1 := color.Gray16Model.Convert(c).(color.Gray16)
 | 
      
         | 754 |  |  |         p.Pix[i+0] = uint8(c1.Y >> 8)
 | 
      
         | 755 |  |  |         p.Pix[i+1] = uint8(c1.Y)
 | 
      
         | 756 |  |  | }
 | 
      
         | 757 |  |  |  
 | 
      
         | 758 |  |  | func (p *Gray16) SetGray16(x, y int, c color.Gray16) {
 | 
      
         | 759 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 760 |  |  |                 return
 | 
      
         | 761 |  |  |         }
 | 
      
         | 762 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 763 |  |  |         p.Pix[i+0] = uint8(c.Y >> 8)
 | 
      
         | 764 |  |  |         p.Pix[i+1] = uint8(c.Y)
 | 
      
         | 765 |  |  | }
 | 
      
         | 766 |  |  |  
 | 
      
         | 767 |  |  | // SubImage returns an image representing the portion of the image p visible
 | 
      
         | 768 |  |  | // through r. The returned value shares pixels with the original image.
 | 
      
         | 769 |  |  | func (p *Gray16) SubImage(r Rectangle) Image {
 | 
      
         | 770 |  |  |         r = r.Intersect(p.Rect)
 | 
      
         | 771 |  |  |         // If r1 and r2 are Rectangles, r1.Intersect(r2) is not guaranteed to be inside
 | 
      
         | 772 |  |  |         // either r1 or r2 if the intersection is empty. Without explicitly checking for
 | 
      
         | 773 |  |  |         // this, the Pix[i:] expression below can panic.
 | 
      
         | 774 |  |  |         if r.Empty() {
 | 
      
         | 775 |  |  |                 return &Gray16{}
 | 
      
         | 776 |  |  |         }
 | 
      
         | 777 |  |  |         i := p.PixOffset(r.Min.X, r.Min.Y)
 | 
      
         | 778 |  |  |         return &Gray16{
 | 
      
         | 779 |  |  |                 Pix:    p.Pix[i:],
 | 
      
         | 780 |  |  |                 Stride: p.Stride,
 | 
      
         | 781 |  |  |                 Rect:   r,
 | 
      
         | 782 |  |  |         }
 | 
      
         | 783 |  |  | }
 | 
      
         | 784 |  |  |  
 | 
      
         | 785 |  |  | // Opaque scans the entire image and returns whether or not it is fully opaque.
 | 
      
         | 786 |  |  | func (p *Gray16) Opaque() bool {
 | 
      
         | 787 |  |  |         return true
 | 
      
         | 788 |  |  | }
 | 
      
         | 789 |  |  |  
 | 
      
         | 790 |  |  | // NewGray16 returns a new Gray16 with the given bounds.
 | 
      
         | 791 |  |  | func NewGray16(r Rectangle) *Gray16 {
 | 
      
         | 792 |  |  |         w, h := r.Dx(), r.Dy()
 | 
      
         | 793 |  |  |         pix := make([]uint8, 2*w*h)
 | 
      
         | 794 |  |  |         return &Gray16{pix, 2 * w, r}
 | 
      
         | 795 |  |  | }
 | 
      
         | 796 |  |  |  
 | 
      
         | 797 |  |  | // Paletted is an in-memory image of uint8 indices into a given palette.
 | 
      
         | 798 |  |  | type Paletted struct {
 | 
      
         | 799 |  |  |         // Pix holds the image's pixels, as palette indices. The pixel at
 | 
      
         | 800 |  |  |         // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*1].
 | 
      
         | 801 |  |  |         Pix []uint8
 | 
      
         | 802 |  |  |         // Stride is the Pix stride (in bytes) between vertically adjacent pixels.
 | 
      
         | 803 |  |  |         Stride int
 | 
      
         | 804 |  |  |         // Rect is the image's bounds.
 | 
      
         | 805 |  |  |         Rect Rectangle
 | 
      
         | 806 |  |  |         // Palette is the image's palette.
 | 
      
         | 807 |  |  |         Palette color.Palette
 | 
      
         | 808 |  |  | }
 | 
      
         | 809 |  |  |  
 | 
      
         | 810 |  |  | func (p *Paletted) ColorModel() color.Model { return p.Palette }
 | 
      
         | 811 |  |  |  
 | 
      
         | 812 |  |  | func (p *Paletted) Bounds() Rectangle { return p.Rect }
 | 
      
         | 813 |  |  |  
 | 
      
         | 814 |  |  | func (p *Paletted) At(x, y int) color.Color {
 | 
      
         | 815 |  |  |         if len(p.Palette) == 0 {
 | 
      
         | 816 |  |  |                 return nil
 | 
      
         | 817 |  |  |         }
 | 
      
         | 818 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 819 |  |  |                 return p.Palette[0]
 | 
      
         | 820 |  |  |         }
 | 
      
         | 821 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 822 |  |  |         return p.Palette[p.Pix[i]]
 | 
      
         | 823 |  |  | }
 | 
      
         | 824 |  |  |  
 | 
      
         | 825 |  |  | // PixOffset returns the index of the first element of Pix that corresponds to
 | 
      
