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jeremybenn |
/* GeneralPath.java -- represents a shape built from subpaths
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Copyright (C) 2002, 2003, 2004, 2006 Free Software Foundation
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING. If not, write to the
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library. Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module. An independent module is a module which is not derived from
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or based on this library. If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so. If you do not wish to do so, delete this
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exception statement from your version. */
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package java.awt.geom;
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import java.awt.Rectangle;
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import java.awt.Shape;
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/**
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* A general geometric path, consisting of any number of subpaths
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* constructed out of straight lines and cubic or quadratic Bezier
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* curves.
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*
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* <p>The inside of the curve is defined for drawing purposes by a winding
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* rule. Either the WIND_EVEN_ODD or WIND_NON_ZERO winding rule can be chosen.
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*
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* <p><img src="doc-files/GeneralPath-1.png" width="300" height="210"
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* alt="A drawing of a GeneralPath" />
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* <p>The EVEN_ODD winding rule defines a point as inside a path if:
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* A ray from the point towards infinity in an arbitrary direction
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* intersects the path an odd number of times. Points <b>A</b> and
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* <b>C</b> in the image are considered to be outside the path.
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* (both intersect twice)
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* Point <b>B</b> intersects once, and is inside.
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*
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* <p>The NON_ZERO winding rule defines a point as inside a path if:
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* The path intersects the ray in an equal number of opposite directions.
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* Point <b>A</b> in the image is outside (one intersection in the
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* ’up’
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* direction, one in the ’down’ direction) Point <b>B</b> in
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* the image is inside (one intersection ’down’)
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* Point <b>C</b> in the image is inside (two intersections in the
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* ’down’ direction)
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*
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* @see Line2D
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* @see CubicCurve2D
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* @see QuadCurve2D
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*
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* @author Sascha Brawer (brawer@dandelis.ch)
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* @author Sven de Marothy (sven@physto.se)
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*
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* @since 1.2
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*/
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public final class GeneralPath implements Shape, Cloneable
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{
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/** Same constant as {@link PathIterator#WIND_EVEN_ODD}. */
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public static final int WIND_EVEN_ODD = PathIterator.WIND_EVEN_ODD;
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/** Same constant as {@link PathIterator#WIND_NON_ZERO}. */
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public static final int WIND_NON_ZERO = PathIterator.WIND_NON_ZERO;
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/** Initial size if not specified. */
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private static final int INIT_SIZE = 10;
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/** A big number, but not so big it can't survive a few float operations */
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private static final double BIG_VALUE = Double.MAX_VALUE / 10.0;
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/** The winding rule.
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* This is package-private to avoid an accessor method.
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*/
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int rule;
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/**
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* The path type in points. Note that xpoints[index] and ypoints[index] maps
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* to types[index]; the control points of quad and cubic paths map as
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* well but are ignored.
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* This is package-private to avoid an accessor method.
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*/
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byte[] types;
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/**
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* The list of all points seen. Since you can only append floats, it makes
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* sense for these to be float[]. I have no idea why Sun didn't choose to
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* allow a general path of double precision points.
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* Note: Storing x and y coords seperately makes for a slower transforms,
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* But it speeds up and simplifies box-intersection checking a lot.
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* These are package-private to avoid accessor methods.
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*/
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float[] xpoints;
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float[] ypoints;
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/** The index of the most recent moveto point, or null. */
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private int subpath = -1;
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/** The next available index into points.
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* This is package-private to avoid an accessor method.
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*/
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int index;
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/**
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* Constructs a GeneralPath with the default (NON_ZERO)
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* winding rule and initial capacity (20).
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*/
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public GeneralPath()
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{
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this(WIND_NON_ZERO, INIT_SIZE);
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}
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/**
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* Constructs a GeneralPath with a specific winding rule
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* and the default initial capacity (20).
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* @param rule the winding rule ({@link #WIND_NON_ZERO} or
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* {@link #WIND_EVEN_ODD})
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*
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* @throws IllegalArgumentException if <code>rule</code> is not one of the
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* listed values.
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*/
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public GeneralPath(int rule)
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{
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this(rule, INIT_SIZE);
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}
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/**
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* Constructs a GeneralPath with a specific winding rule
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* and the initial capacity. The initial capacity should be
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* the approximate number of path segments to be used.
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* @param rule the winding rule ({@link #WIND_NON_ZERO} or
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* {@link #WIND_EVEN_ODD})
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* @param capacity the inital capacity, in path segments
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*
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* @throws IllegalArgumentException if <code>rule</code> is not one of the
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* listed values.
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*/
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public GeneralPath(int rule, int capacity)
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{
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if (rule != WIND_EVEN_ODD && rule != WIND_NON_ZERO)
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throw new IllegalArgumentException();
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this.rule = rule;
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if (capacity < INIT_SIZE)
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capacity = INIT_SIZE;
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types = new byte[capacity];
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xpoints = new float[capacity];
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ypoints = new float[capacity];
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}
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/**
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* Constructs a GeneralPath from an arbitrary shape object.
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* The Shapes PathIterator path and winding rule will be used.
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*
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* @param s the shape (<code>null</code> not permitted).
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*
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* @throws NullPointerException if <code>shape</code> is <code>null</code>.
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*/
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public GeneralPath(Shape s)
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{
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types = new byte[INIT_SIZE];
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xpoints = new float[INIT_SIZE];
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ypoints = new float[INIT_SIZE];
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PathIterator pi = s.getPathIterator(null);
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setWindingRule(pi.getWindingRule());
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append(pi, false);
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}
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/**
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* Adds a new point to a path.
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*
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* @param x the x-coordinate.
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* @param y the y-coordinate.
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*/
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public void moveTo(float x, float y)
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{
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subpath = index;
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ensureSize(index + 1);
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types[index] = PathIterator.SEG_MOVETO;
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xpoints[index] = x;
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ypoints[index++] = y;
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}
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/**
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* Appends a straight line to the current path.
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* @param x x coordinate of the line endpoint.
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* @param y y coordinate of the line endpoint.
