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jeremybenn |
/* ImagePaint.java -- Supplies the pixels for image rendering
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Copyright (C) 2006 Free Software Foundation, Inc.
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING. If not, write to the
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library. Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module. An independent module is a module which is not derived from
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or based on this library. If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so. If you do not wish to do so, delete this
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exception statement from your version. */
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package gnu.java.awt.java2d;
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import java.awt.Paint;
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import java.awt.PaintContext;
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import java.awt.Rectangle;
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import java.awt.RenderingHints;
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import java.awt.Transparency;
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import java.awt.geom.AffineTransform;
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import java.awt.geom.Rectangle2D;
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import java.awt.image.ColorModel;
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import java.awt.image.Raster;
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import java.awt.image.RenderedImage;
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import java.awt.image.WritableRaster;
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/**
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* This class is used as a temporary Paint object to supply the pixel values
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* for image rendering using the normal scanline conversion implementation.
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*
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* @author Roman Kennke (kennke@aicas.com)
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*/
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public class ImagePaint
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implements Paint
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{
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/**
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* The PaintContext implementation for the ImagePaint.
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*/
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private class ImagePaintContext
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implements PaintContext
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{
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/**
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* The target raster.
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*/
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private WritableRaster target;
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/**
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* Nothing to do here.
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*/
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public void dispose()
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{
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// Nothing to do here.
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}
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/**
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* Returns the color model.
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*
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* @return the color model
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*/
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public ColorModel getColorModel()
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{
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return image.getColorModel();
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}
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/**
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* Supplies the pixel to be rendered.
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*
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* @see PaintContext#getRaster(int, int, int, int)
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*/
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public Raster getRaster(int x1, int y1, int w, int h)
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{
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ensureRasterSize(w, h);
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int x2 = x1 + w;
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int y2 = y1 + h;
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float[] src = new float[2];
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float[] dest = new float[2];
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Raster source = image.getData();
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int minX = source.getMinX();
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int maxX = source.getWidth() + minX;
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int minY = source.getMinY();
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int maxY = source.getHeight() + minY;
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Object pixel = null;
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for (int y = y1; y < y2; y++)
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{
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for (int x = x1; x < x2; x++)
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{
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src[0] = x;
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src[1] = y;
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transform.transform(src, 0, dest, 0, 1);
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int dx = (int) dest[0];
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int dy = (int) dest[1];
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// Pixels outside the source image are not of interest, skip
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// them.
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if (dx >= minX && dx < maxX && dy >= minY && dy < maxY)
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{
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pixel = source.getDataElements(dx, dy, pixel);
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target.setDataElements(x - x1, y - y1, pixel);
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}
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}
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}
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return target;
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}
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/**
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* Ensures that the target raster exists and has at least the specified
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* size.
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*
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* @param w the requested target width
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* @param h the requested target height
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*/
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private void ensureRasterSize(int w, int h)
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{
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if (target == null || target.getWidth() < w || target.getHeight() < h)
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{
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Raster s = image.getData();
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target = s.createCompatibleWritableRaster(w, h);
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}
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}
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}
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/**
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* The image to render.
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*/
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RenderedImage image;
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/**
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* The transform from image space to device space. This is the inversed
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* transform of the concatenated
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* transform image space -> user space -> device space transform.
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*/
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AffineTransform transform;
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/**
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* Creates a new ImagePaint for rendering the specified image using the
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* specified device space -> image space transform. This transform
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* is the inversed transform of the usual image space -> user space -> device
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* space transform.
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*
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* The ImagePaint will only render the image in the specified area of
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* interest (which is specified in image space).
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*
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* @param i the image to render
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* @param t the device space to user space transform
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*/
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ImagePaint(RenderedImage i, AffineTransform t)
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{
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image = i;
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transform = t;
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}
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public PaintContext createContext(ColorModel cm, Rectangle deviceBounds,
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Rectangle2D userBounds,
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AffineTransform xform,
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RenderingHints hints)
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{
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return new ImagePaintContext();
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}
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public int getTransparency()
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{
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return Transparency.OPAQUE;
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}
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}
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