| 1 |
772 |
jeremybenn |
/* AccessibleState.java -- a state of an accessible object
|
| 2 |
|
|
Copyright (C) 2002, 2005 Free Software Foundation
|
| 3 |
|
|
|
| 4 |
|
|
This file is part of GNU Classpath.
|
| 5 |
|
|
|
| 6 |
|
|
GNU Classpath is free software; you can redistribute it and/or modify
|
| 7 |
|
|
it under the terms of the GNU General Public License as published by
|
| 8 |
|
|
the Free Software Foundation; either version 2, or (at your option)
|
| 9 |
|
|
any later version.
|
| 10 |
|
|
|
| 11 |
|
|
GNU Classpath is distributed in the hope that it will be useful, but
|
| 12 |
|
|
WITHOUT ANY WARRANTY; without even the implied warranty of
|
| 13 |
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
| 14 |
|
|
General Public License for more details.
|
| 15 |
|
|
|
| 16 |
|
|
You should have received a copy of the GNU General Public License
|
| 17 |
|
|
along with GNU Classpath; see the file COPYING. If not, write to the
|
| 18 |
|
|
Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
|
| 19 |
|
|
02110-1301 USA.
|
| 20 |
|
|
|
| 21 |
|
|
Linking this library statically or dynamically with other modules is
|
| 22 |
|
|
making a combined work based on this library. Thus, the terms and
|
| 23 |
|
|
conditions of the GNU General Public License cover the whole
|
| 24 |
|
|
combination.
|
| 25 |
|
|
|
| 26 |
|
|
As a special exception, the copyright holders of this library give you
|
| 27 |
|
|
permission to link this library with independent modules to produce an
|
| 28 |
|
|
executable, regardless of the license terms of these independent
|
| 29 |
|
|
modules, and to copy and distribute the resulting executable under
|
| 30 |
|
|
terms of your choice, provided that you also meet, for each linked
|
| 31 |
|
|
independent module, the terms and conditions of the license of that
|
| 32 |
|
|
module. An independent module is a module which is not derived from
|
| 33 |
|
|
or based on this library. If you modify this library, you may extend
|
| 34 |
|
|
this exception to your version of the library, but you are not
|
| 35 |
|
|
obligated to do so. If you do not wish to do so, delete this
|
| 36 |
|
|
exception statement from your version. */
|
| 37 |
|
|
|
| 38 |
|
|
package javax.accessibility;
|
| 39 |
|
|
|
| 40 |
|
|
import java.awt.Dimension;
|
| 41 |
|
|
import java.util.Locale;
|
| 42 |
|
|
|
| 43 |
|
|
/**
|
| 44 |
|
|
* A state portion of an accessible object. A combination of states represent
|
| 45 |
|
|
* the entire object state, in an AccessibleStateSet. For example, this could
|
| 46 |
|
|
* be "active" or "selected". This strongly typed "enumeration" supports
|
| 47 |
|
|
* localized strings. If the constants of this class are not adequate, new
|
| 48 |
|
|
* ones may be added in a similar matter, while avoiding a public constructor.
|
| 49 |
|
|
*
|
| 50 |
|
|
* @author Eric Blake (ebb9@email.byu.edu)
|
| 51 |
|
|
* @since 1.2
|
| 52 |
|
|
* @status updated to 1.4
|
| 53 |
|
|
*/
|
| 54 |
|
|
public class AccessibleState extends AccessibleBundle
|
| 55 |
|
|
{
|
| 56 |
|
|
/**
|
| 57 |
|
|
* Indicates an active window, as well as an active child in a list or other
|
| 58 |
|
|
* collection.
|
| 59 |
|
|
*
|
| 60 |
|
|
* @see AccessibleRole#WINDOW
|
| 61 |
|
|
* @see AccessibleRole#FRAME
|
| 62 |
|
|
* @see AccessibleRole#DIALOG
|
| 63 |
|
|
*/
|
| 64 |
|
|
public static final AccessibleState ACTIVE
|
| 65 |
|
|
= new AccessibleState("active");
|
| 66 |
|
|
|
| 67 |
|
|
/**
|
| 68 |
|
|
* Indicates a pushed button, usually when the mouse has been pressed but
|
| 69 |
|
|
* not released.