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*/
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public void lineTo(float x, float y)
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{
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ensureSize(index + 1);
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types[index] = PathIterator.SEG_LINETO;
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xpoints[index] = x;
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ypoints[index++] = y;
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}
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/**
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* Appends a quadratic Bezier curve to the current path.
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* @param x1 x coordinate of the control point
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* @param y1 y coordinate of the control point
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* @param x2 x coordinate of the curve endpoint.
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* @param y2 y coordinate of the curve endpoint.
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*/
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public void quadTo(float x1, float y1, float x2, float y2)
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{
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ensureSize(index + 2);
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types[index] = PathIterator.SEG_QUADTO;
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xpoints[index] = x1;
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ypoints[index++] = y1;
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xpoints[index] = x2;
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ypoints[index++] = y2;
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}
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/**
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* Appends a cubic Bezier curve to the current path.
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* @param x1 x coordinate of the first control point
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* @param y1 y coordinate of the first control point
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* @param x2 x coordinate of the second control point
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* @param y2 y coordinate of the second control point
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* @param x3 x coordinate of the curve endpoint.
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* @param y3 y coordinate of the curve endpoint.
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*/
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public void curveTo(float x1, float y1, float x2, float y2, float x3,
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float y3)
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{
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ensureSize(index + 3);
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types[index] = PathIterator.SEG_CUBICTO;
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xpoints[index] = x1;
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ypoints[index++] = y1;
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xpoints[index] = x2;
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ypoints[index++] = y2;
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xpoints[index] = x3;
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ypoints[index++] = y3;
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}
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| 257 |
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/**
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* Closes the current subpath by drawing a line
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* back to the point of the last moveTo, unless the path is already closed.
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*/
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public void closePath()
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{
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| 263 |
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if (index >= 1 && types[index - 1] == PathIterator.SEG_CLOSE)
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return;
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ensureSize(index + 1);
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types[index] = PathIterator.SEG_CLOSE;
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| 267 |
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xpoints[index] = xpoints[subpath];
|
| 268 |
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ypoints[index++] = ypoints[subpath];
|
| 269 |
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}
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| 270 |
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| 271 |
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/**
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| 272 |
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* Appends the segments of a Shape to the path. If <code>connect</code> is
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| 273 |
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* true, the new path segments are connected to the existing one with a line.
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| 274 |
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* The winding rule of the Shape is ignored.
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| 275 |
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*
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| 276 |
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* @param s the shape (<code>null</code> not permitted).
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| 277 |
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* @param connect whether to connect the new shape to the existing path.
|
| 278 |
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*
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| 279 |
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* @throws NullPointerException if <code>s</code> is <code>null</code>.
|
| 280 |
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*/
|
| 281 |
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public void append(Shape s, boolean connect)
|
| 282 |
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{
|
| 283 |
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append(s.getPathIterator(null), connect);
|
| 284 |
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}
|
| 285 |
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| 286 |
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/**
|
| 287 |
|
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* Appends the segments of a PathIterator to this GeneralPath.
|
| 288 |
|
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* Optionally, the initial {@link PathIterator#SEG_MOVETO} segment
|
| 289 |
|
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* of the appended path is changed into a {@link
|
| 290 |
|
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* PathIterator#SEG_LINETO} segment.
|
| 291 |
|
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*
|
| 292 |
|
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* @param iter the PathIterator specifying which segments shall be
|
| 293 |
|
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* appended (<code>null</code> not permitted).
|
| 294 |
|
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*
|
| 295 |
|
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* @param connect <code>true</code> for substituting the initial
|
| 296 |
|
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* {@link PathIterator#SEG_MOVETO} segment by a {@link
|
| 297 |
|
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* PathIterator#SEG_LINETO}, or <code>false</code> for not
|
| 298 |
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* performing any substitution. If this GeneralPath is currently
|
| 299 |
|
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* empty, <code>connect</code> is assumed to be <code>false</code>,
|
| 300 |
|
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* thus leaving the initial {@link PathIterator#SEG_MOVETO}
|
| 301 |
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* unchanged.
|
| 302 |
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*/
|
| 303 |
|
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public void append(PathIterator iter, boolean connect)
|
| 304 |
|
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{
|
| 305 |
|
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// A bad implementation of this method had caused Classpath bug #6076.
|
| 306 |
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float[] f = new float[6];
|
| 307 |
|
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while (! iter.isDone())
|
| 308 |
|
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{
|
| 309 |
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switch (iter.currentSegment(f))
|
| 310 |
|
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{
|
| 311 |
|
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case PathIterator.SEG_MOVETO:
|
| 312 |
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if (! connect || (index == 0))
|
| 313 |
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{
|
| 314 |
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moveTo(f[0], f[1]);
|
| 315 |
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break;
|
| 316 |
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}
|
| 317 |
|
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if ((index >= 1) && (types[index - 1] == PathIterator.SEG_CLOSE)
|
| 318 |
|
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&& (f[0] == xpoints[index - 1])
|
| 319 |
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&& (f[1] == ypoints[index - 1]))
|
| 320 |
|
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break;
|
| 321 |
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|
| 322 |
|
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// Fall through.
|
| 323 |
|
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case PathIterator.SEG_LINETO:
|
| 324 |
|
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lineTo(f[0], f[1]);
|
| 325 |
|
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break;
|
| 326 |
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case PathIterator.SEG_QUADTO:
|
| 327 |
|
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quadTo(f[0], f[1], f[2], f[3]);
|
| 328 |
|
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break;
|
| 329 |
|
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case PathIterator.SEG_CUBICTO:
|
| 330 |
|
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curveTo(f[0], f[1], f[2], f[3], f[4], f[5]);
|
| 331 |
|
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break;
|
| 332 |
|
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case PathIterator.SEG_CLOSE:
|
| 333 |
|
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closePath();
|
| 334 |
|
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break;
|
| 335 |
|
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}
|
| 336 |
|
|
|
| 337 |
|
|
connect = false;
|
| 338 |
|
|
iter.next();
|
| 339 |
|
|
}
|
| 340 |
|
|
}
|
| 341 |
|
|
|
| 342 |
|
|
/**
|
| 343 |
|
|
* Returns the path’s current winding rule.
