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1 771 jeremybenn
/* java.lang.Object - The universal superclass in Java
2
   Copyright (C) 1998, 1999, 2000, 2001, 2002, 2004, 2005
3
   Free Software Foundation, Inc.
4
 
5
This file is part of GNU Classpath.
6
 
7
GNU Classpath is free software; you can redistribute it and/or modify
8
it under the terms of the GNU General Public License as published by
9
the Free Software Foundation; either version 2, or (at your option)
10
any later version.
11
 
12
GNU Classpath is distributed in the hope that it will be useful, but
13
WITHOUT ANY WARRANTY; without even the implied warranty of
14
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15
General Public License for more details.
16
 
17
You should have received a copy of the GNU General Public License
18
along with GNU Classpath; see the file COPYING.  If not, write to the
19
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
20
02110-1301 USA.
21
 
22
Linking this library statically or dynamically with other modules is
23
making a combined work based on this library.  Thus, the terms and
24
conditions of the GNU General Public License cover the whole
25
combination.
26
 
27
As a special exception, the copyright holders of this library give you
28
permission to link this library with independent modules to produce an
29
executable, regardless of the license terms of these independent
30
modules, and to copy and distribute the resulting executable under
31
terms of your choice, provided that you also meet, for each linked
32
independent module, the terms and conditions of the license of that
33
module.  An independent module is a module which is not derived from
34
or based on this library.  If you modify this library, you may extend
35
this exception to your version of the library, but you are not
36
obligated to do so.  If you do not wish to do so, delete this
37
exception statement from your version. */
38
 
39
 
40
package java.lang;
41
 
42
 
43
/**
44
 * Object is the ultimate superclass of every class
45
 * (excepting interfaces).  When you define a class that
46
 * does not extend any other class, it implicitly extends
47
 * java.lang.Object.  Also, an anonymous class based on
48
 * an interface will extend Object.
49
 *
50
 * <p>It provides general-purpose methods that every single
51
 * Object, regardless of race, sex or creed, implements.
52
 * All of the public methods may be invoked on arrays or
53
 * interfaces.  The protected methods <code>clone</code>
54
 * and <code>finalize</code> are not accessible on arrays
55
 * or interfaces, but all array types have a public version
56
 * of <code>clone</code> which is accessible.
57
 *
58
 * @author John Keiser
59
 * @author Eric Blake (ebb9@email.byu.edu)
60
 * @author Tom Tromey (tromey@cygnus.com)
61
 */
62
public class Object
63
{
64
  // WARNING: Object is a CORE class in the bootstrap cycle. See the comments
65
  // in vm/reference/java/lang/Runtime for implications of this fact.
66
 
67
  // Many JVMs do not allow for static initializers in this class,
68
  // hence we do not use them in the default implementation.
69
 
70
  // Some VM's rely on the order that these methods appear when laying
71
  // out their internal structure.  Therefore, do not haphazardly
72
  // rearrange these methods.
73
 
74
  /**
75
   * The basic constructor.  Object is special, because it has no
76
   * superclass, so there is no call to super().
77
   *
78
   * @throws OutOfMemoryError Technically, this constructor never
79
   *         throws an OutOfMemoryError, because the memory has
80
   *         already been allocated by this point.  But as all
81
   *         instance creation expressions eventually trace back
82
   *         to this constructor, and creating an object allocates
83
   *         memory, we list that possibility here.
84
   */
85
  // This could be implicit, but then javadoc would not document it!
86
  public Object() {}
87
 
