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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libgo/] [go/] [time/] [zoneinfo.go] - Blame information for rev 867

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1 747 jeremybenn
// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package time
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import "sync"
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// A Location maps time instants to the zone in use at that time.
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// Typically, the Location represents the collection of time offsets
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// in use in a geographical area, such as CEST and CET for central Europe.
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type Location struct {
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        name string
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        zone []zone
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        tx   []zoneTrans
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        // Most lookups will be for the current time.
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        // To avoid the binary search through tx, keep a
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        // static one-element cache that gives the correct
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        // zone for the time when the Location was created.
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        // if cacheStart <= t <= cacheEnd,
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        // lookup can return cacheZone.
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        // The units for cacheStart and cacheEnd are seconds
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        // since January 1, 1970 UTC, to match the argument
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        // to lookup.
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        cacheStart int64
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        cacheEnd   int64
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        cacheZone  *zone
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}
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// A zone represents a single time zone such as CEST or CET.
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type zone struct {
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        name   string // abbreviated name, "CET"
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        offset int    // seconds east of UTC
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        isDST  bool   // is this zone Daylight Savings Time?
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}
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// A zoneTrans represents a single time zone transition.
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type zoneTrans struct {
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        when         int64 // transition time, in seconds since 1970 GMT
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        index        uint8 // the index of the zone that goes into effect at that time
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        isstd, isutc bool  // ignored - no idea what these mean
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}
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// UTC represents Universal Coordinated Time (UTC).
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var UTC *Location = &utcLoc
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// utcLoc is separate so that get can refer to &utcLoc
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// and ensure that it never returns a nil *Location,
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// even if a badly behaved client has changed UTC.
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var utcLoc = Location{name: "UTC"}
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// Local represents the system's local time zone.
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var Local *Location = &localLoc
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// localLoc is separate so that initLocal can initialize
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// it even if a client has changed Local.
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var localLoc Location
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var localOnce sync.Once
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func (l *Location) get() *Location {
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        if l == nil {
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                return &utcLoc
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        }
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        if l == &localLoc {
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                localOnce.Do(initLocal)
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        }
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        return l
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}
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// String returns a descriptive name for the time zone information,
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// corresponding to the argument to LoadLocation.
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func (l *Location) String() string {
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        return l.get().name
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}
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// FixedZone returns a Location that always uses
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// the given zone name and offset (seconds east of UTC).
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func FixedZone(name string, offset int) *Location {
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        l := &Location{
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                name:       name,
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                zone:       []zone{{name, offset, false}},
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                tx:         []zoneTrans{{-1 << 63, 0, false, false}},
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                cacheStart: -1 << 63,
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                cacheEnd:   1<<63 - 1,
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        }
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        l.cacheZone = &l.zone[0]
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        return l
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}
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// lookup returns information about the time zone in use at an
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// instant in time expressed as seconds since January 1, 1970 00:00:00 UTC.
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//
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// The returned information gives the name of the zone (such as "CET"),
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// the start and end times bracketing sec when that zone is in effect,
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// the offset in seconds east of UTC (such as -5*60*60), and whether
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// the daylight savings is being observed at that time.
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func (l *Location) lookup(sec int64) (name string, offset int, isDST bool, start, end int64) {
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        l = l.get()
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        if len(l.tx) == 0 {
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                name = "UTC"
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                offset = 0
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                isDST = false
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                start = -1 << 63
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                end = 1<<63 - 1
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                return
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        }
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        if zone := l.cacheZone; zone != nil && l.cacheStart <= sec && sec < l.cacheEnd {
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                name = zone.name
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                offset = zone.offset
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                isDST = zone.isDST
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                start = l.cacheStart
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                end = l.cacheEnd
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                return
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        }
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        // Binary search for entry with largest time <= sec.
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        // Not using sort.Search to avoid dependencies.
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        tx := l.tx
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        end = 1<<63 - 1
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        for len(tx) > 1 {
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                m := len(tx) / 2
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                lim := tx[m].when
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                if sec < lim {
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                        end = lim
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                        tx = tx[0:m]
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                } else {
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                        tx = tx[m:]
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                }
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        }
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        zone := &l.zone[tx[0].index]
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        name = zone.name
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        offset = zone.offset
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        isDST = zone.isDST
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        start = tx[0].when
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        // end = maintained during the search
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        return
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}
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// lookupName returns information about the time zone with
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// the given name (such as "EST").
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func (l *Location) lookupName(name string) (offset int, isDST bool, ok bool) {
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        l = l.get()
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        for i := range l.zone {
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                zone := &l.zone[i]
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                if zone.name == name {
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                        return zone.offset, zone.isDST, true
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                }
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        }
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        return
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}
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// lookupOffset returns information about the time zone with
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// the given offset (such as -5*60*60).
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func (l *Location) lookupOffset(offset int) (name string, isDST bool, ok bool) {
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        l = l.get()
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        for i := range l.zone {
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                zone := &l.zone[i]
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                if zone.offset == offset {
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                        return zone.name, zone.isDST, true
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                }
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        }
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        return
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}
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// NOTE(rsc): Eventually we will need to accept the POSIX TZ environment
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// syntax too, but I don't feel like implementing it today.
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// NOTE(rsc): Using the IANA names below means ensuring we have access
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// to the database.  Probably we will ship the files in $GOROOT/lib/zoneinfo/
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// and only look there if there are no system files available (such as on Windows).
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// The files total 200 kB.
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// LoadLocation returns the Location with the given name.
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//
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// If the name is "" or "UTC", LoadLocation returns UTC.
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// If the name is "Local", LoadLocation returns Local.
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//
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// Otherwise, the name is taken to be a location name corresponding to a file
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// in the IANA Time Zone database, such as "America/New_York".
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func LoadLocation(name string) (*Location, error) {
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        if name == "" || name == "UTC" {
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                return UTC, nil
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        }
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        if name == "Local" {
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                return Local, nil
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        }
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        return loadLocation(name)
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}

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