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         771 | 
         jeremybenn | 
         /* Canvas.java --
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            Copyright (C) 1999, 2000, 2002, 2004  Free Software Foundation
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         This file is part of GNU Classpath.
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         GNU Classpath is free software; you can redistribute it and/or modify
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         it under the terms of the GNU General Public License as published by
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         the Free Software Foundation; either version 2, or (at your option)
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         any later version.
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         GNU Classpath is distributed in the hope that it will be useful, but
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         WITHOUT ANY WARRANTY; without even the implied warranty of
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         MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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         General Public License for more details.
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         You should have received a copy of the GNU General Public License
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         along with GNU Classpath; see the file COPYING.  If not, write to the
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         Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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         02110-1301 USA.
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         Linking this library statically or dynamically with other modules is
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         making a combined work based on this library.  Thus, the terms and
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         conditions of the GNU General Public License cover the whole
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         combination.
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         As a special exception, the copyright holders of this library give you
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         permission to link this library with independent modules to produce an
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         executable, regardless of the license terms of these independent
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         modules, and to copy and distribute the resulting executable under
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         terms of your choice, provided that you also meet, for each linked
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         independent module, the terms and conditions of the license of that
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         module.  An independent module is a module which is not derived from
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         or based on this library.  If you modify this library, you may extend
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         this exception to your version of the library, but you are not
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         obligated to do so.  If you do not wish to do so, delete this
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         exception statement from your version. */
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         package java.awt;
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         import java.awt.image.BufferStrategy;
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         import java.awt.peer.ComponentPeer;
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         import java.io.Serializable;
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         import javax.accessibility.Accessible;
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         import javax.accessibility.AccessibleContext;
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         import javax.accessibility.AccessibleRole;
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         /**
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          * The <code>Canvas</code> component provides a blank rectangular
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          * area, which the client application can use for drawing and for
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          * capturing events.  By overriding the <code>paint()</code> method,
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          * the canvas can be used for anything from simple line drawings to
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          * full-scale custom components.
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          *
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          * @author Original author unknown
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          * @author Tom Tromey  (tromey@redhat.com)
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          * @author Andrew John Hughes  (gnu_andrew@member.fsf.org)
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          * @since 1.0
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          */
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         public class Canvas
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           extends Component
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           implements Serializable, Accessible
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         {
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           /**
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            * Compatible with Sun's JDK.
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            */
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           private static final long serialVersionUID = -2284879212465893870L;
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           /**
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            * The number used to generate the name returned by getName.
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            */
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           private static transient long next_canvas_number;
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           /**
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            * The buffer strategy associated with this canvas.
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            */
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           transient BufferStrategy bufferStrategy;
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           /**
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            * Initializes a new instance of <code>Canvas</code>.
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            */
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           public Canvas()
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           {
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           }
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           /**
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            * Initializes a new instance of <code>Canvas</code>
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            * with the supplied graphics configuration.
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            *
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            * @param graphicsConfiguration the graphics configuration to use
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            *        for this particular canvas.
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            */
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           public Canvas(GraphicsConfiguration graphicsConfiguration)
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           {
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             this.graphicsConfig = graphicsConfiguration;
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           }
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           /**
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            * Creates the native peer for this object.
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            */
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           public void addNotify()
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           {
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             if (peer == null)
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               peer = (ComponentPeer) getToolkit().createCanvas(this);
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             super.addNotify();
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           }
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           /**
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            * Repaints the canvas window.  This method should be overridden by
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            * a subclass to do something useful, as this method simply paints
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            * the window with the background color.
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            *
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            * @param gfx the <code>Graphics</code> to use for painting
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            */
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           public void paint(Graphics gfx)
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           {
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             /* This implementation doesn't make much sense since the filling
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               of background color is guaranteed for heavyweight components
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               such as this.  But there's no need to worry, since paint() is
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               usually overridden anyway.  */
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             gfx.setColor(getBackground());
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             Dimension size = getSize();
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             gfx.fillRect(0, 0, size.width, size.height);
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           }
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           /**
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            * This class provides accessibility support for the canvas.
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            */
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           protected class AccessibleAWTCanvas