88
  /**
89
   * Determine whether this Object is semantically equal
90
   * to another Object.
91
   *
92
   * <p>There are some fairly strict requirements on this
93
   * method which subclasses must follow:<br>
94
   * <ul>
95
   * <li>It must be transitive.  If <code>a.equals(b)</code> and
96
   *     <code>b.equals(c)</code>, then <code>a.equals(c)</code>
97
   *     must be true as well.</li>
98
   * <li>It must be symmetric.  <code>a.equals(b)</code> and
99
   *     <code>b.equals(a)</code> must have the same value.</li>
100
   * <li>It must be reflexive.  <code>a.equals(a)</code> must
101
   *     always be true.</li>
102
   * <li>It must be consistent.  Whichever value a.equals(b)
103
   *     returns on the first invocation must be the value
104
   *     returned on all later invocations.</li>
105
   * <li><code>a.equals(null)</code> must be false.</li>
106
   * <li>It must be consistent with hashCode().  That is,
107
   *     <code>a.equals(b)</code> must imply
108
   *     <code>a.hashCode() == b.hashCode()</code>.
109
   *     The reverse is not true; two objects that are not
110
   *     equal may have the same hashcode, but that has
111
   *     the potential to harm hashing performance.</li>
112
   * </ul>
113
   *
114
   * <p>This is typically overridden to throw a {@link ClassCastException}
115
   * if the argument is not comparable to the class performing
116
   * the comparison, but that is not a requirement.  It is legal
117
   * for <code>a.equals(b)</code> to be true even though
118
   * <code>a.getClass() != b.getClass()</code>.  Also, it
119
   * is typical to never cause a {@link NullPointerException}.
120
   *
121
   * <p>In general, the Collections API ({@link java.util}) use the
122
   * <code>equals</code> method rather than the <code>==</code>
123
   * operator to compare objects.  However, {@link java.util.IdentityHashMap}
124
   * is an exception to this rule, for its own good reasons.
125
   *
126
   * <p>The default implementation returns <code>this == o</code>.
127
   *
128
   * @param obj the Object to compare to
129
   * @return whether this Object is semantically equal to another
130
   * @see #hashCode()
131
   */
132
  public boolean equals(Object obj)
133
  {
134
    return this == obj;
135
  }
136
 
137
  /**
138
   * Get a value that represents this Object, as uniquely as
139
   * possible within the confines of an int.
140
   *
141
   * <p>There are some requirements on this method which
142
   * subclasses must follow:<br>
143
   *
144
   * <ul>
145
   * <li>Semantic equality implies identical hashcodes.  In other
146
   *     words, if <code>a.equals(b)</code> is true, then
147
   *     <code>a.hashCode() == b.hashCode()</code> must be as well.
148
   *     However, the reverse is not necessarily true, and two
149
   *     objects may have the same hashcode without being equal.</li>
150
   * <li>It must be consistent.  Whichever value o.hashCode()
151
   *     returns on the first invocation must be the value
152
   *     returned on all later invocations as long as the object
153
   *     exists.  Notice, however, that the result of hashCode may
154
   *     change between separate executions of a Virtual Machine,
155
   *     because it is not invoked on the same object.</li>
156
   * </ul>
157
   *
158
   * <p>Notice that since <code>hashCode</code> is used in
159
   * {@link java.util.Hashtable} and other hashing classes,
160
   * a poor implementation will degrade the performance of hashing
161
   * (so don't blindly implement it as returning a constant!). Also,
162
   * if calculating the hash is time-consuming, a class may consider
163
   * caching the results.
164
   *
165
   * <p>The default implementation returns
166
   * <code>System.identityHashCode(this)</code>
167
   *
168
   * @return the hash code for this Object
169
   * @see #equals(Object)
170
   * @see System#identityHashCode(Object)
171
   */
172
  public int hashCode()
173
  {
174
    return System.identityHashCode(this);
175
  }
176
 
177
  /**
178
   * Convert this Object to a human-readable String.
179
   * There are no limits placed on how long this String
180
   * should be or what it should contain.  We suggest you
181
   * make it as intuitive as possible to be able to place
182
   * it into {@link java.io.PrintStream#println() System.out.println()}
183
   * and such.
184
   *
185
   * <p>It is typical, but not required, to ensure that this method
186
   * never completes abruptly with a {@link RuntimeException}.
187
   *
188
   * <p>This method will be called when performing string
189
   * concatenation with this object.  If the result is
190
   * <code>null</code>, string concatenation will instead
191
   * use <code>"null"</code>.
192
   *
193
   * <p>The default implementation returns
194
   * <code>getClass().getName() + "@" +
195
   *      Integer.toHexString(hashCode())</code>.
196
   *
197
   * @return the String representing this Object, which may be null
198
   * @throws OutOfMemoryError The default implementation creates a new
199
   *         String object, therefore it must allocate memory
200
   * @see #getClass()
201
   * @see #hashCode()
202
   * @see Class#getName()
203
   * @see Integer#toHexString(int)
204
   */
205
  public String toString()
206
  {
207
    return getClass().getName() + '@' + Integer.toHexString(hashCode());
208
  }
209
 