|
| 344 |
|
|
*
|
| 345 |
|
|
* @return {@link #WIND_EVEN_ODD} or {@link #WIND_NON_ZERO}.
|
| 346 |
|
|
*/
|
| 347 |
|
|
public int getWindingRule()
|
| 348 |
|
|
{
|
| 349 |
|
|
return rule;
|
| 350 |
|
|
}
|
| 351 |
|
|
|
| 352 |
|
|
/**
|
| 353 |
|
|
* Sets the path’s winding rule, which controls which areas are
|
| 354 |
|
|
* considered ’inside’ or ’outside’ the path
|
| 355 |
|
|
* on drawing. Valid rules are WIND_EVEN_ODD for an even-odd winding rule,
|
| 356 |
|
|
* or WIND_NON_ZERO for a non-zero winding rule.
|
| 357 |
|
|
*
|
| 358 |
|
|
* @param rule the rule ({@link #WIND_EVEN_ODD} or {@link #WIND_NON_ZERO}).
|
| 359 |
|
|
*/
|
| 360 |
|
|
public void setWindingRule(int rule)
|
| 361 |
|
|
{
|
| 362 |
|
|
if (rule != WIND_EVEN_ODD && rule != WIND_NON_ZERO)
|
| 363 |
|
|
throw new IllegalArgumentException();
|
| 364 |
|
|
this.rule = rule;
|
| 365 |
|
|
}
|
| 366 |
|
|
|
| 367 |
|
|
/**
|
| 368 |
|
|
* Returns the current appending point of the path.
|
| 369 |
|
|
*
|
| 370 |
|
|
* @return The point.
|
| 371 |
|
|
*/
|
| 372 |
|
|
public Point2D getCurrentPoint()
|
| 373 |
|
|
{
|
| 374 |
|
|
if (subpath < 0)
|
| 375 |
|
|
return null;
|
| 376 |
|
|
return new Point2D.Float(xpoints[index - 1], ypoints[index - 1]);
|
| 377 |
|
|
}
|
| 378 |
|
|
|
| 379 |
|
|
/**
|
| 380 |
|
|
* Resets the path. All points and segments are destroyed.
|
| 381 |
|
|
*/
|
| 382 |
|
|
public void reset()
|
| 383 |
|
|
{
|
| 384 |
|
|
subpath = -1;
|
| 385 |
|
|
index = 0;
|
| 386 |
|
|
}
|
| 387 |
|
|
|
| 388 |
|
|
/**
|
| 389 |
|
|
* Applies a transform to the path.
|
| 390 |
|
|
*
|
| 391 |
|
|
* @param xform the transform (<code>null</code> not permitted).
|
| 392 |
|
|
*/
|
| 393 |
|
|
public void transform(AffineTransform xform)
|
| 394 |
|
|
{
|
| 395 |
|
|
double nx;
|
| 396 |
|
|
double ny;
|
| 397 |
|
|
double[] m = new double[6];
|
| 398 |
|
|
xform.getMatrix(m);
|
| 399 |
|
|
for (int i = 0; i < index; i++)
|
| 400 |
|
|
{
|
| 401 |
|
|
nx = m[0] * xpoints[i] + m[2] * ypoints[i] + m[4];
|
| 402 |
|
|
ny = m[1] * xpoints[i] + m[3] * ypoints[i] + m[5];
|
| 403 |
|
|
xpoints[i] = (float) nx;
|
| 404 |
|
|
ypoints[i] = (float) ny;
|
| 405 |
|
|
}
|
| 406 |
|
|
}
|
| 407 |
|
|
|
| 408 |
|
|
/**
|
| 409 |
|
|
* Creates a transformed version of the path.
|
| 410 |
|
|
* @param xform the transform to apply
|
| 411 |
|
|
* @return a new transformed GeneralPath
|
| 412 |
|
|
*/
|
| 413 |
|
|
public Shape createTransformedShape(AffineTransform xform)
|
| 414 |
|
|
{
|
| 415 |
|
|
GeneralPath p = new GeneralPath(this);
|
| 416 |
|
|
p.transform(xform);
|
| 417 |
|
|
return p;
|
| 418 |
|
|
}
|
| 419 |
|
|
|
| 420 |
|
|
/**
|
| 421 |
|
|
* Returns the path’s bounding box.
|
| 422 |
|
|
*/
|
| 423 |
|
|
public Rectangle getBounds()
|
| 424 |
|
|
{
|
| 425 |
|
|
return getBounds2D().getBounds();
|
| 426 |
|
|
}
|
| 427 |
|
|
|
| 428 |
|
|
/**
|
| 429 |
|
|
* Returns the path’s bounding box, in <code>float</code> precision
|
| 430 |
|
|
*/
|
| 431 |
|
|
public Rectangle2D getBounds2D()
|
| 432 |
|
|
{
|
| 433 |
|
|
float x1;
|
| 434 |
|
|
float y1;
|
| 435 |
|
|
float x2;
|
| 436 |
|
|
float y2;
|
| 437 |
|
|
|
| 438 |
|
|
if (index > 0)
|
| 439 |
|
|
{
|
| 440 |
|
|
x1 = x2 = xpoints[0];
|
| 441 |
|
|
y1 = y2 = ypoints[0];
|
| 442 |
|
|
}
|
| 443 |
|
|
else
|
| 444 |
|
|
x1 = x2 = y1 = y2 = 0.0f;
|
| 445 |
|
|
|
| 446 |
|
|
for (int i = 0; i < index; i++)
|
| 447 |
|
|
{
|
| 448 |
|
|
x1 = Math.min(xpoints[i], x1);
|
| 449 |
|
|
y1 = Math.min(ypoints[i], y1);
|
| 450 |
|
|
x2 = Math.max(xpoints[i], x2);
|
| 451 |
|
|
y2 = Math.max(ypoints[i], y2);
|
| 452 |
|
|
}
|
| 453 |
|
|
return (new Rectangle2D.Float(x1, y1, x2 - x1, y2 - y1));
|
| 454 |
|
|
}
|
| 455 |
|
|
|
| 456 |
|
|
/**
|
| 457 |
|
|
* Evaluates if a point is within the GeneralPath,
|
| 458 |
|
|
* The NON_ZERO winding rule is used, regardless of the
|
| 459 |
|
|
* set winding rule.
