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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libgo/] [go/] [path/] [match.go] - Blame information for rev 774

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Line No. Rev Author Line
1 747 jeremybenn
// Copyright 2010 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package path
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import (
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        "errors"
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        "strings"
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        "unicode/utf8"
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)
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var ErrBadPattern = errors.New("syntax error in pattern")
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// Match returns true if name matches the shell file name pattern.
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// The pattern syntax is:
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//
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//      pattern:
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//              { term }
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//      term:
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//              '*'         matches any sequence of non-/ characters
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//              '?'         matches any single non-/ character
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//              '[' [ '^' ] { character-range } ']'
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//                          character class (must be non-empty)
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//              c           matches character c (c != '*', '?', '\\', '[')
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//              '\\' c      matches character c
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//
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//      character-range:
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//              c           matches character c (c != '\\', '-', ']')
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//              '\\' c      matches character c
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//              lo '-' hi   matches character c for lo <= c <= hi
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//
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// Match requires pattern to match all of name, not just a substring.
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// The only possible error return is when pattern is malformed.
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//
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func Match(pattern, name string) (matched bool, err error) {
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Pattern:
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        for len(pattern) > 0 {
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                var star bool
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                var chunk string
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                star, chunk, pattern = scanChunk(pattern)
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                if star && chunk == "" {
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                        // Trailing * matches rest of string unless it has a /.
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                        return strings.Index(name, "/") < 0, nil
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                }
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                // Look for match at current position.
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                t, ok, err := matchChunk(chunk, name)
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                // if we're the last chunk, make sure we've exhausted the name
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                // otherwise we'll give a false result even if we could still match
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                // using the star
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                if ok && (len(t) == 0 || len(pattern) > 0) {
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                        name = t
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                        continue
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                }
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                if err != nil {
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                        return false, err
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                }
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                if star {
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                        // Look for match skipping i+1 bytes.
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                        // Cannot skip /.
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                        for i := 0; i < len(name) && name[i] != '/'; i++ {
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                                t, ok, err := matchChunk(chunk, name[i+1:])
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                                if ok {
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                                        // if we're the last chunk, make sure we exhausted the name
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                                        if len(pattern) == 0 && len(t) > 0 {
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                                                continue
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                                        }
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                                        name = t
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                                        continue Pattern
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                                }
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                                if err != nil {
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                                        return false, err
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                                }
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                        }
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                }
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                return false, nil
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        }
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        return len(name) == 0, nil
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}
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// scanChunk gets the next segment of pattern, which is a non-star string
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// possibly preceded by a star.
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func scanChunk(pattern string) (star bool, chunk, rest string) {
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        for len(pattern) > 0 && pattern[0] == '*' {
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                pattern = pattern[1:]
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                star = true
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        }
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        inrange := false
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        var i int
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Scan:
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        for i = 0; i < len(pattern); i++ {
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                switch pattern[i] {
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                case '\\':
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                        // error check handled in matchChunk: bad pattern.
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                        if i+1 < len(pattern) {
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                                i++
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                        }
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                case '[':
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                        inrange = true
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                case ']':
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                        inrange = false
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                case '*':
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                        if !inrange {
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                                break Scan
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                        }
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                }
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        }
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        return star, pattern[0:i], pattern[i:]
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}
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// matchChunk checks whether chunk matches the beginning of s.
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// If so, it returns the remainder of s (after the match).
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// Chunk is all single-character operators: literals, char classes, and ?.
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func matchChunk(chunk, s string) (rest string, ok bool, err error) {
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        for len(chunk) > 0 {
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                if len(s) == 0 {
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                        return
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                }
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                switch chunk[0] {
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                case '[':
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                        // character class
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                        r, n := utf8.DecodeRuneInString(s)
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                        s = s[n:]
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                        chunk = chunk[1:]
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                        // possibly negated
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                        notNegated := true
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                        if len(chunk) > 0 && chunk[0] == '^' {
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                                notNegated = false
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                                chunk = chunk[1:]
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                        }
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                        // parse all ranges
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                        match := false
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                        nrange := 0
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                        for {
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                                if len(chunk) > 0 && chunk[0] == ']' && nrange > 0 {
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                                        chunk = chunk[1:]
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                                        break
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                                }
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                                var lo, hi rune
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                                if lo, chunk, err = getEsc(chunk); err != nil {
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                                        return
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                                }
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                                hi = lo
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                                if chunk[0] == '-' {
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                                        if hi, chunk, err = getEsc(chunk[1:]); err != nil {
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                                                return
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                                        }
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                                }
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                                if lo <= r && r <= hi {
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                                        match = true
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                                }
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                                nrange++
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                        }
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                        if match != notNegated {
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                                return
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                        }
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                case '?':
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                        if s[0] == '/' {
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                                return
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                        }
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                        _, n := utf8.DecodeRuneInString(s)
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                        s = s[n:]
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                        chunk = chunk[1:]
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                case '\\':
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                        chunk = chunk[1:]
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                        if len(chunk) == 0 {
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                                err = ErrBadPattern
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                                return
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                        }
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                        fallthrough
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                default:
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                        if chunk[0] != s[0] {
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                                return
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                        }
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                        s = s[1:]
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                        chunk = chunk[1:]
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                }
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        }
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        return s, true, nil
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}
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// getEsc gets a possibly-escaped character from chunk, for a character class.
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func getEsc(chunk string) (r rune, nchunk string, err error) {
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        if len(chunk) == 0 || chunk[0] == '-' || chunk[0] == ']' {
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                err = ErrBadPattern
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                return
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        }
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        if chunk[0] == '\\' {
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                chunk = chunk[1:]
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                if len(chunk) == 0 {
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                        err = ErrBadPattern
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                        return
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                }
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        }
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        r, n := utf8.DecodeRuneInString(chunk)
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        if r == utf8.RuneError && n == 1 {
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                err = ErrBadPattern
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        }
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        nchunk = chunk[n:]
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        if len(nchunk) == 0 {
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                err = ErrBadPattern
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        }
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        return
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}

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