210
  /**
211
   * Called on an object by the Virtual Machine at most once,
212
   * at some point after the Object is determined unreachable
213
   * but before it is destroyed. You would think that this
214
   * means it eventually is called on every Object, but this is
215
   * not necessarily the case.  If execution terminates
216
   * abnormally, garbage collection does not always happen.
217
   * Thus you cannot rely on this method to always work.
218
   * For finer control over garbage collection, use references
219
   * from the {@link java.lang.ref} package.
220
   *
221
   * <p>Virtual Machines are free to not call this method if
222
   * they can determine that it does nothing important; for
223
   * example, if your class extends Object and overrides
224
   * finalize to do simply <code>super.finalize()</code>.
225
   *
226
   * <p>finalize() will be called by a {@link Thread} that has no
227
   * locks on any Objects, and may be called concurrently.
228
   * There are no guarantees on the order in which multiple
229
   * objects are finalized.  This means that finalize() is
230
   * usually unsuited for performing actions that must be
231
   * thread-safe, and that your implementation must be
232
   * use defensive programming if it is to always work.
233
   *
234
   * <p>If an Exception is thrown from finalize() during garbage
235
   * collection, it will be patently ignored and the Object will
236
   * still be destroyed.
237
   *
238
   * <p>It is allowed, although not typical, for user code to call
239
   * finalize() directly.  User invocation does not affect whether
240
   * automatic invocation will occur.  It is also permitted,
241
   * although not recommended, for a finalize() method to "revive"
242
   * an object by making it reachable from normal code again.
243
   *
244
   * <p>Unlike constructors, finalize() does not get called
245
   * for an object's superclass unless the implementation
246
   * specifically calls <code>super.finalize()</code>.
247
   *
248
   * <p>The default implementation does nothing.
249
   *
250
   * @throws Throwable permits a subclass to throw anything in an
251
   *         overridden version; but the default throws nothing
252
   * @see System#gc()
253
   * @see System#runFinalizersOnExit(boolean)
254
   * @see java.lang.ref
255
   */
256
  protected void finalize() throws Throwable
257
  {
258
  }
259
 
260
  /**
261
   * This method may be called to create a new copy of the
262
   * Object.  The typical behavior is as follows:<br>
263
   * <ul>
264
   *  <li><code>o == o.clone()</code> is false</li>
265
   *  <li><code>o.getClass() == o.clone().getClass()</code>
266
   *      is true</li>
267
   *  <li><code>o.equals(o)</code> is true</li>
268
   * </ul>
269
   *
270
   * <p>However, these are not strict requirements, and may
271
   * be violated if necessary.  Of the three requirements, the
272
   * last is the most commonly violated, particularly if the
273
   * subclass does not override {@link #equals(Object)}.
274
   *
275
   * <p>If the Object you call clone() on does not implement
276
   * {@link Cloneable} (which is a placeholder interface), then
277
   * a CloneNotSupportedException is thrown.  Notice that
278
   * Object does not implement Cloneable; this method exists
279
   * as a convenience for subclasses that do.
280
   *
281
   * <p>Object's implementation of clone allocates space for the
282
   * new Object using the correct class, without calling any
283
   * constructors, and then fills in all of the new field values
284
   * with the old field values.  Thus, it is a shallow copy.
285
   * However, subclasses are permitted to make a deep copy.
286
   *
287
   * <p>All array types implement Cloneable, and override
288
   * this method as follows (it should never fail):<br>
289
   * <pre>
290
   * public Object clone()
291
   * {
292
   *   try
293
   *     {
294
   *       super.clone();
295
   *     }
296
   *   catch (CloneNotSupportedException e)
297
   *     {
298
   *       throw new InternalError(e.getMessage());
299
   *     }
300
   * }
301
   * </pre>
302
   *
303
   * @return a copy of the Object
304
   * @throws CloneNotSupportedException If this Object does not
305
   *         implement Cloneable
306
   * @throws OutOfMemoryError Since cloning involves memory allocation,
307
   *         even though it may bypass constructors, you might run
308
   *         out of memory
309
   * @see Cloneable
310
   */
311
  protected Object clone() throws CloneNotSupportedException
312
  {
313
    if (this instanceof Cloneable)
314
      return VMObject.clone((Cloneable) this);
315
    throw new CloneNotSupportedException("Object not cloneable");
316
  }
317
 