|
| 460 |
|
|
* @param x x coordinate of the point to evaluate
|
| 461 |
|
|
* @param y y coordinate of the point to evaluate
|
| 462 |
|
|
* @return true if the point is within the path, false otherwise
|
| 463 |
|
|
*/
|
| 464 |
|
|
public boolean contains(double x, double y)
|
| 465 |
|
|
{
|
| 466 |
|
|
return (getWindingNumber(x, y) != 0);
|
| 467 |
|
|
}
|
| 468 |
|
|
|
| 469 |
|
|
/**
|
| 470 |
|
|
* Evaluates if a Point2D is within the GeneralPath,
|
| 471 |
|
|
* The NON_ZERO winding rule is used, regardless of the
|
| 472 |
|
|
* set winding rule.
|
| 473 |
|
|
* @param p The Point2D to evaluate
|
| 474 |
|
|
* @return true if the point is within the path, false otherwise
|
| 475 |
|
|
*/
|
| 476 |
|
|
public boolean contains(Point2D p)
|
| 477 |
|
|
{
|
| 478 |
|
|
return contains(p.getX(), p.getY());
|
| 479 |
|
|
}
|
| 480 |
|
|
|
| 481 |
|
|
/**
|
| 482 |
|
|
* Evaluates if a rectangle is completely contained within the path.
|
| 483 |
|
|
* This method will return false in the cases when the box
|
| 484 |
|
|
* intersects an inner segment of the path.
|
| 485 |
|
|
* (i.e.: The method is accurate for the EVEN_ODD winding rule)
|
| 486 |
|
|
*/
|
| 487 |
|
|
public boolean contains(double x, double y, double w, double h)
|
| 488 |
|
|
{
|
| 489 |
|
|
if (! getBounds2D().intersects(x, y, w, h))
|
| 490 |
|
|
return false;
|
| 491 |
|
|
|
| 492 |
|
|
/* Does any edge intersect? */
|
| 493 |
|
|
if (getAxisIntersections(x, y, false, w) != 0 /* top */
|
| 494 |
|
|
|| getAxisIntersections(x, y + h, false, w) != 0 /* bottom */
|
| 495 |
|
|
|| getAxisIntersections(x + w, y, true, h) != 0 /* right */
|
| 496 |
|
|
|| getAxisIntersections(x, y, true, h) != 0) /* left */
|
| 497 |
|
|
return false;
|
| 498 |
|
|
|
| 499 |
|
|
/* No intersections, is any point inside? */
|
| 500 |
|
|
if (getWindingNumber(x, y) != 0)
|
| 501 |
|
|
return true;
|
| 502 |
|
|
|
| 503 |
|
|
return false;
|
| 504 |
|
|
}
|
| 505 |
|
|
|
| 506 |
|
|
/**
|
| 507 |
|
|
* Evaluates if a rectangle is completely contained within the path.
|
| 508 |
|
|
* This method will return false in the cases when the box
|
| 509 |
|
|
* intersects an inner segment of the path.
|
| 510 |
|
|
* (i.e.: The method is accurate for the EVEN_ODD winding rule)
|
| 511 |
|
|
* @param r the rectangle
|
| 512 |
|
|
* @return <code>true</code> if the rectangle is completely contained
|
| 513 |
|
|
* within the path, <code>false</code> otherwise
|
| 514 |
|
|
*/
|
| 515 |
|
|
public boolean contains(Rectangle2D r)
|
| 516 |
|
|
{
|
| 517 |
|
|
return contains(r.getX(), r.getY(), r.getWidth(), r.getHeight());
|
| 518 |
|
|
}
|
| 519 |
|
|
|
| 520 |
|
|
/**
|
| 521 |
|
|
* Evaluates if a rectangle intersects the path.
|
| 522 |
|
|
* @param x x coordinate of the rectangle
|
| 523 |
|
|
* @param y y coordinate of the rectangle
|
| 524 |
|
|
* @param w width of the rectangle
|
| 525 |
|
|
* @param h height of the rectangle
|
| 526 |
|
|
* @return <code>true</code> if the rectangle intersects the path,
|
| 527 |
|
|
* <code>false</code> otherwise
|
| 528 |
|
|
*/
|
| 529 |
|
|
public boolean intersects(double x, double y, double w, double h)
|
| 530 |
|
|
{
|
| 531 |
|
|
/* Does any edge intersect? */
|
| 532 |
|
|
if (getAxisIntersections(x, y, false, w) != 0 /* top */
|
| 533 |
|
|
|| getAxisIntersections(x, y + h, false, w) != 0 /* bottom */
|
| 534 |
|
|
|| getAxisIntersections(x + w, y, true, h) != 0 /* right */
|
| 535 |
|
|
|| getAxisIntersections(x, y, true, h) != 0) /* left */
|
| 536 |
|
|
return true;
|
| 537 |
|
|
|
| 538 |
|
|
/* No intersections, is any point inside? */
|
| 539 |
|
|
if (getWindingNumber(x, y) != 0)
|
| 540 |
|
|
return true;
|
| 541 |
|
|
|
| 542 |
|
|
return false;
|
| 543 |
|
|
}
|
| 544 |
|
|
|
| 545 |
|
|
/**
|
| 546 |
|
|
* Evaluates if a Rectangle2D intersects the path.
|
| 547 |
|
|
* @param r The rectangle
|
| 548 |
|
|
* @return <code>true</code> if the rectangle intersects the path,
|
| 549 |
|
|
* <code>false</code> otherwise
|
| 550 |
|
|
*/
|
| 551 |
|
|
public boolean intersects(Rectangle2D r)
|
| 552 |
|
|
{
|
| 553 |
|
|
return intersects(r.getX(), r.getY(), r.getWidth(), r.getHeight());
|
| 554 |
|
|
}
|
| 555 |
|
|
|
| 556 |
|
|
/**
|
| 557 |
|
|
* A PathIterator that iterates over the segments of a GeneralPath.
