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// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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/*
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Package template implements data-driven templates for generating textual output
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such as HTML.
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Templates are executed by applying them to a data structure. Annotations in the
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template refer to elements of the data structure (typically a field of a struct
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or a key in a map) to control execution and derive values to be displayed.
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Execution of the template walks the structure and sets the cursor, represented
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by a period '.' and called "dot", to the value at the current location in the
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structure as execution proceeds.
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The input text for a template is UTF-8-encoded text in any format.
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"Actions"--data evaluations or control structures--are delimited by
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"{{" and "}}"; all text outside actions is copied to the output unchanged.
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Actions may not span newlines, although comments can.
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Once constructed, a template may be executed safely in parallel.
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Actions
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Here is the list of actions. "Arguments" and "pipelines" are evaluations of
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data, defined in detail below.
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*/
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//      {{/* a comment */}}
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//              A comment; discarded. May contain newlines.
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//              Comments do not nest.
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/*
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        {{pipeline}}
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                The default textual representation of the value of the pipeline
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                is copied to the output.
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        {{if pipeline}} T1 {{end}}
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                If the value of the pipeline is empty, no output is generated;
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                otherwise, T1 is executed.  The empty values are false, 0, any
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                nil pointer or interface value, and any array, slice, map, or
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                string of length zero.
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                Dot is unaffected.
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        {{if pipeline}} T1 {{else}} T0 {{end}}
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                If the value of the pipeline is empty, T0 is executed;
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                otherwise, T1 is executed.  Dot is unaffected.
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        {{range pipeline}} T1 {{end}}
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                The value of the pipeline must be an array, slice, or map. If
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                the value of the pipeline has length zero, nothing is output;
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                otherwise, dot is set to the successive elements of the array,
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                slice, or map and T1 is executed. If the value is a map and the
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                keys are of basic type with a defined order ("comparable"), the
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                elements will be visited in sorted key order.
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        {{range pipeline}} T1 {{else}} T0 {{end}}
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                The value of the pipeline must be an array, slice, or map. If
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                the value of the pipeline has length zero, dot is unaffected and
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                T0 is executed; otherwise, dot is set to the successive elements
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                of the array, slice, or map and T1 is executed.
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        {{template "name"}}
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                The template with the specified name is executed with nil data.
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        {{template "name" pipeline}}
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                The template with the specified name is executed with dot set
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                to the value of the pipeline.
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        {{with pipeline}} T1 {{end}}
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                If the value of the pipeline is empty, no output is generated;
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                otherwise, dot is set to the value of the pipeline and T1 is
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                executed.
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        {{with pipeline}} T1 {{else}} T0 {{end}}
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                If the value of the pipeline is empty, dot is unaffected and T0
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                is executed; otherwise, dot is set to the value of the pipeline
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                and T1 is executed.
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Arguments
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An argument is a simple value, denoted by one of the following.
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        - A boolean, string, character, integer, floating-point, imaginary
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          or complex constant in Go syntax. These behave like Go's untyped
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          constants, although raw strings may not span newlines.
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        - The character '.' (period):
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                .
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          The result is the value of dot.
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        - A variable name, which is a (possibly empty) alphanumeric string
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          preceded by a dollar sign, such as
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                $piOver2
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          or
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                $
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          The result is the value of the variable.
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          Variables are described below.
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        - The name of a field of the data, which must be a struct, preceded
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          by a period, such as
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                .Field
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          The result is the value of the field. Field invocations may be
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          chained:
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            .Field1.Field2
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          Fields can also be evaluated on variables, including chaining:
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            $x.Field1.Field2
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        - The name of a key of the data, which must be a map, preceded
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          by a period, such as
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                .Key
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          The result is the map element value indexed by the key.
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          Key invocations may be chained and combined with fields to any
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          depth:
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            .Field1.Key1.Field2.Key2
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          Although the key must be an alphanumeric identifier, unlike with
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          field names they do not need to start with an upper case letter.
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          Keys can also be evaluated on variables, including chaining:
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            $x.key1.key2
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        - The name of a niladic method of the data, preceded by a period,
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          such as
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                .Method
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          The result is the value of invoking the method with dot as the
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          receiver, dot.Method(). Such a method must have one return value (of
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          any type) or two return values, the second of which is an error.
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          If it has two and the returned error is non-nil, execution terminates
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          and an error is returned to the caller as the value of Execute.
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          Method invocations may be chained and combined with fields and keys
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          to any depth:
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            .Field1.Key1.Method1.Field2.Key2.Method2
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          Methods can also be evaluated on variables, including chaining:
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            $x.Method1.Field
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        - The name of a niladic function, such as
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                fun
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          The result is the value of invoking the function, fun(). The return
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          types and values behave as in methods. Functions and function
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          names are described below.
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Arguments may evaluate to any type; if they are pointers the implementation
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automatically indirects to the base type when required.
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A pipeline is a possibly chained sequence of "commands". A command is a simple
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value (argument) or a function or method call, possibly with multiple arguments:
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        Argument
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                The result is the value of evaluating the argument.
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        .Method [Argument...]
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                The method can be alone or the last element of a chain but,
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                unlike methods in the middle of a chain, it can take arguments.
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                The result is the value of calling the method with the
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                arguments:
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                        dot.Method(Argument1, etc.)
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        functionName [Argument...]
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                The result is the value of calling the function associated
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                with the name:
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                        function(Argument1, etc.)
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                Functions and function names are described below.