318
  /**
319
   * Returns the runtime {@link Class} of this Object.
320
   *
321
   * <p>The class object can also be obtained without a runtime
322
   * instance by using the class literal, as in:
323
   * <code>Foo.class</code>.  Notice that the class literal
324
   * also works on primitive types, making it useful for
325
   * reflection purposes.
326
   *
327
   * @return the class of this Object
328
   */
329
  public final Class<? extends Object> getClass()
330
  {
331
    return VMObject.getClass(this);
332
  }
333
 
334
  /**
335
   * Wakes up one of the {@link Thread}s that has called
336
   * <code>wait</code> on this Object.  Only the owner
337
   * of a lock on this Object may call this method.  This lock
338
   * is obtained by a <code>synchronized</code> method or statement.
339
   *
340
   * <p>The Thread to wake up is chosen arbitrarily.  The
341
   * awakened thread is not guaranteed to be the next thread
342
   * to actually obtain the lock on this object.
343
   *
344
   * <p>This thread still holds a lock on the object, so it is
345
   * typical to release the lock by exiting the synchronized
346
   * code, calling wait(), or calling {@link Thread#sleep(long)}, so
347
   * that the newly awakened thread can actually resume.  The
348
   * awakened thread will most likely be awakened with an
349
   * {@link InterruptedException}, but that is not guaranteed.
350
   *
351
   * @throws IllegalMonitorStateException if this Thread
352
   *         does not own the lock on the Object
353
   * @see #notifyAll()
354
   * @see #wait()
355
   * @see #wait(long)
356
   * @see #wait(long, int)
357
   * @see Thread
358
   */
359
  public final void notify() throws IllegalMonitorStateException
360
  {
361
    VMObject.notify(this);
362
  }
363
 
364
  /**
365
   * Wakes up all of the {@link Thread}s that have called
366
   * <code>wait</code> on this Object.  Only the owner
367
   * of a lock on this Object may call this method.  This lock
368
   * is obtained by a <code>synchronized</code> method or statement.
369
   *
370
   * <p>There are no guarantees as to which thread will next
371
   * obtain the lock on the object.
372
   *
373
   * <p>This thread still holds a lock on the object, so it is
374
   * typical to release the lock by exiting the synchronized
375
   * code, calling wait(), or calling {@link Thread#sleep(long)}, so
376
   * that one of the newly awakened threads can actually resume.
377
   * The resuming thread will most likely be awakened with an
378
   * {@link InterruptedException}, but that is not guaranteed.
379
   *
380
   * @throws IllegalMonitorStateException if this Thread
381
   *         does not own the lock on the Object
382
   * @see #notify()
383
   * @see #wait()
384
   * @see #wait(long)
385
   * @see #wait(long, int)
386
   * @see Thread
387
   */
388
  public final void notifyAll() throws IllegalMonitorStateException
389
  {
390
    VMObject.notifyAll(this);
391
  }
392
 
393
  /**
394
   * Waits indefinitely for notify() or notifyAll() to be
395
   * called on the Object in question.  Implementation is
396
   * identical to wait(0).
397
   *
398
   * <p>The Thread that calls wait must have a lock on this Object,
399
   * obtained by a <code>synchronized</code> method or statement.
400
   * After calling wait, the thread loses the lock on this
401
   * object until the method completes (abruptly or normally),
402
   * at which time it regains the lock.  All locks held on
403
   * other objects remain in force, even though the thread is
404
   * inactive. Therefore, caution must be used to avoid deadlock.
405
   *
406
   * <p>While it is typical that this method will complete abruptly
407
   * with an {@link InterruptedException}, it is not guaranteed.  So,
408
   * it is typical to call wait inside an infinite loop:<br>
409
   *
410
   * <pre>
411
   * try
412
   *   {
413
   *     while (true)
414
   *       lock.wait();
415
   *   }
416
   * catch (InterruptedException e)
417
   *   {
418
   *   }
419
   * </pre>
420
   *
421
   * @throws IllegalMonitorStateException if this Thread
422
   *         does not own a lock on this Object
423
   * @throws InterruptedException if some other Thread
424
   *         interrupts this Thread
425
   * @see #notify()
426
   * @see #notifyAll()
427
   * @see #wait(long)
428
   * @see #wait(long, int)
429
   * @see Thread
430
   */
431
  public final void wait()
432
    throws IllegalMonitorStateException, InterruptedException
433
  {
434
    VMObject.wait(this, 0, 0);
435
  }
436
 