|
| 558 |
|
|
*
|
| 559 |
|
|
* @author Sascha Brawer (brawer@dandelis.ch)
|
| 560 |
|
|
*/
|
| 561 |
|
|
private static class GeneralPathIterator implements PathIterator
|
| 562 |
|
|
{
|
| 563 |
|
|
/**
|
| 564 |
|
|
* The number of coordinate values for each segment type.
|
| 565 |
|
|
*/
|
| 566 |
|
|
private static final int[] NUM_COORDS = {
|
| 567 |
|
|
/* 0: SEG_MOVETO */ 1,
|
| 568 |
|
|
/* 1: SEG_LINETO */ 1,
|
| 569 |
|
|
/* 2: SEG_QUADTO */ 2,
|
| 570 |
|
|
/* 3: SEG_CUBICTO */ 3,
|
| 571 |
|
|
/* 4: SEG_CLOSE */ 0};
|
| 572 |
|
|
|
| 573 |
|
|
/**
|
| 574 |
|
|
* The GeneralPath whose segments are being iterated.
|
| 575 |
|
|
* This is package-private to avoid an accessor method.
|
| 576 |
|
|
*/
|
| 577 |
|
|
final GeneralPath path;
|
| 578 |
|
|
|
| 579 |
|
|
/**
|
| 580 |
|
|
* The affine transformation used to transform coordinates.
|
| 581 |
|
|
*/
|
| 582 |
|
|
private final AffineTransform transform;
|
| 583 |
|
|
|
| 584 |
|
|
/**
|
| 585 |
|
|
* The current position of the iterator.
|
| 586 |
|
|
*/
|
| 587 |
|
|
private int pos;
|
| 588 |
|
|
|
| 589 |
|
|
/**
|
| 590 |
|
|
* Constructs a new iterator for enumerating the segments of a
|
| 591 |
|
|
* GeneralPath.
|
| 592 |
|
|
*
|
| 593 |
|
|
* @param path the path to enumerate
|
| 594 |
|
|
* @param transform an affine transformation for projecting the returned
|
| 595 |
|
|
* points, or <code>null</code> to return the original points
|
| 596 |
|
|
* without any mapping.
|
| 597 |
|
|
*/
|
| 598 |
|
|
GeneralPathIterator(GeneralPath path, AffineTransform transform)
|
| 599 |
|
|
{
|
| 600 |
|
|
this.path = path;
|
| 601 |
|
|
this.transform = transform;
|
| 602 |
|
|
}
|
| 603 |
|
|
|
| 604 |
|
|
/**
|
| 605 |
|
|
* Returns the current winding rule of the GeneralPath.
|
| 606 |
|
|
*/
|
| 607 |
|
|
public int getWindingRule()
|
| 608 |
|
|
{
|
| 609 |
|
|
return path.rule;
|
| 610 |
|
|
}
|
| 611 |
|
|
|
| 612 |
|
|
/**
|
| 613 |
|
|
* Determines whether the iterator has reached the last segment in
|
| 614 |
|
|
* the path.
|
| 615 |
|
|
*/
|
| 616 |
|
|
public boolean isDone()
|
| 617 |
|
|
{
|
| 618 |
|
|
return pos >= path.index;
|
| 619 |
|
|
}
|
| 620 |
|
|
|
| 621 |
|
|
/**
|
| 622 |
|
|
* Advances the iterator position by one segment.
|
| 623 |
|
|
*/
|
| 624 |
|
|
public void next()
|
| 625 |
|
|
{
|
| 626 |
|
|
int seg;
|
| 627 |
|
|
|
| 628 |
|
|
/*
|
| 629 |
|
|
* Increment pos by the number of coordinate pairs.
|
| 630 |
|
|
*/
|
| 631 |
|
|
seg = path.types[pos];
|
| 632 |
|
|
if (seg == SEG_CLOSE)
|
| 633 |
|
|
pos++;
|
| 634 |
|
|
else
|
| 635 |
|
|
pos += NUM_COORDS[seg];
|
| 636 |
|
|
}
|
| 637 |
|
|
|
| 638 |
|
|
/**
|
| 639 |
|
|
* Returns the current segment in float coordinates.
|
| 640 |
|
|
*/
|
| 641 |
|
|
public int currentSegment(float[] coords)
|
| 642 |
|
|
{
|
| 643 |
|
|
int seg;
|
| 644 |
|
|
int numCoords;
|
| 645 |
|
|
|
| 646 |
|
|
seg = path.types[pos];
|
| 647 |
|
|
numCoords = NUM_COORDS[seg];
|
| 648 |
|
|
if (numCoords > 0)
|
| 649 |
|
|
{
|
| 650 |
|
|
for (int i = 0; i < numCoords; i++)
|
| 651 |
|
|
{
|
| 652 |
|
|
coords[i << 1] = path.xpoints[pos + i];
|
| 653 |
|
|
coords[(i << 1) + 1] = path.ypoints[pos + i];
|
| 654 |
|
|
}
|
| 655 |
|
|
|
| 656 |
|
|
if (transform != null)
|
| 657 |
|
|
transform.transform( /* src */
|
| 658 |
|
|
coords, /* srcOffset */
|
| 659 |
|
|
0, /* dest */ coords, /* destOffset */
|
| 660 |
|
|
0, /* numPoints */ numCoords);
|
| 661 |
|
|
}
|
| 662 |
|
|
return seg;
|
| 663 |
|
|
}
|
| 664 |
|
|
|
| 665 |
|
|
/**
|
| 666 |
|
|
* Returns the current segment in double coordinates.