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             extends AccessibleAWTComponent
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           {
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             /**
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              * For compatability with Sun's JDK
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              */
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             private static final long serialVersionUID = -6325592262103146699L;
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             /**
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              * Constructor for the accessible canvas.
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              */
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             protected AccessibleAWTCanvas()
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             {
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             }
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             /**
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              * Returns the accessible role for the canvas.
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              *
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              * @return an instance of <code>AccessibleRole</code>, describing
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              *         the role of the canvas.
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              */
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             public AccessibleRole getAccessibleRole()
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             {
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               return AccessibleRole.CANVAS;
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             }
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           }
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           /**
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            * Gets the AccessibleContext associated with this <code>Canvas</code>.
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            * The context is created, if necessary.
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            *
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            * @return the associated context
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            */
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           public AccessibleContext getAccessibleContext()
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           {
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             /* Create the context if this is the first request */
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             if (accessibleContext == null)
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               accessibleContext = new AccessibleAWTCanvas();
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             return accessibleContext;
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           }
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           /**
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            * A BltBufferStrategy for canvases.
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            */
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           private class CanvasBltBufferStrategy extends BltBufferStrategy
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           {
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             /**
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              * Creates a block transfer strategy for this canvas.
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              *
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              * @param numBuffers the number of buffers in this strategy
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              * @param accelerated true if the buffer should be accelerated,
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              * false otherwise
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              */
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             CanvasBltBufferStrategy(int numBuffers, boolean accelerated)
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             {
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               super(numBuffers,
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                     new BufferCapabilities(new ImageCapabilities(accelerated),
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                                            new ImageCapabilities(accelerated),
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                                            BufferCapabilities.FlipContents.COPIED));
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             }
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           }
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           /**
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            * A FlipBufferStrategy for canvases.
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            */
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           private class CanvasFlipBufferStrategy extends FlipBufferStrategy
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           {
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             /**
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              * Creates a flip buffer strategy for this canvas.
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              *
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              * @param numBuffers the number of buffers in this strategy
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              *
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              * @throws AWTException if the requested number of buffers is not
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              * supported
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              */
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             CanvasFlipBufferStrategy(int numBuffers)
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               throws AWTException
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             {
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               super(numBuffers,
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                     new BufferCapabilities(new ImageCapabilities(true),
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                                            new ImageCapabilities(true),
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                                            BufferCapabilities.FlipContents.COPIED));
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             }
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           }
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           /**
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            * Creates a buffering strategy that manages how this canvas is
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            * repainted.  This method attempts to create the optimum strategy
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            * based on the desired number of buffers.  Hardware or software
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            * acceleration may be used.
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            *
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            * createBufferStrategy attempts different levels of optimization,
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            * but guarantees that some strategy with the requested number of
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            * buffers will be created even if it is not optimal.  First it
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            * attempts to create a page flipping strategy, then an accelerated
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            * blitting strategy, then an unaccelerated blitting strategy.
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            *
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            * Calling this method causes any existing buffer strategy to be
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            * destroyed.
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            *
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            * @param numBuffers the number of buffers in this strategy
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            *
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            * @throws IllegalArgumentException if requested number of buffers
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            * is less than one
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            * @throws IllegalStateException if this canvas is not displayable
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            *
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            * @since 1.4
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            */
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           public void createBufferStrategy(int numBuffers)
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           {
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             if (numBuffers < 1)
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               throw new IllegalArgumentException("Canvas.createBufferStrategy: number"
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                                                  + " of buffers is less than one");
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             if (!isDisplayable())
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               throw new IllegalStateException("Canvas.createBufferStrategy: canvas is"
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                                               + " not displayable");
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             BufferStrategy newStrategy = null;
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             // try a flipping strategy
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             try
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               {
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                 newStrategy = new CanvasFlipBufferStrategy(numBuffers);
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               }
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             catch (AWTException e)
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               {
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               }
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             // fall back to an accelerated blitting strategy
  | 
      