|
| 70 |
|
|
*
|
| 71 |
|
|
* @see AccessibleRole#PUSH_BUTTON
|
| 72 |
|
|
*/
|
| 73 |
|
|
public static final AccessibleState PRESSED
|
| 74 |
|
|
= new AccessibleState("pressed");
|
| 75 |
|
|
|
| 76 |
|
|
/**
|
| 77 |
|
|
* Indicates an armed object, usually a button which has been pushed and
|
| 78 |
|
|
* the mouse has not left the button area.
|
| 79 |
|
|
*
|
| 80 |
|
|
* @see AccessibleRole#PUSH_BUTTON
|
| 81 |
|
|
*/
|
| 82 |
|
|
public static final AccessibleState ARMED
|
| 83 |
|
|
= new AccessibleState("armed");
|
| 84 |
|
|
|
| 85 |
|
|
/**
|
| 86 |
|
|
* Indicates an object is busy, such as a slider, scroll bar, or progress
|
| 87 |
|
|
* bar in transition.
|
| 88 |
|
|
*
|
| 89 |
|
|
* @see AccessibleRole#PROGRESS_BAR
|
| 90 |
|
|
* @see AccessibleRole#SCROLL_BAR
|
| 91 |
|
|
* @see AccessibleRole#SLIDER
|
| 92 |
|
|
*/
|
| 93 |
|
|
public static final AccessibleState BUSY
|
| 94 |
|
|
= new AccessibleState("busy");
|
| 95 |
|
|
|
| 96 |
|
|
/**
|
| 97 |
|
|
* Indicates an object is checked.
|
| 98 |
|
|
*
|
| 99 |
|
|
* @see AccessibleRole#TOGGLE_BUTTON
|
| 100 |
|
|
* @see AccessibleRole#RADIO_BUTTON
|
| 101 |
|
|
* @see AccessibleRole#CHECK_BOX
|
| 102 |
|
|
*/
|
| 103 |
|
|
public static final AccessibleState CHECKED
|
| 104 |
|
|
= new AccessibleState("checked");
|
| 105 |
|
|
|
| 106 |
|
|
/**
|
| 107 |
|
|
* Indicates the user can edit the component contents. This is usually for
|
| 108 |
|
|
* text, as other objects like scroll bars are automatically editable.
|
| 109 |
|
|
*
|
| 110 |
|
|
* @see #ENABLED
|
| 111 |
|
|
*/
|
| 112 |
|
|
public static final AccessibleState EDITABLE
|
| 113 |
|
|
= new AccessibleState("editable");
|
| 114 |
|
|
|
| 115 |
|
|
/**
|
| 116 |
|
|
* Indicates the object allows progressive disclosure of its children,
|
| 117 |
|
|
* usually in a collapsible tree or other hierachical object.
|
| 118 |
|
|
*
|
| 119 |
|
|
* @see #EXPANDED
|
| 120 |
|
|
* @see #COLLAPSED
|
| 121 |
|
|
* @see AccessibleRole#TREE
|
| 122 |
|
|
*/
|
| 123 |
|
|
public static final AccessibleState EXPANDABLE
|
| 124 |
|
|
= new AccessibleState("expandable");
|
| 125 |
|
|
|
| 126 |
|
|
/**
|
| 127 |
|
|
* Indicates that the object is collapsed, usually in a tree.
|
| 128 |
|
|
*
|
| 129 |
|
|
* @see #EXPANDABLE
|
| 130 |
|
|
* @see #EXPANDED
|
| 131 |
|
|
* @see AccessibleRole#TREE
|
| 132 |
|
|
*/
|
| 133 |
|
|
public static final AccessibleState COLLAPSED
|
| 134 |
|
|
= new AccessibleState("collapsed");
|
| 135 |
|
|
|
| 136 |
|
|
/**
|
| 137 |
|
|
* Indicates that the object is expanded, usually in a tree.