|
| 667 |
|
|
*/
|
| 668 |
|
|
public int currentSegment(double[] coords)
|
| 669 |
|
|
{
|
| 670 |
|
|
int seg;
|
| 671 |
|
|
int numCoords;
|
| 672 |
|
|
|
| 673 |
|
|
seg = path.types[pos];
|
| 674 |
|
|
numCoords = NUM_COORDS[seg];
|
| 675 |
|
|
if (numCoords > 0)
|
| 676 |
|
|
{
|
| 677 |
|
|
for (int i = 0; i < numCoords; i++)
|
| 678 |
|
|
{
|
| 679 |
|
|
coords[i << 1] = (double) path.xpoints[pos + i];
|
| 680 |
|
|
coords[(i << 1) + 1] = (double) path.ypoints[pos + i];
|
| 681 |
|
|
}
|
| 682 |
|
|
if (transform != null)
|
| 683 |
|
|
transform.transform( /* src */
|
| 684 |
|
|
coords, /* srcOffset */
|
| 685 |
|
|
0, /* dest */ coords, /* destOffset */
|
| 686 |
|
|
0, /* numPoints */ numCoords);
|
| 687 |
|
|
}
|
| 688 |
|
|
return seg;
|
| 689 |
|
|
}
|
| 690 |
|
|
}
|
| 691 |
|
|
|
| 692 |
|
|
/**
|
| 693 |
|
|
* Creates a PathIterator for iterating along the segments of the path.
|
| 694 |
|
|
*
|
| 695 |
|
|
* @param at an affine transformation for projecting the returned
|
| 696 |
|
|
* points, or <code>null</code> to let the created iterator return
|
| 697 |
|
|
* the original points without any mapping.
|
| 698 |
|
|
*/
|
| 699 |
|
|
public PathIterator getPathIterator(AffineTransform at)
|
| 700 |
|
|
{
|
| 701 |
|
|
return new GeneralPathIterator(this, at);
|
| 702 |
|
|
}
|
| 703 |
|
|
|
| 704 |
|
|
/**
|
| 705 |
|
|
* Creates a new FlatteningPathIterator for the path
|
| 706 |
|
|
*/
|
| 707 |
|
|
public PathIterator getPathIterator(AffineTransform at, double flatness)
|
| 708 |
|
|
{
|
| 709 |
|
|
return new FlatteningPathIterator(getPathIterator(at), flatness);
|
| 710 |
|
|
}
|
| 711 |
|
|
|
| 712 |
|
|
/**
|
| 713 |
|
|
* Creates a new shape of the same run-time type with the same contents
|
| 714 |
|
|
* as this one.
|
| 715 |
|
|
*
|
| 716 |
|
|
* @return the clone
|
| 717 |
|
|
*
|
| 718 |
|
|
* @exception OutOfMemoryError If there is not enough memory available.
|
| 719 |
|
|
*
|
| 720 |
|
|
* @since 1.2
|
| 721 |
|
|
*/
|
| 722 |
|
|
public Object clone()
|
| 723 |
|
|
{
|
| 724 |
|
|
// This class is final; no need to use super.clone().
|
| 725 |
|
|
return new GeneralPath(this);
|
| 726 |
|
|
}
|
| 727 |
|
|
|
| 728 |
|
|
/**
|
| 729 |
|
|
* Helper method - ensure the size of the data arrays,
|
| 730 |
|
|
* otherwise, reallocate new ones twice the size
|
| 731 |
|
|
*
|
| 732 |
|
|
* @param size the minimum array size.
|
| 733 |
|
|
*/
|
| 734 |
|
|
private void ensureSize(int size)
|
| 735 |
|
|
{
|
| 736 |
|
|
if (subpath < 0)
|
| 737 |
|
|
throw new IllegalPathStateException("need initial moveto");
|
| 738 |
|
|
if (size <= xpoints.length)
|
| 739 |
|
|
return;
|
| 740 |
|
|
byte[] b = new byte[types.length << 1];
|
| 741 |
|
|
System.arraycopy(types, 0, b, 0, index);
|
| 742 |
|
|
types = b;
|
| 743 |
|
|
float[] f = new float[xpoints.length << 1];
|
| 744 |
|
|
System.arraycopy(xpoints, 0, f, 0, index);
|
| 745 |
|
|
xpoints = f;
|
| 746 |
|
|
f = new float[ypoints.length << 1];
|
| 747 |
|
|
System.arraycopy(ypoints, 0, f, 0, index);
|
| 748 |
|
|
ypoints = f;
|
| 749 |
|
|
}
|
| 750 |
|
|
|
| 751 |
|
|
/**
|
| 752 |
|
|
* Helper method - Get the total number of intersections from (x,y) along
|
| 753 |
|
|
* a given axis, within a given distance.
|
| 754 |
|
|
*/
|
| 755 |
|
|
private int getAxisIntersections(double x, double y, boolean useYaxis,
|
| 756 |
|
|
double distance)
|
| 757 |
|
|
{
|
| 758 |
|
|
return (evaluateCrossings(x, y, false, useYaxis, distance));
|
| 759 |
|
|
}
|
| 760 |
|
|
|
| 761 |
|
|
/**
|
| 762 |
|
|
* Helper method - returns the winding number of a point.
|
| 763 |
|
|
*/
|
| 764 |
|
|
private int getWindingNumber(double x, double y)
|
| 765 |
|
|
{
|
| 766 |
|
|
/* Evaluate the crossings from x,y to infinity on the y axis (arbitrary
|
| 767 |
|
|
choice). Note that we don't actually use Double.INFINITY, since that's
|
| 768 |
|
|
slower, and may cause problems. */
|
| 769 |
|
|
return (evaluateCrossings(x, y, true, true, BIG_VALUE));
|
| 770 |
|
|
}
|
| 771 |
|
|
|
| 772 |
|
|
/**
|
| 773 |
|
|
* Helper method - evaluates the number of intersections on an axis from
|
| 774 |
|
|
* the point (x,y) to the point (x,y+distance) or (x+distance,y).
|
| 775 |
|
|
* @param x x coordinate.
|
| 776 |
|
|
* @param y y coordinate.
|
| 777 |
|
|
* @param neg True if opposite-directed intersections should cancel,
|
| 778 |
|
|
* false to sum all intersections.
|
| 779 |
|
|
* @param useYaxis Use the Y axis, false uses the X axis.
|
| 780 |
|
|
* @param distance Interval from (x,y) on the selected axis to find
|
| 781 |
|
|
* intersections.