      
         | 263 | 
          | 
          | 
             if (newStrategy == null)
  | 
      
      
         | 264 | 
          | 
          | 
               newStrategy = new CanvasBltBufferStrategy(numBuffers, true);
  | 
      
      
         | 265 | 
          | 
          | 
          
  | 
      
      
         | 266 | 
          | 
          | 
             bufferStrategy = newStrategy;
  | 
      
      
         | 267 | 
          | 
          | 
           }
  | 
      
      
         | 268 | 
          | 
          | 
          
  | 
      
      
         | 269 | 
          | 
          | 
           /**
  | 
      
      
         | 270 | 
          | 
          | 
            * Creates a buffering strategy that manages how this canvas is
  | 
      
      
         | 271 | 
          | 
          | 
            * repainted.  This method attempts to create a strategy based on
  | 
      
      
         | 272 | 
          | 
          | 
            * the specified capabilities and throws an exception if the
  | 
      
      
         | 273 | 
          | 
          | 
            * requested strategy is not supported.
  | 
      
      
         | 274 | 
          | 
          | 
            *
  | 
      
      
         | 275 | 
          | 
          | 
            * Calling this method causes any existing buffer strategy to be
  | 
      
      
         | 276 | 
          | 
          | 
            * destroyed.
  | 
      
      
         | 277 | 
          | 
          | 
            *
  | 
      
      
         | 278 | 
          | 
          | 
            * @param numBuffers the number of buffers in this strategy
  | 
      
      
         | 279 | 
          | 
          | 
            * @param caps the requested buffering capabilities
  | 
      
      
         | 280 | 
          | 
          | 
            *
  | 
      
      
         | 281 | 
          | 
          | 
            * @throws AWTException if the requested capabilities are not
  | 
      
      
         | 282 | 
          | 
          | 
            * supported
  | 
      
      
         | 283 | 
          | 
          | 
            * @throws IllegalArgumentException if requested number of buffers
  | 
      
      
         | 284 | 
          | 
          | 
            * is less than one or if caps is null
  | 
      
      
         | 285 | 
          | 
          | 
            *
  | 
      
      
         | 286 | 
          | 
          | 
            * @since 1.4
  | 
      
      
         | 287 | 
          | 
          | 
            */
  | 
      
      
         | 288 | 
          | 
          | 
           public void createBufferStrategy(int numBuffers, BufferCapabilities caps)
  | 
      
      
         | 289 | 
          | 
          | 
             throws AWTException
  | 
      
      
         | 290 | 
          | 
          | 
           {
  | 
      
      
         | 291 | 
          | 
          | 
             if (numBuffers < 1)
  | 
      
      
         | 292 | 
          | 
          | 
               throw new IllegalArgumentException("Canvas.createBufferStrategy: number"
  | 
      
      
         | 293 | 
          | 
          | 
                                                  + " of buffers is less than one");
  | 
      
      
         | 294 | 
          | 
          | 
          
  | 
      
      
         | 295 | 
          | 
          | 
             if (caps == null)
  | 
      
      
         | 296 | 
          | 
          | 
               throw new IllegalArgumentException("Canvas.createBufferStrategy:"
  | 
      
      
         | 297 | 
          | 
          | 
                                                  + " capabilities object is null");
  | 
      
      
         | 298 | 
          | 
          | 
          
  | 
      
      
         | 299 | 
          | 
          | 
             // a flipping strategy was requested
  | 
      
      
         | 300 | 
          | 
          | 
             if (caps.isPageFlipping())
  | 
      
      
         | 301 | 
          | 
          | 
               bufferStrategy = new CanvasFlipBufferStrategy(numBuffers);
  | 
      
      
         | 302 | 
          | 
          | 
             else
  | 
      
      
         | 303 | 
          | 
          | 
               bufferStrategy = new CanvasBltBufferStrategy(numBuffers, true);
  | 
      
      
         | 304 | 
          | 
          | 
           }
  | 
      
      
         | 305 | 
          | 
          | 
          
  | 
      
      
         | 306 | 
          | 
          | 
           /**
  | 
      
      
         | 307 | 
          | 
          | 
            * Returns the buffer strategy used by the canvas.
  | 
      