         | 826 |  |  | // the pixel at (x, y).
 | 
      
         | 827 |  |  | func (p *Paletted) PixOffset(x, y int) int {
 | 
      
         | 828 |  |  |         return (y-p.Rect.Min.Y)*p.Stride + (x-p.Rect.Min.X)*1
 | 
      
         | 829 |  |  | }
 | 
      
         | 830 |  |  |  
 | 
      
         | 831 |  |  | func (p *Paletted) Set(x, y int, c color.Color) {
 | 
      
         | 832 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 833 |  |  |                 return
 | 
      
         | 834 |  |  |         }
 | 
      
         | 835 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 836 |  |  |         p.Pix[i] = uint8(p.Palette.Index(c))
 | 
      
         | 837 |  |  | }
 | 
      
         | 838 |  |  |  
 | 
      
         | 839 |  |  | func (p *Paletted) ColorIndexAt(x, y int) uint8 {
 | 
      
         | 840 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 841 |  |  |                 return 0
 | 
      
         | 842 |  |  |         }
 | 
      
         | 843 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 844 |  |  |         return p.Pix[i]
 | 
      
         | 845 |  |  | }
 | 
      
         | 846 |  |  |  
 | 
      
         | 847 |  |  | func (p *Paletted) SetColorIndex(x, y int, index uint8) {
 | 
      
         | 848 |  |  |         if !(Point{x, y}.In(p.Rect)) {
 | 
      
         | 849 |  |  |                 return
 | 
      
         | 850 |  |  |         }
 | 
      
         | 851 |  |  |         i := p.PixOffset(x, y)
 | 
      
         | 852 |  |  |         p.Pix[i] = index
 | 
      
         | 853 |  |  | }
 | 
      
         | 854 |  |  |  
 | 
      
         | 855 |  |  | // SubImage returns an image representing the portion of the image p visible
 | 
      
         | 856 |  |  | // through r. The returned value shares pixels with the original image.
 | 
      
         | 857 |  |  | func (p *Paletted) SubImage(r Rectangle) Image {
 | 
      
         | 858 |  |  |         r = r.Intersect(p.Rect)
 | 
      
         | 859 |  |  |         // If r1 and r2 are Rectangles, r1.Intersect(r2) is not guaranteed to be inside
 | 
      
         | 860 |  |  |         // either r1 or r2 if the intersection is empty. Without explicitly checking for
 | 
      
         | 861 |  |  |         // this, the Pix[i:] expression below can panic.
 | 
      
         | 862 |  |  |         if r.Empty() {
 | 
      
         | 863 |  |  |                 return &Paletted{
 | 
      
         | 864 |  |  |                         Palette: p.Palette,
 | 
      
         | 865 |  |  |                 }
 | 
      
         | 866 |  |  |         }
 | 
      
         | 867 |  |  |         i := p.PixOffset(r.Min.X, r.Min.Y)
 | 
      
         | 868 |  |  |         return &Paletted{
 | 
      
         | 869 |  |  |                 Pix:     p.Pix[i:],
 | 
      
         | 870 |  |  |                 Stride:  p.Stride,
 | 
      
         | 871 |  |  |                 Rect:    p.Rect.Intersect(r),
 | 
      
         | 872 |  |  |                 Palette: p.Palette,
 | 
      
         | 873 |  |  |         }
 | 
      
         | 874 |  |  | }
 | 
      
         | 875 |  |  |  
 | 
      
         | 876 |  |  | // Opaque scans the entire image and returns whether or not it is fully opaque.
 | 
      
         | 877 |  |  | func (p *Paletted) Opaque() bool {
 | 
      
         | 878 |  |  |         var present [256]bool
 | 
      
         | 879 |  |  |         i0, i1 := 0, p.Rect.Dx()
 | 
      
         | 880 |  |  |         for y := p.Rect.Min.Y; y < p.Rect.Max.Y; y++ {
 | 
      
         | 881 |  |  |                 for _, c := range p.Pix[i0:i1] {
 | 
      
         | 882 |  |  |                         present[c] = true
 | 
      
         | 883 |  |  |                 }
 | 
      
         | 884 |  |  |                 i0 += p.Stride
 | 
      
         | 885 |  |  |                 i1 += p.Stride
 | 
      
         | 886 |  |  |         }
 | 
      
         | 887 |  |  |         for i, c := range p.Palette {
 | 
      
         | 888 |  |  |                 if !present[i] {
 | 
      
         | 889 |  |  |                         continue
 | 
      
         | 890 |  |  |                 }
 | 
      
         | 891 |  |  |                 _, _, _, a := c.RGBA()
 | 
      
         | 892 |  |  |                 if a != 0xffff {
 | 
      
         | 893 |  |  |                         return false
 | 
      
         | 894 |  |  |                 }
 | 
      
         | 895 |  |  |         }
 | 
      
         | 896 |  |  |         return true
 | 
      
         | 897 |  |  | }
 | 
      
         | 898 |  |  |  
 | 
      
         | 899 |  |  | // NewPaletted returns a new Paletted with the given width, height and palette.
 | 
      
         | 900 |  |  | func NewPaletted(r Rectangle, p color.Palette) *Paletted {
 | 
      
         | 901 |  |  |         w, h := r.Dx(), r.Dy()
 | 
      
         | 902 |  |  |         pix := make([]uint8, 1*w*h)
 | 
      
         | 903 |  |  |         return &Paletted{pix, 1 * w, r, p}
 | 
      
         | 904 |  |  | }
 |