|
| 782 |
|
|
*/
|
| 783 |
|
|
private int evaluateCrossings(double x, double y, boolean neg,
|
| 784 |
|
|
boolean useYaxis, double distance)
|
| 785 |
|
|
{
|
| 786 |
|
|
float cx = 0.0f;
|
| 787 |
|
|
float cy = 0.0f;
|
| 788 |
|
|
float firstx = 0.0f;
|
| 789 |
|
|
float firsty = 0.0f;
|
| 790 |
|
|
|
| 791 |
|
|
int negative = (neg) ? -1 : 1;
|
| 792 |
|
|
double x0;
|
| 793 |
|
|
double x1;
|
| 794 |
|
|
double x2;
|
| 795 |
|
|
double x3;
|
| 796 |
|
|
double y0;
|
| 797 |
|
|
double y1;
|
| 798 |
|
|
double y2;
|
| 799 |
|
|
double y3;
|
| 800 |
|
|
double[] r = new double[4];
|
| 801 |
|
|
int nRoots;
|
| 802 |
|
|
double epsilon = 0.0;
|
| 803 |
|
|
int pos = 0;
|
| 804 |
|
|
int windingNumber = 0;
|
| 805 |
|
|
boolean pathStarted = false;
|
| 806 |
|
|
|
| 807 |
|
|
if (index == 0)
|
| 808 |
|
|
return (0);
|
| 809 |
|
|
if (useYaxis)
|
| 810 |
|
|
{
|
| 811 |
|
|
float[] swap1;
|
| 812 |
|
|
swap1 = ypoints;
|
| 813 |
|
|
ypoints = xpoints;
|
| 814 |
|
|
xpoints = swap1;
|
| 815 |
|
|
double swap2;
|
| 816 |
|
|
swap2 = y;
|
| 817 |
|
|
y = x;
|
| 818 |
|
|
x = swap2;
|
| 819 |
|
|
}
|
| 820 |
|
|
|
| 821 |
|
|
/* Get a value which is hopefully small but not insignificant relative
|
| 822 |
|
|
the path. */
|
| 823 |
|
|
epsilon = ypoints[0] * 1E-7;
|
| 824 |
|
|
|
| 825 |
|
|
if(epsilon == 0)
|
| 826 |
|
|
epsilon = 1E-7;
|
| 827 |
|
|
|
| 828 |
|
|
pos = 0;
|
| 829 |
|
|
while (pos < index)
|
| 830 |
|
|
{
|
| 831 |
|
|
switch (types[pos])
|
| 832 |
|
|
{
|
| 833 |
|
|
case PathIterator.SEG_MOVETO:
|
| 834 |
|
|
if (pathStarted) // close old path
|
| 835 |
|
|
{
|
| 836 |
|
|
x0 = cx;
|
| 837 |
|
|
y0 = cy;
|
| 838 |
|
|
x1 = firstx;
|
| 839 |
|
|
y1 = firsty;
|
| 840 |
|
|
|
| 841 |
|
|
if (y0 == 0.0)
|
| 842 |
|
|
y0 -= epsilon;
|
| 843 |
|
|
if (y1 == 0.0)
|
| 844 |
|
|
y1 -= epsilon;
|
| 845 |
|
|
if (Line2D.linesIntersect(x0, y0, x1, y1,
|
| 846 |
|
|
epsilon, 0.0, distance, 0.0))
|
| 847 |
|
|
windingNumber += (y1 < y0) ? 1 : negative;
|
| 848 |
|
|
|
| 849 |
|
|
cx = firstx;
|
| 850 |
|
|
cy = firsty;
|
| 851 |
|
|
}
|
| 852 |
|
|
cx = firstx = xpoints[pos] - (float) x;
|
| 853 |
|
|
cy = firsty = ypoints[pos++] - (float) y;
|
| 854 |
|
|
pathStarted = true;
|
| 855 |
|
|
break;
|
| 856 |
|
|
case PathIterator.SEG_CLOSE:
|
| 857 |
|
|
x0 = cx;
|
| 858 |
|
|
y0 = cy;
|
| 859 |
|
|
x1 = firstx;
|
| 860 |
|
|
y1 = firsty;
|
| 861 |
|
|
|
| 862 |
|
|
if (y0 == 0.0)
|
| 863 |
|
|
y0 -= epsilon;
|
| 864 |
|
|
if (y1 == 0.0)
|
| 865 |
|
|
y1 -= epsilon;
|
| 866 |
|
|
if (Line2D.linesIntersect(x0, y0, x1, y1,
|
| 867 |
|
|
epsilon, 0.0, distance, 0.0))
|
| 868 |
|
|
windingNumber += (y1 < y0) ? 1 : negative;
|
| 869 |
|
|
|
| 870 |
|
|
cx = firstx;
|
| 871 |
|
|
cy = firsty;
|
| 872 |
|
|
pos++;
|
| 873 |
|
|
pathStarted = false;
|
| 874 |
|
|
break;
|
| 875 |
|
|
case PathIterator.SEG_LINETO:
|
| 876 |
|
|
x0 = cx;
|
| 877 |
|
|
y0 = cy;
|
| 878 |
|
|
x1 = xpoints[pos] - (float) x;
|
| 879 |
|
|
y1 = ypoints[pos++] - (float) y;
|
| 880 |
|
|
|
| 881 |
|
|
if (y0 == 0.0)
|
| 882 |
|
|
y0 -= epsilon;
|
| 883 |
|
|
if (y1 == 0.0)
|
| 884 |
|
|
y1 -= epsilon;
|
| 885 |
|
|
if (Line2D.linesIntersect(x0, y0, x1, y1,
|
| 886 |
|
|
epsilon, 0.0, distance, 0.0))
|
| 887 |
|
|
windingNumber += (y1 < y0) ? 1 : negative;
|
| 888 |
|
|
|
| 889 |
|
|
cx = xpoints[pos - 1] - (float) x;
|
| 890 |
|
|
cy = ypoints[pos - 1] - (float) y;
|
| 891 |
|
|
break;
|
| 892 |
|
|