|
| 138 |
|
|
*
|
| 139 |
|
|
* @see #EXPANDABLE
|
| 140 |
|
|
* @see #COLLAPSED
|
| 141 |
|
|
* @see AccessibleRole#TREE
|
| 142 |
|
|
*/
|
| 143 |
|
|
public static final AccessibleState EXPANDED
|
| 144 |
|
|
= new AccessibleState("expanded");
|
| 145 |
|
|
|
| 146 |
|
|
/**
|
| 147 |
|
|
* Indicates that an object is enabled. In the absence of this state,
|
| 148 |
|
|
* graphics are often grayed out, and cannot be manipulated.
|
| 149 |
|
|
*/
|
| 150 |
|
|
public static final AccessibleState ENABLED
|
| 151 |
|
|
= new AccessibleState("enabled");
|
| 152 |
|
|
|
| 153 |
|
|
/**
|
| 154 |
|
|
* Indicates that an object can accept focus, which means it will process
|
| 155 |
|
|
* keyboard events when focused.
|
| 156 |
|
|
*
|
| 157 |
|
|
* @see #FOCUSED
|
| 158 |
|
|
*/
|
| 159 |
|
|
public static final AccessibleState FOCUSABLE
|
| 160 |
|
|
= new AccessibleState("focusable");
|
| 161 |
|
|
|
| 162 |
|
|
/**
|
| 163 |
|
|
* Indicates that an object has keyboard focus.
|
| 164 |
|
|
*
|
| 165 |
|
|
* @see #FOCUSABLE
|
| 166 |
|
|
*/
|
| 167 |
|
|
public static final AccessibleState FOCUSED
|
| 168 |
|
|
= new AccessibleState("focused");
|
| 169 |
|
|
|
| 170 |
|
|
/**
|
| 171 |
|
|
* Indicates that an object is minimized to an icon.
|
| 172 |
|
|
*
|
| 173 |
|
|
* @see AccessibleRole#FRAME
|
| 174 |
|
|
* @see AccessibleRole#INTERNAL_FRAME
|
| 175 |
|
|
*/
|
| 176 |
|
|
public static final AccessibleState ICONIFIED
|
| 177 |
|
|
= new AccessibleState("iconified");
|
| 178 |
|
|
|
| 179 |
|
|
/**
|
| 180 |
|
|
* Indicates that the state of this particular object is
|
| 181 |
|
|
* indeterminate. This commonly occurs when an object is incapable
|
| 182 |
|
|
* of representing the state by a single value.
|
| 183 |
|
|
*
|
| 184 |
|
|
* @since 1.5
|
| 185 |
|
|
*/
|
| 186 |
|
|
public static final AccessibleState INDETERMINATE
|
| 187 |
|
|
= new AccessibleState("indeterminate");
|
| 188 |
|
|
|
| 189 |
|
|
/**
|
| 190 |
|
|
* Indicates that this particular object manages a number of
|
| 191 |
|
|
* subcomponents. This is a common property of structures such as
|
| 192 |
|
|
* trees and tables, which have a number of sub-elements such as
|
| 193 |
|
|
* rows and columns. The subcomponents should be left to the
|
| 194 |
|
|
* object, and not managed by the application.
|
| 195 |
|
|
*
|
| 196 |
|
|
* @since 1.5
|
| 197 |
|
|
*/
|
| 198 |
|
|
public static final AccessibleState MANAGES_DESCENDANTS
|
| 199 |
|
|
= new AccessibleState("manages descendants");
|
| 200 |
|
|
|
| 201 |
|
|
/**
|
| 202 |
|
|
* Indicates that something must be done in the current object before
|
| 203 |
|
|
* interaction is allowed on other windows, usually for dialogs.