      
         | 308 | 
          | 
          | 
            *
  | 
      
      
         | 309 | 
          | 
          | 
            * @return the buffer strategy.
  | 
      
      
         | 310 | 
          | 
          | 
            * @since 1.4
  | 
      
      
         | 311 | 
          | 
          | 
            */
  | 
      
      
         | 312 | 
          | 
          | 
           public BufferStrategy getBufferStrategy()
  | 
      
      
         | 313 | 
          | 
          | 
           {
  | 
      
      
         | 314 | 
          | 
          | 
             return bufferStrategy;
  | 
      
      
         | 315 | 
          | 
          | 
           }
  | 
      
      
         | 316 | 
          | 
          | 
          
  | 
      
      
         | 317 | 
          | 
          | 
           /**
  | 
      
      
         | 318 | 
          | 
          | 
            * Updates the canvas in response to a request to
  | 
      
      
         | 319 | 
          | 
          | 
            * <code>repaint()</code> it.  The canvas is cleared
  | 
      
      
         | 320 | 
          | 
          | 
            * with the current background colour, before <code>paint()</code>
  | 
      
      
         | 321 | 
          | 
          | 
            * is called to add the new contents.  Subclasses
  | 
      
      
         | 322 | 
          | 
          | 
            * which override this method should either call this
  | 
      
      
         | 323 | 
          | 
          | 
            * method via <code>super.update(graphics)</code> or re-implement
  | 
      
      
         | 324 | 
          | 
          | 
            * this behaviour, so as to ensure that the canvas is
  | 
      
      
         | 325 | 
          | 
          | 
            * clear before painting takes place.
  | 
      
      
         | 326 | 
          | 
          | 
            *
  | 
      
      
         | 327 | 
          | 
          | 
            * @param graphics the graphics context.
  | 
      
      
         | 328 | 
          | 
          | 
            */
  | 
      
      
         | 329 | 
          | 
          | 
           public void update(Graphics graphics)
  | 
      
      
         | 330 | 
          | 
          | 
           {
  | 
      
      
         | 331 | 
          | 
          | 
             Dimension size;
  | 
      
      
         | 332 | 
          | 
          | 
          
  | 
      
      
         | 333 | 
          | 
          | 
             /* Clear the canvas */
  | 
      
      
         | 334 | 
          | 
          | 
             size = getSize();
  | 
      
      
         | 335 | 
          | 
          | 
             graphics.clearRect(0, 0, size.width, size.height);
  | 
      
      
         | 336 | 
          | 
          | 
             /* Call the paint method */
  | 
      
      
         | 337 | 
          | 
          | 
             paint(graphics);
  | 
      
      
         | 338 | 
          | 
          | 
           }
  | 
      
      
         | 339 | 
          | 
          | 
          
  | 
      
      
         | 340 | 
          | 
          | 
           /**
  | 
      
      
         | 341 | 
          | 
          | 
            * Generate a unique name for this <code>Canvas</code>.
  | 
      
      
         | 342 | 
          | 
          | 
            *
  | 
      
      
         | 343 | 
          | 
          | 
            * @return A unique name for this <code>Canvas</code>.
  | 
      
      
         | 344 | 
          | 
          | 
            */
  | 
      
      
         | 345 | 
          | 
          | 
           String generateName()
  | 
      
      
         | 346 | 
          | 
          | 
           {
  | 
      
      
         | 347 | 
          | 
          | 
             return "canvas" + getUniqueLong();
  | 
      
      
         | 348 | 
          | 
          | 
           }
  | 
      
      
         | 349 | 
          | 
          | 
          
  | 
      
      
         | 350 | 
          | 
          | 
           private static synchronized long getUniqueLong()
  | 
      
      
         | 351 | 
          | 
          | 
           {
  | 
      
      
         | 352 | 
          | 
          | 
             return next_canvas_number++;
  | 
      
      
         | 353 | 
          | 
          | 
           }
  | 
      
      
         | 354 | 
          | 
          | 
         }
  |