case PathIterator.SEG_QUADTO:
|
| 893 |
|
|
x0 = cx;
|
| 894 |
|
|
y0 = cy;
|
| 895 |
|
|
x1 = xpoints[pos] - x;
|
| 896 |
|
|
y1 = ypoints[pos++] - y;
|
| 897 |
|
|
x2 = xpoints[pos] - x;
|
| 898 |
|
|
y2 = ypoints[pos++] - y;
|
| 899 |
|
|
|
| 900 |
|
|
/* check if curve may intersect X+ axis. */
|
| 901 |
|
|
if ((x0 > 0.0 || x1 > 0.0 || x2 > 0.0)
|
| 902 |
|
|
&& (y0 * y1 <= 0 || y1 * y2 <= 0))
|
| 903 |
|
|
{
|
| 904 |
|
|
if (y0 == 0.0)
|
| 905 |
|
|
y0 -= epsilon;
|
| 906 |
|
|
if (y2 == 0.0)
|
| 907 |
|
|
y2 -= epsilon;
|
| 908 |
|
|
|
| 909 |
|
|
r[0] = y0;
|
| 910 |
|
|
r[1] = 2 * (y1 - y0);
|
| 911 |
|
|
r[2] = (y2 - 2 * y1 + y0);
|
| 912 |
|
|
|
| 913 |
|
|
/* degenerate roots (=tangent points) do not
|
| 914 |
|
|
contribute to the winding number. */
|
| 915 |
|
|
if ((nRoots = QuadCurve2D.solveQuadratic(r)) == 2)
|
| 916 |
|
|
for (int i = 0; i < nRoots; i++)
|
| 917 |
|
|
{
|
| 918 |
|
|
float t = (float) r[i];
|
| 919 |
|
|
if (t > 0.0f && t < 1.0f)
|
| 920 |
|
|
{
|
| 921 |
|
|
double crossing = t * t * (x2 - 2 * x1 + x0)
|
| 922 |
|
|
+ 2 * t * (x1 - x0) + x0;
|
| 923 |
|
|
if (crossing >= 0.0 && crossing <= distance)
|
| 924 |
|
|
windingNumber += (2 * t * (y2 - 2 * y1 + y0)
|
| 925 |
|
|
+ 2 * (y1 - y0) < 0) ? 1 : negative;
|
| 926 |
|
|
}
|
| 927 |
|
|
}
|
| 928 |
|
|
}
|
| 929 |
|
|
|
| 930 |
|
|
cx = xpoints[pos - 1] - (float) x;
|
| 931 |
|
|
cy = ypoints[pos - 1] - (float) y;
|
| 932 |
|
|
break;
|
| 933 |
|
|
case PathIterator.SEG_CUBICTO:
|
| 934 |
|
|
x0 = cx;
|
| 935 |
|
|
y0 = cy;
|
| 936 |
|
|
x1 = xpoints[pos] - x;
|
| 937 |
|
|
y1 = ypoints[pos++] - y;
|
| 938 |
|
|
x2 = xpoints[pos] - x;
|
| 939 |
|
|
y2 = ypoints[pos++] - y;
|
| 940 |
|
|
x3 = xpoints[pos] - x;
|
| 941 |
|
|
y3 = ypoints[pos++] - y;
|
| 942 |
|
|
|
| 943 |
|
|
/* check if curve may intersect X+ axis. */
|
| 944 |
|
|
if ((x0 > 0.0 || x1 > 0.0 || x2 > 0.0 || x3 > 0.0)
|
| 945 |
|
|
&& (y0 * y1 <= 0 || y1 * y2 <= 0 || y2 * y3 <= 0))
|
| 946 |
|
|
{
|
| 947 |
|
|
if (y0 == 0.0)
|
| 948 |
|
|
y0 -= epsilon;
|
| 949 |
|
|
if (y3 == 0.0)
|
| 950 |
|
|
y3 -= epsilon;
|
| 951 |
|
|
|
| 952 |
|
|
r[0] = y0;
|
| 953 |
|
|
r[1] = 3 * (y1 - y0);
|
| 954 |
|
|
r[2] = 3 * (y2 + y0 - 2 * y1);
|
| 955 |
|
|
r[3] = y3 - 3 * y2 + 3 * y1 - y0;
|
| 956 |
|
|
|
| 957 |
|
|
if ((nRoots = CubicCurve2D.solveCubic(r)) != 0)
|
| 958 |
|
|
for (int i = 0; i < nRoots; i++)
|
| 959 |
|
|
{
|
| 960 |
|
|
float t = (float) r[i];
|
| 961 |
|
|
if (t > 0.0 && t < 1.0)
|
| 962 |
|
|
{
|
| 963 |
|
|
double crossing = -(t * t * t) * (x0 - 3 * x1
|
| 964 |
|
|
+ 3 * x2 - x3)
|
| 965 |
|
|
+ 3 * t * t * (x0 - 2 * x1 + x2)
|
| 966 |
|
|
+ 3 * t * (x1 - x0) + x0;
|
| 967 |
|
|
if (crossing >= 0 && crossing <= distance)
|
| 968 |
|
|
windingNumber += (3 * t * t * (y3 + 3 * y1
|
| 969 |
|
|
- 3 * y2 - y0)
|
| 970 |
|
|
+ 6 * t * (y0 - 2 * y1 + y2)
|
| 971 |
|
|
+ 3 * (y1 - y0) < 0) ? 1 : negative;
|
| 972 |
|
|
}
|
| 973 |
|
|
}
|
| 974 |
|
|
}
|
| 975 |
|
|
|
| 976 |
|
|
cx = xpoints[pos - 1] - (float) x;
|
| 977 |
|
|
cy = ypoints[pos - 1] - (float) y;
|
| 978 |
|
|
break;
|
| 979 |
|
|
}
|
| 980 |
|
|
}
|
| 981 |
|
|
|
| 982 |
|
|
// swap coordinates back
|
| 983 |
|
|
if (useYaxis)
|
| 984 |
|
|
{
|
| 985 |
|
|
float[] swap;
|
| 986 |
|
|
swap = ypoints;
|
| 987 |
|
|
ypoints = xpoints;
|
| 988 |
|
|
xpoints = swap;
|
| 989 |
|
|
}
|
| 990 |
|
|
return (windingNumber);
|
| 991 |
|
|
}
|
| 992 |
|
|
} // class GeneralPath
|