437
  /**
438
   * Waits a specified amount of time (or indefinitely if
439
   * the time specified is 0) for someone to call notify()
440
   * or notifyAll() on this Object, waking up this Thread.
441
   *
442
   * <p>The Thread that calls wait must have a lock on this Object,
443
   * obtained by a <code>synchronized</code> method or statement.
444
   * After calling wait, the thread loses the lock on this
445
   * object until the method completes (abruptly or normally),
446
   * at which time it regains the lock.  All locks held on
447
   * other objects remain in force, even though the thread is
448
   * inactive. Therefore, caution must be used to avoid deadlock.
449
   *
450
   * <p>Usually, this call will complete normally if the time
451
   * expires, or abruptly with {@link InterruptedException}
452
   * if another thread called notify, but neither result
453
   * is guaranteed.
454
   *
455
   * <p>The waiting period is only *roughly* the amount of time
456
   * you requested.  It cannot be exact because of the overhead
457
   * of the call itself.  Most Virtual Machiness treat the
458
   * argument as a lower limit on the time spent waiting, but
459
   * even that is not guaranteed.  Besides, some other thread
460
   * may hold the lock on the object when the time expires, so
461
   * the current thread may still have to wait to reobtain the
462
   * lock.
463
   *
464
   * @param ms the minimum number of milliseconds to wait (1000
465
   *        milliseconds = 1 second), or 0 for an indefinite wait
466
   * @throws IllegalArgumentException if ms &lt; 0
467
   * @throws IllegalMonitorStateException if this Thread
468
   *         does not own a lock on this Object
469
   * @throws InterruptedException if some other Thread
470
   *         interrupts this Thread
471
   * @see #notify()
472
   * @see #notifyAll()
473
   * @see #wait()
474
   * @see #wait(long, int)
475
   * @see Thread
476
   */
477
  public final void wait(long ms)
478
    throws IllegalMonitorStateException, InterruptedException
479
  {
480
    wait(ms, 0);
481
  }
482
 
483
  /**
484
   * Waits a specified amount of time (or indefinitely if
485
   * the time specified is 0) for someone to call notify()
486
   * or notifyAll() on this Object, waking up this Thread.
487
   *
488
   * <p>The Thread that calls wait must have a lock on this Object,
489
   * obtained by a <code>synchronized</code> method or statement.
490
   * After calling wait, the thread loses the lock on this
491
   * object until the method completes (abruptly or normally),
492
   * at which time it regains the lock.  All locks held on
493
   * other objects remain in force, even though the thread is
494
   * inactive. Therefore, caution must be used to avoid deadlock.
495
   *
496
   * <p>Usually, this call will complete normally if the time
497
   * expires, or abruptly with {@link InterruptedException}
498
   * if another thread called notify, but neither result
499
   * is guaranteed.
500
   *
501
   * <p>The waiting period is nowhere near as precise as
502
   * nanoseconds; considering that even wait(int) is inaccurate,
503
   * how much can you expect?  But on supporting
504
   * implementations, this offers somewhat more granularity
505
   * than milliseconds.
506
   *
507
   * @param ms the number of milliseconds to wait (1,000
508
   *        milliseconds = 1 second)
509
   * @param ns the number of nanoseconds to wait over and
510
   *        above ms (1,000,000 nanoseconds = 1 millisecond)
511
   * @throws IllegalArgumentException if ms &lt; 0 or ns is not
512
   *         in the range 0 to 999,999
513
   * @throws IllegalMonitorStateException if this Thread
514
   *         does not own a lock on this Object
515
   * @throws InterruptedException if some other Thread
516
   *         interrupts this Thread
517
   * @see #notify()
518
   * @see #notifyAll()
519
   * @see #wait()
520
   * @see #wait(long)
521
   * @see Thread
522
   */
523
  public final void wait(long ms, int ns)
524
    throws IllegalMonitorStateException, InterruptedException
525
  {
526
    if (ms < 0 || ns < 0 || ns > 999999)
527
      throw new IllegalArgumentException("argument out of range");
528
    VMObject.wait(this, ms, ns);
529
  }
530
} // class Object

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