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[/] [openrisc/] [trunk/] [gnu-dev/] [or1k-gcc/] [libjava/] [classpath/] [java/] [awt/] [GraphicsConfiguration.java] - Blame information for rev 778

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1 771 jeremybenn
/* GraphicsConfiguration.java -- describes characteristics of graphics
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   Copyright (C) 2000, 2001, 2002 Free Software Foundation
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING.  If not, write to the
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library.  Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module.  An independent module is a module which is not derived from
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or based on this library.  If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so.  If you do not wish to do so, delete this
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exception statement from your version. */
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package java.awt;
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import java.awt.geom.AffineTransform;
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import java.awt.image.BufferedImage;
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import java.awt.image.ColorModel;
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import java.awt.image.VolatileImage;
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/**
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 * This class describes the configuration of various graphics devices, such
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 * as a monitor or printer. Different configurations may exist for the same
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 * device, according to the different native modes supported.
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 *
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 * <p>Virtual devices are supported (for example, in a multiple screen
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 * environment, a virtual device covers all screens simultaneously); the
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 * configuration will have a non-zero relative coordinate system in such
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 * a case.
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 *
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 * @author Eric Blake (ebb9@email.byu.edu)
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 * @see Window
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 * @see Frame
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 * @see GraphicsEnvironment
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 * @see GraphicsDevice
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 * @since 1.0
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 * @status updated to 1.4
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 */
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public abstract class GraphicsConfiguration
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{
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  /** The cached image capabilities. */
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  private ImageCapabilities imageCapabilities;
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  /** The cached buffer capabilities. */
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  private BufferCapabilities bufferCapabilities;
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  /**
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   * The default constructor.
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   *
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   * @see GraphicsDevice#getConfigurations()
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   * @see GraphicsDevice#getDefaultConfiguration()
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   * @see GraphicsDevice#getBestConfiguration(GraphicsConfigTemplate)
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   * @see Graphics2D#getDeviceConfiguration()
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   */
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  protected GraphicsConfiguration ()
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  {
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  }
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  /**
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   * Gets the associated device that this configuration describes.
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   *
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   * @return the device
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   */
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  public abstract GraphicsDevice getDevice();
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  /**
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   * Returns a buffered image optimized to this device, so that blitting can
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   * be supported in the buffered image.
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   *
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   * @param w the width of the buffer
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   * @param h the height of the buffer
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   * @return the buffered image, or null if none is supported
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   */
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  public abstract BufferedImage createCompatibleImage(int w, int h);
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  /**
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   * Returns a buffered volatile image optimized to this device, so that
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   * blitting can be supported in the buffered image. Because the buffer is
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   * volatile, it can be optimized by native graphics accelerators.
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   *
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   * @param w the width of the buffer
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   * @param h the height of the buffer
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   * @return the buffered image, or null if none is supported
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   * @see Component#createVolatileImage(int, int)
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   * @since 1.4
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   */
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  public abstract VolatileImage createCompatibleVolatileImage(int w, int h);
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  /**
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   * Returns a buffered volatile image optimized to this device, and with the
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   * given capabilities, so that blitting can be supported in the buffered
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   * image. Because the buffer is volatile, it can be optimized by native
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   * graphics accelerators.
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   *
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   * @param w the width of the buffer
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   * @param h the height of the buffer
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   * @param caps the desired capabilities of the image buffer
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   * @return the buffered image, or null if none is supported
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   * @throws AWTException if the capabilities cannot be met
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   * @since 1.4
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   */
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  public VolatileImage createCompatibleVolatileImage(int w, int h,
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                                                     ImageCapabilities caps)
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    throws AWTException
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  {
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    // Must be overridden by implementations to check caps.
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    return createCompatibleVolatileImage(w, h);
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  }
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  /**
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   * Returns a buffered volatile image optimized to this device, and
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   * with the given transparency. Because the buffer is volatile, it
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   * can be optimized by native graphics accelerators.
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   *
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   * @param width the width of the buffer
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   * @param height the height of the buffer
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   * @param transparency the transparency value for the buffer
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   * @return the buffered image, or null if none is supported
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   * @since 1.5
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   */
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  public abstract VolatileImage createCompatibleVolatileImage(int width,
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                                                              int height,
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                                                              int transparency);
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  /**
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   * Creates a volatile image with the specified capabilities and transparency.