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Pipelines
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A pipeline may be "chained" by separating a sequence of commands with pipeline
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characters '|'. In a chained pipeline, the result of the each command is
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passed as the last argument of the following command. The output of the final
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command in the pipeline is the value of the pipeline.
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The output of a command will be either one value or two values, the second of
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which has type error. If that second value is present and evaluates to
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non-nil, execution terminates and the error is returned to the caller of
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Execute.
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Variables
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A pipeline inside an action may initialize a variable to capture the result.
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The initialization has syntax
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        $variable := pipeline
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where $variable is the name of the variable. An action that declares a
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variable produces no output.
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If a "range" action initializes a variable, the variable is set to the
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successive elements of the iteration.  Also, a "range" may declare two
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variables, separated by a comma:
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        $index, $element := pipeline
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in which case $index and $element are set to the successive values of the
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array/slice index or map key and element, respectively.  Note that if there is
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only one variable, it is assigned the element; this is opposite to the
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convention in Go range clauses.
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A variable's scope extends to the "end" action of the control structure ("if",
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"with", or "range") in which it is declared, or to the end of the template if
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there is no such control structure.  A template invocation does not inherit
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variables from the point of its invocation.
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When execution begins, $ is set to the data argument passed to Execute, that is,
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to the starting value of dot.
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Examples
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Here are some example one-line templates demonstrating pipelines and variables.
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All produce the quoted word "output":
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        {{"\"output\""}}
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                A string constant.
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        {{`"output"`}}
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                A raw string constant.
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        {{printf "%q" "output"}}
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                A function call.
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        {{"output" | printf "%q"}}
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                A function call whose final argument comes from the previous
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                command.
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        {{"put" | printf "%s%s" "out" | printf "%q"}}
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                A more elaborate call.
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        {{"output" | printf "%s" | printf "%q"}}
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                A longer chain.
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        {{with "output"}}{{printf "%q" .}}{{end}}
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                A with action using dot.
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        {{with $x := "output" | printf "%q"}}{{$x}}{{end}}
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                A with action that creates and uses a variable.
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        {{with $x := "output"}}{{printf "%q" $x}}{{end}}
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                A with action that uses the variable in another action.
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        {{with $x := "output"}}{{$x | printf "%q"}}{{end}}
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                The same, but pipelined.
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Functions
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During execution functions are found in two function maps: first in the
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template, then in the global function map. By default, no functions are defined
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in the template but the Funcs methods can be used to add them.
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Predefined global functions are named as follows.
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        and
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                Returns the boolean AND of its arguments by returning the
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                first empty argument or the last argument, that is,
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                "and x y" behaves as "if x then y else x". All the
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                arguments are evaluated.
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        html
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                Returns the escaped HTML equivalent of the textual
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                representation of its arguments.
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        index
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                Returns the result of indexing its first argument by the
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                following arguments. Thus "index x 1 2 3" is, in Go syntax,
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                x[1][2][3]. Each indexed item must be a map, slice, or array.
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        js
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                Returns the escaped JavaScript equivalent of the textual
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                representation of its arguments.
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        len
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                Returns the integer length of its argument.
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        not
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                Returns the boolean negation of its single argument.
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        or
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                Returns the boolean OR of its arguments by returning the
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                first non-empty argument or the last argument, that is,
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                "or x y" behaves as "if x then x else y". All the
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                arguments are evaluated.
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        print
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                An alias for fmt.Sprint
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        printf
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                An alias for fmt.Sprintf
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        println
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                An alias for fmt.Sprintln
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        urlquery
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                Returns the escaped value of the textual representation of
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                its arguments in a form suitable for embedding in a URL query.
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The boolean functions take any zero value to be false and a non-zero value to
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be true.
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Associated templates
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Each template is named by a string specified when it is created. Also, each
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template is associated with zero or more other templates that it may invoke by
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name; such associations are transitive and form a name space of templates.
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A template may use a template invocation to instantiate another associated
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template; see the explanation of the "template" action above. The name must be
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that of a template associated with the template that contains the invocation.
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Nested template definitions
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When parsing a template, another template may be defined and associated with the
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template being parsed. Template definitions must appear at the top level of the
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template, much like global variables in a Go program.
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The syntax of such definitions is to surround each template declaration with a
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"define" and "end" action.
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The define action names the template being created by providing a string
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constant. Here is a simple example:
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        `{{define "T1"}}ONE{{end}}
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        {{define "T2"}}TWO{{end}}
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        {{define "T3"}}{{template "T1"}} {{template "T2"}}{{end}}
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        {{template "T3"}}`
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This defines two templates, T1 and T2, and a third T3 that invokes the other two
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when it is executed. Finally it invokes T3. If executed this template will
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produce the text
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        ONE TWO
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By construction, a template may reside in only one association. If it's
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necessary to have a template addressable from multiple associations, the
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template definition must be parsed multiple times to create distinct *Template
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values.
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Parse may be called multiple times to assemble the various associated templates;
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see the ParseFiles and ParseGlob functions and methods for simple ways to parse
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related templates stored in files.
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A template may be executed directly or through ExecuteTemplate, which executes
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an associated template identified by name. To invoke our example above, we
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might write,
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        err := tmpl.Execute(os.Stdout, "no data needed")
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        if err != nil {
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                log.Fatalf("execution failed: %s", err)
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        }
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or to invoke a particular template explicitly by name,
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        err := tmpl.ExecuteTemplate(os.Stdout, "T2", "no data needed")
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        if err != nil {
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                log.Fatalf("execution failed: %s", err)
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        }
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*/
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package template

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