|
| 204 |
|
|
*
|
| 205 |
|
|
* @see AccessibleRole#DIALOG
|
| 206 |
|
|
*/
|
| 207 |
|
|
public static final AccessibleState MODAL
|
| 208 |
|
|
= new AccessibleState("modal");
|
| 209 |
|
|
|
| 210 |
|
|
/**
|
| 211 |
|
|
* Indicates that all pixels in the object are painted. If this state is not
|
| 212 |
|
|
* present, then the object has some degree of transparency, letting lower
|
| 213 |
|
|
* panes show through.
|
| 214 |
|
|
*
|
| 215 |
|
|
* @see Accessible#getAccessibleContext()
|
| 216 |
|
|
* @see AccessibleContext#getAccessibleComponent()
|
| 217 |
|
|
* @see AccessibleComponent#getBounds()
|
| 218 |
|
|
*/
|
| 219 |
|
|
public static final AccessibleState OPAQUE
|
| 220 |
|
|
= new AccessibleState("opaque");
|
| 221 |
|
|
|
| 222 |
|
|
/**
|
| 223 |
|
|
* Indicates the size of this object is not fixed.
|
| 224 |
|
|
*
|
| 225 |
|
|
* @see Accessible#getAccessibleContext()
|
| 226 |
|
|
* @see AccessibleContext#getAccessibleComponent()
|
| 227 |
|
|
* @see AccessibleComponent#getSize()
|
| 228 |
|
|
* @see AccessibleComponent#setSize(Dimension)
|
| 229 |
|
|
*/
|
| 230 |
|
|
public static final AccessibleState RESIZABLE
|
| 231 |
|
|
= new AccessibleState("resizable");
|
| 232 |
|
|
|
| 233 |
|
|
/**
|
| 234 |
|
|
* Indicates that multiple children can be selected at once.
|
| 235 |
|
|
*
|
| 236 |
|
|
* @see Accessible#getAccessibleContext()
|
| 237 |
|
|
* @see AccessibleContext#getAccessibleSelection()
|
| 238 |
|
|
* @see AccessibleSelection
|
| 239 |
|
|
*/
|
| 240 |
|
|
public static final AccessibleState MULTISELECTABLE
|
| 241 |
|
|
= new AccessibleState("multiselectable");
|
| 242 |
|
|
|
| 243 |
|
|
/**
|
| 244 |
|
|
* Indicates that this child is one which can be selected from its parent.
|
| 245 |
|
|
*
|
| 246 |
|
|
* @see #SELECTED
|
| 247 |
|
|
* @see Accessible#getAccessibleContext()
|
| 248 |
|
|
* @see AccessibleContext#getAccessibleSelection()
|
| 249 |
|
|
* @see AccessibleSelection
|
| 250 |
|
|
*/
|
| 251 |
|
|
public static final AccessibleState SELECTABLE
|
| 252 |
|
|
= new AccessibleState("selectable");
|
| 253 |
|
|
|
| 254 |
|
|
/**
|
| 255 |
|
|
* Indicates that this child has been selected from its parent.
|
| 256 |
|
|
*
|
| 257 |
|
|
* @see #SELECTABLE
|
| 258 |
|
|
* @see Accessible#getAccessibleContext()
|
| 259 |
|
|
* @see AccessibleContext#getAccessibleSelection()
|
| 260 |
|
|
* @see AccessibleSelection
|
| 261 |
|
|
*/
|
| 262 |
|
|
public static final AccessibleState SELECTED
|
| 263 |
|
|
= new AccessibleState("selected");
|
| 264 |
|
|
|
| 265 |
|
|
/**
|
| 266 |
|
|
* Indicates that this object and all its parents are visible, so that it
|
| 267 |
|
|
* is on the screen. However, something opaque may be on top of it.
|
| 268 |
|
|
*
|
| 269 |
|
|
* @see #VISIBLE
|
| 270 |
|
|
*/
|
| 271 |
|
|
public static final AccessibleState SHOWING
|
| 272 |
|
|
= new AccessibleState("showing");
|
| 273 |
|
|
|
| 274 |
|
|
/**
|
| 275 |
|
|
* Indicates that this particular object is truncated when displayed
|
| 276 |
|
|
* visually.