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   * If the backend cannot meet the requested capabilities and transparency,
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   * an AWTException is thrown.
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   *
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   * @param width the width of the image
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   * @param height the height of the image
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   * @param caps the requested capabilities
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   * @param transparency the required transparency
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   *
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   * @return a volatile image with the specified capabilites and transparency
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   *
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   * @throws AWTException if the required capabilities and transparency cannot
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   *         be met
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   *
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   * @since 1.5
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   */
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  public VolatileImage createCompatibleVolatileImage(int width, int height,
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                                                     ImageCapabilities caps,
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                                                     int transparency)
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    throws AWTException
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  {
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    // Must be overridden by implementations to check caps.
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    return createCompatibleVolatileImage(width, height, transparency);
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  }
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  /**
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   * Returns a buffered image optimized to this device, and with the specified
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   * transparency, so that blitting can be supported in the buffered image.
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   *
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   * @param w the width of the buffer
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   * @param h the height of the buffer
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   * @param transparency the transparency of the buffer
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   * @return the buffered image, or null if none is supported
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   * @see Transparency#OPAQUE
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   * @see Transparency#BITMASK
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   * @see Transparency#TRANSLUCENT
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   */
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  public abstract BufferedImage createCompatibleImage(int w, int h,
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                                                      int transparency);
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  /**
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   * Gets the color model of the corresponding device.
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   *
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   * @return the color model
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   */
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  public abstract ColorModel getColorModel();
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  /**
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   * Gets a color model for the corresponding device which supports the desired
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   * transparency level.
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   *
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   * @param transparency the transparency of the model
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   * @return the color model, with transparency
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   * @see Transparency#OPAQUE
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   * @see Transparency#BITMASK
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   * @see Transparency#TRANSLUCENT
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   */
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  public abstract ColorModel getColorModel(int transparency);
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  /**
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   * Returns a transform that maps user coordinates to device coordinates. The
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   * preferred mapping is about 72 user units to 1 inch (2.54 cm) of physical
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   * space. This is often the identity transform. The device coordinates have
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   * the origin at the upper left, with increasing x to the right, and
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   * increasing y to the bottom.
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   *
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   * @return the transformation from user space to device space
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   * @see #getNormalizingTransform()
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   */
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  public abstract AffineTransform getDefaultTransform();
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  /**
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   * Returns a transform that maps user coordinates to device coordinates. The
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   * exact mapping is 72 user units to 1 inch (2.54 cm) of physical space.
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   * This is often the identity transform. The device coordinates have the
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   * origin at the upper left, with increasing x to the right, and increasing
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   * y to the bottom. Note that this is more accurate (and thus, sometimes more
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   * costly) than the default transform.
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   *
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   * @return the normalized transformation from user space to device space
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   * @see #getDefaultTransform()
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   */
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  public abstract AffineTransform getNormalizingTransform();
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  /**
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   * Returns the bounds of the configuration, in device coordinates. If this
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   * is a virtual device (for example, encompassing several screens), the
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   * bounds may have a non-zero origin.
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   *
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   * @return the device bounds
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   * @since 1.3
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   */
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  public abstract Rectangle getBounds();
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  /**
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   * Returns the buffering capabilities of this configuration.
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   *
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   * @return the buffer capabilities
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   * @since 1.4
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   */
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  public BufferCapabilities getBufferCapabilities()
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  {
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    if (imageCapabilities == null)
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      getImageCapabilities();
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    if (bufferCapabilities == null)
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      bufferCapabilities = new BufferCapabilities(imageCapabilities,
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                                                  imageCapabilities, null);
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    return bufferCapabilities;
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  }
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  /**
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   * Returns the imaging capabilities of this configuration.
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   *
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   * @return the image capabilities
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   * @since 1.4
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   */
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  public ImageCapabilities getImageCapabilities()
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  {
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    if (imageCapabilities == null)
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      imageCapabilities = new ImageCapabilities(false);
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    return imageCapabilities;
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  }
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} // class GraphicsConfiguration

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