|
| 277 |
|
|
*
|
| 278 |
|
|
* @since 1.5
|
| 279 |
|
|
*/
|
| 280 |
|
|
public static final AccessibleState TRUNCATED
|
| 281 |
|
|
= new AccessibleState("truncated");
|
| 282 |
|
|
|
| 283 |
|
|
/**
|
| 284 |
|
|
* Indicates that this object intends to be visible. However, if its
|
| 285 |
|
|
* parent is invisible, this object is as well.
|
| 286 |
|
|
*
|
| 287 |
|
|
* @see #SHOWING
|
| 288 |
|
|
*/
|
| 289 |
|
|
public static final AccessibleState VISIBLE
|
| 290 |
|
|
= new AccessibleState("visible");
|
| 291 |
|
|
|
| 292 |
|
|
/**
|
| 293 |
|
|
* Indicates that an object has vertical orientation.
|
| 294 |
|
|
*
|
| 295 |
|
|
* @see #HORIZONTAL
|
| 296 |
|
|
* @see AccessibleRole#SCROLL_BAR
|
| 297 |
|
|
* @see AccessibleRole#SLIDER
|
| 298 |
|
|
* @see AccessibleRole#PROGRESS_BAR
|
| 299 |
|
|
*/
|
| 300 |
|
|
public static final AccessibleState VERTICAL
|
| 301 |
|
|
= new AccessibleState("vertical");
|
| 302 |
|
|
|
| 303 |
|
|
/**
|
| 304 |
|
|
* Indicates that an object has horizontal orientation.
|
| 305 |
|
|
*
|
| 306 |
|
|
* @see #VERTICAL
|
| 307 |
|
|
* @see AccessibleRole#SCROLL_BAR
|
| 308 |
|
|
* @see AccessibleRole#SLIDER
|
| 309 |
|
|
* @see AccessibleRole#PROGRESS_BAR
|
| 310 |
|
|
*/
|
| 311 |
|
|
public static final AccessibleState HORIZONTAL
|
| 312 |
|
|
= new AccessibleState("horizontal");
|
| 313 |
|
|
|
| 314 |
|
|
/**
|
| 315 |
|
|
* Indicates that this text object can only hold a single line.
|
| 316 |
|
|
*
|
| 317 |
|
|
* @see #MULTI_LINE
|
| 318 |
|
|
*/
|
| 319 |
|
|
public static final AccessibleState SINGLE_LINE
|
| 320 |
|
|
= new AccessibleState("single line");
|
| 321 |
|
|
|
| 322 |
|
|
/**
|
| 323 |
|
|
* Indicates that this text object can hold multiple lines.
|
| 324 |
|
|
*
|
| 325 |
|
|
* @see #SINGLE_LINE
|
| 326 |
|
|
*/
|
| 327 |
|
|
public static final AccessibleState MULTI_LINE
|
| 328 |
|
|
= new AccessibleState("multiple line");
|
| 329 |
|
|
|
| 330 |
|
|
/**
|
| 331 |
|
|
* Indicates that this object is transient. This means the object is
|
| 332 |
|
|
* generated for method queries, but will never generate events, because
|
| 333 |
|
|
* its container (such as a tree, list, or table) does all the work.
|
| 334 |
|
|
*/
|
| 335 |
|
|
public static final AccessibleState TRANSIENT
|
| 336 |
|
|
= new AccessibleState("transient");
|
| 337 |
|
|
|
| 338 |
|
|
/**
|
| 339 |
|
|
* Create a new constant with a locale independent key. Follow the example,
|
| 340 |
|
|
* keep the constructor private and make public constants instead.
|
| 341 |
|
|
*
|
| 342 |
|
|
* @param key the name of the state
|
| 343 |
|
|
* @see #toDisplayString(String, Locale)
|
| 344 |
|
|
*/
|
| 345 |
|
|
protected AccessibleState(String key)
|
| 346 |
|
|
{
|
| 347 |
|
|
this.key = key;
|
| 348 |
|
|
}
|
| 349 |
|
|
} // class AccessibleState
|